use openGLES instead of openGL

This commit is contained in:
Mischa Spiegelmock
2016-07-31 20:42:06 -07:00
parent 0aa2680aec
commit 08a5aaaced
4 changed files with 112 additions and 34 deletions

View File

@ -136,11 +136,6 @@ if (APPLE)
ADD_DEFINITIONS(-DMACOS -DSTBI_NO_DDS)
set(RESOURCE_PREFIX "Resources")
FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation)
# if (USE_GLES1)
# FIND_LIBRARY(OPENGL_LIBRARIES OpenGLES)
# else (USE_GLES1)
FIND_LIBRARY(OPENGL_LIBRARIES OpenGL)
# endif (USE_GLES1)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I/usr/include")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I/usr/local/include")
else (APPLE)
@ -159,7 +154,12 @@ endif(APPLE)
add_subdirectory(Renderer)
FIND_PACKAGE(OpenGL)
if (USE_GLES1)
INCLUDE(cmake/FindOpenGLES.cmake)
FIND_PACKAGE(OpenGLES)
else (USE_GLES1)
FIND_PACKAGE(OpenGL)
endif (USE_GLES1)
INCLUDE(FindPkgConfig.cmake)
@ -224,32 +224,21 @@ IF( CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7l" OR NOT ${DISABLE_NATIVE_PRESETS})
ENDIF( CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7l" OR NOT ${DISABLE_NATIVE_PRESETS})
if(BUILD_PROJECTM_STATIC)
message(STATUS "Building static libproject")
TARGET_LINK_LIBRARIES(projectM Renderer
${IMAGE_LINK_TARGETS}
${CG_LINK_TARGETS}
${PRESET_FACTORY_LINK_TARGETS}
${GLEW_LIBRARY}
${FTGL_LINK_TARGETS}
${MATH_LIBRARIES}
${COREFOUNDATION_LIBRARIES}
${OPENGL_LIBRARIES}
dl
)
else(BUILD_PROJECTM_STATIC)
MESSAGE(STATUS "Building dynamic libprojectm")
TARGET_LINK_LIBRARIES(projectM Renderer
${IMAGE_LINK_TARGETS}
${CG_LINK_TARGETS}
${PRESET_FACTORY_LINK_TARGETS}
${GLEW_LIBRARY}
${FTGL_LINK_TARGETS}
${MATH_LIBRARIES}
${OPENGL_LIBRARIES}
dl
)
endif(BUILD_PROJECTM_STATIC)
SET(projectM_LIBRARIES_TO_LINK
Renderer
${IMAGE_LINK_TARGETS}
${CG_LINK_TARGETS}
${PRESET_FACTORY_LINK_TARGETS}
${GLEW_LIBRARY}
${FTGL_LINK_TARGETS}
${MATH_LIBRARIES}
${COREFOUNDATION_LIBRARIES}
${OPENGL_LIBRARIES}
${OPENGLES_LIBRARIES}
dl
)
TARGET_LINK_LIBRARIES(projectM ${projectM_LIBRARIES_TO_LINK})
SET(projectM_FONT_MENU "${CMAKE_INSTALL_PREFIX}/${RESOURCE_PREFIX}/fonts/VeraMono.ttf" CACHE FILEPATH "Path to the default menu TrueType font")
SET(projectM_FONT_TITLE "${CMAKE_INSTALL_PREFIX}/${RESOURCE_PREFIX}/fonts/Vera.ttf" CACHE FILEPATH "Path to the default title TrueType font")

View File

@ -339,7 +339,7 @@ void Border::Draw(RenderContext &context)
// glRect doesn't exist in GLES I think
// TODO: replace glRect
#ifndef EMSCRIPTEN
#ifndef USE_GLES1
glRectd(of, of, of+iff, texof);
glRectd(of+iff, of, texof-iff, of+iff);
glRectd(texof-iff, of, texof, texof);

View File

@ -0,0 +1,89 @@
#snapped from: https://bitbucket.org/sinbad/ogre/src/0bba4f7cdb95/CMake/Packages/FindOpenGLES.cmake?at=default
#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
# (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
# - Try to find OpenGLES
# Once done this will define
#
# OPENGLES_FOUND - system has OpenGLES
# OPENGLES_INCLUDE_DIR - the GL include directory
# OPENGLES_LIBRARIES - Link these to use OpenGLES
IF (WIN32)
IF (CYGWIN)
FIND_PATH(OPENGLES_INCLUDE_DIR GLES/gl.h )
FIND_LIBRARY(OPENGLES_gl_LIBRARY libgles_cm )
ELSE (CYGWIN)
IF(MSVC)
#The user hast to provide this atm. GLES can be emulated via Desktop OpenGL
#using the ANGLE project found at: http://code.google.com/p/angleproject/
SET (OPENGLES_gl_LIBRARY import32 CACHE STRING "OpenGL ES 1.x library for win32")
ENDIF(MSVC)
ENDIF (CYGWIN)
ELSE (WIN32)
IF (APPLE)
create_search_paths(/Developer/Platforms)
findpkg_framework(OpenGLES)
set(OPENGLES_gl_LIBRARY "-framework OpenGLES")
ELSE(APPLE)
FIND_PATH(OPENGLES_INCLUDE_DIR GLES/gl.h
/usr/openwin/share/include
/opt/graphics/OpenGL/include /usr/X11R6/include
/usr/include
/opt/vc/include
)
FIND_LIBRARY(OPENGLES_gl_LIBRARY
NAMES GLES_CM GLESv1_CM
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/shlib /usr/X11R6/lib
/usr/lib
/opt/vc/lib
)
# On Unix OpenGL most certainly always requires X11.
# Feel free to tighten up these conditions if you don't
# think this is always true.
IF (OPENGLES_gl_LIBRARY)
IF(NOT X11_FOUND)
INCLUDE(FindX11)
ENDIF(NOT X11_FOUND)
IF (X11_FOUND)
SET (OPENGLES_LIBRARIES ${X11_LIBRARIES})
ENDIF (X11_FOUND)
ENDIF (OPENGLES_gl_LIBRARY)
ENDIF(APPLE)
ENDIF (WIN32)
SET( OPENGLES_FOUND "NO" )
IF(OPENGLES_gl_LIBRARY)
SET( OPENGLES_LIBRARIES ${OPENGLES_gl_LIBRARY} ${OPENGLES_LIBRARIES})
SET( OPENGLES_FOUND "YES" )
ENDIF(OPENGLES_gl_LIBRARY)
MARK_AS_ADVANCED(
OPENGLES_INCLUDE_DIR
OPENGLES_gl_LIBRARY
)

View File

@ -1,7 +1,7 @@
#!/bin/sh
search() {
find . \( -name "*.h" -o -name "*.c" -o -name "*.cpp" -o -name "*.cxx" \) -exec grep -Hn "$*" {} \; | grep -v -E '\.\/glx?ew' | grep -v ./Renderer/SOIL2/SOIL2.c
find . \( -name "*.h" -o -name "*.c" -o -name "*.cpp" -o -name "*.cxx" \) -exec grep -Hn "$*" {} \; | grep -v -E '\.\/glx?ew' | grep -v ./Renderer/SOIL2/SOIL2.c | grep -v FBO.cpp
}
listIssues() {