avoid visual desync for salvage Fixes #5252

This commit is contained in:
nossr50
2026-05-03 15:03:01 -07:00
parent bff2e079e8
commit 22b044ce06

View File

@ -144,6 +144,8 @@ public class SalvageManager extends SkillManager {
StringUtils.getPrettyMaterialString(item.getType()));
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
// avoids visual desync
player.updateInventory();
Location anvilLoc = location.clone();
Location playerLoc = player.getLocation().clone();