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Experimental patch for fallback path
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@542 6778bc44-b910-0410-a7a0-be141de4315d
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@ -181,7 +181,7 @@ RenderTarget::RenderTarget(int texsize, int width, int height) : useFBO(false) {
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glTexImage2D(GL_TEXTURE_2D,
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0,
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GL_RGBA,
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GL_RGB,
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this->texsize, this->texsize,
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0,
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GL_RGBA,
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@ -222,7 +222,7 @@ RenderTarget::RenderTarget(int texsize, int width, int height) : useFBO(false) {
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glTexImage2D(GL_TEXTURE_2D,
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0,
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GL_RGBA,
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GL_RGB,
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this->texsize, this->texsize,
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0,
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GL_RGBA,
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