use preset list size to compute initial preset rating sums, not ratings sum size.

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1306 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
w1z7ard
2009-12-01 02:46:47 +00:00
parent 3c86dfbac3
commit 2a2fde2375

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@ -118,7 +118,7 @@ void PresetLoader::rescan()
// Give all presets equal rating of 3 - why 3? I don't know
_ratings = std::vector<RatingList>(TOTAL_RATING_TYPES, RatingList( _presetNames.size(), 3 ));
_ratingsSums = std::vector<int>(2, 3 * _ratings.size());
_ratingsSums = std::vector<int>(TOTAL_RATING_TYPES, 3 * _presetNames.size());
assert ( _entries.size() == _presetNames.size() );