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changed 32 to NUM_Q_VARIABLES in Pipline.hpp
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/represet@1155 6778bc44-b910-0410-a7a0-be141de4315d
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@ -31,7 +31,7 @@ public:
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float screenDecay;
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//variables passed to pixel shaders
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float q[32];
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float q[NUM_Q_VARIABLES];
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//blur settings n=bias x=scale
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float blur1n;
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