i'm putting all of the presets in a directory. i'm sorry if this breaks some build. actually i'm not sorry.

This commit is contained in:
Mischa S
2014-06-22 21:48:51 -07:00
parent a36cf56b66
commit 7812dfcc4e
4211 changed files with 416278 additions and 34 deletions

View File

@ -0,0 +1,123 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.999800
fVideoEchoAlpha=0.499900
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.254574
fWaveScale=0.203135
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.008147
fShader=0.000000
zoom=1.001600
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=1.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.900000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.850000
mv_r=0.499900
mv_g=0.499900
mv_b=0.499900
mv_a=0.000000
per_frame_1=warp=0;
per_frame_2=le=1+.5+2*sin(bass_att);
per_frame_3=bpulse=band(above(le,bth),above(le-bth,bblock));
per_frame_4=bblock=le-bth;
per_frame_5=bth=if(above(le,bth),le+114/(le+10)-7.407,
per_frame_6=bth+bth*.07/(bth-12)+below(bth,2.7)*.1*(2.7-bth));
per_frame_7=bth=if(above(bth,6),6,bth);
per_frame_8=bres=bpulse*sin(pulse+le*.5) + bnot(bpulse)*bres;
per_frame_9=
per_frame_10=le=1+.5+2*sin(treb_att);
per_frame_11=tpulse=band(above(le,tth),above(le-tth,tblock));
per_frame_12=tblock=le-tth;
per_frame_13=tth=if(above(le,tth),le+114/(le+10)-7.407,
per_frame_14=tth+tth*.07/(tth-12)+below(tth,2.7)*.1*(2.7-tth));
per_frame_15=tth=if(above(tth,6),6,tth);
per_frame_16=tres=tpulse*sin(pulse+le*.5) + bnot(tpulse)*tres;
per_frame_17=
per_frame_18=le=1+.5+2*sin(mid_att);
per_frame_19=mpulse=band(above(le,mth),above(le-mth,mblock));
per_frame_20=mblock=le-mth;
per_frame_21=mth=if(above(le,mth),le+114/(le+10)-7.407,
per_frame_22=mth+mth*.07/(mth-12)+below(mth,2.7)*.1*(2.7-mth));
per_frame_23=mth=if(above(mth,6),6,mth);
per_frame_24=mres=mpulse*sin(pulse+le*.5) + bnot(mpulse)*mres;
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bth+mth+tth)*.003);
per_frame_29=q1=bres;
per_frame_30=q2=tres;
per_frame_31=q3=mres;
per_frame_32=q4=sin(pulse);
per_frame_33=
per_frame_34=mod_state=(above(q1,0)+above(q2,0)+above(q3,0))*(1+above(q4,0));
per_frame_35=ccl=ccl+tpulse+mpulse-bpulse;
per_frame_36=q5=cos(pulse*(.5+.1*mod_state));
per_frame_37=q6=sin(pulse*(.5+pow(.25,mod_state)));
per_frame_38=q7=mod_state;
per_frame_39=q8=ccl;
per_frame_40=ob_r=.5+.5*cos(q1+q7);
per_frame_41=ob_g=.5+.5*cos(q2*3.14+q7);
per_frame_42=ob_b=.5+.5*cos(q3*2+sin(time*.0816));
per_frame_43=ib_size=.025+.02*q2;
per_frame_44=ob_size=.03+.02*q3-.002*q7;
per_frame_45=wave_r=.5+.5*sin(q1*q7+time*2.183);
per_frame_46=wave_g=.5+.5*sin(q2*3+time*1.211);
per_frame_47=wave_b=.5+.5*sin(q3+time*1.541);
per_frame_48=
per_frame_49=decay=.997+.0015*q3+.0015*q1;
per_frame_50=ob_a=.8+.2*q2;
per_pixel_1=snee=bnot(above(sin(ang)-x,.5)*above(q2,0)+above(y-cos(ang),.5)*above(q1,0));
per_pixel_2=snur=bnot(below(x,.5)*above(q3,0)+below(y,.5)*below(q7,4));
per_pixel_3=grid=sin(sigmoid(sin(y*6.28*q2),sin(x*6.28*q6))*(10+q7));
per_pixel_4=rot=bnot(above(x,.5)+
per_pixel_5= y*10%5)*cos(rad+3.14*if(above(grid,0),snur,bnot(snur))*(.5+.5*sin(rad*3.14*q1)))*q6*.3;
per_pixel_6=sx=sx-bor(snee,snur)*cos(y*q2)*.05;
per_pixel_7=sy=sy-bor(bnot(snee),snur)*cos(x*q1)*.03;
per_pixel_8=cx=cx+sin(x*3.14*q6)*snur*.45;
per_pixel_9=cy=cx+sin(y*3.14*q5)*snee*.5;
per_pixel_10=zoom=zoom+.1*snee*bnot(snur)-.1*snur*bnot(snee);

View File

@ -0,0 +1,268 @@
MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=3.000000
fGammaAdj=2.001
fDecay=0.950
fVideoEchoZoom=1.0
fVideoEchoAlpha=0.0
nVideoEchoOrientation=0
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=3.073
fWaveScale=1.286
fWaveSmoothing=0.0
fWaveParam=0.0
fModWaveAlphaStart=0.710
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1.0
fWarpScale=1.331
fZoomExponent=1.0
fShader=0.0
zoom=0.99951
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.01010
sx=1.0
sy=1.0
wave_r=0.650
wave_g=0.650
wave_b=0.650
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0.0
ob_g=0.0
ob_b=0.0
ob_a=0.8
ib_size=0.0
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.0
nMotionVectorsX=12.0
nMotionVectorsY=9.0
mv_dx=0.0
mv_dy=0.0
mv_l=0.9
mv_r=1.0
mv_g=1.0
mv_b=1.0
mv_a=0.0
b1n=0.0
b2n=0.0
b3n=0.0
b1x=1.0
b2x=1.0
b3x=1.0
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=1.0
wavecode_0_g=1.0
wavecode_0_b=1.0
wavecode_0_a=1.0
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=1.0
wavecode_1_g=1.0
wavecode_1_b=1.0
wavecode_1_a=1.0
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=1.0
wavecode_2_b=1.0
wavecode_2_a=1.0
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=1.0
wavecode_3_b=1.0
wavecode_3_a=1.0
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=0.1
shapecode_0_ang=0.0
shapecode_0_tex_ang=0.0
shapecode_0_tex_zoom=1.0
shapecode_0_r=1.0
shapecode_0_g=0.0
shapecode_0_b=0.0
shapecode_0_a=1.0
shapecode_0_r2=0.0
shapecode_0_g2=1.0
shapecode_0_b2=0.0
shapecode_0_a2=0.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.1
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=0.1
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=1.0
shapecode_1_r=1.0
shapecode_1_g=0.0
shapecode_1_b=0.0
shapecode_1_a=1.0
shapecode_1_r2=0.0
shapecode_1_g2=1.0
shapecode_1_b2=0.0
shapecode_1_a2=0.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.1
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=0.1
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=1.0
shapecode_2_g=0.0
shapecode_2_b=0.0
shapecode_2_a=1.0
shapecode_2_r2=0.0
shapecode_2_g2=1.0
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.1
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=0.1
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=1.0
shapecode_3_g=0.0
shapecode_3_b=0.0
shapecode_3_a=1.0
shapecode_3_r2=0.0
shapecode_3_g2=1.0
shapecode_3_b2=0.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.1
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
per_pixel_1=zoom = zoom + 0.05*(sin(6*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
per_pixel_2=rot = rot + 0.5*sin(0.5-rad)*cos(0.02*(0.5-rad)+time);
per_pixel_3=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
per_pixel_4=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
per_pixel_5=zoom = zoom - 0.05*(1-rad)*below(rad,0.5);
warp_1=`shader_body
warp_2=`{
warp_3=` // PAINTERLY EFFECT:
warp_4=` float2 uv2 = uv;
warp_5=` const float mipbias = 0;
warp_6=` float2 delta2 = texsize.zw*float2(1,1);
warp_7=` float3 blurry_color = tex2D( sampler_main, uv2 + delta2 ).xyz;
warp_8=` uv2.xy += (blurry_color.xy-0.37) * 0.02;
warp_9=`
warp_10=` // sample previous frame
warp_11=` ret = tex2D( sampler_main, uv2 ).xyz;
warp_12=`
warp_13=` // darken over time
warp_14=` ret -= 0.004;
warp_15=`}
comp_1=`shader_body
comp_2=`{
comp_3=` //rad = frac(rad*2);
comp_4=` rad = pow(rad,0.5)*1;
comp_5=`
comp_6=`
comp_7=` float ang2 = frac(ang/6.28*7 + time*0.05);
comp_8=` ang2 = abs(ang2*2-1);
comp_9=` float2 uv2 = 0.5 + rad*0.5*float2(cos(ang2),sin(ang2));
comp_10=`
comp_11=` uv = uv2;
comp_12=` //uv = lerp(uv, uv2, 0.5 + 0.5*cos(ang + time*3));
comp_13=`
comp_14=`
comp_15=` ret = tex2D(sampler_main, uv).xyz;
comp_16=`
comp_17=` //ret = lum(ret);
comp_18=` //ret = pow(ret,float3(0.7,1.3,1.6));
comp_19=`
comp_20=` ret = -0.3 + 1.7*ret;
comp_21=`}
comp_22=`
comp_23=`

View File

@ -0,0 +1,222 @@
[preset00]
fRating=3.000000
fGammaAdj=1.560000
fDecay=1.000000
fVideoEchoZoom=0.999599
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.690724
fWaveScale=4.778029
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=1.000000
zoom=0.999513
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010100
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.100000
ib_size=0.000000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.364568
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.300000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.200000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
per_frame_4=
per_frame_5=wave_x = wave_x + 0.2*sin(0.32*time);
per_frame_6=wave_y = wave_y + 0.2*cos(0.32*time);
per_frame_7=
per_frame_8=ob_r = wave_r;
per_frame_9=ob_g = wave_g;
per_frame_10=ob_b = wave_b;
per_pixel_1=zoom = zoom + 0.04*(sin(8+6*sin(0.2*time)*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
per_pixel_2=rot = rot + 0.3*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
per_pixel_3=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
per_pixel_4=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
per_pixel_5=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);

View File

@ -0,0 +1,80 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=2.448626
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=7
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.310603
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.999900
fShader=0.000000
zoom=0.999999
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.050000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.200000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=1.000000
mv_g=0.600000
mv_b=0.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=ib_r =wave_r;
per_frame_6=ib_g = wave_g;
per_frame_7=ib_b = wave_b;
per_frame_8=wave_mystery = wave_mystery + 0.3*time;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=zoom = zoom - 0.2*(1.5-rad)*sin(bass/2*treb_att)*(rad*2*(rad*abs(sin(9*ang))));
per_pixel_6=rot = rot + dy_r*(2-zoom)*0.3*cos(bass)*20;
per_pixel_7=rot = rot - 0.4*(rad*cos(abs(12*ang)))*below(rad,0.3+ 0.4*sin(bass));
per_pixel_8=dx = dx + 0.5*abs(rad+x-0.5*(bass/y*0.2))*dx_r;
per_pixel_9=dy = dy + 0.5*abs(rad+y-0.5*(treb/x*0.2))*dy_r;

View File

@ -0,0 +1,85 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.930000
fVideoEchoZoom=0.999837
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.796896
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.999995
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.500000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.500000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=ob_r = 0.5*wave_r;
per_frame_6=ob_b = 0.5*wave_g;
per_frame_7=ob_g = 0.5*wave_b;
per_frame_8=ib_r = wave_g;
per_frame_9=ib_g = wave_b;
per_frame_10=ib_b = wave_r;
per_frame_11=wave_mystery = wave_mystery + 25*sin(3-1*(sin(0.001*time)));
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=dx = dx + above(x,0.5)*x*0.005;
per_pixel_5=dx = dx - below(x,0.5)*(1-x)*0.005;
per_pixel_6=dy = dy + above(y,0.5)*y*0.005;
per_pixel_7=dy = dy + below(y,0.5)*(1-y)*0.005;
per_pixel_8=zoom = zoom - 100*((1-rad)*((1.5*rad)*0.005 + 0.004*sin(0.5*bass_att)));
per_pixel_9=
per_pixel_10=rot = rot + (cos(bass_att*treb_att)/(1-treb)+0.5*time)*0.0005;
per_pixel_11=zoomexp = 0.8 + 1+sin(treb_att);

View File

@ -0,0 +1,81 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.980000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.05
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.000000
ob_g=0.000000
ob_b=1.000000
ob_a=1.000000
ib_size=0.020000
ib_r=1.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=ib_r = wave_r*0.5;
per_frame_5=ib_g = wave_g*0.5;
per_frame_6=ib_b = wave_b*0.5;
per_frame_7=ob_r = wave_b;
per_frame_8=ob_g = wave_r;
per_frame_9=ob_b = wave_g;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot + 0.06*(0.1*(time))+(0.5*(0.5-rad))+rad;
per_pixel_6=rot = rot - 0.1*sqr(0.5*cos(ang*time)*bass_att);
per_pixel_7=zoom = zoom - 0.04*(sin(rad));
per_pixel_8=zoom = zoom - 0.1*above(y,0.5)*sqr(0.7*sin(ang*time)*bass_att);
per_pixel_9=zoom = zoom - 0.1*below(y,0.5)*sqr(0.5*cos(ang*time)*treb_att);

View File

@ -0,0 +1,83 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.990000
fVideoEchoZoom=0.741918
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=1
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=3.072694
fWaveSmoothing=0.000000
fWaveParam=-0.500000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=2.781671
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=ob_r = 0.3 + 0.3*sin(1.56*time);
per_frame_6=ob_g = 0.3 + 0.3*sin(2.15*time);
per_frame_7=ob_b = 0.3 + 0.3*cos(1.4*time);
per_frame_8=ing = 2*sin(0.25*time);
per_frame_9=wave_x = wave_x + 0.0257*sin(time);
per_frame_10=wave_y = wave_y + 0.0257*cos(time);
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot + above(bass,1)*0.25*(1-rad)*(100*dx_r);
per_pixel_6=zoom = zoom + 0.2*(0.5-rad);
per_pixel_7=cx = cx + above(bass,1)*0.25*sin(time)*(100*dy_r);
per_pixel_8=cy = cy + above(mid,1)*0.25*cos(time)*(100*dy_r);
per_pixel_9=dy = dy - dy_r;
per_pixel_10=dx = dx - dx_r;

View File

@ -0,0 +1,98 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.990000
fVideoEchoZoom=0.334695
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.255374
fWaveScale=100.000000
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.999997
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=1.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.200000
ib_size=0.005000
ib_r=0.000000
ib_g=1.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=bass_tick = above(bass_att,bass_tick)*2 + (1-above(bass_att,bass_tick))*
per_frame_2=((bass_tick-1.3)*0.96+1.3);
per_frame_3=treb_tick = above(treb_att,treb_tick)*2 + (1-above(treb_att,treb_tick))*
per_frame_4=((treb_tick-1.3)*0.96+1.3);
per_frame_5=mid_tick = above(mid_att,mid_tick)*2 + (1-above(mid_att,mid_tick))*
per_frame_6=((mid_tick-1.3)*0.96+1.3);
per_frame_7=bass_shift = equal(bass_tick,2)*0.95*sin(time*5) + (1-equal(bass_tick,2))*bass_shift;
per_frame_8=treb_shift = equal(treb_tick,2)*0.95*sin(time*5) + (1-equal(treb_tick,2))*treb_shift;
per_frame_9=mid_shift = equal(mid_tick,2)*0.95*sin(time*5) + (1-equal(mid_tick,2))*mid_shift;
per_frame_10=
per_frame_11=//wave_x = wave_x + 0.12*sin(time);
per_frame_12=//wave_y =wave_y + 0.12*cos(time);
per_frame_13=wave_r = wave_r + bass_shift;
per_frame_14=wave_g = wave_g + mid_shift;
per_frame_15=wave_b = wave_b + treb_shift;
per_frame_16=q1 = bass_shift;
per_frame_17=q2= mid_shift;
per_frame_18=q3 = treb_shift;
per_frame_19=zoom = zoom + abs(0.05*(treb/2*cos(bass_att*treb_shift)*bass_shift));
per_frame_20=ib_r = 1-wave_r;
per_frame_21=ib_g = 1-wave_g;
per_frame_22=ib_b = 1-wave_b;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot - 0.05*(((rad*q3)+0.55*q1)*(0.5*sin(time)-cos(0.5-2*(2.5*rad))));
per_pixel_6=rot = rot - 0.05*if (above(time,((q1*q2*q3)/3)),(sin(2*rad))*(6.5*rad)*2*dy-r,dx_r);
per_pixel_7=zoom = zoom + 0.1*equal(zoom,0)*dy_r;
per_pixel_8=rot = rot + 0.025*(rad*6+(q1*q3));
per_pixel_9=cx = cx - 0.25*(cos(time)-0.5*sin(time*1.2));
per_pixel_10=cy = cy - 0.25*(sin(time)+0.5*cos(1.22*time));
per_pixel_11=dx = dx + dx_r;
per_pixel_12=dy = dy + dy_r;
per_pixel_13=zoom = zoom - rad*0.1;

View File

@ -0,0 +1,78 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.397106
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=zoom = zoom + 0.08;
per_pixel_6=zoom = zoom - (0.5-y*rad*0.2*abs(cos(rad*bass-0.7*sin(ang*12))))*0.1;
per_pixel_7=dy = dy + dy_r;
per_pixel_8=dx = dx + dx_r;
per_pixel_9=sx = sx + sin(time)*(0.4*rad)-sin(3*bass*cos(ang*16)*0.3-rad)*0.05;
per_pixel_10=sy = sy + cos(1.25*time)*(0.4*rad)-cos(3*treb*sin(ang*16)*0.3-rad)*0.05;
per_pixel_11=rot = rot - tan(time)*(0.3*rad)-sin(mid*sin(ang*6)*0.3-rad)*0.1;

View File

@ -0,0 +1,83 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.488620
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=0.010000
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.200000
ob_r=0.900000
ob_g=0.900000
ob_b=0.900000
ob_a=0.500000
ib_size=0.050000
ib_r=0.900000
ib_g=0.900000
ib_b=0.900000
ib_a=0.500000
nMotionVectorsX=1.280000
nMotionVectorsY=9.599999
mv_dx=0.400000
mv_dy=-0.200000
mv_l=5.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0.00;
per_frame_5=ib_r = wave_b;
per_frame_6=ib_g = wave_r;
per_frame_7=ib_b = wave_g;
per_frame_8=ob_r = wave_r * sin(wave_b);
per_frame_9=ob_g = wave_g *sin(wave_r);
per_frame_10=ob_b = wave_b * sin(wave_g);
per_frame_11=zoom = zoom - 0.05;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=rot = rot + rad*(1.1*sin(time)-rad)*1.25;
per_pixel_5=rot = rot + above(rad,0.7 - 0.2*sin(bass))*0.1;
per_pixel_6=zoom = zoom - above(rad,0.5+ 0.1*sin(1-rad*cos(time)))*below((0.5*sin(time))-rad,0.5)*0.09*rad;
per_pixel_7=zoom = zoom + below(rad,0.75 + 0.5*sin(bass*time))*0.025;
per_pixel_8=zoom = zoom - 0.02*((sin(time)-rad)*1-rad);
per_pixel_9=zoom = zoom + 0.03*(0.10+(1+rad))*below(rad,0.1)*above(bass,1);

View File

@ -0,0 +1,301 @@
[preset00]
fRating=3.000000
fGammaAdj=1.700000
fDecay=1.000000
fVideoEchoZoom=0.999998
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=0
nWaveMode=5
bAdditiveWaves=1
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.310600
fWaveSmoothing=0.500000
fWaveParam=-1.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=2.006759
fWarpScale=14.681465
fZoomExponent=0.334693
fShader=1.000000
zoom=0.995037
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.300000
wave_y=0.500000
ob_size=0.050000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.500000
ib_size=0.050000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.500000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.370000
shapecode_0_y=0.500000
shapecode_0_rad=100.000000
shapecode_0_ang=3.644249
shapecode_0_tex_ang=0.628319
shapecode_0_tex_zoom=0.999999
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.030000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=// Loadus & Geiss custom shape design
shape_0_per_frame2=
shape_0_per_frame3=ang = time*(0.3 + 0.1*t1);
shape_0_per_frame4=rad = rad * (0.9 + 0.2*t2);
shape_0_per_frame5=r = min(1,max(0,r + 0.2*sin(time*0.417 + 1)));
shape_0_per_frame6=g = min(1,max(0,g + 0.2*sin(time*0.391 + 2)));
shape_0_per_frame7=b = min(1,max(0,b + 0.2*sin(time*0.432 + 4)));
shape_0_per_frame8=
shape_0_per_frame9=
shape_0_per_frame10=r2 = min(1,max(0,r2 + 0.2*sin(time*0.657 + 3)));
shape_0_per_frame11=g2 = min(1,max(0,g2 + 0.2*sin(time*0.737 + 5)));
shape_0_per_frame12=b2 = min(1,max(0,b2 + 0.2*sin(time*0.884 + 6)));
shapecode_1_enabled=1
shapecode_1_sides=50
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.370000
shapecode_1_y=0.500000
shapecode_1_rad=0.706533
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.800000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_per_frame1=// Loadus & Geiss custom shape design
shape_1_per_frame2=x = x + 0.05*sin(time*1.05+3);
shape_1_per_frame3=y = y + 0.03*sin(time*1.29+1);
shape_1_per_frame4=ang = time*(0.1 + 0.1*t1);
shape_1_per_frame5=rad = rad * (0.9 + 0.2*t2);
shape_1_per_frame6=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
shape_1_per_frame7=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
shape_1_per_frame8=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
shape_1_per_frame9=//r = q3;
shape_1_per_frame10=//g = q2;
shape_1_per_frame11=//b = q1;
shape_1_per_frame12=//r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
shape_1_per_frame13=//g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
shape_1_per_frame14=//b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=50
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.670000
shapecode_2_y=0.430000
shapecode_2_rad=0.706533
shapecode_2_ang=4.209736
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=0.600000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_per_frame1=// Loadus & Geiss custom shape design
shape_2_per_frame2=x = x + 0.05*sin(time*0.17);
shape_2_per_frame3=y = y + 0.03*sin(time*0.83);
shape_2_per_frame4=ang = time*(0.2 + 0.1*t1);
shape_2_per_frame5=rad = rad * (0.9 + 0.2*t2);
shape_2_per_frame6=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
shape_2_per_frame7=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
shape_2_per_frame8=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
shape_2_per_frame9=r = q2;
shape_2_per_frame10=g = q1;
shape_2_per_frame11=b = q3;
shape_2_per_frame12=
shape_2_per_frame13=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
shape_2_per_frame14=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
shape_2_per_frame15=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
shapecode_3_enabled=1
shapecode_3_sides=100
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.591230
shapecode_3_ang=0.000000
shapecode_3_tex_ang=1.256637
shapecode_3_tex_zoom=1.074079
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.500000
shapecode_3_g2=0.500000
shapecode_3_b2=0.500000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=// Loadus & Geiss custom shape design
shape_3_per_frame2=
shape_3_per_frame3=x = x + 0.2*sin(time*0.25);
shape_3_per_frame4=y = y + 0.1*sin(time*0.5+2);
shape_3_per_frame5=r = q2;
shape_3_per_frame6=g = q3;
shape_3_per_frame7=b = q1;
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=warp = 2;
per_frame_5=wave_x = wave_x + 0.1*sin(1.2*time) + 0.1*sin(0.1*time);
per_frame_6=wave_y = wave_y + 0.2*cos(1.4*time) - 0.1*cos(0.4*time);
per_frame_7=ob_r = wave_g;
per_frame_8=ob_b = wave_r;
per_frame_9=ob_g = wave_b;
per_frame_10=ib_r = 1-abs(ob_r);
per_frame_11=ib_b = 1-abs(ob_b);
per_frame_12=ib_g = 1-abs(ob_g);
per_frame_13=q1 = wave_r;
per_frame_14=q2 = wave_b;
per_frame_15=q3 = wave_g;
per_frame_16=
per_frame_17=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
per_frame_18=ocog = below(cog,30000)*cog;
per_frame_19=q4 = cog;
per_frame_20=rcog = orcog + 0.5*(rand(100)*0.01);
per_frame_21=orcog = below(rcog,20000)*rcog;
per_frame_22=q5 = rcog;
per_frame_23=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_24=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
per_frame_25=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
per_frame_26=rg1 = abs(sin(2.3*time));
per_frame_27=rg2 = 0*above(rg1,0.5) + 1*below(rg1,0.25);
per_frame_28=rg3 = if(equal(pfthresh,2),rg2,rg3);
per_frame_29=
per_frame_30=//invert = rg3;
per_frame_31=//darken = rg3;
per_frame_32=//brighten = 1-rg3;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=zoom = zoom - abs(0.025*sin(4*q4));
per_pixel_6=xy = above(sin(3*q4),0)*x + below(sin(3*q4),0)*y;
per_pixel_7=zoom = zoom - 3*dx_r*rad*sin(bass_att*6*(3-rad));
per_pixel_8=rot = rot - 0.35*(above(xy,0.45 + 0.75*sin(q4*5*bass_att))*below(xy,0.55 + 0.75*sin(q4*5*bass_att)));

View File

@ -0,0 +1,87 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.980000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=0
bWaveDots=1
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.127257
fWaveScale=1.599183
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.010000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=ob_r = ob_r + 0.3*sin(1.2*time);
per_frame_7=ob_g = ob_g + 0.3*cos(2*time);
per_frame_8=ob_b = ob_b + 0.25*sin(1.5*time);
per_frame_9=ib_r = wave_r;
per_frame_10=ib_b = wave_b;
per_frame_11=ib_g = wave_g;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot + 0.05*(2-rad)*(0.5*cos(rad-0.22*abs(ang*12+bass/time))*0.4-treb*1.3*cos(bass_att));
per_pixel_6=zoom = zoom - 0.02*abs(sin(bass-time/22*rad)-cos(0.3*bass-mid_att));
per_pixel_7=//zoom = zoom - 1.86*(0.5*(sin(time)-rad)*bass)*(bass/treb_att*0.2);
per_pixel_8=zoom = zoom - 0.2*abs(0.5*sin(0.2*bass*rot-3*(0.5-sin(0.5*time)-(0.25-rad))));
per_pixel_9=zoomexp = zoomexp + 0.25 + abs(0.5*sin(time*bass_att));
per_pixel_10=zoom = if(below(bass,0.05),0,zoom);
per_pixel_11=rot = if(below(bass,0.05),0,sin(0.2));
per_pixel_12=cy = cy + 0.25*sin(time)*22*dy_r;
per_pixel_13=cx = cx + 0.25*cos(2.5*time)*22*dx_r;

View File

@ -0,0 +1,94 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.999997
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.700428
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=0.010000
fWarpScale=100.000000
fZoomExponent=0.800330
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.500000
ob_g=0.500000
ob_b=0.500000
ob_a=1.000000
ib_size=0.020000
ib_r=0.500000
ib_g=0.500000
ib_b=0.500000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=bass_effect = max(0,max(bass_att,bass)-1);
per_frame_2=treb_effect = max(0,max(treb_att,treb) -1);
per_frame_3=wave_mystery = -0.5 + bass_effect - 0.5 - treb_effect/8;
per_frame_4=wave_b = wave_b + 0.33*cos(1.2*bass) +0.33*sin(1.1*treb) + 0.33*cos(mid);
per_frame_5=wave_g = wave_g + 0.33*sin(1.1*bass) + 0.33*cos(treb) + 0.33*cos(1.2*mid);
per_frame_6=wave_r = wave_r + 2.33*bass + 2.33*treb + 2.33*mid;
per_frame_7=wave_x = wave_x +0.1- 0.1*sin(2.7*time);
per_frame_8=wave_y = wave_y + 0.1 - 0.1*cos(2.1*time);
per_frame_9=ib_r = ib_r + 1.4*(0.6*sin(1.255*time) + 0.4*sin(2.156*time));
per_frame_10=ib_g = ib_g + 1.4*(0.6*sin(1.562*time) + 0.4*sin(2.511*time));
per_frame_11=ib_b = ib_b + 1.4*(0.6*sin(1.362*time) + 0.4*sin(2.257*time));
per_frame_12=ob_r = 1-ib_r;
per_frame_13=ob_g = 1-ib_g;
per_frame_14=ob_b = 1-ib_b;
per_frame_15=ob_size = if(above(bass_effect,0),0.001+0.0075*bass_effect,0.005);
per_frame_16=ib_size = if (above(treb_effect,0),0.001+0.0075*treb_effect,0.005);
per_frame_17=change = if(above(time,beat_time+1),1,0);
per_frame_18=bass_effect=max(bass,bass_att)-1;
per_frame_19=beat_time=if(above(bass_effect,0.4),if(change,time,beat_time),beat_time);
per_frame_20=zoom = zoom + 0.02;
per_frame_21=warp = 0;
per_frame_22=zoom = zoom - 0.015*(bass+treb+mid)*0.33;
per_frame_23=turn = above(bass_att,turn)*2 + (1-above(bass_att,turn))*((turn-1.2)*0.95+1.3);
per_frame_24=dx_r = equal(turn,2)*0.013*sin(6*time) + (1-equal(turn,2))*dx_r;
per_frame_25=dy_r = equal(turn,2)*0.014*sin(7*time) + (1-equal(turn,2))*dy_r;
per_frame_26=rot = rot + min(0.05*turn*sin(3*bass_att), 0.01);
per_frame_27=dx = dx + dx_r;
per_frame_28=dy = dy + dy_r;
per_pixel_1=dx = dx + (0.4*rad*cos(sin(0.5*bass)-rad/0.9))*0.1*cos(time);
per_pixel_2=dy = dy + (0.4*rad*sin(cos(0.55*bass)-rad/0.8))*0.1*sin(time);
per_pixel_3=rot = rot + 0.2;

View File

@ -0,0 +1,83 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.950000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.463937
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.600000
wave_g=0.600000
wave_b=0.600000
wave_x=0.500000
wave_y=0.100000
ob_size=0.010000
ob_r=1.000000
ob_g=1.000000
ob_b=1.000000
ob_a=0.300000
ib_size=0.015000
ib_r=1.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.300000
nMotionVectorsX=6.400000
nMotionVectorsY=4.800000
mv_dx=0.000000
mv_dy=0.000000
mv_l=3.500000
mv_r=0.000000
mv_g=0.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_mystery = wave_mystery + 0.25*tan(2.9*bass);
per_frame_2=q1 = wave_mystery;
per_frame_3=ob_r = ob_r + 0.8*sin(q1);
per_frame_4=ob_g = ob_g + 0.7*sin(q1);
per_frame_5=ob_b = ob_b - 0.6*sin(q1);
per_frame_6=ib_r = ib_r - 0.5*sin(q1);
per_frame_7=ib_g = ib_g + 0.5*sin(q1);
per_frame_8=ib_b = ib_b +0.5*sin(q1);
per_frame_9=wave_r = wave_r + (ob_r + ib_r)*0.5*sin(1.3*time);
per_frame_10=wave_g = wave_g + (ib_g + ob_g)*0.5*sin(1.2*time);
per_frame_11=wave_b = wave_b + (ib_b + ob_b)*0.5*sin(1.1*time);
per_pixel_1=kick = above(bass_att,kick)*2 + (1-above(bass_att,kick))*((kick-1.3)*0.9+1.3);
per_pixel_2=dx_r = equal(kick,2)*0.018*sin(6*time) + (1-equal(kick,2))*dx_r;
per_pixel_3=dy_r = equal(kick,2)*0.015*sin(7*time) + (1-equal(kick,2))*dy_r;
per_pixel_4=
per_pixel_5=rot = rot + 0.3*(0.2*sin(0.5-rad)*5 - 0.2*sin(0.25*rad)*5) * kick;
per_pixel_6=dy = dy + 2*dy_r * 0.5*sin(0.8*time);
per_pixel_7=dx = dx + 2*dx_r * 0.5*sin(time);
per_pixel_8=warp = warp + if (below(kick,0), + 0.5*treb, q1);
per_pixel_9=zoom = zoom + 0.062*(1.22*cos((2*time)-2*rad)+0.5*cos(1.55*time));

View File

@ -0,0 +1,77 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.334502
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=0
nWaveMode=4
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.325445
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=warp = 0;
per_frame_2=wave_r = above(sin(50*time),0)*1;
per_frame_3=wave_g = above(sin(50*time),0)*1;
per_frame_4=wave_b = above(sin(50*time),0)*1;
per_frame_5=wave_y= wave_y + 0.5*sin(time);
per_frame_6=
per_frame_7=//wave_mystery = above(sin(0.25*time),0)*1;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=rot = rot + (0.008*above(bass,1.5)*thresh)*sin(7*time);
per_pixel_5=dx = dx + above(bass_att,0.5)*(1+dx_r);
per_pixel_6=dy = dy + above(treb_att,0.5)*(1+dy_r);
per_pixel_7=//zoom = zoom + 0.001*(0.7*rad);

View File

@ -0,0 +1,78 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=2
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.796897
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.100000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.100000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=wave_x = wave_x + 0.051*sin(1.23*time) - 0.08*sin(0.2*time);
per_frame_7=wave_y = wave_y + 0.01*cos(1.24*time) - 0.05*cos(0.1*time);
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=zoom = zoom + 0.2*sin(ang*(0.5-rad)*rad);
per_pixel_5=dx = dx + dx_r*5*(rad*sin(time+cos(12*ang)*(0.5-rad))*cos(bass))*sin(time);
per_pixel_6=dy = dy + dy_r*5*(rad*cos(time+sin(12*ang)*(0.5-rad))*sin(bass));
per_pixel_7=sy = sy + 0.7*rad*cos(2-(ang*12)*sin(time)/treb)*dx_r;
per_pixel_8=sx = sx + 0.7*rad*sin(2-(ang*12)*cos(time)/treb)*dy_r;

View File

@ -0,0 +1,336 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.816690
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=1.447722
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.451114
fShader=1.000000
zoom=0.498313
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.020000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.370000
shapecode_0_y=0.500000
shapecode_0_rad=2.715848
shapecode_0_ang=3.644249
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.400000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.200000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=// Loadus & Geiss custom shape design
shape_0_per_frame2=
shape_0_per_frame3=ang = q4*(0.13 + 0.1*t1);
shape_0_per_frame4=rad = rad * (0.5 + 0.2*t2);
shape_0_per_frame5=r = min(1,max(0,r + 0.2*sin(time*0.417 + 1)));
shape_0_per_frame6=g = min(1,max(0,g + 0.2*sin(time*0.391 + 2)));
shape_0_per_frame7=b = min(1,max(0,b + 0.2*sin(time*0.432 + 4)));
shape_0_per_frame8=r2 = min(1,max(0,r2 + 0.2*sin(time*0.657 + 3)));
shape_0_per_frame9=g2 = min(1,max(0,g2 + 0.2*sin(time*0.737 + 5)));
shape_0_per_frame10=b2 = min(1,max(0,b2 + 0.2*sin(time*0.884 + 6)));
shapecode_1_enabled=1
shapecode_1_sides=50
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.370000
shapecode_1_y=0.500000
shapecode_1_rad=0.804100
shapecode_1_ang=0.000000
shapecode_1_tex_ang=1.884956
shapecode_1_tex_zoom=1.347846
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_per_frame1=// Loadus & Geiss custom shape design
shape_1_per_frame2=
shape_1_per_frame3=x = x + 0.05*sin(time*1.05+33);
shape_1_per_frame4=y = y + 0.03*sin(time*1.09+24);
shape_1_per_frame5=ang = q4*(0.2 + 0.1*t1);
shape_1_per_frame6=rad = rad * (0.9 + 0.2*t2);
shape_1_per_frame7=r = q3;
shape_1_per_frame8=g = q1;
shape_1_per_frame9=b = q2;
shape_1_per_frame10=
shape_1_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
shape_1_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
shape_1_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
shape_1_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
shape_1_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
shape_1_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=50
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.670000
shapecode_2_y=0.430000
shapecode_2_rad=0.699536
shapecode_2_ang=4.209736
shapecode_2_tex_ang=1.884956
shapecode_2_tex_zoom=0.905287
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_per_frame1=// Loadus & Geiss custom shape design
shape_2_per_frame2=
shape_2_per_frame3=x = x + 0.05*sin(time*0.17+24);
shape_2_per_frame4=y = y + 0.03*sin(time*0.23+28);
shape_2_per_frame5=ang = q4*(0.5 + 0.1*t1);
shape_2_per_frame6=rad = rad * (0.9 + 0.2*t2);
shape_2_per_frame7=r = q1;
shape_2_per_frame8=g = q3;
shape_2_per_frame9=b = q2;
shape_2_per_frame10=
shape_2_per_frame11=//r = min(1,max(0,r + 0.1*sin(time*0.417 + 1)));
shape_2_per_frame12=//g = min(1,max(0,g + 0.1*sin(time*0.391 + 2)));
shape_2_per_frame13=//b = min(1,max(0,b + 0.1*sin(time*0.432 + 4)));
shape_2_per_frame14=r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
shape_2_per_frame15=g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
shape_2_per_frame16=b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
shapecode_3_enabled=1
shapecode_3_sides=50
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.670000
shapecode_3_y=0.430000
shapecode_3_rad=0.370032
shapecode_3_ang=4.209736
shapecode_3_tex_ang=3.769911
shapecode_3_tex_zoom=0.999998
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_init1=t1 = rand(100)*0.01;
shape_3_init2=t2 = rand(100)*0.01;
shape_3_per_frame1=// Loadus & Geiss custom shape design
shape_3_per_frame2=
shape_3_per_frame3=x = x + 0.25*sin(time*0.17+32);
shape_3_per_frame4=y = y + 0.23*sin(time*0.13+12);
shape_3_per_frame5=ang = q4*(0.2 + 0.1*t1);
shape_3_per_frame6=rad = rad * (0.9 + 0.2*t2);
shape_3_per_frame7=//r = min(1,max(0,r + 0.1*sin(time*0.117 + 1)));
shape_3_per_frame8=//g = min(1,max(0,g + 0.1*sin(time*0.191 + 2)));
shape_3_per_frame9=//b = min(1,max(0,b + 0.1*sin(time*0.132 + 4)));
shape_3_per_frame10=//r2 = min(1,max(0,r2 + 0.1*sin(time*0.457 + 3)));
shape_3_per_frame11=//g2 = min(1,max(0,g2 + 0.1*sin(time*0.437 + 5)));
shape_3_per_frame12=//b2 = min(1,max(0,b2 + 0.1*sin(time*0.484 + 6)));
shape_3_per_frame13=r = q1;
shape_3_per_frame14=b = q3;
shape_3_per_frame15=g = q2;
shape_3_per_frame16=r2 = q2;
shape_3_per_frame17=b2 = q1;
shape_3_per_frame18=g2 = q3;
per_frame_init_1=leafset = 3;
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=warp = 0;
per_frame_5=pfthresh = above(bass_att,pfthresh)*3+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_6=pfdx_r = equal(pfthresh,3)*0.015*sin(5*time)+(1-equal(pfthresh,3))*pfdx_r;
per_frame_7=pfdy_r = equal(pfthresh,3)*0.015*sin(6*time)+(1-equal(pfthresh,3))*pfdy_r;
per_frame_8=q1 = wave_r;
per_frame_9=q2 = wave_g;
per_frame_10=q3 = wave_b;
per_frame_11=
per_frame_12=ob_r = 1-abs(q1)*0.75;
per_frame_13=ob_g = 1-abs(q2)*0.75;
per_frame_14=ob_b = 1-abs(q3)*0.75;
per_frame_15=echo_zoom = echo_zoom - min(max(0.75,50*pfdx_r),1);
per_frame_16=
per_frame_17=echo_orient = echo_orient + 16*pfdy_r;
per_frame_18=
per_frame_19=dx = dx + 12.1*pfdx_r;
per_frame_20=dy = dy + 12.1*pfdy_r;
per_frame_21=//ib_a = ib_a + min(0.5,0.5-abs(dx+dy));
per_frame_22=
per_frame_23=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
per_frame_24=ocog = below(cog,30000)*cog;
per_frame_25=q4 = cog;
per_frame_26=ob_r = q2;
per_frame_27=ob_g = q3;
per_frame_28=ob_b = q1;
per_frame_29=rcog = orcog + 0.5*(rand(100)*0.01);
per_frame_30=orcog = below(rcog,20000)*rcog;
per_frame_31=q5 = rcog;
per_frame_32=//ib_size = ib_size + 0.009*treb_att*tan(q4);
per_frame_33=//ob_size = ob_size + 0.009*bass_att*cos(q4);
per_frame_34=//ob_a = ob_a + min(0.5,0.5-abs(q4-q5));
per_frame_35=ib_r = 1-abs(q1)*sin(q4);
per_frame_36=ib_g = 0.75*cos(q4);
per_frame_37=ib_b = 1-abs(q3)*cos(q5);
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=tg1 = abs(sin(time));
per_pixel_5=tg2 = 4*dy_r*above(tg1,0.5) + 4*dx_r*below(tg1,0.5);
per_pixel_6=tg3 = if(equal(thresh,2),tg2,tg3);
per_pixel_7=
per_pixel_8=ladder = abs(sin(1*time));
per_pixel_9=leaf = 5*below(ladder,0.2) + 8*above(ladder,0.2)*below(ladder,0.4) +
per_pixel_10=12*above(ladder,0.4)*below(ladder,0.6) + 18*above(ladder,0.6)*below(ladder,0.8) +
per_pixel_11=24*above(ladder,0.8);
per_pixel_12=leafset = if(equal(thresh,2), leaf, leafset);
per_pixel_13=
per_pixel_14=zoom = zoom + 0.05*(0.75-sin(leafset*5))*(1-rad);
per_pixel_15=zoom = zoom - abs(0.05*(0.75-cos(4*ang)));
per_pixel_16=
per_pixel_17=zoom = zoom + tg3*tan(4*q4)*below(zoom,0.22)*above(zoom,-0.22);
per_pixel_18=
per_pixel_19=zoom = zoom + 0.0095*(sin(10*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
per_pixel_20=rot = rot + 0.08*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
per_pixel_21=sx = sx + 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
per_pixel_22=sy = sy + 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
per_pixel_23=zoom = zoom - 0.015*(0.5*abs(3)-rad)*below(rad,1.5);

View File

@ -0,0 +1,242 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=1
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=1.447722
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.100000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.100000
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=leafset = 3;
per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=warp = 0;
per_frame_5=pfthresh = above(bass_att,pfthresh)*3+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_6=pfdx_r = equal(pfthresh,3)*0.015*sin(5*time)+(1-equal(pfthresh,3))*pfdx_r;
per_frame_7=pfdy_r = equal(pfthresh,3)*0.015*sin(6*time)+(1-equal(pfthresh,3))*pfdy_r;
per_frame_8=q1 = wave_r;
per_frame_9=q2 = wave_g;
per_frame_10=q3 = wave_b;
per_frame_11=
per_frame_12=ob_r = 1-abs(q1)*0.75;
per_frame_13=ob_g = 1-abs(q2)*0.75;
per_frame_14=ob_b = 1-abs(q3)*0.75;
per_frame_15=echo_zoom = echo_zoom + min(max(0.75,50*pfdx_r),1);
per_frame_16=
per_frame_17=echo_orient = echo_orient + 16*pfdy_r;
per_frame_18=
per_frame_19=dx = dx + 15.1*pfdx_r;
per_frame_20=dy = dy + 15.1*pfdy_r;
per_frame_21=ob_size = ob_size + 0.005*bass_att;
per_frame_22=ib_a = ib_a - min(0.5,0.5-abs(dx+dy));
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=ladder = abs(sin(1*time));
per_pixel_6=leaf = 5*below(ladder,0.2) + 8*above(ladder,0.2)*below(ladder,0.4) +
per_pixel_7=12*above(ladder,0.4)*below(ladder,0.6) + 18*above(ladder,0.6)*below(ladder,0.8) +
per_pixel_8=24*above(ladder,0.8);
per_pixel_9=leafset = if(equal(thresh,2), leaf, leafset);
per_pixel_10=
per_pixel_11=zoom = zoom + 0.05*(0.75-cos(leafset*rad))*(1-rad);
per_pixel_12=zoom = zoom - abs(0.05*(0.75-cos(4*rad)));

View File

@ -0,0 +1,86 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.950000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.5
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=1.008000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.800000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time)+1.5;
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time)+1.5;
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time)+1.5;
per_frame_4=warp = 0;
per_frame_5=ib_r = wave_g;
per_frame_6=ib_g =wave_b;
per_frame_7=ib_b = wave_r;
per_frame_8=ob_r = wave_b;
per_frame_9=ob_g = wave_r;
per_frame_10=ob_b=wave_g;
per_frame_11=wave_mystery = wave_mystery + 0.1*time;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=rot = rot + 0.1*sin(time) + 0.2*rad*cos(1-rad)*thresh;
per_pixel_5=zoom = zoom - ((3.5*bass)*(dx_r-dy_r));
per_pixel_6=zoom = zoom - (0.002*mid_att);
per_pixel_7=zoomexp = 0.85;
per_pixel_8=rot = rot + 1*((rad/bass_att)/time*sin(time));
per_pixel_9=zoom = zoom + 1*((rad/mid_att)/time*cos(time));
per_pixel_10=rot = rot + 0.05*(0.5*sin(time)-rad);
per_pixel_11=rot = rot + 0.075*(1*cos(time)-rad);
per_pixel_12=zoom = zoom - above(rad,0.3)*0.02;

View File

@ -0,0 +1,89 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.900000
fVideoEchoZoom=0.999998
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=1.447717
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.000000
mv_r=1.000000
mv_g=0.600000
mv_b=0.000000
mv_a=0.000000
per_frame_1=wave_mystery = wave_mystery + cos(time);
per_frame_2=wave_r = wave_r + 0.35*sin(1.4*time) + 0.25*sin(2.5*time);
per_frame_3=wave_g = wave_g + 0.35*sin(1.7*time) - 0.25*sin(1.11*time);
per_frame_4=wave_b = wave_b + 0.35*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_5=warp = 0;
per_frame_6=ib_r = wave_g;
per_frame_7=ib_g = wave_r;
per_frame_8=ib_b = wave_b;
per_frame_9=ob_r = wave_b;
per_frame_10=ob_b = wave_g;
per_frame_11=ob_g = wave_r;
per_frame_12=zoom = zoom - 0.02;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=dy = dy - 0.095*cos(bass_att)*(0.00026*rad*time);
per_pixel_5=dx = dx - 0.085*sin(mid_att)*(0.00026*rad*time);
per_pixel_6=dy = dy + 0.5*(((0.5*cos(0.9*bass))+rad-x*sin(time))*sin(8*dy_r));
per_pixel_7=dy = dy + below(dx_r,dy_r)*dy_r;
per_pixel_8=dx = dx + above(dy_r,dx_r)*dx_r;
per_pixel_9=dx = dx + 0.5*(((0.5*sin(0.6*bass))+rad-y*sin(1.1*time))*sin(8*dx_r));
per_pixel_10=cx = cx + 5*(dx*dx_r);
per_pixel_11=cy = cy + 5*(dy*dy_r);
per_pixel_12=rot = rot + 5.95*(dy_r*5-dx_r*5)*sqrt(2-dy_r);
per_pixel_13=
per_pixel_14=zoom = zoom - 0.1*(0.3*rad*(2*(0.5-(1-rad))));

View File

@ -0,0 +1,77 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.990000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=7
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.972366
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=0.451117
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.800000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.100000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time);
per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time);
per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=ob_b = wave_g;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=dy = dy + dy_r*8*(0.25*cos(12*rad)+0.5*sin((12*rad)*(rad*cos(thresh*time)-rad))
per_pixel_6=*rad)*cos(12*ang);
per_pixel_7=dx = dx + dy_r*8*(0.25*sin(12*rad)+0.5*cos((12*rad)*(rad*cos(thresh*time)-rad))
per_pixel_8=*rad)*sin(12*ang);

View File

@ -0,0 +1,76 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=2.216706
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=2
nWaveMode=7
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=3.749272
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.990000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.35*sin(1.4*time) + 0.25*sin(2.5*time);
per_frame_2=wave_g = wave_g + 0.35*sin(1.7*time) - 0.25*sin(1.11*time);
per_frame_3=wave_b = wave_b + 0.35*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=dy = dy + dy_r +below(y,0.5)*0.005;
per_pixel_5=dy = dy - dy_r -above(y,0.5)*0.005;
per_pixel_6=dx = dx + dx_r+ above(y,sin(time))*0.005 - below(y,0.8*sin(time))*0.005;
per_pixel_7=dx = dx + dx_r+ above(y,0.76*sin(1.2*time))*0.005 - below(y,0.55*sin(2*time))*0.005;
per_pixel_8=nx = 0.8*x * sin(time) - 0.4*x *sin(1.22*time);
per_pixel_9=ny = 0.8*y * cos(time) - 0.4*y *cos(1.4*time);

View File

@ -0,0 +1,78 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=2.216706
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=2
nWaveMode=7
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=3.749272
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.990000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=wave_r = wave_r + 0.35*sin(1.4*time) + 0.25*sin(2.5*time);
per_frame_2=wave_g = wave_g + 0.35*sin(1.7*time) - 0.25*sin(1.11*time);
per_frame_3=wave_b = wave_b + 0.35*sin(1.84*time) + 0.25*sin(2.3*time);
per_frame_4=warp = 0;
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=dy = dy + dy_r +below(y,0.5)*0.005;
per_pixel_5=dy = dy - dy_r -above(y,0.5)*0.005;
per_pixel_6=dx = dx + dx_r+ above(y,sin(time))*0.005 - below(y,0.8*sin(time))*0.005;
per_pixel_7=dx = dx + dx_r+ above(y,0.76*sin(1.2*time))*0.005 - below(y,0.55*sin(2*time))*0.005;
per_pixel_8=nx = 0.8*x * sin(time) - 0.4*x *sin(1.22*time);
per_pixel_9=ny = 0.8*y * cos(time) - 0.4*y *cos(1.4*time);
per_pixel_10=zoom = zoom + if(below(rad,0.4), + 0.05-rad, 0);
per_pixel_11=zoom = zoom + if (below(rad,0.2), + 0.1-rad, 0);

View File

@ -0,0 +1,417 @@
MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=3.000000
fGammaAdj=1.280
fDecay=0.800
fVideoEchoZoom=1.000
fVideoEchoAlpha=0.000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=1.002
fWaveSmoothing=0.261
fWaveParam=0.000
fModWaveAlphaStart=0.500
fModWaveAlphaEnd=1.000
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=0.99984
fShader=1.000
zoom=0.99951
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=0.500
wave_g=0.500
wave_b=0.500
wave_x=0.500
wave_y=0.500
ob_size=0.500
ob_r=0.010
ob_g=0.000
ob_b=0.000
ob_a=0.000
ib_size=0.260
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=4.586
nMotionVectorsY=3.234
mv_dx=0.122
mv_dy=0.156
mv_l=0.212
mv_r=0.456
mv_g=0.482
mv_b=0.329
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=2.62500
wavecode_0_smoothing=0.00000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wave_0_per_point1=ax=cos(100*sample+43.35+sin(231.54*sample+.543));
wave_0_per_point2=ay=sin(431*sample+2.34+cos(443.54*sample+4.23));
wave_0_per_point3=az=sin(546*sample+74.24+sin(524.54*sample+23.987))+2*(q4+.2*time-int(q4+.2*time));
wave_0_per_point4=az=if(above(az,1),az-2,az);
wave_0_per_point5=
wave_0_per_point6=fx = .5+.5*ax/(1-az);
wave_0_per_point7=fy = .5+.5*ay/(1-az);
wave_0_per_point8=
wave_0_per_point9=x=fx;
wave_0_per_point10=y=fy;
wave_0_per_point11=
wave_0_per_point12=
wave_0_per_point13=r=1-.5*rand(100)/100;
wave_0_per_point14=g=1-.5*rand(100)/100;
wave_0_per_point15=b=1-.5*rand(100)/100;
wave_0_per_point16=
wave_0_per_point17=a=pow((az+1)/2,3);
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=1
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.00000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wave_1_per_point1=sw1=below(sample,.5);
wave_1_per_point2=sample=2*(sw1*sample+(1-sw1)*(sample-.5));
wave_1_per_point3=
wave_1_per_point4=ax = 1-3.58*sample*sw1;
wave_1_per_point5=ay = 0;//2*sin(sample*6.2831);
wave_1_per_point6=az = 0;
wave_1_per_point7=
wave_1_per_point8=bx = ax;
wave_1_per_point9=by = ay*cos(q1) - az*sin(q1);
wave_1_per_point10=bz = ay*sin(q1) + az*cos(q1);
wave_1_per_point11=
wave_1_per_point12=ax = bx*cos(q2) - bz*sin(q2);
wave_1_per_point13=ay = by;
wave_1_per_point14=az = bx*sin(q2) + bz*cos(q2);
wave_1_per_point15=
wave_1_per_point16=bx = ax*cos(q3) - ay*sin(q3);
wave_1_per_point17=by = ax*sin(q3) + ay*cos(q3);
wave_1_per_point18=bz = az;
wave_1_per_point19=
wave_1_per_point20=vx=bx; vy=by; vz=bz;
wave_1_per_point21=
wave_1_per_point22=x=vx/abs(vz-10)+.5;
wave_1_per_point23=y=vy/abs(vz-10)+.5;
wave_1_per_point24=
wave_1_per_point25=as=above(cos(q3+1.57)*cos(q2)*vx+sin(q3+1.57)*sin(q1)*vy+sin(q2)*vz,0);
wave_1_per_point26=as=1;
wave_1_per_point27=a=1;
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.00000
wavecode_2_r=1.000
wavecode_2_g=0.500
wavecode_2_b=0.100
wavecode_2_a=1.000
wave_2_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
wave_2_per_point2=t=1;
wave_2_per_point3=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
wave_2_per_point4=ay = 1.38*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
wave_2_per_point5=az = 0;
wave_2_per_point6=
wave_2_per_point7=bx = ax;
wave_2_per_point8=by = ay*cos(q1) - az*sin(q1);
wave_2_per_point9=bz = ay*sin(q1) + az*cos(q1);
wave_2_per_point10=
wave_2_per_point11=ax = bx*cos(q2) - bz*sin(q2);
wave_2_per_point12=ay = by;
wave_2_per_point13=az = bx*sin(q2) + bz*cos(q2);
wave_2_per_point14=
wave_2_per_point15=bx = ax*cos(q3) - ay*sin(q3);
wave_2_per_point16=by = ax*sin(q3) + ay*cos(q3);
wave_2_per_point17=bz = az;
wave_2_per_point18=
wave_2_per_point19=vx=bx; vy=by; vz=bz;
wave_2_per_point20=
wave_2_per_point21=x=vx/abs(vz-10)+.5;
wave_2_per_point22=y=vy/abs(vz-10)+.5;
wave_2_per_point23=
wave_2_per_point24=as=pow(sqrt(sqr(x-.5)+sqr(y-.5))*4,4);
wave_2_per_point25=a=t*(.07*(1-as)+as);
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.00000
wavecode_3_r=1.000
wavecode_3_g=0.500
wavecode_3_b=0.100
wavecode_3_a=1.000
wave_3_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
wave_3_per_point2=t=1;
wave_3_per_point3=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
wave_3_per_point4=ay = 0;
wave_3_per_point5=az = 1.38*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
wave_3_per_point6=
wave_3_per_point7=bx = ax;
wave_3_per_point8=by = ay*cos(q1) - az*sin(q1);
wave_3_per_point9=bz = ay*sin(q1) + az*cos(q1);
wave_3_per_point10=
wave_3_per_point11=ax = bx*cos(q2) - bz*sin(q2);
wave_3_per_point12=ay = by;
wave_3_per_point13=az = bx*sin(q2) + bz*cos(q2);
wave_3_per_point14=
wave_3_per_point15=bx = ax*cos(q3) - ay*sin(q3);
wave_3_per_point16=by = ax*sin(q3) + ay*cos(q3);
wave_3_per_point17=bz = az;
wave_3_per_point18=
wave_3_per_point19=vx=bx; vy=by; vz=bz;
wave_3_per_point20=
wave_3_per_point21=x=vx/abs(vz-10)+.5;
wave_3_per_point22=y=vy/abs(vz-10)+.5;
wave_3_per_point23=
wave_3_per_point24=as=pow(sqrt(sqr(x-.5)+sqr(y-.5))*4,4);
wave_3_per_point25=a=t*(.07*(1-as)+as);
shapecode_0_enabled=1
shapecode_0_sides=60
shapecode_0_additive=1
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.39872
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=1.000
shapecode_0_b=0.700
shapecode_0_a=1.000
shapecode_0_r2=1.000
shapecode_0_g2=0.800
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.000
shape_0_per_frame1=ax=0; ay=0; az=-30;
shape_0_per_frame2=
shape_0_per_frame3=bx = ax;
shape_0_per_frame4=by = ay*cos(q1) - az*sin(q1);
shape_0_per_frame5=bz = ay*sin(q1) + az*cos(q1);
shape_0_per_frame6=
shape_0_per_frame7=ax = bx*cos(q2) - bz*sin(q2);
shape_0_per_frame8=ay = by;
shape_0_per_frame9=az = bx*sin(q2) + bz*cos(q2);
shape_0_per_frame10=
shape_0_per_frame11=bx = ax*cos(q3) - ay*sin(q3);
shape_0_per_frame12=by = ax*sin(q3) + ay*cos(q3);
shape_0_per_frame13=bz = az;
shape_0_per_frame14=
shape_0_per_frame15=vx=bx; vy=by; vz=bz;
shape_0_per_frame16=
shape_0_per_frame17=x=vx/abs(vz-10)+.5;
shape_0_per_frame18=y=vy/abs(vz-10)+.5;
shape_0_per_frame19=
shape_0_per_frame20=//a=below(vz,0);
shape_0_per_frame21=x=.5;
shape_0_per_frame22=y=.5;
shape_0_per_frame23=rad=.1;
shapecode_1_enabled=1
shapecode_1_sides=60
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.29868
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.69115
shapecode_1_tex_zoom=1.50092
shapecode_1_r=0.200
shapecode_1_g=0.100
shapecode_1_b=1.000
shapecode_1_a=0.000
shapecode_1_r2=0.040
shapecode_1_g2=0.050
shapecode_1_b2=0.400
shapecode_1_a2=1.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.000
shapecode_2_enabled=1
shapecode_2_sides=60
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=1.54304
shapecode_2_ang=0.00000
shapecode_2_tex_ang=1.57070
shapecode_2_tex_zoom=1.50099
shapecode_2_r=0.000
shapecode_2_g=0.500
shapecode_2_b=0.600
shapecode_2_a=0.000
shapecode_2_r2=0.000
shapecode_2_g2=0.000
shapecode_2_b2=0.000
shapecode_2_a2=0.700
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.000
shape_2_per_frame1=r=abs(cos(time*3.243+.434+sin(time*1.23+4.324)));
shape_2_per_frame2=g=abs(cos(time*2.03+1.546+cos(time*3.01+1.98)));
shape_2_per_frame3=b=.75*abs(sin(time*2.54+.65+sin(time*3.77+8)));
shapecode_3_enabled=1
shapecode_3_sides=6
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.11490
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=1.000
shapecode_3_b=0.700
shapecode_3_a=1.000
shapecode_3_r2=1.000
shapecode_3_g2=0.800
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.000
shape_3_per_frame1=q8=-q8+1;
shape_3_per_frame2=t=(frame%6+4);
shape_3_per_frame3=sides=if(equal(t%2,0),6,60);
shape_3_per_frame4=
shape_3_per_frame5=r=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
shape_3_per_frame6=g=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
shape_3_per_frame7=b=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
shape_3_per_frame8=
shape_3_per_frame9=r2=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
shape_3_per_frame10=g2=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
shape_3_per_frame11=b2=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
shape_3_per_frame12=
shape_3_per_frame13=r=r+equal(t%2,1);
shape_3_per_frame14=g=g+equal(t%2,1);
shape_3_per_frame15=b=b+equal(t%2,1)*.7;
shape_3_per_frame16=
shape_3_per_frame17=r2=r2+equal(t%2,1);
shape_3_per_frame18=g2=g2+equal(t%2,1)*.8;
shape_3_per_frame19=
shape_3_per_frame20=rad=equal(t,4)*.1+equal(t,5)*.14+equal(t,6)*.14+equal(t,7)*.18 +equal(t,8)*.12+equal(t,9)*.2;
shape_3_per_frame21=
shape_3_per_frame22=an=atan2(q8-.5,q7-.5);
shape_3_per_frame23=ang=0+equal(t%2,0)*2*an;
shape_3_per_frame24=ang=if(equal(t,6),-ang,ang);
shape_3_per_frame25=
shape_3_per_frame26=d=sqrt(sqr(q7-.5)+sqr(q8-.5));
shape_3_per_frame27=a=above(1-d,0)*sqrt(1-d);
shape_3_per_frame28=
shape_3_per_frame29=x=t*(.5-q7)*.1617+q7;
shape_3_per_frame30=y=t*(.5-q8)*.1617+q8;
per_frame_1=wave_a = 0;
per_frame_2=vol = .1*(vol*9 + (bass_att+mid_att+treb_att)*.333333);
per_frame_3=q1 = .1 + vol*.3;
per_frame_4=
per_frame_5=tic = time-tin;
per_frame_6=tin = time;
per_frame_7=tb = tb + tic*bass_att;
per_frame_8=q2 = tb*.9;
per_frame_9=tm = tm + tic*mid_att;
per_frame_10=q3 = tm*.9;
per_frame_11=tt = tt + tic*treb_att;
per_frame_12=q4 = tt*.9;
per_frame_13=
per_frame_14=q1 = min(q1,1);
per_frame_15=aq1 = .5;
per_frame_16=aq2 = 0;
per_frame_17=aq3 = 9.5;
per_frame_18=aq4 = 0;
warp_1=`shader_body
warp_2=`{
warp_3=` // sample previous frame
warp_4=` ret = tex2D( sampler_fc_main, uv ).xyz;
warp_5=` float3 ret2 = tex2D( sampler_fc_main, uv ).xyz;
warp_6=`
warp_7=` ret.x = tex2D( sampler_main, (uv-0.5)*1.00+0.5 ).x;
warp_8=` ret.y = tex2D( sampler_main, (uv-0.5)*0.9+0.5 ).y;
warp_9=` ret.z = tex2D( sampler_main, (uv-0.5)*1.15+0.5 ).z;
warp_10=`
warp_11=` // darken (decay) over time
warp_12=` ret *= 0.75; //or try: ret -= 0.004;
warp_13=`}
comp_1=`// to access a texture on disk: make a sampler. This example loads "lichen.{tga/jpg/etc}".
comp_2=`sampler2D sampler_fw_lichen; // _FW = filtering + wrap; _PC = point sampling + edge clamp; etc.
comp_3=`float4 texsize_lichen; // auto-binds; .xy = (w,h); .zw = (1/w,1/h)
comp_4=`
comp_5=`
comp_6=`shader_body
comp_7=`{
comp_8=` ret = tex2D(sampler_main, uv).xyz;
comp_9=` ret = max(ret, tex2D(sampler_main, float2(1-uv.x,uv.y)));
comp_10=` ret += GetBlur1(1-uv)*2;
comp_11=`ret += GetBlur3(-uv)*0.5;
comp_12=` ret *= 1.00; //old gamma effect
comp_13=`
comp_14=`}

View File

@ -0,0 +1,70 @@
[preset00]
fRating=3.000000
fGammaAdj=1.56
fDecay=1
fVideoEchoZoom=1
fVideoEchoAlpha=0.4
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=64
nMotionVectorsY=1
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=1.59918
fWaveSmoothing=0.75
fWaveParam=1
fModWaveAlphaStart=0.85
fModWaveAlphaEnd=1.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=0.844378
sy=1.06152
wave_r=0.4
wave_g=0.4
wave_b=0.4
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=1
ib_size=0
ib_r=0
ib_g=0
ib_b=0
ib_a=0
per_frame_1=warp=0;
per_frame_2=x_wave_x = 0.5+0.3*sin(bass+treb+mid);
per_frame_3=wave_r = 1 + sin(-x_wave_x*6.28);
per_frame_4=wave_g = abs(sin(2*x_wave_x*6.28));
per_frame_5=wave_b = sin(x_wave_x*6.28);
per_frame_6=treb_effect = if(above(treb_att,1.4),pow(0.99,treb_att),1);
per_frame_7=net_effect = if(above(bass_att,0.8*treb_att),1,treb_effect);
per_frame_8=zoom = net_effect*1.027;
per_frame_9=rot = rot + rot_residual;
per_frame_10=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_11=shift = (tan(time*7)) -0.05;
per_frame_12=shift = if(above(shift,0),0,if(below(shift,-0.1),-0.1,shift));
per_frame_13=rot_residual = if(equal(bass_thresh,2),shift,rot_residual);
per_pixel_1=rot = rot + if(equal(sin(ang), 1), rot, sin(1-rad)/sqr(bass_att*1.5));

View File

@ -0,0 +1,66 @@
[preset00]
fRating=3.000000
fGammaAdj=2.994000
fDecay=0.964000
fVideoEchoZoom=0.998167
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=2
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.606924
fWaveScale=1.531170
fWaveSmoothing=0.000000
fWaveParam=-0.720000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=6.055748
fShader=1.000000
zoom=1.001829
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.198054
sx=1.001829
sy=0.999997
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=ff = frame/100;
per_frame_2=wave_r = sin(ff/bass);
per_frame_3=wave_g = cos(ff/mid);
per_frame_4=wave_b = cos(ff/treb);
per_pixel_1=rot=pow(ang,2);
per_pixel_2=zoom=tan(pow(rad,3))+(mid_att*5);

View File

@ -0,0 +1,63 @@
[preset00]
fRating=3.000000
fGammaAdj=2
fDecay=0.95
fVideoEchoZoom=3.007504
fVideoEchoAlpha=0
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=1
bMotionVectorsOn=0
bRedBlueStereo=0
nMotionVectorsX=12
nMotionVectorsY=9
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=0.880224
fWaveSmoothing=0
fWaveParam=-0.5
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1.074097
fShader=1
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=1
sy=1
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
ob_size=0.01
ob_r=0
ob_g=0
ob_b=0
ob_a=0
ib_size=0.01
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
per_frame_1=warp = 0;
per_frame_2=wave_r = wave_r + .5*sin(time*333) + bass*.3;
per_frame_3=wave_g = wave_g + .5*sin(time*222) + treb*.3;
per_frame_4=wave_b = wave_b + .5*sin(time*111) + mid*.3;
per_frame_5=rot = .4*sin(mid_att*.05);
per_pixel_1=ray = pow(rad,1.8)+.05;
per_pixel_2=zoom = (ray/rad)*1.4 + .3*sin(ang*(bass*5))+(bass*.2);

View File

@ -0,0 +1,267 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.995000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=3
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.900000
fWaveScale=0.030000
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.900000
fModWaveAlphaEnd=2.000000
fWarpAnimSpeed=0.550000
fWarpScale=100.000000
fZoomExponent=1.338000
fShader=0.000000
zoom=1.030000
rot=0.000000
cx=0.000000
cy=0.000000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=27.640000
nMotionVectorsY=20.800000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=1.000000
mv_g=0.000000
mv_b=1.000000
mv_a=0.000000
per_frame_8
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=30
wavecode_0_
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=0.080000
wavecode_0_smoothing=0.600000
wavecode_0_r=0.500000
wavecode_0_g=0.100000
wavecode_0_b=0.000010
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=20
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=0.070000
wavecode_1_smoothing=0.650000
wavecode_1_r=0.300010
wavecode_1_g=0.300000
wavecode_1_b=0.300000
wavecode_1_a=1.000000
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=30
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=0.070000
wavecode_2_smoothing=0.500000
wavecode_2_r=0.300000
wavecode_2_g=0.300000
wavecode_2_b=0.300000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=60
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=0.000000
wavecode_3_g=0.000000
wavecode_3_b=0.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=99
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.700000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=100.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=0.970000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=0.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=100
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.200000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.970000
shapecode_1_r=1.000000
shapecode_1_g=0.900000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=0.900000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=0.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=
shape_1_per_frame1=
shapecode_2_enabled=1
shapecode_2_sides=100
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.700000
shapecode_2_ang=0.188000
shapecode_2_tex_ang=0.817000
shapecode_2_tex_zoom=1.114000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=0.970000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.970000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=1
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.060000
shapecode_3_y=0.500000
shapecode_3_rad=0.733000
shapecode_3_ang=1.319000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=80.340000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=0.970000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=0.970000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.900000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
per_frame_1=wave_x = wave_x + 0.000*( 0.00*sin(2.121*time) + 0.00*sin(1.621*time) );
per_frame_2=wave_y = wave_y + 0.000*( 0.00*sin(1.742*time) + 0.00*sin(2.322*time) );
per_frame_3=wave_r = wave_r + 0.500*( 0.50*sin(0.823*time) + 0.40*sin(0.916*time) );
per_frame_4=wave_g = wave_g + 0.500*( 0.50*sin(0.900*time) + 0.40*sin(1.023*time) );
per_frame_5=wave_b = wave_b + 0.500*( 0.50*sin(0.808*time) + 0.40*sin(0.949*time) );
per_frame_6=rot = rot + 0.010*sin(time+0.010);
per_frame_7=decay = decay - 0.00*equal(frame%30,0);
per_frame_8=zoom=zoom+(bass_att-1)*0.1;
per_frame_9=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );

View File

@ -0,0 +1,267 @@
[preset00]
fRating=3.000000
fGammaAdj=1.420000
fDecay=0.500000
fVideoEchoZoom=0.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.900000
fWaveScale=0.030000
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.900000
fModWaveAlphaEnd=2.000000
fWarpAnimSpeed=0.900000
fWarpScale=1.000000
fZoomExponent=0.389000
fShader=0.000000
zoom=0.200000
rot=1.000000
cx=0.000000
cy=0.000000
dx=0.000000
dy=0.000000
warp=0.000000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=27.640000
nMotionVectorsY=20.800000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=1.000000
mv_g=0.000000
mv_b=1.000000
mv_a=0.000000
per_frame_8
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=30
wavecode_0_
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=0.080000
wavecode_0_smoothing=0.600000
wavecode_0_r=0.500000
wavecode_0_g=0.100000
wavecode_0_b=0.000010
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=20
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=0.070000
wavecode_1_smoothing=0.650000
wavecode_1_r=0.300010
wavecode_1_g=0.300000
wavecode_1_b=0.300000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=30
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=0.070000
wavecode_2_smoothing=0.500000
wavecode_2_r=0.300000
wavecode_2_g=0.300000
wavecode_2_b=0.300000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=60
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=0.000000
wavecode_3_g=0.000000
wavecode_3_b=0.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=99
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.674000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=100.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=0.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=99
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.640000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.126000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=0.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=
shape_1_per_frame1=
shapecode_2_enabled=1
shapecode_2_sides=99
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=2.000000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=0.630000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=0.750000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=0
shapecode_3_sides=100
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.619000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=0.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=0.570000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.900000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
per_frame_1=wave_x = wave_x + 0.000*( 0.00*sin(2.121*time) + 0.00*sin(1.621*time) );
per_frame_2=wave_y = wave_y + 0.000*( 0.00*sin(1.742*time) + 0.00*sin(2.322*time) );
per_frame_3=wave_r = wave_r + 0.500*( 0.50*sin(0.823*time) + 0.40*sin(0.916*time) );
per_frame_4=wave_g = wave_g + 0.500*( 0.50*sin(0.900*time) + 0.40*sin(1.023*time) );
per_frame_5=wave_b = wave_b + 0.500*( 0.50*sin(0.808*time) + 0.40*sin(0.949*time) );
per_frame_6=rot = rot + 0.000*sin(time+0.000);
per_frame_7=decay = decay - 0.00*equal(frame%30,0);
per_frame_8=zoom=zoom+(bass_att-1)*0.1;
per_frame_9=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );

View File

@ -0,0 +1,106 @@
[preset00]
fRating=3.000000
fGammaAdj=2
fDecay=0.94
fVideoEchoZoom=2
fVideoEchoAlpha=0
nVideoEchoOrientation=0
nWaveMode=4
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1
fWaveScale=2.651498
fWaveSmoothing=0
fWaveParam=-0.180163
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=0.999997
sx=0.578528
sy=1.030301
wave_r=0.610115
wave_g=0.337971
wave_b=0.298628
wave_x=0.671479
wave_y=0.725962
ob_size=0.03
ob_r=0.148379
ob_g=0.786533
ob_b=0.637879
ob_a=0.973918
ib_size=0.045
ib_r=0.841289
ib_g=0.297099
ib_b=0.775799
ib_a=0.238807
nMotionVectorsX=12
nMotionVectorsY=9
mv_dx=0.59891
mv_dy=0.978744
mv_l=0.5
mv_r=0.296168
mv_g=0.490016
mv_b=0.461879
mv_a=0.573571
per_frame_1=wave_r = wave_r + 0.45*( 0.6*sin(1.517*time) + 0.4*mid_effect );
per_frame_2=wave_b = wave_b + 0.45*( 0.6*sin(1.088*time) + 0.4*bass_effect );
per_frame_3=wave_g = wave_g + 0.45*( 0.6*sin(1.037*time) + 0.4*treb_effect );
per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
per_frame_5=rot = rot + 0.020*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
per_frame_6=decay = decay - 0.01*below(frame%5,1);
per_frame_7=volume = 0.3*(bass+mid+att);
per_frame_8=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_9=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_10=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_11=peakbass_att = max(bass_att,peakbass_att);
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_13=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_14=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
per_frame_15=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_16=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_17=effect = if(beat,effect+rand(5)+1,effect);
per_frame_18=effect = if(above(effect,5),effect-6,effect);
per_frame_19=q1 = effect+2;
per_frame_20=monitor = q1;
per_frame_21=wave_y = treb + wave_b;
per_frame_22=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_23=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_frame_24=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_25=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_pixel_1=zoom=zoom+0.04*sin(ang*int(q1)+time*2.6);
per_pixel_2=cy = q1 * warp;
per_pixel_3=cy = cy * rad;
per_pixel_4=cx = a * bass_att;
per_pixel_5=dy = warp + time;
per_pixel_6=zoomexp = bass_att + a;
per_pixel_7=rot = a * bass_att;
per_pixel_8=rot = rot * y;
per_pixel_9=zoomexp=if(below(zoomexp,0.01), 0.01, zoomexp);
per_pixel_10=zoomexp=if(above(zoomexp,100.0), 100.0, zoomexp);
per_pixel_11=rot=if(below(rot,-1.0), -1.0, rot);
per_pixel_12=rot=if(above(rot,1.0), 1.0, rot);
per_pixel_13=cx=if(below(cx,-1.0), -1.0, cx);
per_pixel_14=cx=if(above(cx,2.0), 2.0, cx);
per_pixel_15=cy=if(below(cy,-1.0), -1.0, cy);
per_pixel_16=cy=if(above(cy,2.0), 2.0, cy);
per_pixel_17=dy=if(below(dy,-1), -1, dy);
per_pixel_18=dy=if(above(dy,1.0), 1.0, dy);

View File

@ -0,0 +1,255 @@
[preset00]
fRating=3.000000
fGammaAdj=1.930000
fDecay=0.960000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.019788
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.470000
ob_g=0.310000
ob_b=0.380000
ob_a=0.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=25.599995
nMotionVectorsY=14.400005
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=0.710000
mv_g=0.500000
mv_b=0.500000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=3
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.160000
shapecode_0_y=0.500000
shapecode_0_rad=0.100000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=y=0.5;
shape_0_per_frame2=rad=q1/2;
shape_0_per_frame3=ang=q1*4;
shape_0_per_frame4=a=q1*q1;
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=1.621747
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.572799
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.400000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.240000
shape_1_per_frame1=ang=sin(time/5.3)+1 + ( sin(time)*0.5 + 0.5)/2;
shape_1_per_frame2=additive= sin(time*2)*0.5 + 0.5005 ;
shapecode_2_enabled=1
shapecode_2_sides=3
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.800000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.970000
shapecode_2_b=0.960000
shapecode_2_a=0.600000
shapecode_2_r2=0.100000
shapecode_2_g2=0.050000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=y=0.1 + q3*0.4;
shape_2_per_frame2=rad=q3/2;
shape_2_per_frame3=ang=q3*5
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.840000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=0.980000
shapecode_3_g=1.000000
shapecode_3_b=0.980000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=0.090000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=qf=(q1+q2+q3)/3;
shape_3_per_frame2=y=0.1+ qf*0.7;
shape_3_per_frame3=rad=qf/2;
shape_3_per_frame4=ang=-qf*4
per_frame_init_1=
per_frame_init_2=nut=0;
per_frame_init_3=
per_frame_init_4=
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=0.99;
per_frame_2=zoom=1.000;
per_frame_3=speed=0.920;
per_frame_4=speedinv=1-speed;
per_frame_5=q1=(qa*speed + bass*speedinv);
per_frame_6=q2=(qb*speed + mid *speedinv);
per_frame_7=q3=(qc*speed + treb*speedinv);
per_frame_8=qa=q1;
per_frame_9=qb=q2;
per_frame_10=qc=q3
per_pixel_1=delay=0.91;
per_pixel_2=intensity=0.0003*(rad);
per_pixel_3=
per_pixel_4=delay=(1-rad*2) * sin(time);
per_pixel_5=
per_pixel_6=//xr=(rand(100)-50) * intensity;
per_pixel_7=//xrt=(xrt*delay) + (xr* (1-delay) );
per_pixel_8=//dx=xrt;
per_pixel_9=
per_pixel_10=//yr=(rand(100)-50) * intensity;
per_pixel_11=//yrt=(yrt*delay) + (yr* (1-delay) );
per_pixel_12=//dy=yrt;
per_pixel_13=
per_pixel_14=zoom=1.01;
per_pixel_15=rot=sin(ang*8 + time) * 0.02;
per_pixel_16=cx=(sin(time)/4 + 0.5);
per_pixel_17=cy=cos(time)/4 + 0.5

View File

@ -0,0 +1,575 @@
MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=0
PSVERSION_COMP=2
[preset00]
fRating=3.000000
fGammaAdj=1.7
fDecay=0.960
fVideoEchoZoom=1.0
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001
fWaveScale=0.012
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750
fModWaveAlphaEnd=0.950
fWarpAnimSpeed=0.037
fWarpScale=0.015
fZoomExponent=1.0
fShader=0.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.03300
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.050
ob_r=0.0
ob_g=0.0
ob_b=0.0
ob_a=0.3
ib_size=0.090
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=0.0
nMotionVectorsX=3.0
nMotionVectorsY=2.0
mv_dx=0.020
mv_dy=-0.020
mv_l=0.150
mv_r=0.490
mv_g=0.480
mv_b=0.3
mv_a=0.0
b1n=0.0
b2n=0.0
b3n=0.0
b1x=1.0
b2x=1.0
b3x=1.0
b1ed=0.250
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=0.1
wavecode_0_g=0.0
wavecode_0_b=0.3
wavecode_0_a=1.0
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
wave_0_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=phs=-sample * 0.2;
wave_0_per_point3=tm=q1 + phs;
wave_0_per_point4=
wave_0_per_point5=flip=(flip+1)*below(flip,1);
wave_0_per_point6=
wave_0_per_point7=xp=0;
wave_0_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_0_per_point9=zp=0;
wave_0_per_point10=
wave_0_per_point11=//wrist movement;
wave_0_per_point12=ang=sin(tm*2)*0.5 +0.5;
wave_0_per_point13=
wave_0_per_point14=xq=xp;
wave_0_per_point15=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point16=yq=yp*sinang + zp*cosang;
wave_0_per_point17=zq=yp*cosang - zp*sinang;
wave_0_per_point18=yq=yp;
wave_0_per_point19=zq=zp;
wave_0_per_point20=
wave_0_per_point21=ang=tm*8;
wave_0_per_point22=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point23=xp=xq*sinang + yq*cosang;
wave_0_per_point24=yp=xq*cosang - yq*sinang;
wave_0_per_point25=zp=zq;
wave_0_per_point26=
wave_0_per_point27=//forearm movement;
wave_0_per_point28=zp=zp-0.3;
wave_0_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point30=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point31=xq=xp;
wave_0_per_point32=yq=yp*sinang + zp*cosang;
wave_0_per_point33=zq=yp*cosang - zp*sinang;
wave_0_per_point34=
wave_0_per_point35=//upper arm twist
wave_0_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_0_per_point37=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point38=xp=xq*sinang + yq*cosang;
wave_0_per_point39=yp=xq*cosang - yq*sinang;
wave_0_per_point40=zp=zq;
wave_0_per_point41=
wave_0_per_point42=//upper arm outward;
wave_0_per_point43=zp=zp-0.35;
wave_0_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
wave_0_per_point45=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point46=xq=xp*sinang + zp*cosang;
wave_0_per_point47=yq=yp;
wave_0_per_point48=zq=xp*cosang - zp*sinang;
wave_0_per_point49=
wave_0_per_point50=//upper arm up down;
wave_0_per_point51=ang=cos(tm)*0.5 - 0.5;
wave_0_per_point52=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point53=xp=xq;
wave_0_per_point54=yp=yq*cosang - zq*sinang;
wave_0_per_point55=zp=yq*sinang + zq*cosang;
wave_0_per_point56=
wave_0_per_point57=//xp=xq;yp=yq;zp=zq;
wave_0_per_point58=
wave_0_per_point59=
wave_0_per_point60=//project into screenspace and draw on screen
wave_0_per_point61=zp=zp+2;
wave_0_per_point62=xs=xp/zp;
wave_0_per_point63=ys=yp/zp;
wave_0_per_point64=
wave_0_per_point65=x=xs+0.5;
wave_0_per_point66=y=ys*1.3+0.5;
wave_0_per_point67=
wave_0_per_point68=
wave_0_per_point69=dx = if(flip,x,dx-x);
wave_0_per_point70=dy = if(flip,y,dy-y);
wave_0_per_point71=dz = pow(dx*dx+dy*dy,.5);
wave_0_per_point72=ang = abs(asin(dx/dz));
wave_0_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
wave_0_per_point74=r = .5 + .5*sin(cang);
wave_0_per_point75=g = .5 + .5*sin(cang + 1.047197);
wave_0_per_point76=b = .5 + .5*sin(cang + 2.094395);
wave_0_per_point77=
wave_0_per_point78=a=(1-sample)*above(sample,0);
wave_0_per_point79=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=0.2
wavecode_1_g=1.0
wavecode_1_b=0.6
wavecode_1_a=1.0
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
wave_1_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_1_per_point10=yp=-yp;
wave_1_per_point11=zp=0;
wave_1_per_point12=
wave_1_per_point13=//wrist movement;
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point15=
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point17=xq=xp;
wave_1_per_point18=yq=yp*sinang + zp*cosang;
wave_1_per_point19=zq=yp*cosang - zp*sinang;
wave_1_per_point20=yq=yp;
wave_1_per_point21=zq=zp;
wave_1_per_point22=
wave_1_per_point23=ang=tm*8;
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point25=xp=xq*sinang + yq*cosang;
wave_1_per_point26=yp=xq*cosang - yq*sinang;
wave_1_per_point27=zp=zq;
wave_1_per_point28=
wave_1_per_point29=//forearm movement;
wave_1_per_point30=zp=zp-0.3;
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point33=xq=xp;
wave_1_per_point34=yq=yp*sinang + zp*cosang;
wave_1_per_point35=zq=yp*cosang - zp*sinang;
wave_1_per_point36=
wave_1_per_point37=//upper arm twist
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point40=xp=xq*sinang + yq*cosang;
wave_1_per_point41=yp=xq*cosang - yq*sinang;
wave_1_per_point42=zp=zq;
wave_1_per_point43=
wave_1_per_point44=//upper arm outward;
wave_1_per_point45=zp=zp-0.35;
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point48=xq=xp*sinang + zp*cosang;
wave_1_per_point49=yq=yp;
wave_1_per_point50=zq=xp*cosang - zp*sinang;
wave_1_per_point51=
wave_1_per_point52=//upper arm up down;
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point55=xp=xq;
wave_1_per_point56=yp=yq*cosang - zq*sinang;
wave_1_per_point57=zp=yq*sinang + zq*cosang;
wave_1_per_point58=
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
wave_1_per_point60=
wave_1_per_point61=
wave_1_per_point62=//project into screenspace and draw on screen
wave_1_per_point63=zp=zp+2;
wave_1_per_point64=xs=xp/zp;
wave_1_per_point65=ys=yp/zp;
wave_1_per_point66=
wave_1_per_point67=x=xs+0.5;
wave_1_per_point68=y=ys*1.3+0.5;
wave_1_per_point69=
wave_1_per_point70=
wave_1_per_point71=dx = if(flip,x,dx-x);
wave_1_per_point72=dy = if(flip,y,dy-y);
wave_1_per_point73=dz = pow(dx*dx+dy*dy,.5);
wave_1_per_point74=ang = abs(asin(dx/dz));
wave_1_per_point75=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
wave_1_per_point76=r = .5 + .5*sin(cang);
wave_1_per_point77=g = .5 + .5*sin(cang + 1.047197);
wave_1_per_point78=b = .5 + .5*sin(cang + 2.094395);
wave_1_per_point79=
wave_1_per_point80=a=(1-sample)*above(sample,0);
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=0.6
wavecode_2_b=0.1
wavecode_2_a=1.0
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=tm=q1;
wave_2_per_point3=phs=-sample*0.5;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
wave_2_per_point18=
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
wave_2_per_point22=zp=zq;
wave_2_per_point23=
wave_2_per_point24=//forearm movement;
wave_2_per_point25=zp=zp-0.3;
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
wave_2_per_point27=xq=xp;
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
wave_2_per_point30=
wave_2_per_point31=//upper arm twist
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
wave_2_per_point35=zp=zq;
wave_2_per_point36=
wave_2_per_point37=//upper arm outward;
wave_2_per_point38=zp=zp-0.35;
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
wave_2_per_point41=yq=yp;
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
wave_2_per_point43=
wave_2_per_point44=//upper arm up down;
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
wave_2_per_point46=xp=xq;
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
wave_2_per_point49=
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
wave_2_per_point51=
wave_2_per_point52=
wave_2_per_point53=//project into screenspace and draw on screen
wave_2_per_point54=zp=zp+2;
wave_2_per_point55=xs=xp/zp;
wave_2_per_point56=ys=yp/zp;
wave_2_per_point57=
wave_2_per_point58=x=xs+0.5;
wave_2_per_point59=y=ys*1.3+0.5;
wave_2_per_point60=
wave_2_per_point61=
wave_2_per_point62=a=(1-sample)*0.05
wave_2_per_point63=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=0.3
wavecode_3_b=0.1
wavecode_3_a=1.0
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=tm=q1 ;
wave_3_per_point3=phs=-sample*0.5;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//wrist movement;
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
wave_3_per_point14=
wave_3_per_point15=xq=xp;
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
wave_3_per_point18=
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
wave_3_per_point22=zp=zq;
wave_3_per_point23=
wave_3_per_point24=//forearm movement;
wave_3_per_point25=zp=zp-0.3;
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
wave_3_per_point27=xq=xp;
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
wave_3_per_point30=
wave_3_per_point31=//upper arm twist
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
wave_3_per_point35=zp=zq;
wave_3_per_point36=
wave_3_per_point37=//upper arm outward;
wave_3_per_point38=zp=zp-0.35;
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
wave_3_per_point41=yq=yp;
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
wave_3_per_point43=
wave_3_per_point44=//upper arm up down;
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
wave_3_per_point46=xp=xq;
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
wave_3_per_point49=
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
wave_3_per_point51=
wave_3_per_point52=
wave_3_per_point53=//project into screenspace and draw on screen
wave_3_per_point54=zp=zp+2;
wave_3_per_point55=xs=xp/zp;
wave_3_per_point56=ys=yp/zp;
wave_3_per_point57=
wave_3_per_point58=x=-xs+0.5;
wave_3_per_point59=y=ys*1.3+0.5;
wave_3_per_point60=
wave_3_per_point61=
wave_3_per_point62=a=(1-sample)*0.05;
wave_3_per_point63=
shapecode_0_enabled=0
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_num_inst=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=3.99882
shapecode_0_ang=0.0
shapecode_0_tex_ang=1.57080
shapecode_0_tex_zoom=0.25005
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=1.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shapecode_1_enabled=1
shapecode_1_sides=5
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_num_inst=1
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=1.06779
shapecode_1_ang=0.75398
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=0.74186
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=1.0
shapecode_1_a=1.0
shapecode_1_r2=1.0
shapecode_1_g2=1.0
shapecode_1_b2=1.0
shapecode_1_a2=1.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=ang=sin(q1*0.15);
shape_1_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_1_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_2_enabled=1
shapecode_2_sides=5
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_num_inst=1
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=1.06779
shapecode_2_ang=0.75398
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=0.77977
shapecode_2_r=1.0
shapecode_2_g=1.0
shapecode_2_b=1.0
shapecode_2_a=1.0
shapecode_2_r2=1.0
shapecode_2_g2=1.0
shapecode_2_b2=1.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.0
shape_2_per_frame1=ang=sin(q1*0.15);
shape_2_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_2_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_3_enabled=0
shapecode_3_sides=5
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_num_inst=1
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=1.06770
shapecode_3_ang=0.75398
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=0.77977
shapecode_3_r=1.0
shapecode_3_g=1.0
shapecode_3_b=1.0
shapecode_3_a=1.0
shapecode_3_r2=1.0
shapecode_3_g2=1.0
shapecode_3_b2=1.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.0
shape_3_per_frame1=ang=sin(q1*0.15);
shape_3_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_3_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=zoom=1.1;
per_frame_3=
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_7=vol=vol*vol;
per_frame_8=mtime=mtime+vol*0.1;
per_frame_9=
per_frame_10=q1=mtime*0.4;
per_frame_11=
per_frame_12=
per_frame_13=
per_frame_14=
comp_1=`shader_body
comp_2=`{
comp_3=` // use 3D noise
comp_4=` float3 uvw = float3(uv*3.3, 0.3);
comp_5=` //uvw = mul(uvw, rot_s2);
comp_6=` uvw.z += time*0.3;
comp_7=`
comp_8=` // sample a high-quality 3D noise volume!
comp_9=` float4 N = tex3D(sampler_noisevol_hq, uvw);
comp_10=`
comp_11=` float2 uv2 = uv;
comp_12=` uv2 += (N.xy*2-1)*texsize.zw*13;
comp_13=`
comp_14=` ret = tex2D(sampler_main, uv2).xyz;
comp_15=` ret += GetBlur1(uv)*0.4;
comp_16=`
comp_17=` // palettize:
comp_18=` ret = pow(ret, float3(0.5, 0.8, 1.7));
comp_19=`
comp_20=` //ret.xyz *= 2; // a little bit of overbright
comp_21=`}
comp_22=`
comp_23=`

View File

@ -0,0 +1,445 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.900000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.311600
fWaveScale=1.228910
fWaveSmoothing=0.000000
fWaveParam=0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.459526
fWarpScale=2.006761
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999902
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=-1.000000
warp=0.010000
sx=0.999998
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000001
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.900000
wavecode_0_b=0.800000
wavecode_0_a=1.000000
wave_0_per_frame1=advance=advance+ 0.005;
wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_0_per_frame3=t1=advance
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=
wave_0_per_point3=//plot random x position via function of sample pos;
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
wave_0_per_point5=xp=xp*0.20;
wave_0_per_point6=
wave_0_per_point7=//plot random y position via function of sample pos;
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
wave_0_per_point9=yp=yp*0.20;
wave_0_per_point10=
wave_0_per_point11=//plot random z position via function of sample pos;
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
wave_0_per_point13=zp=zp*0.25;
wave_0_per_point14=
wave_0_per_point15=//pull stars toward screen
wave_0_per_point16=zp=zp + 1 - t1;
wave_0_per_point17=
wave_0_per_point18=//correct when below 0
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point20=
wave_0_per_point21=//darken far stars
wave_0_per_point22=a=(1 - zp*0.5);
wave_0_per_point23=
wave_0_per_point24=zp=zp*0.7;
wave_0_per_point25=
wave_0_per_point26=x_screen=xp/zp + 0.5;
wave_0_per_point27=y_screen=yp/zp + 0.5;
wave_0_per_point28=
wave_0_per_point29=x=x_screen;
wave_0_per_point30=y=y_screen;
wave_0_per_point31=
wave_0_per_point32=r=1;
wave_0_per_point33=g=1;
wave_0_per_point34=b=1;
wave_0_per_point35=
wave_0_per_point36=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.700000
wavecode_1_g=0.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=advance=advance+ 0.005;
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_1_per_frame3=t1=advance
wave_1_per_point1=s=sample*6.28;
wave_1_per_point2=
wave_1_per_point3=//plot random x position via function of sample pos;
wave_1_per_point4=xp=sin(s)+sin(s*0.44)+sin(s*14.3)+sin(s*12.8);
wave_1_per_point5=xp=xp*0.20;
wave_1_per_point6=
wave_1_per_point7=//plot random y position via function of sample pos;
wave_1_per_point8=yp=cos(s)+sin(s*0.29)+cos(s*19.4)+sin(s*37.7);
wave_1_per_point9=yp=yp*0.20;
wave_1_per_point10=
wave_1_per_point11=//plot random z position via function of sample pos;
wave_1_per_point12=zp=cos(s)+cos(s*6.24)+cos(s*37.4)+cos(s*29.7);
wave_1_per_point13=zp=zp*0.25;
wave_1_per_point14=
wave_1_per_point15=//pull stars toward screen
wave_1_per_point16=zp=zp + 1 - t1;
wave_1_per_point17=
wave_1_per_point18=//correct when below 0
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_1_per_point20=
wave_1_per_point21=//darken far stars
wave_1_per_point22=a=(1 - zp*0.5);
wave_1_per_point23=
wave_1_per_point24=zp=zp*0.7;
wave_1_per_point25=
wave_1_per_point26=x_screen=xp/zp + 0.5;
wave_1_per_point27=y_screen=yp/zp + 0.5;
wave_1_per_point28=
wave_1_per_point29=x=x_screen;
wave_1_per_point30=y=y_screen;
wave_1_per_point31=
wave_1_per_point32=r=1;
wave_1_per_point33=g=1;
wave_1_per_point34=b=1;
wave_1_per_point35=
wave_1_per_point36=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
wave_2_per_point4=
wave_2_per_point5=aflux=sin(n*0.5);
wave_2_per_point6=
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
wave_2_per_point8=xp=rand(10)-5;
wave_2_per_point9=xp=xp*0.0008*aflux;
wave_2_per_point10=yp=rand(10)-5;
wave_2_per_point11=yp=yp*0.0008*aflux;
wave_2_per_point12=zp=sample*3-1.5;
wave_2_per_point13=
wave_2_per_point14=//rotate on y
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
wave_2_per_point17=yp2=yp;
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
wave_2_per_point19=
wave_2_per_point20=//rotate on x
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
wave_2_per_point22=xp3=xp2;
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_2_per_point25=
wave_2_per_point26=
wave_2_per_point27=xp=xp3;
wave_2_per_point28=yp=yp3;
wave_2_per_point29=zp=zp3;
wave_2_per_point30=
wave_2_per_point31=zp=zp+2.1;
wave_2_per_point32=xs=xp/zp;
wave_2_per_point33=ys=yp/zp;
wave_2_per_point34=
wave_2_per_point35=x=xs+0.5;
wave_2_per_point36=y=ys*1.3+0.5;
wave_2_per_point37=
wave_2_per_point38=r=(q1+q2)*0.5;
wave_2_per_point39=g=(q2+q3)*0.5;
wave_2_per_point40=b=(q3+q1)*0.5;
wave_2_per_point41=
wave_2_per_point42=a=aflux*aflux*0.7
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=
wave_3_per_point4=
wave_3_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_3_per_point6=zp=sin(time);
wave_3_per_point7=aflux=sin(zp*3.1415+3.1415);
wave_3_per_point8=xp=sin(n)*0.1*aflux;
wave_3_per_point9=yp=cos(n)*0.1*aflux;
wave_3_per_point10=
wave_3_per_point11=
wave_3_per_point12=//rotate on y
wave_3_per_point13=ang=(q7+time*0.01)*0.2;
wave_3_per_point14=xp2=xp*sin(ang) + zp*cos(ang);
wave_3_per_point15=yp2=yp;
wave_3_per_point16=zp2=xp*cos(ang) - zp*sin(ang);
wave_3_per_point17=
wave_3_per_point18=//rotate on x
wave_3_per_point19=ang=(q7+time*0.01)*0.3;
wave_3_per_point20=xp3=xp2;
wave_3_per_point21=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_3_per_point22=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=xp=xp3;
wave_3_per_point26=yp=yp3;
wave_3_per_point27=zp=zp3;
wave_3_per_point28=
wave_3_per_point29=zp=zp+2.1;
wave_3_per_point30=xs=xp/zp;
wave_3_per_point31=ys=yp/zp;
wave_3_per_point32=
wave_3_per_point33=x=xs+0.5;
wave_3_per_point34=y=ys*1.3+0.5;
wave_3_per_point35=
wave_3_per_point36=
wave_3_per_point37=
wave_3_per_point38=a=aflux
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.800000
shapecode_0_y=0.500000
shapecode_0_rad=6.650134
shapecode_0_ang=3.644249
shapecode_0_tex_ang=3.141593
shapecode_0_tex_zoom=0.274293
shapecode_0_r=0.500000
shapecode_0_g=0.500000
shapecode_0_b=1.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.500000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=border_a=treb;
shape_0_per_frame2=rad=bass;
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_x=0.370000
shapecode_1_y=0.490000
shapecode_1_rad=0.749999
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216712
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_init3=te = 1;
shape_1_init4=poly = 4;
shape_1_per_frame1=
shape_1_per_frame2=rate = fps/(fps+1/2);
shape_1_per_frame3=beat = above(bass,bassthresh);
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
shape_1_per_frame5=ran = rand(8)+4;
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
shape_1_per_frame8=sides = poly;
shape_1_per_frame9=
shape_1_per_frame10=rate2 = fps/(fps+10);
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
shape_1_per_frame12=border_a = out;
shape_1_per_frame13=te = bass/fps/2 + te;
shape_1_per_frame14=x=sin(time*0.23)*0.15 + 0.5;
shape_1_per_frame15=y=cos(time*0.19)*0.15 + 0.5;
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.853568
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.220190
shapecode_2_r=0.980000
shapecode_2_g=0.000000
shapecode_2_b=0.890000
shapecode_2_a=0.020000
shapecode_2_r2=0.920000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.050000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_init3=te = 1;
shape_2_init4=poly = 5;
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5);
shape_2_per_frame2=r=q1;
shape_2_per_frame3=g=q2;
shape_2_per_frame4=b=q3;
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.265151
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=0.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=rate = fps/(fps+1/2);
shape_3_per_frame2=
shape_3_per_frame3=ang = time*0.5;
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
shape_3_per_frame5=te = vol/fps + te;
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
shape_3_per_frame8=
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
shape_3_per_frame13=sides = poly;
shape_3_per_frame14=rad = rad-log(poly)/100;
shape_3_per_frame15=
shape_3_per_frame16=a=pow(vol*2,2);
shape_3_per_frame17=border_a=a;
shape_3_per_frame18=rad=rad*0.7+a*0.015
per_frame_1=
per_frame_2=vol=(bass+mid+treb)*0.25;
per_frame_3=vol=vol*vol;
per_frame_4=mtime=mtime+vol*0.018;
per_frame_5=q7=mtime;
per_frame_6=q8=vol;
per_frame_7=
per_frame_8=r=sin(mtime*0.3+0.0)*0.5+0.5;
per_frame_9=g=sin(mtime*0.3+2.1)*0.5+0.5;
per_frame_10=b=sin(mtime*0.3+4.2)*0.5+0.5;
per_frame_11=
per_frame_12=q1=r;
per_frame_13=q2=g;
per_frame_14=q3=b;
per_frame_15=mv_x=sin(mtime*0.25)*6+9;
per_frame_16=mv_y=sin(mtime*0.25)*6+9;
per_frame_17=mv_a=1 - (sin(mtime*0.25)*0.5+0.5)*0.7;
per_frame_18=
per_frame_19=decay=1 - (sin(mtime*0.25)*0.5+0.5)*0.01;
per_pixel_1=flux=sin(time*0.3)*2;
per_pixel_2=zoom=-1.02 + rad*(9+flux);
per_pixel_3=
per_pixel_4=//rot=rad*500;

View File

@ -0,0 +1,443 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.900000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.311600
fWaveScale=1.228910
fWaveSmoothing=0.000000
fWaveParam=0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.459526
fWarpScale=2.006761
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999902
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=-1.000000
warp=0.010000
sx=0.999998
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000001
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.900000
wavecode_0_b=0.800000
wavecode_0_a=1.000000
wave_0_per_frame1=advance=advance+ 0.005;
wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_0_per_frame3=t1=advance
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=
wave_0_per_point3=//plot random x position via function of sample pos;
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
wave_0_per_point5=xp=xp*0.20;
wave_0_per_point6=
wave_0_per_point7=//plot random y position via function of sample pos;
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
wave_0_per_point9=yp=yp*0.20;
wave_0_per_point10=
wave_0_per_point11=//plot random z position via function of sample pos;
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
wave_0_per_point13=zp=zp*0.25;
wave_0_per_point14=
wave_0_per_point15=//pull stars toward screen
wave_0_per_point16=zp=zp + 1 - t1;
wave_0_per_point17=
wave_0_per_point18=//correct when below 0
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point20=
wave_0_per_point21=//darken far stars
wave_0_per_point22=a=(1 - zp*0.5);
wave_0_per_point23=
wave_0_per_point24=zp=zp*0.7;
wave_0_per_point25=
wave_0_per_point26=x_screen=xp/zp + 0.5;
wave_0_per_point27=y_screen=yp/zp + 0.5;
wave_0_per_point28=
wave_0_per_point29=x=x_screen;
wave_0_per_point30=y=y_screen;
wave_0_per_point31=
wave_0_per_point32=r=1;
wave_0_per_point33=g=1;
wave_0_per_point34=b=1;
wave_0_per_point35=
wave_0_per_point36=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.700000
wavecode_1_g=0.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=advance=advance+ 0.005;
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_1_per_frame3=t1=advance
wave_1_per_point1=s=sample*6.28;
wave_1_per_point2=
wave_1_per_point3=//plot random x position via function of sample pos;
wave_1_per_point4=xp=sin(s)+sin(s*0.44)+sin(s*14.3)+sin(s*12.8);
wave_1_per_point5=xp=xp*0.20;
wave_1_per_point6=
wave_1_per_point7=//plot random y position via function of sample pos;
wave_1_per_point8=yp=cos(s)+sin(s*0.29)+cos(s*19.4)+sin(s*37.7);
wave_1_per_point9=yp=yp*0.20;
wave_1_per_point10=
wave_1_per_point11=//plot random z position via function of sample pos;
wave_1_per_point12=zp=cos(s)+cos(s*6.24)+cos(s*37.4)+cos(s*29.7);
wave_1_per_point13=zp=zp*0.25;
wave_1_per_point14=
wave_1_per_point15=//pull stars toward screen
wave_1_per_point16=zp=zp + 1 - t1;
wave_1_per_point17=
wave_1_per_point18=//correct when below 0
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_1_per_point20=
wave_1_per_point21=//darken far stars
wave_1_per_point22=a=(1 - zp*0.5);
wave_1_per_point23=
wave_1_per_point24=zp=zp*0.7;
wave_1_per_point25=
wave_1_per_point26=x_screen=xp/zp + 0.5;
wave_1_per_point27=y_screen=yp/zp + 0.5;
wave_1_per_point28=
wave_1_per_point29=x=x_screen;
wave_1_per_point30=y=y_screen;
wave_1_per_point31=
wave_1_per_point32=r=1;
wave_1_per_point33=g=1;
wave_1_per_point34=b=1;
wave_1_per_point35=
wave_1_per_point36=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
wave_2_per_point4=
wave_2_per_point5=aflux=sin(n*0.5);
wave_2_per_point6=
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
wave_2_per_point8=xp=rand(10)-5;
wave_2_per_point9=xp=xp*0.0008*aflux;
wave_2_per_point10=yp=rand(10)-5;
wave_2_per_point11=yp=yp*0.0008*aflux;
wave_2_per_point12=zp=sample*3-1.5;
wave_2_per_point13=
wave_2_per_point14=//rotate on y
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
wave_2_per_point17=yp2=yp;
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
wave_2_per_point19=
wave_2_per_point20=//rotate on x
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
wave_2_per_point22=xp3=xp2;
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_2_per_point25=
wave_2_per_point26=
wave_2_per_point27=xp=xp3;
wave_2_per_point28=yp=yp3;
wave_2_per_point29=zp=zp3;
wave_2_per_point30=
wave_2_per_point31=zp=zp+2.1;
wave_2_per_point32=xs=xp/zp;
wave_2_per_point33=ys=yp/zp;
wave_2_per_point34=
wave_2_per_point35=x=xs+0.5;
wave_2_per_point36=y=ys*1.3+0.5;
wave_2_per_point37=
wave_2_per_point38=r=(q1+q2)*0.5;
wave_2_per_point39=g=(q2+q3)*0.5;
wave_2_per_point40=b=(q3+q1)*0.5;
wave_2_per_point41=
wave_2_per_point42=a=aflux*aflux*0.7
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=
wave_3_per_point4=
wave_3_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_3_per_point6=zp=sin(time);
wave_3_per_point7=aflux=sin(zp*3.1415+3.1415);
wave_3_per_point8=xp=sin(n)*0.1*aflux;
wave_3_per_point9=yp=cos(n)*0.1*aflux;
wave_3_per_point10=
wave_3_per_point11=
wave_3_per_point12=//rotate on y
wave_3_per_point13=ang=(q7+time*0.01)*0.2;
wave_3_per_point14=xp2=xp*sin(ang) + zp*cos(ang);
wave_3_per_point15=yp2=yp;
wave_3_per_point16=zp2=xp*cos(ang) - zp*sin(ang);
wave_3_per_point17=
wave_3_per_point18=//rotate on x
wave_3_per_point19=ang=(q7+time*0.01)*0.3;
wave_3_per_point20=xp3=xp2;
wave_3_per_point21=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_3_per_point22=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=xp=xp3;
wave_3_per_point26=yp=yp3;
wave_3_per_point27=zp=zp3;
wave_3_per_point28=
wave_3_per_point29=zp=zp+2.1;
wave_3_per_point30=xs=xp/zp;
wave_3_per_point31=ys=yp/zp;
wave_3_per_point32=
wave_3_per_point33=x=xs+0.5;
wave_3_per_point34=y=ys*1.3+0.5;
wave_3_per_point35=
wave_3_per_point36=
wave_3_per_point37=
wave_3_per_point38=a=aflux
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.800000
shapecode_0_y=0.500000
shapecode_0_rad=6.650134
shapecode_0_ang=3.644249
shapecode_0_tex_ang=3.141593
shapecode_0_tex_zoom=0.274293
shapecode_0_r=0.500000
shapecode_0_g=0.500000
shapecode_0_b=1.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.500000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=border_a=treb;
shape_0_per_frame2=rad=bass;
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_x=0.370000
shapecode_1_y=0.490000
shapecode_1_rad=0.749999
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216712
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_init3=te = 1;
shape_1_init4=poly = 4;
shape_1_per_frame1=
shape_1_per_frame2=rate = fps/(fps+1/2);
shape_1_per_frame3=beat = above(bass,bassthresh);
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
shape_1_per_frame5=ran = rand(8)+4;
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
shape_1_per_frame8=sides = poly;
shape_1_per_frame9=
shape_1_per_frame10=rate2 = fps/(fps+10);
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
shape_1_per_frame12=border_a = out;
shape_1_per_frame13=te = bass/fps/2 + te;
shape_1_per_frame14=x=sin(time*0.23)*0.15 + 0.5;
shape_1_per_frame15=y=cos(time*0.19)*0.15 + 0.5;
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.853568
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.220190
shapecode_2_r=0.980000
shapecode_2_g=0.000000
shapecode_2_b=0.890000
shapecode_2_a=0.600000
shapecode_2_r2=0.920000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.050000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_init3=te = 1;
shape_2_init4=poly = 5;
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5);
shape_2_per_frame2=r=q1;
shape_2_per_frame3=g=q2;
shape_2_per_frame4=b=q3;
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.265151
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=0.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=rate = fps/(fps+1/2);
shape_3_per_frame2=
shape_3_per_frame3=ang = time*0.5;
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
shape_3_per_frame5=te = vol/fps + te;
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
shape_3_per_frame8=
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
shape_3_per_frame13=sides = poly;
shape_3_per_frame14=rad = rad-log(poly)/100;
shape_3_per_frame15=
shape_3_per_frame16=a=pow(vol*2,2);
shape_3_per_frame17=border_a=a;
shape_3_per_frame18=rad=rad*0.7+a*0.015
per_frame_1=
per_frame_2=vol=(bass+mid+treb)*0.25;
per_frame_3=vol=vol*vol;
per_frame_4=mtime=mtime+vol*0.018;
per_frame_5=q7=mtime;
per_frame_6=q8=vol;
per_frame_7=
per_frame_8=r=sin(mtime*0.3+0.0)*0.5+0.5;
per_frame_9=g=sin(mtime*0.3+2.1)*0.5+0.5;
per_frame_10=b=sin(mtime*0.3+4.2)*0.5+0.5;
per_frame_11=
per_frame_12=q1=r;
per_frame_13=q2=g;
per_frame_14=q3=b;
per_frame_15=mv_x=sin(mtime*0.25)*6+9;
per_frame_16=mv_y=sin(mtime*0.25)*6+9;
per_frame_17=mv_a=1 - (sin(mtime*0.25)*0.5+0.5)*0.7;
per_frame_18=
per_frame_19=decay=1 - (sin(mtime*0.25)*0.5+0.5)*0.01;
per_pixel_1=zoom=-1.02 + rad*10;
per_pixel_2=//rot=rad*500;

View File

@ -0,0 +1,246 @@
[preset00]
fRating=3.000000
fGammaAdj=1.0
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.0
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.0
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1.0
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.0
zoom=13.290894
rot=0.0
cx=0.5
cy=0.5
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.0
sy=1.0
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.5
wave_y=0.5
ob_size=0.0
ob_r=0.0
ob_g=0.0
ob_b=0.0
ob_a=1.0
ib_size=0.015000
ib_r=0.010000
ib_g=0.0
ib_b=0.0
ib_a=1.0
nMotionVectorsX=35.200005
nMotionVectorsY=29.760006
mv_dx=0.0
mv_dy=0.0
mv_l=0.5
mv_r=1.0
mv_g=0.910000
mv_b=0.710000
mv_a=0.5
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=1.0
wavecode_0_g=1.0
wavecode_0_b=1.0
wavecode_0_a=1.0
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=1.0
wavecode_1_g=1.0
wavecode_1_b=1.0
wavecode_1_a=1.0
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=1.0
wavecode_2_b=1.0
wavecode_2_a=1.0
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=1.0
wavecode_3_b=1.0
wavecode_3_a=1.0
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=0.491382
shapecode_0_ang=0.0
shapecode_0_tex_ang=0.0
shapecode_0_tex_zoom=1.0
shapecode_0_r=0.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=0.0
shapecode_0_g2=1.0
shapecode_0_b2=0.0
shapecode_0_a2=0.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=24
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=0.018423
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=0.0
shapecode_1_a=1.0
shapecode_1_r2=1.0
shapecode_1_g2=1.0
shapecode_1_b2=1.0
shapecode_1_a2=1.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=1.0
shapecode_2_y=0.0
shapecode_2_rad=0.1
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=1.0
shapecode_2_g=0.0
shapecode_2_b=0.0
shapecode_2_a=1.0
shapecode_2_r2=0.0
shapecode_2_g2=1.0
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.1
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.0
shapecode_3_y=1.0
shapecode_3_rad=0.662308
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=1.0
shapecode_3_g=0.0
shapecode_3_b=0.0
shapecode_3_a=1.0
shapecode_3_r2=0.0
shapecode_3_g2=1.0
shapecode_3_b2=0.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.1
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=q4=0.5;
per_frame_17=q5=0.5;
per_frame_18=
per_frame_19=//dx=sin(musictime*0.1)*0.07;
per_frame_20=//dy=cos(musictime*0.069)*0.07;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=monitor=rot;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=zoom=(rd/rd);
per_pixel_6=rot=(rd/rd)+sin(time/5);

View File

@ -0,0 +1,271 @@
[preset00]
fRating=3.000000
fGammaAdj=1.0
fDecay=0.940000
fVideoEchoZoom=1.008147
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.0
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1.0
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.0
zoom=13.290894
rot=0.0
cx=0.5
cy=0.5
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.008151
sy=1.104621
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.5
wave_y=0.5
ob_size=0.0
ob_r=1.0
ob_g=0.5
ob_b=0.0
ob_a=0.2
ib_size=0.170000
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=1.0
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.0
mv_dy=0.0
mv_l=1.0
mv_r=1.0
mv_g=0.910000
mv_b=0.710000
mv_a=0.0
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=1.0
wavecode_0_g=1.0
wavecode_0_b=1.0
wavecode_0_a=1.0
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=1.0
wavecode_1_g=1.0
wavecode_1_b=1.0
wavecode_1_a=1.0
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=1.0
wavecode_2_b=1.0
wavecode_2_a=1.0
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=1.0
wavecode_3_b=1.0
wavecode_3_a=1.0
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=0.491382
shapecode_0_ang=0.0
shapecode_0_tex_ang=0.0
shapecode_0_tex_zoom=1.0
shapecode_0_r=0.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=0.0
shapecode_0_g2=0.0
shapecode_0_b2=0.0
shapecode_0_a2=0.050000
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shape_0_per_frame2=r=sin(time*0.7)*3*(bass*0.2);
shape_0_per_frame3=g=sin(time*0.5)*4*(treb*2);
shape_0_per_frame4=
shape_0_per_frame5=vol=(bass_att+mid_att+treb_att)*0.25;
shape_0_per_frame6=vol=vol*vol;
shape_0_per_frame7=vol=min(vol,1);
shape_0_per_frame8=vol=max(vol,0);
shape_0_per_frame9=
shape_0_per_frame10=a=a*vol;
shape_0_per_frame11=a2=a2*vol
shapecode_1_enabled=0
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=0.018423
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=0.0
shapecode_1_a=1.0
shapecode_1_r2=1.0
shapecode_1_g2=1.0
shapecode_1_b2=1.0
shapecode_1_a2=1.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=1
shapecode_2_sides=24
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=0.221671
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=2.987774
shapecode_2_r=1.0
shapecode_2_g=1.0
shapecode_2_b=1.0
shapecode_2_a=1.0
shapecode_2_r2=1.0
shapecode_2_g2=1.0
shapecode_2_b2=0.0
shapecode_2_a2=1.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.0
shape_2_per_frame1=
shape_2_per_frame2=vol=(bass+mid+treb)*0.45;
shape_2_per_frame3=vol=vol*vol;
shape_2_per_frame4=vol=min(vol,1);
shape_2_per_frame5=vol=max(vol,0);
shape_2_per_frame6=
shape_2_per_frame7=a=a*vol;
shape_2_per_frame8=a2=a2*vol
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=0.1
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=1.0
shapecode_3_g=0.0
shapecode_3_b=0.0
shapecode_3_a=1.0
shapecode_3_r2=0.0
shapecode_3_g2=1.0
shapecode_3_b2=0.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.1
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.35;
per_frame_4=vol=vol*vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=//ib_r=bass;
per_frame_12=//ib_g=treb;
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=
per_frame_17=q4=0;
per_frame_18=q5=0;
per_frame_19=//q4=sin(musictime*0.02)*0.1;
per_frame_20=//q5=sin(musictime*0.01)*0.1;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.5;
per_frame_23=//dy=cos(musictime*0.069)*0.3;
per_frame_24=dy=pow( (bass+mid+treb)*0.25, 2)*0.01;
per_frame_25=
per_frame_26=sx=-1;
per_frame_27=
per_frame_28=monitor=rot;
per_frame_29=
per_frame_30=ob_r=tan(time);
per_frame_31=ob_r=max(ob_r,0);
per_frame_32=ob_r=min(ob_r,1);
per_frame_33=ob_g=tan(time+2.1);
per_frame_34=ob_g=max(ob_g,0);
per_frame_35=ob_g=min(ob_g,1);
per_frame_36=ob_b=tan(time+4.2);
per_frame_37=ob_b=max(ob_b,0);
per_frame_38=ob_b=min(ob_b,1);

View File

@ -0,0 +1,277 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.800000
ib_a=0.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=flip=flip+1;
wave_0_per_point2=flip=if(above(flip,1),0,flip);
wave_0_per_point3=
wave_0_per_point4=xp=sin(sample*6.283);
wave_0_per_point5=yp=cos(sample*6.283);
wave_0_per_point6=
wave_0_per_point7=scale1=sin(sample*6.283*3);
wave_0_per_point8=scale2=sin(sample*6.283*9);
wave_0_per_point9=scale3=sin(sample*6.283*5);
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
wave_0_per_point11=scale=scale*0.5;
wave_0_per_point12=
wave_0_per_point13=xp=xp*scale;
wave_0_per_point14=yp=yp*scale;
wave_0_per_point15=
wave_0_per_point16=x1=xp*0.25 +0.5;
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
wave_0_per_point18=x2=0.5+q4;
wave_0_per_point19=y2=0.5+q5;
wave_0_per_point20=x=x1*flip + x2*(1-flip);
wave_0_per_point21=y=y1*flip + y2*(1-flip);
wave_0_per_point22=
wave_0_per_point23=a=flip*0.05;
wave_0_per_point24=r=sin(time)*0.5+0.5;
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=0.985;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=q1=ypos;
per_frame_11=q2=xpos;
per_frame_12=wave_a = 0;
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=zoom=0.9;
per_frame_17=
per_frame_18=musictime=musictime+vol*0.5;
per_frame_19=q4=sin(musictime*0.02)*0.3;
per_frame_20=q5=sin(musictime*0.01)*0.3;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.01;
per_frame_23=dy=cos(musictime*0.069)*0.01;
per_frame_24=
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=orb=below(rd,0.4);
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
per_pixel_9=sx=zm;sy=zm;
per_pixel_10=

View File

@ -0,0 +1,277 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.800000
ib_a=0.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=flip=flip+1;
wave_0_per_point2=flip=if(above(flip,1),0,flip);
wave_0_per_point3=
wave_0_per_point4=xp=sin(sample*6.283);
wave_0_per_point5=yp=cos(sample*6.283);
wave_0_per_point6=
wave_0_per_point7=scale1=sin(sample*6.283*3);
wave_0_per_point8=scale2=sin(sample*6.283*9);
wave_0_per_point9=scale3=sin(sample*6.283*5);
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
wave_0_per_point11=scale=scale*0.5;
wave_0_per_point12=
wave_0_per_point13=xp=xp*scale;
wave_0_per_point14=yp=yp*scale;
wave_0_per_point15=
wave_0_per_point16=x1=xp*0.25 +0.5;
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
wave_0_per_point18=x2=0.5+q4;
wave_0_per_point19=y2=0.5+q5;
wave_0_per_point20=x=x1*flip + x2*(1-flip);
wave_0_per_point21=y=y1*flip + y2*(1-flip);
wave_0_per_point22=
wave_0_per_point23=a=flip*0.05;
wave_0_per_point24=r=sin(time)*0.5+0.5;
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.221671
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.800000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=0.985;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=q1=ypos;
per_frame_11=q2=xpos;
per_frame_12=wave_a = 0;
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=zoom=0.9;
per_frame_17=
per_frame_18=musictime=musictime+vol*0.5;
per_frame_19=q4=sin(musictime*0.02)*0.3;
per_frame_20=q5=sin(musictime*0.01)*0.3;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.01;
per_frame_23=dy=cos(musictime*0.069)*0.01;
per_frame_24=
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=orb=below(rd,0.4);
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
per_pixel_9=sx=zm;sy=zm;
per_pixel_10=

View File

@ -0,0 +1,277 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.498313
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.800000
ib_a=0.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=flip=flip+1;
wave_0_per_point2=flip=if(above(flip,1),0,flip);
wave_0_per_point3=
wave_0_per_point4=xp=sin(sample*6.283);
wave_0_per_point5=yp=cos(sample*6.283);
wave_0_per_point6=
wave_0_per_point7=scale1=sin(sample*6.283*3);
wave_0_per_point8=scale2=sin(sample*6.283*9);
wave_0_per_point9=scale3=sin(sample*6.283*5);
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
wave_0_per_point11=scale=scale*0.5;
wave_0_per_point12=
wave_0_per_point13=xp=xp*scale;
wave_0_per_point14=yp=yp*scale;
wave_0_per_point15=
wave_0_per_point16=x1=xp*0.25 +0.5;
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
wave_0_per_point18=x2=0.5+q4;
wave_0_per_point19=y2=0.5+q5;
wave_0_per_point20=x=x1*flip + x2*(1-flip);
wave_0_per_point21=y=y1*flip + y2*(1-flip);
wave_0_per_point22=
wave_0_per_point23=a=flip*0.05;
wave_0_per_point24=r=sin(time)*0.5+0.5;
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=0.985;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=q1=ypos;
per_frame_11=q2=xpos;
per_frame_12=wave_a = 0;
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=zoom=1;
per_frame_17=
per_frame_18=musictime=musictime+vol*0.5;
per_frame_19=q4=sin(musictime*0.02)*0.3;
per_frame_20=q5=sin(musictime*0.01)*0.3;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.01;
per_frame_23=dy=cos(musictime*0.069)*0.01;
per_frame_24=
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=orb=below(rd,0.4);
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
per_pixel_9=sx=zm;sy=zm;
per_pixel_10=

View File

@ -0,0 +1,302 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.015000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.800000
ib_a=0.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=flip=flip+1;
wave_0_per_point2=flip=if(above(flip,1),0,flip);
wave_0_per_point3=
wave_0_per_point4=xp=sin(sample*6.283);
wave_0_per_point5=yp=cos(sample*6.283);
wave_0_per_point6=
wave_0_per_point7=scale1=sin(sample*6.283*3);
wave_0_per_point8=scale2=sin(sample*6.283*9);
wave_0_per_point9=scale3=sin(sample*6.283*5);
wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
wave_0_per_point11=scale=scale*0.5;
wave_0_per_point12=
wave_0_per_point13=xp=xp*scale;
wave_0_per_point14=yp=yp*scale;
wave_0_per_point15=
wave_0_per_point16=x1=xp*0.25 +0.5;
wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
wave_0_per_point18=x2=0.5+q4;
wave_0_per_point19=y2=0.5+q5;
wave_0_per_point20=x=x1*flip + x2*(1-flip);
wave_0_per_point21=y=y1*flip + y2*(1-flip);
wave_0_per_point22=
wave_0_per_point23=a=flip*0.05;
wave_0_per_point24=r=sin(time)*0.5+0.5;
wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=flip=flip+1;
wave_1_per_point2=flip=if(above(flip,1),0,flip);
wave_1_per_point3=
wave_1_per_point4=xp=sin(sample*6.283);
wave_1_per_point5=yp=cos(sample*6.283);
wave_1_per_point6=
wave_1_per_point7=scale1=sin(sample*6.283*3+time*0.2);
wave_1_per_point8=scale2=sin(sample*6.283*9+time);
wave_1_per_point9=scale3=sin(sample*6.283*5-time);
wave_1_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
wave_1_per_point11=scale=scale*0.5;
wave_1_per_point12=
wave_1_per_point13=xp=xp*scale;
wave_1_per_point14=yp=yp*scale;
wave_1_per_point15=
wave_1_per_point16=x1=xp*0.25 +0.5;
wave_1_per_point17=y1=yp*0.25*1.333 + 0.5;
wave_1_per_point18=x2=0.5+q4;
wave_1_per_point19=y2=0.5+q5;
wave_1_per_point20=x=x1*flip + x2*(1-flip);
wave_1_per_point21=y=y1*flip + y2*(1-flip);
wave_1_per_point22=
wave_1_per_point23=a=flip*0.05;
wave_1_per_point24=r=sin(time)*0.5+0.5;
wave_1_per_point25=g=sin(time+2.1)*0.5+0.5;
wave_1_per_point26=b=sin(time+4.2)*0.5+0.5;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.221671
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.800000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=0.985;
per_frame_2=
per_frame_3=vol=(4*bass)*(1.3+mid*treb);
per_frame_4=
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=q1=ypos;
per_frame_11=q2=xpos;
per_frame_12=wave_a = 0;
per_frame_13=
per_frame_14=
per_frame_15=zoom=.91;
per_frame_16=
per_frame_17=musictime=musictime+vol*0.5;
per_frame_18=q4=sin(musictime*0.02)*0.3;
per_frame_19=q5=sin(musictime*0.01)*0.3;
per_frame_20=
per_frame_21=dx=sin(musictime*0.1)*0.01;
per_frame_22=dy=cos(musictime*0.069)*0.01;
per_frame_23=
per_frame_24=
per_frame_25=
per_frame_26=
per_frame_27=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=orb=below(rd,0.4);
per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
per_pixel_9=sx=zm;sy=zm;
per_pixel_10=sx=1.06;sy=1.06

View File

@ -0,0 +1,273 @@
[preset00]
fRating=3.000000
fGammaAdj=2.0
fDecay=0.950000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.0
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.019788
fWaveScale=0.011726
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.0
fShader=1.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.010000
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.0
ob_r=0.110000
ob_g=0.0
ob_b=0.1
ob_a=0.0
ib_size=0.005000
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=1.0
nMotionVectorsX=31.999994
nMotionVectorsY=24.000004
mv_dx=0.020000
mv_dy=-0.020000
mv_l=1.0
mv_r=0.490000
mv_g=0.480000
mv_b=0.300001
mv_a=0.0
b1n=0.0
b2n=0.0
b3n=0.0
b1x=1.0
b2x=1.0
b3x=1.0
b1ed=0.25
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=1.0
wavecode_0_g=1.0
wavecode_0_b=1.0
wavecode_0_a=1.0
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=1.0
wavecode_1_g=1.0
wavecode_1_b=1.0
wavecode_1_a=1.0
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=1.0
wavecode_2_b=1.0
wavecode_2_a=1.0
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=1.0
wavecode_3_b=1.0
wavecode_3_a=1.0
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=1.670888
shapecode_0_ang=0.0
shapecode_0_tex_ang=0.942478
shapecode_0_tex_zoom=0.534261
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=1.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.170000
shape_0_per_frame1=flux=q5*9;
shape_0_per_frame2=fluxs=max(flux,0);
shape_0_per_frame3=fluxs=min(fluxs,1);
shape_0_per_frame4=advflux=(q3*fluxs) + (-q3 * (1-fluxs));
shape_0_per_frame5=adv=adv+advflux;
shape_0_per_frame6=advs=adv/256;
shape_0_per_frame7=
shape_0_per_frame8=
shape_0_per_frame9=ang=advs;
shape_0_per_frame10=rad=1.671 + q3/25
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.350000
shapecode_1_y=0.5
shapecode_1_rad=0.1
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=1.0
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=1.0
shapecode_1_a=1.0
shapecode_1_r2=0.0
shapecode_1_g2=0.0
shapecode_1_b2=0.1
shapecode_1_a2=0.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=y=0.1 + q2*0.4;
shape_1_per_frame2=rad=q2/2;
shape_1_per_frame3=ang=-q2*2
shapecode_2_enabled=1
shapecode_2_sides=3
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.590000
shapecode_2_y=0.5
shapecode_2_rad=0.444842
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=0.0
shapecode_2_g=0.0
shapecode_2_b=0.0
shapecode_2_a=1.0
shapecode_2_r2=0.1
shapecode_2_g2=0.050000
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.0
shape_2_init1=dir = 3;
shape_2_init2=mover = 0;
shape_2_init3=rotator = .255
shape_2_per_frame1=ang = rotator;
shape_2_per_frame2=x = if(equal(dir,1),1 - mover,if(equal(dir,1.5),.15,if(equal(dir,2),0,if(equal(dir,2.5),0, if(equal(dir,3),0+mover,if(equal(dir,3.5),1,if(equal(dir,4),1,1)))))));
shape_2_per_frame3=y = if(equal(dir,1),1,if(equal(dir,1.5),1,if(equal(dir,2),1 - mover,if(equal(dir,2.5),0, if(equal(dir,3),0,if(equal(dir,3.5),0,if(equal(dir,4),0+mover,1)))))));
shape_2_per_frame4=mover = if(equal(dir,1),mover + .005,if(equal(dir,1.5),0,if(equal(dir,2),mover + .005,if(equal(dir,2.5),0, if(equal(dir,3),mover+.005,if(equal(dir,3.5),0,if(equal(dir,4),mover+.005,0)))))));
shape_2_per_frame5=dir = if(equal(dir,1),if(above(mover,.995),1.5,dir),if(equal(dir,1.5),if(below(rotator,-1.29),2,dir), if(equal(dir,2),if(above(mover,.995),2.5,dir),if(equal(dir,2.5),if(below(rotator,-2.85),3,dir), if(equal(dir,3),if(above(mover,.995),3.5,dir),if(equal(dir,3.5),if(below(rotator,-4.44),4,dir), if(equal(dir,4),if(above(mover,.995),4.5,dir),if(equal(dir,4.5),if(below(rotator,-5.94),1,dir),dir))))))));
shape_2_per_frame6=rotator = if(equal(dir,1.5),if(above(rotator,-1.31),rotator - .05,rotator),if(equal(dir,2),-1.3, if(equal(dir,2.5),if(above(rotator,-2.87),rotator-.05,rotator),if(equal(dir,3),-2.86, if(equal(dir,3.5),if(above(rotator,-4.46),rotator-.05,rotator),if(equal(dir,4),-4.45, if(equal(dir,4.5),if(above(rotator,-5.97),rotator-.05,rotator),if(equal(dir,4),-5.96,.26))))))));
shape_2_per_frame7=
shape_2_per_frame8=//Ok, enough with the crazy ifs, we got our tram moving, now for some reaction.
shape_2_per_frame9=
shape_2_per_frame10=b = above(mid,1.5);
shape_2_per_frame11=r2 = above(mid,1.5);
shape_2_per_frame12=g2 = above(mid,1.5);
shape_2_per_frame13=b2 = above(mid,1.5);
shapecode_3_enabled=1
shapecode_3_sides=3
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.840000
shapecode_3_y=0.5
shapecode_3_rad=0.1
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=0.980000
shapecode_3_g=1.0
shapecode_3_b=0.980000
shapecode_3_a=0.3
shapecode_3_r2=0.0
shapecode_3_g2=0.090000
shapecode_3_b2=0.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.0
shape_3_per_frame1=x=sin(time/2)*0.4 + 0.5;
shape_3_per_frame2=y=sin(time)*0.4+0.5;
shape_3_per_frame3=rad=(q1*q1)/2;;
shape_3_per_frame4=ang=q1*4;
shape_3_per_frame5=
shape_3_per_frame6=r=0.70 + (sin(time/2))*0.50;
shape_3_per_frame7=g=0.70 + (sin(time/2 + 2)) * 0.50;
shape_3_per_frame8=b=0.70 + (sin(time/2 + 4)) * 0.5
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=q1=0;q2=0;q3=0
per_frame_1=decay=1;
per_frame_2=zoom=1.000;
per_frame_3=speed=0.80;
per_frame_4=speedinv=1-speed;
per_frame_5=q1=(qa*speed + bass*speedinv);
per_frame_6=q2=(qb*speed + mid *speedinv);
per_frame_7=q3=(qc*speed + treb*speedinv);
per_frame_8=qa=q1;
per_frame_9=qb=q2;
per_frame_10=qc=q3;
per_frame_11=flux=sin(time/2);
per_frame_12=q4=flux * 0.5 + 0.5;
per_frame_13=q5=flux
per_frame_14=

View File

@ -0,0 +1,224 @@
[preset00]
fRating=3.000000
fGammaAdj=2.000000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001348
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.100000
ob_g=0.600000
ob_b=1.000000
ob_a=1.000000
ib_size=0.020000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.100000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.100000
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=8;
per_frame_2=zoom=1.000;
per_pixel_1=tm=sin(time*0.5)*3;
per_pixel_2=tm2=cos(time)*3;
per_pixel_3=zooma=above(sin(x*6.28*3+tm),0) * above(sin(y*6.28*2+tm2),0);
per_pixel_4=zooma=min(sin(x*6.28*3+tm)+1,1) * min(sin(y*6.28*2+tm)+1,1);
per_pixel_5=vol=((2*bass)*(2*mid*treb))/1.5;
per_pixel_6=zoom= 0.9*(zooma) + 0.99*(1-zooma);
per_pixel_7=rot=0.9*zooma*(vol*0.008)-0.03;

View File

@ -0,0 +1,537 @@
[preset00]
fRating=3.000000
fGammaAdj=1.7
fDecay=0.960000
fVideoEchoZoom=0.999514
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.037492
fWarpScale=0.014889
fZoomExponent=1.0
fShader=0.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.033004
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.050000
ob_r=0.0
ob_g=0.0
ob_b=0.0
ob_a=0.299900
ib_size=0.090000
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=0.0
nMotionVectorsX=3.0
nMotionVectorsY=2.0
mv_dx=0.020000
mv_dy=-0.020000
mv_l=0.150000
mv_r=0.490000
mv_g=0.480000
mv_b=0.300001
mv_a=0.0
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=0.1
wavecode_0_g=0.0
wavecode_0_b=0.3
wavecode_0_a=1.0
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
wave_0_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=phs=-sample * 0.2;
wave_0_per_point3=tm=q1 + phs;
wave_0_per_point4=
wave_0_per_point5=flip=(flip+1)*below(flip,1);
wave_0_per_point6=
wave_0_per_point7=xp=0;
wave_0_per_point8=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_0_per_point9=zp=0;
wave_0_per_point10=
wave_0_per_point11=//wrist movement;
wave_0_per_point12=ang=sin(tm*2)*0.5 +0.5;
wave_0_per_point13=
wave_0_per_point14=xq=xp;
wave_0_per_point15=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point16=yq=yp*sinang + zp*cosang;
wave_0_per_point17=zq=yp*cosang - zp*sinang;
wave_0_per_point18=yq=yp;
wave_0_per_point19=zq=zp;
wave_0_per_point20=
wave_0_per_point21=ang=tm*8;
wave_0_per_point22=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point23=xp=xq*sinang + yq*cosang;
wave_0_per_point24=yp=xq*cosang - yq*sinang;
wave_0_per_point25=zp=zq;
wave_0_per_point26=
wave_0_per_point27=//forearm movement;
wave_0_per_point28=zp=zp-0.3;
wave_0_per_point29=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point30=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point31=xq=xp;
wave_0_per_point32=yq=yp*sinang + zp*cosang;
wave_0_per_point33=zq=yp*cosang - zp*sinang;
wave_0_per_point34=
wave_0_per_point35=//upper arm twist
wave_0_per_point36=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_0_per_point37=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point38=xp=xq*sinang + yq*cosang;
wave_0_per_point39=yp=xq*cosang - yq*sinang;
wave_0_per_point40=zp=zq;
wave_0_per_point41=
wave_0_per_point42=//upper arm outward;
wave_0_per_point43=zp=zp-0.35;
wave_0_per_point44=ang=cos(tm*2.3)*1.75 - 1.05;
wave_0_per_point45=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point46=xq=xp*sinang + zp*cosang;
wave_0_per_point47=yq=yp;
wave_0_per_point48=zq=xp*cosang - zp*sinang;
wave_0_per_point49=
wave_0_per_point50=//upper arm up down;
wave_0_per_point51=ang=cos(tm)*0.5 - 0.5;
wave_0_per_point52=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point53=xp=xq;
wave_0_per_point54=yp=yq*cosang - zq*sinang;
wave_0_per_point55=zp=yq*sinang + zq*cosang;
wave_0_per_point56=
wave_0_per_point57=//xp=xq;yp=yq;zp=zq;
wave_0_per_point58=
wave_0_per_point59=
wave_0_per_point60=//project into screenspace and draw on screen
wave_0_per_point61=zp=zp+2;
wave_0_per_point62=xs=xp/zp;
wave_0_per_point63=ys=yp/zp;
wave_0_per_point64=
wave_0_per_point65=x=xs+0.5;
wave_0_per_point66=y=ys*1.3+0.5;
wave_0_per_point67=
wave_0_per_point68=
wave_0_per_point69=dx = if(flip,x,dx-x);
wave_0_per_point70=dy = if(flip,y,dy-y);
wave_0_per_point71=dz = pow(dx*dx+dy*dy,.5);
wave_0_per_point72=ang = abs(asin(dx/dz));
wave_0_per_point73=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
wave_0_per_point74=r = .5 + .5*sin(cang);
wave_0_per_point75=g = .5 + .5*sin(cang + 1.047197);
wave_0_per_point76=b = .5 + .5*sin(cang + 2.094395);
wave_0_per_point77=
wave_0_per_point78=a=(1-sample)*above(sample,0);
wave_0_per_point79=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=0.2
wavecode_1_g=1.0
wavecode_1_b=0.6
wavecode_1_a=1.0
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(-time+1.1)*0.5+0.5;
wave_1_per_frame6=t5=sin(-time+3.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(-time+5.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_1_per_point10=yp=-yp;
wave_1_per_point11=zp=0;
wave_1_per_point12=
wave_1_per_point13=//wrist movement;
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point15=
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point17=xq=xp;
wave_1_per_point18=yq=yp*sinang + zp*cosang;
wave_1_per_point19=zq=yp*cosang - zp*sinang;
wave_1_per_point20=yq=yp;
wave_1_per_point21=zq=zp;
wave_1_per_point22=
wave_1_per_point23=ang=tm*8;
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point25=xp=xq*sinang + yq*cosang;
wave_1_per_point26=yp=xq*cosang - yq*sinang;
wave_1_per_point27=zp=zq;
wave_1_per_point28=
wave_1_per_point29=//forearm movement;
wave_1_per_point30=zp=zp-0.3;
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point33=xq=xp;
wave_1_per_point34=yq=yp*sinang + zp*cosang;
wave_1_per_point35=zq=yp*cosang - zp*sinang;
wave_1_per_point36=
wave_1_per_point37=//upper arm twist
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point40=xp=xq*sinang + yq*cosang;
wave_1_per_point41=yp=xq*cosang - yq*sinang;
wave_1_per_point42=zp=zq;
wave_1_per_point43=
wave_1_per_point44=//upper arm outward;
wave_1_per_point45=zp=zp-0.35;
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point48=xq=xp*sinang + zp*cosang;
wave_1_per_point49=yq=yp;
wave_1_per_point50=zq=xp*cosang - zp*sinang;
wave_1_per_point51=
wave_1_per_point52=//upper arm up down;
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point55=xp=xq;
wave_1_per_point56=yp=yq*cosang - zq*sinang;
wave_1_per_point57=zp=yq*sinang + zq*cosang;
wave_1_per_point58=
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
wave_1_per_point60=
wave_1_per_point61=
wave_1_per_point62=//project into screenspace and draw on screen
wave_1_per_point63=zp=zp+2;
wave_1_per_point64=xs=xp/zp;
wave_1_per_point65=ys=yp/zp;
wave_1_per_point66=
wave_1_per_point67=x=xs+0.5;
wave_1_per_point68=y=ys*1.3+0.5;
wave_1_per_point69=
wave_1_per_point70=
wave_1_per_point71=dx = if(flip,x,dx-x);
wave_1_per_point72=dy = if(flip,y,dy-y);
wave_1_per_point73=dz = pow(dx*dx+dy*dy,.5);
wave_1_per_point74=ang = abs(asin(dx/dz));
wave_1_per_point75=cang = if(flip,cang,if(below(dx,0),if(below(dy,0),-ang,3.141592654 + ang),if(below(dy,0),ang,3.141592654 - ang)));
wave_1_per_point76=r = .5 + .5*sin(cang);
wave_1_per_point77=g = .5 + .5*sin(cang + 1.047197);
wave_1_per_point78=b = .5 + .5*sin(cang + 2.094395);
wave_1_per_point79=
wave_1_per_point80=a=(1-sample)*above(sample,0);
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=0.6
wavecode_2_b=0.1
wavecode_2_a=1.0
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=tm=q1;
wave_2_per_point3=phs=-sample*0.5;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*2+phs - 2)*0.5 +0.5 + 2;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=yq=yp*sin(ang) + zp*cos(ang);
wave_2_per_point17=zq=yp*cos(ang) - zp*sin(ang);
wave_2_per_point18=
wave_2_per_point19=ang=cos(tm*2+phs - 2)*1.5 ;
wave_2_per_point20=xp=xq*sin(ang) + yq*cos(ang);
wave_2_per_point21=yp=xq*cos(ang) - yq*sin(ang);
wave_2_per_point22=zp=zq;
wave_2_per_point23=
wave_2_per_point24=//forearm movement;
wave_2_per_point25=zp=zp-0.3;
wave_2_per_point26=ang=3.14 + sin(tm*2+phs - 0.5)*1.5;
wave_2_per_point27=xq=xp;
wave_2_per_point28=yq=yp*sin(ang) + zp*cos(ang);
wave_2_per_point29=zq=yp*cos(ang) - zp*sin(ang);
wave_2_per_point30=
wave_2_per_point31=//upper arm twist
wave_2_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs + 0.5);
wave_2_per_point33=xp=xq*sin(ang) + yq*cos(ang);
wave_2_per_point34=yp=xq*cos(ang) - yq*sin(ang);
wave_2_per_point35=zp=zq;
wave_2_per_point36=
wave_2_per_point37=//upper arm outward;
wave_2_per_point38=zp=zp-0.35;
wave_2_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
wave_2_per_point40=xq=xp*sin(ang) + zp*cos(ang);
wave_2_per_point41=yq=yp;
wave_2_per_point42=zq=xp*cos(ang) - zp*sin(ang);
wave_2_per_point43=
wave_2_per_point44=//upper arm up down;
wave_2_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
wave_2_per_point46=xp=xq;
wave_2_per_point47=yp=yq*cos(ang) - zq*sin(ang);
wave_2_per_point48=zp=yq*sin(ang) + zq*cos(ang);
wave_2_per_point49=
wave_2_per_point50=//xp=xq;yp=yq;zp=zq;
wave_2_per_point51=
wave_2_per_point52=
wave_2_per_point53=//project into screenspace and draw on screen
wave_2_per_point54=zp=zp+2;
wave_2_per_point55=xs=xp/zp;
wave_2_per_point56=ys=yp/zp;
wave_2_per_point57=
wave_2_per_point58=x=xs+0.5;
wave_2_per_point59=y=ys*1.3+0.5;
wave_2_per_point60=
wave_2_per_point61=
wave_2_per_point62=a=(1-sample)*0.05
wave_2_per_point63=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=0.3
wavecode_3_b=0.1
wavecode_3_a=1.0
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=tm=q1 ;
wave_3_per_point3=phs=-sample*0.5;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//wrist movement;
wave_3_per_point13=ang=sin(tm*2+phs-2)*0.5 +0.5 + 2;
wave_3_per_point14=
wave_3_per_point15=xq=xp;
wave_3_per_point16=yq=yp*sin(ang) + zp*cos(ang);
wave_3_per_point17=zq=yp*cos(ang) - zp*sin(ang);
wave_3_per_point18=
wave_3_per_point19=ang=cos(tm*2+phs-2)*1.5;
wave_3_per_point20=xp=xq*sin(ang) + yq*cos(ang);
wave_3_per_point21=yp=xq*cos(ang) - yq*sin(ang);
wave_3_per_point22=zp=zq;
wave_3_per_point23=
wave_3_per_point24=//forearm movement;
wave_3_per_point25=zp=zp-0.3;
wave_3_per_point26=ang=3.14 + sin(tm*2+phs-0.5)*1.5;
wave_3_per_point27=xq=xp;
wave_3_per_point28=yq=yp*sin(ang) + zp*cos(ang);
wave_3_per_point29=zq=yp*cos(ang) - zp*sin(ang);
wave_3_per_point30=
wave_3_per_point31=//upper arm twist
wave_3_per_point32=ang=-1.0 + cos(tm*3 + 0.5 +phs);
wave_3_per_point33=xp=xq*sin(ang) + yq*cos(ang);
wave_3_per_point34=yp=xq*cos(ang) - yq*sin(ang);
wave_3_per_point35=zp=zq;
wave_3_per_point36=
wave_3_per_point37=//upper arm outward;
wave_3_per_point38=zp=zp-0.35;
wave_3_per_point39=ang=cos(tm*2+phs)*0.75 - 1.05;
wave_3_per_point40=xq=xp*sin(ang) + zp*cos(ang);
wave_3_per_point41=yq=yp;
wave_3_per_point42=zq=xp*cos(ang) - zp*sin(ang);
wave_3_per_point43=
wave_3_per_point44=//upper arm up down;
wave_3_per_point45=ang=cos(tm+phs)*0.5 - 0.5;
wave_3_per_point46=xp=xq;
wave_3_per_point47=yp=yq*cos(ang) - zq*sin(ang);
wave_3_per_point48=zp=yq*sin(ang) + zq*cos(ang);
wave_3_per_point49=
wave_3_per_point50=//xp=xq;yp=yq;zp=zq;
wave_3_per_point51=
wave_3_per_point52=
wave_3_per_point53=//project into screenspace and draw on screen
wave_3_per_point54=zp=zp+2;
wave_3_per_point55=xs=xp/zp;
wave_3_per_point56=ys=yp/zp;
wave_3_per_point57=
wave_3_per_point58=x=-xs+0.5;
wave_3_per_point59=y=ys*1.3+0.5;
wave_3_per_point60=
wave_3_per_point61=
wave_3_per_point62=a=(1-sample)*0.05;
wave_3_per_point63=
shapecode_0_enabled=0
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=3.998815
shapecode_0_ang=0.0
shapecode_0_tex_ang=1.570796
shapecode_0_tex_zoom=0.250054
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=1.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shapecode_1_enabled=1
shapecode_1_sides=5
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=1.067790
shapecode_1_ang=0.753982
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=0.741858
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=1.0
shapecode_1_a=1.0
shapecode_1_r2=1.0
shapecode_1_g2=1.0
shapecode_1_b2=1.0
shapecode_1_a2=1.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=ang=sin(q1*0.15);
shape_1_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_1_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_2_enabled=1
shapecode_2_sides=5
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=1.067790
shapecode_2_ang=0.753982
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=0.779769
shapecode_2_r=1.0
shapecode_2_g=1.0
shapecode_2_b=1.0
shapecode_2_a=1.0
shapecode_2_r2=1.0
shapecode_2_g2=1.0
shapecode_2_b2=1.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.0
shape_2_per_frame1=ang=sin(q1*0.15);
shape_2_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_2_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_3_enabled=0
shapecode_3_sides=5
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=1.067700
shapecode_3_ang=0.753982
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=0.779769
shapecode_3_r=1.0
shapecode_3_g=1.0
shapecode_3_b=1.0
shapecode_3_a=1.0
shapecode_3_r2=1.0
shapecode_3_g2=1.0
shapecode_3_b2=1.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.0
shape_3_per_frame1=ang=sin(q1*0.15);
shape_3_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_3_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=zoom=1.1;
per_frame_3=
per_frame_4=warp = 0;
per_frame_5=
per_frame_6=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_7=vol=vol*vol;
per_frame_8=mtime=mtime+vol*0.1;
per_frame_9=
per_frame_10=q1=mtime*0.4;
per_frame_11=
per_frame_12=
per_frame_13=
per_frame_14=

View File

@ -0,0 +1,682 @@
[preset00]
fRating=3.000000
fGammaAdj=1.210000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.0
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.037492
fWarpScale=0.014889
fZoomExponent=1.0
fShader=0.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.033004
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.055000
ob_r=1.0
ob_g=1.0
ob_b=1.0
ob_a=1.0
ib_size=0.0
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=0.0
nMotionVectorsX=0.0
nMotionVectorsY=43.199997
mv_dx=0.0
mv_dy=0.0
mv_l=1.0
mv_r=1.0
mv_g=0.910000
mv_b=0.710000
mv_a=0.0
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=0.1
wavecode_0_g=1.0
wavecode_0_b=0.7
wavecode_0_a=1.0
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=phs=-sample * 0.2;
wave_0_per_point3=tm=q1 + phs;
wave_0_per_point4=
wave_0_per_point5=flip=flip+1;
wave_0_per_point6=flip=flip*below(flip,2);
wave_0_per_point7=
wave_0_per_point8=xp=0;
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_0_per_point10=zp=0;
wave_0_per_point11=
wave_0_per_point12=//wrist movement;
wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
wave_0_per_point14=
wave_0_per_point15=xq=xp;
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point17=yq=yp*sinang + zp*cosang;
wave_0_per_point18=zq=yp*cosang - zp*sinang;
wave_0_per_point19=yq=yp;
wave_0_per_point20=zq=zp;
wave_0_per_point21=
wave_0_per_point22=ang=tm*8;
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point24=xp=xq*sinang + yq*cosang;
wave_0_per_point25=yp=xq*cosang - yq*sinang;
wave_0_per_point26=zp=zq;
wave_0_per_point27=
wave_0_per_point28=//forearm movement;
wave_0_per_point29=zp=zp-0.3;
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point32=xq=xp;
wave_0_per_point33=yq=yp*sinang + zp*cosang;
wave_0_per_point34=zq=yp*cosang - zp*sinang;
wave_0_per_point35=
wave_0_per_point36=//upper arm twist
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point39=xp=xq*sinang + yq*cosang;
wave_0_per_point40=yp=xq*cosang - yq*sinang;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//upper arm outward;
wave_0_per_point44=zp=zp-0.35;
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point47=xq=xp*sinang + zp*cosang;
wave_0_per_point48=yq=yp;
wave_0_per_point49=zq=xp*cosang - zp*sinang;
wave_0_per_point50=
wave_0_per_point51=//upper arm up down;
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point54=xp=xq;
wave_0_per_point55=yp=yq*cosang - zq*sinang;
wave_0_per_point56=zp=yq*sinang + zq*cosang;
wave_0_per_point57=
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
wave_0_per_point59=
wave_0_per_point60=
wave_0_per_point61=//project into screenspace and draw on screen
wave_0_per_point62=zp=zp+2;
wave_0_per_point63=xs=xp/zp;
wave_0_per_point64=ys=yp/zp;
wave_0_per_point65=
wave_0_per_point66=x=xs+0.5;
wave_0_per_point67=y=ys*1.3+0.5;
wave_0_per_point68=
wave_0_per_point69=
wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
wave_0_per_point71=a=a*a;
wave_0_per_point72=
wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
wave_0_per_point74=
wave_0_per_point75=
wave_0_per_point76=
wave_0_per_point77=r1=t1;
wave_0_per_point78=g1=t2;
wave_0_per_point79=b1=t3;
wave_0_per_point80=r2=t4;
wave_0_per_point81=g2=t5;
wave_0_per_point82=b2=t6;
wave_0_per_point83=
wave_0_per_point84=r=r1*flip + r2*(1-flip);
wave_0_per_point85=g=g1*flip + g2*(1-flip);
wave_0_per_point86=b=b1*flip + b2*(1-flip);
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=0.2
wavecode_1_g=1.0
wavecode_1_b=0.6
wavecode_1_a=1.0
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_1_per_point10=yp=-yp;
wave_1_per_point11=zp=0;
wave_1_per_point12=
wave_1_per_point13=//wrist movement;
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point15=
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point17=xq=xp;
wave_1_per_point18=yq=yp*sinang + zp*cosang;
wave_1_per_point19=zq=yp*cosang - zp*sinang;
wave_1_per_point20=yq=yp;
wave_1_per_point21=zq=zp;
wave_1_per_point22=
wave_1_per_point23=ang=tm*8;
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point25=xp=xq*sinang + yq*cosang;
wave_1_per_point26=yp=xq*cosang - yq*sinang;
wave_1_per_point27=zp=zq;
wave_1_per_point28=
wave_1_per_point29=//forearm movement;
wave_1_per_point30=zp=zp-0.3;
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point33=xq=xp;
wave_1_per_point34=yq=yp*sinang + zp*cosang;
wave_1_per_point35=zq=yp*cosang - zp*sinang;
wave_1_per_point36=
wave_1_per_point37=//upper arm twist
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point40=xp=xq*sinang + yq*cosang;
wave_1_per_point41=yp=xq*cosang - yq*sinang;
wave_1_per_point42=zp=zq;
wave_1_per_point43=
wave_1_per_point44=//upper arm outward;
wave_1_per_point45=zp=zp-0.35;
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point48=xq=xp*sinang + zp*cosang;
wave_1_per_point49=yq=yp;
wave_1_per_point50=zq=xp*cosang - zp*sinang;
wave_1_per_point51=
wave_1_per_point52=//upper arm up down;
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point55=xp=xq;
wave_1_per_point56=yp=yq*cosang - zq*sinang;
wave_1_per_point57=zp=yq*sinang + zq*cosang;
wave_1_per_point58=
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
wave_1_per_point60=
wave_1_per_point61=
wave_1_per_point62=//project into screenspace and draw on screen
wave_1_per_point63=zp=zp+2;
wave_1_per_point64=xs=xp/zp;
wave_1_per_point65=ys=yp/zp;
wave_1_per_point66=
wave_1_per_point67=x=xs+0.5;
wave_1_per_point68=y=ys*1.3+0.5;
wave_1_per_point69=
wave_1_per_point70=
wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
wave_1_per_point72=a=a*a;
wave_1_per_point73=
wave_1_per_point74=
wave_1_per_point75=b=b+pow(1-sample,2)*0.3;
wave_1_per_point76=
wave_1_per_point77=r1=t1;
wave_1_per_point78=g1=t2;
wave_1_per_point79=b1=t3;
wave_1_per_point80=r2=t4;
wave_1_per_point81=g2=t5;
wave_1_per_point82=b2=t6;
wave_1_per_point83=
wave_1_per_point84=r=r1*flip + r2*(1-flip);
wave_1_per_point85=g=g1*flip + g2*(1-flip);
wave_1_per_point86=b=b1*flip + b2*(1-flip);
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=0.6
wavecode_2_b=0.1
wavecode_2_a=1.0
wave_2_per_frame1=t1=sin(time)*0.5+0.5;
wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_2_per_frame4=
wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_2_per_frame8=
wave_2_per_frame9=
wave_2_per_frame10=t8= int( sin(time*2)*2 + 3);
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=phs=-sample * 0.2;
wave_2_per_point3=tm=q1 + phs;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*2)*0.5 +0.5;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point17=yq=yp*sinang + zp*cosang;
wave_2_per_point18=zq=yp*cosang - zp*sinang;
wave_2_per_point19=yq=yp;
wave_2_per_point20=zq=zp;
wave_2_per_point21=
wave_2_per_point22=ang=tm*8 + 1;
wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point24=xp=xq*sinang + yq*cosang;
wave_2_per_point25=yp=xq*cosang - yq*sinang;
wave_2_per_point26=zp=zq;
wave_2_per_point27=
wave_2_per_point28=//forearm movement;
wave_2_per_point29=zp=zp-0.3;
wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point32=xq=xp;
wave_2_per_point33=yq=yp*sinang + zp*cosang;
wave_2_per_point34=zq=yp*cosang - zp*sinang;
wave_2_per_point35=
wave_2_per_point36=//upper arm twist
wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point39=xp=xq*sinang + yq*cosang;
wave_2_per_point40=yp=xq*cosang - yq*sinang;
wave_2_per_point41=zp=zq;
wave_2_per_point42=
wave_2_per_point43=//upper arm outward;
wave_2_per_point44=zp=zp-0.35;
wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point47=xq=xp*sinang + zp*cosang;
wave_2_per_point48=yq=yp;
wave_2_per_point49=zq=xp*cosang - zp*sinang;
wave_2_per_point50=
wave_2_per_point51=//upper arm up down;
wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point54=xp=xq;
wave_2_per_point55=yp=yq*cosang - zq*sinang;
wave_2_per_point56=zp=yq*sinang + zq*cosang;
wave_2_per_point57=
wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
wave_2_per_point59=
wave_2_per_point60=
wave_2_per_point61=//project into screenspace and draw on screen
wave_2_per_point62=zp=zp+2;
wave_2_per_point63=xs=xp/zp;
wave_2_per_point64=ys=yp/zp;
wave_2_per_point65=
wave_2_per_point66=x=xs+0.5;
wave_2_per_point67=y=ys*1.3+0.5;
wave_2_per_point68=
wave_2_per_point69=a=if( equal(q8,1) , (1-sample) , sample);
wave_2_per_point70=
wave_2_per_point71=
wave_2_per_point72=a=a* above( sin(tm*128*t8) , 0 );
wave_2_per_point73=
wave_2_per_point74=
wave_2_per_point75=r=t4;
wave_2_per_point76=g=t5;
wave_2_per_point77=b=t6;
wave_2_per_point78=
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=0.3
wavecode_3_b=0.1
wavecode_3_a=1.0
wave_3_per_frame1=t1=sin(time)*0.5+0.5;
wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_3_per_frame4=
wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_3_per_frame8=
wave_3_per_frame9=
wave_3_per_frame10=t8= int( sin(time*2)*2 + 3);
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=phs=-sample * 0.2;
wave_3_per_point3=tm=q1 + phs;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_3_per_point10=yp=-yp;
wave_3_per_point11=zp=0;
wave_3_per_point12=
wave_3_per_point13=//wrist movement;
wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_3_per_point15=
wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point17=xq=xp;
wave_3_per_point18=yq=yp*sinang + zp*cosang;
wave_3_per_point19=zq=yp*cosang - zp*sinang;
wave_3_per_point20=yq=yp;
wave_3_per_point21=zq=zp;
wave_3_per_point22=
wave_3_per_point23=ang=tm*8+1;
wave_3_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point25=xp=xq*sinang + yq*cosang;
wave_3_per_point26=yp=xq*cosang - yq*sinang;
wave_3_per_point27=zp=zq;
wave_3_per_point28=
wave_3_per_point29=//forearm movement;
wave_3_per_point30=zp=zp-0.3;
wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_3_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point33=xq=xp;
wave_3_per_point34=yq=yp*sinang + zp*cosang;
wave_3_per_point35=zq=yp*cosang - zp*sinang;
wave_3_per_point36=
wave_3_per_point37=//upper arm twist
wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_3_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point40=xp=xq*sinang + yq*cosang;
wave_3_per_point41=yp=xq*cosang - yq*sinang;
wave_3_per_point42=zp=zq;
wave_3_per_point43=
wave_3_per_point44=//upper arm outward;
wave_3_per_point45=zp=zp-0.35;
wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_3_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point48=xq=xp*sinang + zp*cosang;
wave_3_per_point49=yq=yp;
wave_3_per_point50=zq=xp*cosang - zp*sinang;
wave_3_per_point51=
wave_3_per_point52=//upper arm up down;
wave_3_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_3_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point55=xp=xq;
wave_3_per_point56=yp=yq*cosang - zq*sinang;
wave_3_per_point57=zp=yq*sinang + zq*cosang;
wave_3_per_point58=
wave_3_per_point59=//xp=xq;yp=yq;zp=zq;
wave_3_per_point60=
wave_3_per_point61=
wave_3_per_point62=//project into screenspace and draw on screen
wave_3_per_point63=zp=zp+2;
wave_3_per_point64=xs=xp/zp;
wave_3_per_point65=ys=yp/zp;
wave_3_per_point66=
wave_3_per_point67=x=xs+0.5;
wave_3_per_point68=y=ys*1.3+0.5;
wave_3_per_point69=
wave_3_per_point70=
wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
wave_3_per_point72=a=a*a;
wave_3_per_point73=
wave_3_per_point74=a=a* above( sin(tm*128*t8) , 0 );
wave_3_per_point75=
wave_3_per_point76=
wave_3_per_point77=r=t4;
wave_3_per_point78=g=t5;
wave_3_per_point79=b=t6;
shapecode_0_enabled=0
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=1.067790
shapecode_0_ang=0.753982
shapecode_0_tex_ang=0.0
shapecode_0_tex_zoom=0.779769
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=0.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shape_0_per_frame1=ang=sin(q1*0.15);
shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=0.1
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=1.0
shapecode_1_r=1.0
shapecode_1_g=0.0
shapecode_1_b=0.0
shapecode_1_a=1.0
shapecode_1_r2=0.0
shapecode_1_g2=1.0
shapecode_1_b2=0.0
shapecode_1_a2=0.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.1
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=0.1
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=1.0
shapecode_2_g=0.0
shapecode_2_b=0.0
shapecode_2_a=1.0
shapecode_2_r2=0.0
shapecode_2_g2=1.0
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.1
shapecode_3_enabled=0
shapecode_3_sides=5
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=0.038091
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=1.0
shapecode_3_g=1.0
shapecode_3_b=1.0
shapecode_3_a=1.0
shapecode_3_r2=0.0
shapecode_3_g2=0.6
shapecode_3_b2=1.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.1
shape_3_per_frame1=tm=q1;
shape_3_per_frame2=
shape_3_per_frame3=xp=0;
shape_3_per_frame4=yp=0.1;
shape_3_per_frame5=zp=0;
shape_3_per_frame6=
shape_3_per_frame7=//wrist movement;
shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5;
shape_3_per_frame9=
shape_3_per_frame10=xq=xp;
shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame12=yq=yp*sinang + zp*cosang;
shape_3_per_frame13=zq=yp*cosang - zp*sinang;
shape_3_per_frame14=yq=yp;
shape_3_per_frame15=zq=zp;
shape_3_per_frame16=
shape_3_per_frame17=ang=tm*8;
shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame19=xp=xq*sinang + yq*cosang;
shape_3_per_frame20=yp=xq*cosang - yq*sinang;
shape_3_per_frame21=zp=zq;
shape_3_per_frame22=
shape_3_per_frame23=//forearm movement;
shape_3_per_frame24=zp=zp-0.3;
shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5;
shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame27=xq=xp;
shape_3_per_frame28=yq=yp*sinang + zp*cosang;
shape_3_per_frame29=zq=yp*cosang - zp*sinang;
shape_3_per_frame30=
shape_3_per_frame31=//upper arm twist
shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5);
shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame34=xp=xq*sinang + yq*cosang;
shape_3_per_frame35=yp=xq*cosang - yq*sinang;
shape_3_per_frame36=zp=zq;
shape_3_per_frame37=
shape_3_per_frame38=//upper arm outward;
shape_3_per_frame39=zp=zp-0.35;
shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05;
shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame42=xq=xp*sinang + zp*cosang;
shape_3_per_frame43=yq=yp;
shape_3_per_frame44=zq=xp*cosang - zp*sinang;
shape_3_per_frame45=
shape_3_per_frame46=//upper arm up down;
shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5;
shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame49=xp=xq;
shape_3_per_frame50=yp=yq*cosang - zq*sinang;
shape_3_per_frame51=zp=yq*sinang + zq*cosang;
shape_3_per_frame52=
shape_3_per_frame53=//xp=xq;yp=yq;zp=zq;
shape_3_per_frame54=
shape_3_per_frame55=
shape_3_per_frame56=//project into screenspace and draw on screen
shape_3_per_frame57=zp=zp+2;
shape_3_per_frame58=xs=xp/zp;
shape_3_per_frame59=ys=yp/zp;
shape_3_per_frame60=
shape_3_per_frame61=x=xs+0.5;
shape_3_per_frame62=y=ys*1.3+0.5;
shape_3_per_frame63=
shape_3_per_frame64=
shape_3_per_frame65=
shape_3_per_frame66=
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=warp=0
per_frame_init_9=
per_frame_1=
per_frame_2=//krash's beat detection code
per_frame_3=volume = 0.3*(bass+mid+att);
per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_7=peakbass_att = max(bass_att,peakbass_att);
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_13=beatcounter = beatcounter + beat;
per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
per_frame_15=flip = 2*mode-1;
per_frame_16=monitor=flip;
per_frame_17=q8=flip;
per_frame_18=
per_frame_19=
per_frame_20=decay=1;
per_frame_21=zoom=1.002;
per_frame_22=
per_frame_23=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_24=vol=vol*vol;
per_frame_25=mtime=mtime+vol*0.1*flip*(55/fps);
per_frame_26=
per_frame_27=q1=mtime*0.4;
per_frame_28=
per_frame_29=warp=0.0
per_pixel_1=//tm=time+(sin(time)*rad);
per_pixel_2=var=tan(time)*treb*treb;
per_pixel_3=
per_pixel_4=zoom=1+(rad/40)+(var/40);
per_pixel_5=//rot=((rad/100)*var)*sin(time);

View File

@ -0,0 +1,719 @@
[preset00]
fRating=3.000000
fGammaAdj=1.560000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.5
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.037492
fWarpScale=0.014889
fZoomExponent=1.0
fShader=0.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.033004
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.005000
ob_r=0.0
ob_g=0.0
ob_b=0.0
ob_a=0.0
ib_size=0.005000
ib_r=0.0
ib_g=1.0
ib_b=0.0
ib_a=0.0
nMotionVectorsX=0.0
nMotionVectorsY=43.199997
mv_dx=0.0
mv_dy=0.0
mv_l=1.0
mv_r=1.0
mv_g=0.910000
mv_b=0.710000
mv_a=0.0
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=0.1
wavecode_0_g=1.0
wavecode_0_b=0.7
wavecode_0_a=1.0
wave_0_per_frame1=t1=sin(time)*0.5+0.5;
wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_0_per_frame4=
wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=phs=-sample * 0.2;
wave_0_per_point3=tm=q1 + phs;
wave_0_per_point4=
wave_0_per_point5=flip=flip+1;
wave_0_per_point6=flip=flip*below(flip,2);
wave_0_per_point7=
wave_0_per_point8=xp=0;
wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_0_per_point10=zp=0;
wave_0_per_point11=
wave_0_per_point12=//wrist movement;
wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5;
wave_0_per_point14=
wave_0_per_point15=xq=xp;
wave_0_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point17=yq=yp*sinang + zp*cosang;
wave_0_per_point18=zq=yp*cosang - zp*sinang;
wave_0_per_point19=yq=yp;
wave_0_per_point20=zq=zp;
wave_0_per_point21=
wave_0_per_point22=ang=tm*8;
wave_0_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point24=xp=xq*sinang + yq*cosang;
wave_0_per_point25=yp=xq*cosang - yq*sinang;
wave_0_per_point26=zp=zq;
wave_0_per_point27=
wave_0_per_point28=//forearm movement;
wave_0_per_point29=zp=zp-0.3;
wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_0_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point32=xq=xp;
wave_0_per_point33=yq=yp*sinang + zp*cosang;
wave_0_per_point34=zq=yp*cosang - zp*sinang;
wave_0_per_point35=
wave_0_per_point36=//upper arm twist
wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_0_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point39=xp=xq*sinang + yq*cosang;
wave_0_per_point40=yp=xq*cosang - yq*sinang;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//upper arm outward;
wave_0_per_point44=zp=zp-0.35;
wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_0_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point47=xq=xp*sinang + zp*cosang;
wave_0_per_point48=yq=yp;
wave_0_per_point49=zq=xp*cosang - zp*sinang;
wave_0_per_point50=
wave_0_per_point51=//upper arm up down;
wave_0_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_0_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_0_per_point54=xp=xq;
wave_0_per_point55=yp=yq*cosang - zq*sinang;
wave_0_per_point56=zp=yq*sinang + zq*cosang;
wave_0_per_point57=
wave_0_per_point58=//xp=xq;yp=yq;zp=zq;
wave_0_per_point59=
wave_0_per_point60=
wave_0_per_point61=//project into screenspace and draw on screen
wave_0_per_point62=zp=zp+2;
wave_0_per_point63=xs=xp/zp;
wave_0_per_point64=ys=yp/zp;
wave_0_per_point65=
wave_0_per_point66=x=xs+0.5;
wave_0_per_point67=y=ys*1.3+0.5;
wave_0_per_point68=
wave_0_per_point69=
wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
wave_0_per_point71=a=a*a;
wave_0_per_point72=
wave_0_per_point73=b=b+pow(1-sample,2)*0.3;
wave_0_per_point74=
wave_0_per_point75=
wave_0_per_point76=
wave_0_per_point77=r1=t1;
wave_0_per_point78=g1=t2;
wave_0_per_point79=b1=t3;
wave_0_per_point80=r2=t4;
wave_0_per_point81=g2=t5;
wave_0_per_point82=b2=t6;
wave_0_per_point83=
wave_0_per_point84=r=r1*flip + r2*(1-flip);
wave_0_per_point85=g=g1*flip + g2*(1-flip);
wave_0_per_point86=b=b1*flip + b2*(1-flip);
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=0.2
wavecode_1_g=1.0
wavecode_1_b=0.6
wavecode_1_a=1.0
wave_1_per_frame1=t1=sin(time)*0.5+0.5;
wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_1_per_frame4=
wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=phs=-sample * 0.2;
wave_1_per_point3=tm=q1 + phs;
wave_1_per_point4=
wave_1_per_point5=flip=flip+1;
wave_1_per_point6=flip=flip*below(flip,2);
wave_1_per_point7=
wave_1_per_point8=xp=0;
wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_1_per_point10=yp=-yp;
wave_1_per_point11=zp=0;
wave_1_per_point12=
wave_1_per_point13=//wrist movement;
wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_1_per_point15=
wave_1_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point17=xq=xp;
wave_1_per_point18=yq=yp*sinang + zp*cosang;
wave_1_per_point19=zq=yp*cosang - zp*sinang;
wave_1_per_point20=yq=yp;
wave_1_per_point21=zq=zp;
wave_1_per_point22=
wave_1_per_point23=ang=tm*8;
wave_1_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point25=xp=xq*sinang + yq*cosang;
wave_1_per_point26=yp=xq*cosang - yq*sinang;
wave_1_per_point27=zp=zq;
wave_1_per_point28=
wave_1_per_point29=//forearm movement;
wave_1_per_point30=zp=zp-0.3;
wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_1_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point33=xq=xp;
wave_1_per_point34=yq=yp*sinang + zp*cosang;
wave_1_per_point35=zq=yp*cosang - zp*sinang;
wave_1_per_point36=
wave_1_per_point37=//upper arm twist
wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_1_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point40=xp=xq*sinang + yq*cosang;
wave_1_per_point41=yp=xq*cosang - yq*sinang;
wave_1_per_point42=zp=zq;
wave_1_per_point43=
wave_1_per_point44=//upper arm outward;
wave_1_per_point45=zp=zp-0.35;
wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_1_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point48=xq=xp*sinang + zp*cosang;
wave_1_per_point49=yq=yp;
wave_1_per_point50=zq=xp*cosang - zp*sinang;
wave_1_per_point51=
wave_1_per_point52=//upper arm up down;
wave_1_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_1_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_1_per_point55=xp=xq;
wave_1_per_point56=yp=yq*cosang - zq*sinang;
wave_1_per_point57=zp=yq*sinang + zq*cosang;
wave_1_per_point58=
wave_1_per_point59=//xp=xq;yp=yq;zp=zq;
wave_1_per_point60=
wave_1_per_point61=
wave_1_per_point62=//project into screenspace and draw on screen
wave_1_per_point63=zp=zp+2;
wave_1_per_point64=xs=xp/zp;
wave_1_per_point65=ys=yp/zp;
wave_1_per_point66=
wave_1_per_point67=x=xs+0.5;
wave_1_per_point68=y=ys*1.3+0.5;
wave_1_per_point69=
wave_1_per_point70=
wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
wave_1_per_point72=a=a*a;
wave_1_per_point73=
wave_1_per_point74=
wave_1_per_point75=b=b+pow(1-sample,2)*0.3;
wave_1_per_point76=
wave_1_per_point77=r1=t1;
wave_1_per_point78=g1=t2;
wave_1_per_point79=b1=t3;
wave_1_per_point80=r2=t4;
wave_1_per_point81=g2=t5;
wave_1_per_point82=b2=t6;
wave_1_per_point83=
wave_1_per_point84=r=r1*flip + r2*(1-flip);
wave_1_per_point85=g=g1*flip + g2*(1-flip);
wave_1_per_point86=b=b1*flip + b2*(1-flip);
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=0.1
wavecode_2_g=1.0
wavecode_2_b=0.7
wavecode_2_a=1.0
wave_2_per_frame1=t1=sin(time)*0.5+0.5;
wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_2_per_frame4=
wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=phs=-sample * 0.2;
wave_2_per_point3=tm=q1 + phs;
wave_2_per_point4=
wave_2_per_point5=flip=flip+1;
wave_2_per_point6=flip=flip*below(flip,2);
wave_2_per_point7=
wave_2_per_point8=xp=0;
wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;
wave_2_per_point10=zp=0;
wave_2_per_point11=
wave_2_per_point12=//wrist movement;
wave_2_per_point13=ang=sin(tm*2 )*0.5 +0.5;
wave_2_per_point14=
wave_2_per_point15=xq=xp;
wave_2_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point17=yq=yp*sinang + zp*cosang;
wave_2_per_point18=zq=yp*cosang - zp*sinang;
wave_2_per_point19=yq=yp;
wave_2_per_point20=zq=zp;
wave_2_per_point21=
wave_2_per_point22=ang=tm*8;
wave_2_per_point23=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point24=xp=xq*sinang + yq*cosang;
wave_2_per_point25=yp=xq*cosang - yq*sinang;
wave_2_per_point26=zp=zq;
wave_2_per_point27=
wave_2_per_point28=//forearm movement;
wave_2_per_point29=zp=zp-0.3;
wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_2_per_point31=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point32=xq=xp;
wave_2_per_point33=yq=yp*sinang + zp*cosang;
wave_2_per_point34=zq=yp*cosang - zp*sinang;
wave_2_per_point35=
wave_2_per_point36=//upper arm twist
wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_2_per_point38=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point39=xp=xq*sinang + yq*cosang;
wave_2_per_point40=yp=xq*cosang - yq*sinang;
wave_2_per_point41=zp=zq;
wave_2_per_point42=
wave_2_per_point43=//upper arm outward;
wave_2_per_point44=zp=zp-0.35;
wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05;
wave_2_per_point46=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point47=xq=xp*sinang + zp*cosang;
wave_2_per_point48=yq=yp;
wave_2_per_point49=zq=xp*cosang - zp*sinang;
wave_2_per_point50=
wave_2_per_point51=//upper arm up down;
wave_2_per_point52=ang=cos(tm)*0.5 - 0.5;
wave_2_per_point53=sinang=sin(ang);cosang=cos(ang);
wave_2_per_point54=xp=xq;
wave_2_per_point55=yp=yq*cosang - zq*sinang;
wave_2_per_point56=zp=yq*sinang + zq*cosang;
wave_2_per_point57=
wave_2_per_point58=//xp=xq;yp=yq;zp=zq;
wave_2_per_point59=
wave_2_per_point60=
wave_2_per_point61=//project into screenspace and draw on screen
wave_2_per_point62=zp=zp+2;
wave_2_per_point63=xs=-xp/zp;
wave_2_per_point64=ys=yp/zp;
wave_2_per_point65=
wave_2_per_point66=x=xs+0.5;
wave_2_per_point67=y=ys*1.3+0.5;
wave_2_per_point68=
wave_2_per_point69=
wave_2_per_point70=a=if( equal(q8,1) , (1-sample) , sample);
wave_2_per_point71=a=a*a;
wave_2_per_point72=
wave_2_per_point73=b=b+pow(1-sample,2)*0.3;
wave_2_per_point74=
wave_2_per_point75=
wave_2_per_point76=
wave_2_per_point77=r1=t1;
wave_2_per_point78=g1=t2;
wave_2_per_point79=b1=t3;
wave_2_per_point80=r2=t4;
wave_2_per_point81=g2=t5;
wave_2_per_point82=b2=t6;
wave_2_per_point83=
wave_2_per_point84=r=r1*flip + r2*(1-flip);
wave_2_per_point85=g=g1*flip + g2*(1-flip);
wave_2_per_point86=b=b1*flip + b2*(1-flip);
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=0.2
wavecode_3_g=1.0
wavecode_3_b=0.6
wavecode_3_a=1.0
wave_3_per_frame1=t1=sin(time)*0.5+0.5;
wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5;
wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5;
wave_3_per_frame4=
wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5;
wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5;
wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5;
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=phs=-sample * 0.2;
wave_3_per_point3=tm=q1 + phs;
wave_3_per_point4=
wave_3_per_point5=flip=flip+1;
wave_3_per_point6=flip=flip*below(flip,2);
wave_3_per_point7=
wave_3_per_point8=xp=0;
wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;
wave_3_per_point10=yp=-yp;
wave_3_per_point11=zp=0;
wave_3_per_point12=
wave_3_per_point13=//wrist movement;
wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5;
wave_3_per_point15=
wave_3_per_point16=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point17=xq=xp;
wave_3_per_point18=yq=yp*sinang + zp*cosang;
wave_3_per_point19=zq=yp*cosang - zp*sinang;
wave_3_per_point20=yq=yp;
wave_3_per_point21=zq=zp;
wave_3_per_point22=
wave_3_per_point23=ang=tm*8;
wave_3_per_point24=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point25=xp=xq*sinang + yq*cosang;
wave_3_per_point26=yp=xq*cosang - yq*sinang;
wave_3_per_point27=zp=zq;
wave_3_per_point28=
wave_3_per_point29=//forearm movement;
wave_3_per_point30=zp=zp-0.3;
wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5;
wave_3_per_point32=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point33=xq=xp;
wave_3_per_point34=yq=yp*sinang + zp*cosang;
wave_3_per_point35=zq=yp*cosang - zp*sinang;
wave_3_per_point36=
wave_3_per_point37=//upper arm twist
wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5);
wave_3_per_point39=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point40=xp=xq*sinang + yq*cosang;
wave_3_per_point41=yp=xq*cosang - yq*sinang;
wave_3_per_point42=zp=zq;
wave_3_per_point43=
wave_3_per_point44=//upper arm outward;
wave_3_per_point45=zp=zp-0.35;
wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05;
wave_3_per_point47=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point48=xq=xp*sinang + zp*cosang;
wave_3_per_point49=yq=yp;
wave_3_per_point50=zq=xp*cosang - zp*sinang;
wave_3_per_point51=
wave_3_per_point52=//upper arm up down;
wave_3_per_point53=ang=cos(tm)*0.5 - 0.5;
wave_3_per_point54=sinang=sin(ang);cosang=cos(ang);
wave_3_per_point55=xp=xq;
wave_3_per_point56=yp=yq*cosang - zq*sinang;
wave_3_per_point57=zp=yq*sinang + zq*cosang;
wave_3_per_point58=
wave_3_per_point59=//xp=xq;yp=yq;zp=zq;
wave_3_per_point60=
wave_3_per_point61=
wave_3_per_point62=//project into screenspace and draw on screen
wave_3_per_point63=zp=zp+2;
wave_3_per_point64=xs=-xp/zp;
wave_3_per_point65=ys=yp/zp;
wave_3_per_point66=
wave_3_per_point67=x=xs+0.5;
wave_3_per_point68=y=ys*1.3+0.5;
wave_3_per_point69=
wave_3_per_point70=
wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample);
wave_3_per_point72=a=a*a;
wave_3_per_point73=
wave_3_per_point74=
wave_3_per_point75=b=b+pow(1-sample,2)*0.3;
wave_3_per_point76=
wave_3_per_point77=r1=t1;
wave_3_per_point78=g1=t2;
wave_3_per_point79=b1=t3;
wave_3_per_point80=r2=t4;
wave_3_per_point81=g2=t5;
wave_3_per_point82=b2=t6;
wave_3_per_point83=
wave_3_per_point84=r=r1*flip + r2*(1-flip);
wave_3_per_point85=g=g1*flip + g2*(1-flip);
wave_3_per_point86=b=b1*flip + b2*(1-flip);
shapecode_0_enabled=0
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=1.067790
shapecode_0_ang=0.753982
shapecode_0_tex_ang=0.0
shapecode_0_tex_zoom=0.779769
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=0.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.0
shape_0_per_frame1=ang=sin(q1*0.15);
shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5;
shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.5
shapecode_1_y=0.5
shapecode_1_rad=0.1
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=1.0
shapecode_1_r=1.0
shapecode_1_g=0.0
shapecode_1_b=0.0
shapecode_1_a=1.0
shapecode_1_r2=0.0
shapecode_1_g2=1.0
shapecode_1_b2=0.0
shapecode_1_a2=0.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.1
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.5
shapecode_2_y=0.5
shapecode_2_rad=0.1
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=1.0
shapecode_2_g=0.0
shapecode_2_b=0.0
shapecode_2_a=1.0
shapecode_2_r2=0.0
shapecode_2_g2=1.0
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.1
shapecode_3_enabled=0
shapecode_3_sides=5
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.5
shapecode_3_y=0.5
shapecode_3_rad=0.038091
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=1.0
shapecode_3_g=1.0
shapecode_3_b=1.0
shapecode_3_a=1.0
shapecode_3_r2=0.0
shapecode_3_g2=0.6
shapecode_3_b2=1.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.1
shape_3_per_frame1=tm=q1;
shape_3_per_frame2=
shape_3_per_frame3=xp=0;
shape_3_per_frame4=yp=0.1;
shape_3_per_frame5=zp=0;
shape_3_per_frame6=
shape_3_per_frame7=//wrist movement;
shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5;
shape_3_per_frame9=
shape_3_per_frame10=xq=xp;
shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame12=yq=yp*sinang + zp*cosang;
shape_3_per_frame13=zq=yp*cosang - zp*sinang;
shape_3_per_frame14=yq=yp;
shape_3_per_frame15=zq=zp;
shape_3_per_frame16=
shape_3_per_frame17=ang=tm*8;
shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame19=xp=xq*sinang + yq*cosang;
shape_3_per_frame20=yp=xq*cosang - yq*sinang;
shape_3_per_frame21=zp=zq;
shape_3_per_frame22=
shape_3_per_frame23=//forearm movement;
shape_3_per_frame24=zp=zp-0.3;
shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5;
shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame27=xq=xp;
shape_3_per_frame28=yq=yp*sinang + zp*cosang;
shape_3_per_frame29=zq=yp*cosang - zp*sinang;
shape_3_per_frame30=
shape_3_per_frame31=//upper arm twist
shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5);
shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame34=xp=xq*sinang + yq*cosang;
shape_3_per_frame35=yp=xq*cosang - yq*sinang;
shape_3_per_frame36=zp=zq;
shape_3_per_frame37=
shape_3_per_frame38=//upper arm outward;
shape_3_per_frame39=zp=zp-0.35;
shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05;
shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame42=xq=xp*sinang + zp*cosang;
shape_3_per_frame43=yq=yp;
shape_3_per_frame44=zq=xp*cosang - zp*sinang;
shape_3_per_frame45=
shape_3_per_frame46=//upper arm up down;
shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5;
shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang);
shape_3_per_frame49=xp=xq;
shape_3_per_frame50=yp=yq*cosang - zq*sinang;
shape_3_per_frame51=zp=yq*sinang + zq*cosang;
shape_3_per_frame52=
shape_3_per_frame53=//xp=xq;yp=yq;zp=zq;
shape_3_per_frame54=
shape_3_per_frame55=
shape_3_per_frame56=//project into screenspace and draw on screen
shape_3_per_frame57=zp=zp+2;
shape_3_per_frame58=xs=xp/zp;
shape_3_per_frame59=ys=yp/zp;
shape_3_per_frame60=
shape_3_per_frame61=x=xs+0.5;
shape_3_per_frame62=y=ys*1.3+0.5;
shape_3_per_frame63=
shape_3_per_frame64=
shape_3_per_frame65=
shape_3_per_frame66=
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=warp=0
per_frame_init_9=
per_frame_1=zoom=1;
per_frame_2=//krash's beat detection code
per_frame_3=volume = 0.3*(bass+mid+att);
per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_7=peakbass_att = max(bass_att,peakbass_att);
per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_13=beatcounter = beatcounter + beat;
per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode);
per_frame_15=flip = 2*mode-1;
per_frame_16=monitor=flip;
per_frame_17=q8=flip;
per_frame_18=
per_frame_19=angadv=angadv+beat;
per_frame_20=angadv=if( above(angadv,5) , 2 , angadv );
per_frame_21=q7=angadv;
per_frame_22=
per_frame_23=
per_frame_24=decay=0.95;
per_frame_25=zoom=1.002;
per_frame_26=
per_frame_27=vol=(bass_att+mid_att+treb_att)*0.25;
per_frame_28=vol=vol*vol;
per_frame_29=mtime=mtime+vol*0.1*flip*(37/fps);
per_frame_30=
per_frame_31=q1=mtime*0.4;
per_frame_32=
per_frame_33=warp=0.0;
per_frame_34=
per_frame_35=cx=sin(mtime*0.2)*0.4 + 0.5;
per_frame_36=cy=sin(mtime*0.33);
per_frame_37=cys=sign(cy);
per_frame_38=cy=cy*cy*cys;
per_frame_39=cy=cy*0.4+0.5;
per_frame_40=
per_frame_41=//cx=sin(time)*0.5+0.5;
per_frame_42=//cy=cos(time)*0.5+0.5;
per_frame_43=//cx=0.5;
per_frame_44=//cy=0.5;
per_frame_45=rot=sin(time*0.25)*0.31
per_frame_46=
per_pixel_1=//tm=time+(sin(time)*rad);
per_pixel_2=//var=tan(time)*treb;
per_pixel_3=tbr=0.7+treb*0.3;
per_pixel_4=var=-2*tbr*0.75;
per_pixel_5=
per_pixel_6=ag=atan( (y-0.5-(cy-0.5))/(x-0.5-(cx-0.5)) )*1.75;
per_pixel_7=star=sin(ang*q7)*tbr;
per_pixel_8=
per_pixel_9=rdd=max( abs(x-0.5) , abs(y-0.5) )*4 ;
per_pixel_10=zm=1+(rdd/40)+(var/40)+star*0.003 ;
per_pixel_11=
per_pixel_12=//sx=zm;
per_pixel_13=//sy=zm;
per_pixel_14=//sx=1+star*0.1;sy=1+star*0.1;
per_pixel_15=sx=0.8;sy=sx;
per_pixel_16=//rot=star*0.01*tbr

View File

@ -0,0 +1,445 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.900000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.311600
fWaveScale=1.228910
fWaveSmoothing=0.000000
fWaveParam=0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.459526
fWarpScale=2.006761
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999902
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=-1.000000
warp=0.010000
sx=0.999998
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.850000
mv_r=0.499900
mv_g=0.499900
mv_b=0.499900
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.900000
wavecode_0_b=0.800000
wavecode_0_a=1.000000
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=
wave_0_per_point3=freq=sin(q7*0.5)*4+4;
wave_0_per_point4=
wave_0_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_0_per_point6=xp=sin(n*1)*0.3*scale;
wave_0_per_point7=yp=cos(n*1)*0.3*scale;
wave_0_per_point8=zp=abs(sin(n*freq+time)*0.1);
wave_0_per_point9=
wave_0_per_point10=//rotate on y
wave_0_per_point11=ang=(q7+time*0.01)*0.2;
wave_0_per_point12=xp2=xp*sin(ang) + zp*cos(ang);
wave_0_per_point13=yp2=yp;
wave_0_per_point14=zp2=xp*cos(ang) - zp*sin(ang);
wave_0_per_point15=
wave_0_per_point16=//rotate on x
wave_0_per_point17=ang=(q7+time*0.01)*0.3;
wave_0_per_point18=xp3=xp2;
wave_0_per_point19=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_0_per_point20=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_0_per_point21=
wave_0_per_point22=
wave_0_per_point23=xp=xp3;
wave_0_per_point24=yp=yp3;
wave_0_per_point25=zp=zp3;
wave_0_per_point26=zp=zp+2.1;
wave_0_per_point27=xs=xp/zp;
wave_0_per_point28=ys=yp/zp;
wave_0_per_point29=
wave_0_per_point30=x=xs+0.5;
wave_0_per_point31=y=ys*1.3+0.5;
wave_0_per_point32=
wave_0_per_point33=
wave_0_per_point34=aflux=sin(n*8+time)*0.5+0.5;
wave_0_per_point35=a=1 - (aflux*aflux)*q8*3
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.700000
wavecode_1_g=0.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=
wave_1_per_point3=freq=sin(q7*0.5)*4+4;
wave_1_per_point4=
wave_1_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_1_per_point6=xp=sin(n*1)*0.3*scale;
wave_1_per_point7=yp=cos(n*1)*0.3*scale;
wave_1_per_point8=zp=-abs(sin(n*freq+time)*0.1);
wave_1_per_point9=
wave_1_per_point10=//rotate on y
wave_1_per_point11=ang=(q7+time*0.01)*0.2;
wave_1_per_point12=xp2=xp*sin(ang) + zp*cos(ang);
wave_1_per_point13=yp2=yp;
wave_1_per_point14=zp2=xp*cos(ang) - zp*sin(ang);
wave_1_per_point15=
wave_1_per_point16=//rotate on x
wave_1_per_point17=ang=(q7+time*0.01)*0.3;
wave_1_per_point18=xp3=xp2;
wave_1_per_point19=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_1_per_point20=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_1_per_point21=
wave_1_per_point22=
wave_1_per_point23=xp=xp3;
wave_1_per_point24=yp=yp3;
wave_1_per_point25=zp=zp3;
wave_1_per_point26=zp=zp+2.1;
wave_1_per_point27=xs=xp/zp;
wave_1_per_point28=ys=yp/zp;
wave_1_per_point29=
wave_1_per_point30=x=xs+0.5;
wave_1_per_point31=y=ys*1.3+0.5;
wave_1_per_point32=
wave_1_per_point33=
wave_1_per_point34=aflux=sin(n*8+time)*0.5+0.5;
wave_1_per_point35=a=1 - (aflux*aflux)*q8*3
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
wave_2_per_point4=
wave_2_per_point5=aflux=sin(n*0.5);
wave_2_per_point6=
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
wave_2_per_point8=xp=rand(10)-5;
wave_2_per_point9=xp=xp*0.0008*aflux;
wave_2_per_point10=yp=rand(10)-5;
wave_2_per_point11=yp=yp*0.0008*aflux;
wave_2_per_point12=zp=sample*3-1.5;
wave_2_per_point13=
wave_2_per_point14=//rotate on y
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
wave_2_per_point17=yp2=yp;
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
wave_2_per_point19=
wave_2_per_point20=//rotate on x
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
wave_2_per_point22=xp3=xp2;
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_2_per_point25=
wave_2_per_point26=
wave_2_per_point27=xp=xp3;
wave_2_per_point28=yp=yp3;
wave_2_per_point29=zp=zp3;
wave_2_per_point30=
wave_2_per_point31=zp=zp+2.1;
wave_2_per_point32=xs=xp/zp;
wave_2_per_point33=ys=yp/zp;
wave_2_per_point34=
wave_2_per_point35=x=xs+0.5;
wave_2_per_point36=y=ys*1.3+0.5;
wave_2_per_point37=
wave_2_per_point38=
wave_2_per_point39=
wave_2_per_point40=a=aflux
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=0.600000
wavecode_3_b=0.150000
wavecode_3_a=1.000000
wave_3_per_frame1=spark=rand(40);
wave_3_per_frame2=spark= above(spark,37);
wave_3_per_frame3=
wave_3_per_frame4=t1=spark;
wave_3_per_frame5=t2=0;
wave_3_per_frame6=t3=0;
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=offran=1-t1*0.1;
wave_3_per_point3=sparkcycle=above( sin(n*2) , 0);
wave_3_per_point4=
wave_3_per_point5=zran=(rand(8) - 4);
wave_3_per_point6=xran=(rand(8) - 4);
wave_3_per_point7=yran=(rand(8) - 4);
wave_3_per_point8=alp=min( 1-abs(zran*0.25), min( 1-abs(xran*0.25),1-abs(yran*0.25) ));
wave_3_per_point9=alp=alp*alp;
wave_3_per_point10=a=alp*(1-t1) + t1;
wave_3_per_point11=zran=zran*0.001*offran;
wave_3_per_point12=xran=xran*0.001*offran;
wave_3_per_point13=yran=yran*0.001*offran;
wave_3_per_point14=
wave_3_per_point15=xseed=sin(sample*3.14+time*15)+sin(sample*11)*0.4;
wave_3_per_point16=yseed=cos(sample*3.14+time*9)+sin(sample*17+time)*0.4;
wave_3_per_point17=t2=t2+xseed*sparkcycle;
wave_3_per_point18=t3=t3+yseed*sparkcycle;
wave_3_per_point19=xspark=t2*0.002;
wave_3_per_point20=yspark=t3*0.008;
wave_3_per_point21=
wave_3_per_point22=scale=sin(n*freq)*0.3+0.7;
wave_3_per_point23=zp=sin(time)+ zran;
wave_3_per_point24=zp=zp + yspark*t1*sparkcycle;
wave_3_per_point25=
wave_3_per_point26=aflux=sin(zp*3.14 + 3.14);
wave_3_per_point27=xp=sin(n)*0.1*aflux + xran;
wave_3_per_point28=xp=xp + xspark*t1*sparkcycle;
wave_3_per_point29=yp=cos(n)*0.1*aflux + yran;
wave_3_per_point30=
wave_3_per_point31=//rotate on y
wave_3_per_point32=ang=(q7+time*0.01)*0.2;
wave_3_per_point33=xp2=xp*sin(ang) + zp*cos(ang);
wave_3_per_point34=yp2=yp;
wave_3_per_point35=zp2=xp*cos(ang) - zp*sin(ang);
wave_3_per_point36=
wave_3_per_point37=//rotate on x
wave_3_per_point38=ang=(q7+time*0.01)*0.3;
wave_3_per_point39=xp3=xp2;
wave_3_per_point40=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_3_per_point41=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_3_per_point42=
wave_3_per_point43=
wave_3_per_point44=xp=xp3;
wave_3_per_point45=yp=yp3;
wave_3_per_point46=zp=zp3;
wave_3_per_point47=
wave_3_per_point48=zp=zp+2.1;
wave_3_per_point49=xs=xp/zp;
wave_3_per_point50=xs=xs+0.5;
wave_3_per_point51=ys=yp/zp;
wave_3_per_point52=ys=ys*1.3 + 0.5;
wave_3_per_point53=
wave_3_per_point54=x=xs;
wave_3_per_point55=y=ys;
wave_3_per_point56=
wave_3_per_point57=
wave_3_per_point58=
wave_3_per_point59=
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.800000
shapecode_0_y=0.500000
shapecode_0_rad=6.650134
shapecode_0_ang=3.644249
shapecode_0_tex_ang=3.141593
shapecode_0_tex_zoom=0.274293
shapecode_0_r=0.500000
shapecode_0_g=0.500000
shapecode_0_b=1.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.500000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=border_a=treb;
shape_0_per_frame2=rad=bass;
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_x=0.370000
shapecode_1_y=0.490000
shapecode_1_rad=0.749999
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216712
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_init3=te = 1;
shape_1_init4=poly = 4;
shape_1_per_frame1=
shape_1_per_frame2=rate = fps/(fps+1/2);
shape_1_per_frame3=beat = above(bass,bassthresh);
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
shape_1_per_frame5=ran = rand(8)+4;
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
shape_1_per_frame8=sides = poly;
shape_1_per_frame9=
shape_1_per_frame10=rate2 = fps/(fps+10);
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
shape_1_per_frame12=border_a = out;
shape_1_per_frame13=te = bass/fps/2 + te;
shape_1_per_frame14=x = x + 0.056*sin(te*1.67);
shape_1_per_frame15=y = y + 0.043*sin(te*1.23);
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.853568
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.220190
shapecode_2_r=0.980000
shapecode_2_g=0.000000
shapecode_2_b=0.890000
shapecode_2_a=1.000000
shapecode_2_r2=0.920000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.050000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_init3=te = 1;
shape_2_init4=poly = 5;
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5)
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.265151
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=0.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=rate = fps/(fps+1/2);
shape_3_per_frame2=
shape_3_per_frame3=ang = time*0.5;
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
shape_3_per_frame5=te = vol/fps + te;
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
shape_3_per_frame8=
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
shape_3_per_frame13=sides = poly;
shape_3_per_frame14=rad = rad-log(poly)/100;
shape_3_per_frame15=
shape_3_per_frame16=a=pow(vol*2,2);
shape_3_per_frame17=border_a=a;
shape_3_per_frame18=rad=rad*0.7+a*0.015
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol=(bass+mid+treb)*0.25;
per_frame_4=vol=vol*vol;
per_frame_5=mtime=mtime+vol*0.018*(70/fps);
per_frame_6=q7=mtime;
per_frame_7=q8=vol
per_pixel_1=zoom=-1.02 + rad*10;
per_pixel_2=//rot=rad*500;

View File

@ -0,0 +1,454 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.900000
fVideoEchoZoom=0.999999
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.311600
fWaveScale=1.228910
fWaveSmoothing=0.000000
fWaveParam=0.200000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.459526
fWarpScale=2.006761
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999902
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=-1.000000
warp=0.010000
sx=0.999998
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.900000
wavecode_0_b=0.800000
wavecode_0_a=1.000000
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=
wave_0_per_point3=freq=sin(q7*0.5)*2+2;
wave_0_per_point4=
wave_0_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_0_per_point6=zp=abs(sin(n*freq+time));
wave_0_per_point7=xp=sin(n*1)*0.3*scale;
wave_0_per_point8=yp=cos(n*1)*0.3*scale;
wave_0_per_point9=xp=xp*(1-zp);
wave_0_per_point10=yp=yp*(1-zp);
wave_0_per_point11=zp=1 - pow(1-zp,2);
wave_0_per_point12=zp=zp*0.3;
wave_0_per_point13=
wave_0_per_point14=arc=above( rand(45),43 )*0.018;
wave_0_per_point15=xp=xp+(rand(4)-2) * (0.003+arc);
wave_0_per_point16=yp=yp+(rand(4)-2) * (0.003+arc);
wave_0_per_point17=zp=zp+(rand(4)-2) * (0.003+arc);
wave_0_per_point18=
wave_0_per_point19=//rotate on y
wave_0_per_point20=ang=(q7+time*0.01)*0.2;
wave_0_per_point21=xp2=xp*sin(ang) + zp*cos(ang);
wave_0_per_point22=yp2=yp;
wave_0_per_point23=zp2=xp*cos(ang) - zp*sin(ang);
wave_0_per_point24=
wave_0_per_point25=//rotate on x
wave_0_per_point26=ang=(q7+time*0.01)*0.3;
wave_0_per_point27=xp3=xp2;
wave_0_per_point28=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_0_per_point29=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_0_per_point30=
wave_0_per_point31=
wave_0_per_point32=xp=xp3;
wave_0_per_point33=yp=yp3;
wave_0_per_point34=zp=zp3;
wave_0_per_point35=zp=zp+2.1;
wave_0_per_point36=xs=xp/zp;
wave_0_per_point37=ys=yp/zp;
wave_0_per_point38=
wave_0_per_point39=x=xs+0.5;
wave_0_per_point40=y=ys*1.3+0.5;
wave_0_per_point41=
wave_0_per_point42=
wave_0_per_point43=aflux=sin(n*8+time)*0.5+0.5;
wave_0_per_point44=a=1 - (aflux*aflux)*q8*3;
wave_0_per_point45=r=q1;
wave_0_per_point46=g=q2;
wave_0_per_point47=b=q3;
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.700000
wavecode_1_g=0.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=
wave_1_per_point3=freq=sin(q7*0.5)*2+2;
wave_1_per_point4=
wave_1_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_1_per_point6=zp=abs(sin(n*freq+time));
wave_1_per_point7=xp=sin(n*1)*0.3*scale;
wave_1_per_point8=yp=cos(n*1)*0.3*scale;
wave_1_per_point9=xp=xp*(1-zp);
wave_1_per_point10=yp=yp*(1-zp);
wave_1_per_point11=zp=1 - pow(1-zp,2);
wave_1_per_point12=zp=zp*-0.3;
wave_1_per_point13=arc=above( rand(45),43 )*0.018;
wave_1_per_point14=xp=xp+(rand(4)-2) * (0.003+arc);
wave_1_per_point15=yp=yp+(rand(4)-2) * (0.003+arc);
wave_1_per_point16=zp=zp+(rand(4)-2) * (0.003+arc);
wave_1_per_point17=
wave_1_per_point18=//rotate on y
wave_1_per_point19=ang=(q7+time*0.01)*0.2;
wave_1_per_point20=xp2=xp*sin(ang) + zp*cos(ang);
wave_1_per_point21=yp2=yp;
wave_1_per_point22=zp2=xp*cos(ang) - zp*sin(ang);
wave_1_per_point23=
wave_1_per_point24=//rotate on x
wave_1_per_point25=ang=(q7+time*0.01)*0.3;
wave_1_per_point26=xp3=xp2;
wave_1_per_point27=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_1_per_point28=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_1_per_point29=
wave_1_per_point30=
wave_1_per_point31=xp=xp3;
wave_1_per_point32=yp=yp3;
wave_1_per_point33=zp=zp3;
wave_1_per_point34=zp=zp+2.1;
wave_1_per_point35=xs=xp/zp;
wave_1_per_point36=ys=yp/zp;
wave_1_per_point37=
wave_1_per_point38=x=xs+0.5;
wave_1_per_point39=y=ys*1.3+0.5;
wave_1_per_point40=
wave_1_per_point41=
wave_1_per_point42=aflux=sin(n*8+time)*0.5+0.5;
wave_1_per_point43=a=1 - (aflux*aflux)*q8*3;
wave_1_per_point44=r=q2;
wave_1_per_point45=g=q3;
wave_1_per_point46=b=q1;
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=freq=sin(q7*0.5)*4+4;
wave_2_per_point4=
wave_2_per_point5=aflux=sin(n*0.5);
wave_2_per_point6=
wave_2_per_point7=scale=sin(n*freq)*0.3+0.7;
wave_2_per_point8=xp=rand(10)-5;
wave_2_per_point9=xp=xp*0.0008*aflux;
wave_2_per_point10=yp=rand(10)-5;
wave_2_per_point11=yp=yp*0.0008*aflux;
wave_2_per_point12=zp=sample*3-1.5;
wave_2_per_point13=
wave_2_per_point14=//rotate on y
wave_2_per_point15=ang=(q7+time*0.01)*0.2;
wave_2_per_point16=xp2=xp*sin(ang) + zp*cos(ang);
wave_2_per_point17=yp2=yp;
wave_2_per_point18=zp2=xp*cos(ang) - zp*sin(ang);
wave_2_per_point19=
wave_2_per_point20=//rotate on x
wave_2_per_point21=ang=(q7+time*0.01)*0.3;
wave_2_per_point22=xp3=xp2;
wave_2_per_point23=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_2_per_point24=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_2_per_point25=
wave_2_per_point26=
wave_2_per_point27=xp=xp3;
wave_2_per_point28=yp=yp3;
wave_2_per_point29=zp=zp3;
wave_2_per_point30=
wave_2_per_point31=zp=zp+2.1;
wave_2_per_point32=xs=xp/zp;
wave_2_per_point33=ys=yp/zp;
wave_2_per_point34=
wave_2_per_point35=x=xs+0.5;
wave_2_per_point36=y=ys*1.3+0.5;
wave_2_per_point37=
wave_2_per_point38=r=(q1+q2)*0.5;
wave_2_per_point39=g=(q2+q3)*0.5;
wave_2_per_point40=b=(q3+q1)*0.5;
wave_2_per_point41=
wave_2_per_point42=a=aflux*aflux*0.7
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=
wave_3_per_point4=
wave_3_per_point5=scale=sin(n*freq)*0.3+0.7;
wave_3_per_point6=zp=sin(time);
wave_3_per_point7=aflux=sin(zp*3.1415+3.1415);
wave_3_per_point8=xp=sin(n)*0.1*aflux;
wave_3_per_point9=yp=cos(n)*0.1*aflux;
wave_3_per_point10=
wave_3_per_point11=
wave_3_per_point12=//rotate on y
wave_3_per_point13=ang=(q7+time*0.01)*0.2;
wave_3_per_point14=xp2=xp*sin(ang) + zp*cos(ang);
wave_3_per_point15=yp2=yp;
wave_3_per_point16=zp2=xp*cos(ang) - zp*sin(ang);
wave_3_per_point17=
wave_3_per_point18=//rotate on x
wave_3_per_point19=ang=(q7+time*0.01)*0.3;
wave_3_per_point20=xp3=xp2;
wave_3_per_point21=yp3=yp2*sin(ang) + zp2*cos(ang);
wave_3_per_point22=zp3=yp2*cos(ang) - zp2*sin(ang);
wave_3_per_point23=
wave_3_per_point24=
wave_3_per_point25=xp=xp3;
wave_3_per_point26=yp=yp3;
wave_3_per_point27=zp=zp3;
wave_3_per_point28=
wave_3_per_point29=zp=zp+2.1;
wave_3_per_point30=xs=xp/zp;
wave_3_per_point31=ys=yp/zp;
wave_3_per_point32=
wave_3_per_point33=x=xs+0.5;
wave_3_per_point34=y=ys*1.3+0.5;
wave_3_per_point35=
wave_3_per_point36=
wave_3_per_point37=
wave_3_per_point38=a=aflux
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=0
shapecode_0_x=0.800000
shapecode_0_y=0.500000
shapecode_0_rad=6.650134
shapecode_0_ang=3.644249
shapecode_0_tex_ang=3.141593
shapecode_0_tex_zoom=0.274293
shapecode_0_r=0.500000
shapecode_0_g=0.500000
shapecode_0_b=1.000000
shapecode_0_a=0.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.500000
shapecode_0_border_a=0.000000
shape_0_init1=t1 = rand(100)*0.01;
shape_0_init2=t2 = rand(100)*0.01;
shape_0_per_frame1=border_a=treb;
shape_0_per_frame2=rad=bass;
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=0
shapecode_1_x=0.370000
shapecode_1_y=0.490000
shapecode_1_rad=0.749999
shapecode_1_ang=3.644249
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216712
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_init1=t1 = rand(100)*0.01;
shape_1_init2=t2 = rand(100)*0.01;
shape_1_init3=te = 1;
shape_1_init4=poly = 4;
shape_1_per_frame1=
shape_1_per_frame2=rate = fps/(fps+1/2);
shape_1_per_frame3=beat = above(bass,bassthresh);
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5);
shape_1_per_frame5=ran = rand(8)+4;
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly);
shape_1_per_frame7=//poly = if(above(poly,8),4,poly);
shape_1_per_frame8=sides = poly;
shape_1_per_frame9=
shape_1_per_frame10=rate2 = fps/(fps+10);
shape_1_per_frame11=out = (1-beat)*rate2*out + beat;
shape_1_per_frame12=border_a = out;
shape_1_per_frame13=te = bass/fps/2 + te;
shape_1_per_frame14=x=sin(time*0.23)*0.15 + 0.5;
shape_1_per_frame15=y=cos(time*0.19)*0.15 + 0.5;
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4);
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);;
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1)));
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2)));
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4)));
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3)));
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5)));
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6)));
shapecode_2_enabled=1
shapecode_2_sides=40
shapecode_2_additive=0
shapecode_2_thickOutline=1
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.853568
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.220190
shapecode_2_r=0.980000
shapecode_2_g=0.000000
shapecode_2_b=0.890000
shapecode_2_a=1.000000
shapecode_2_r2=0.920000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.050000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_init1=t1 = rand(100)*0.01;
shape_2_init2=t2 = rand(100)*0.01;
shape_2_init3=te = 1;
shape_2_init4=poly = 5;
shape_2_per_frame1=ang=sin(time*0.4)*0.05 * (sin(time*0.4)*0.5+0.5);
shape_2_per_frame2=
shapecode_3_enabled=0
shapecode_3_sides=3
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.265151
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=0.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=rate = fps/(fps+1/2);
shape_3_per_frame2=
shape_3_per_frame3=ang = time*0.5;
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6;
shape_3_per_frame5=te = vol/fps + te;
shape_3_per_frame6=x = x + 0.2*sin(te*1.14);
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2);
shape_3_per_frame8=
shape_3_per_frame9=beat = above(vol*1.5,bassthresh);
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4);
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly);
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly);
shape_3_per_frame13=sides = poly;
shape_3_per_frame14=rad = rad-log(poly)/100;
shape_3_per_frame15=
shape_3_per_frame16=a=pow(vol*2,2);
shape_3_per_frame17=border_a=a;
shape_3_per_frame18=rad=rad*0.7+a*0.015
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol=(bass+mid+treb)*0.25;
per_frame_4=vol=vol*vol;
per_frame_5=mtime=mtime+vol*0.018;
per_frame_6=q7=mtime;
per_frame_7=q8=vol;
per_frame_8=
per_frame_9=r=tan(time*0.3+0.0)*0.25;
per_frame_10=r=max(r,0);
per_frame_11=g=tan(time*0.3+2.1)*0.25;
per_frame_12=g=max(g,0);
per_frame_13=b=tan(time*0.3+4.2)*0.25;
per_frame_14=b=max(b,0);
per_frame_15=q1=r;
per_frame_16=q2=g;
per_frame_17=q3=b
per_pixel_1=zoom=-1.02 + rad*10;
per_pixel_2=//rot=rad*500;

View File

@ -0,0 +1,347 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.960000
fVideoEchoZoom=0.996629
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.350000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.200000
wavecode_0_g=0.700000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=ang=int(sample*12)/12 * 6.283;
wave_0_per_point3=ps=time*0.1;
wave_0_per_point4=
wave_0_per_point5=//circle;
wave_0_per_point6=xp=sin(n*12+ps)*0.5;
wave_0_per_point7=yp=cos(n*12+ps)*0.5;
wave_0_per_point8=zp=2 + q1*0.03;
wave_0_per_point9=
wave_0_per_point10=//positions on y axis
wave_0_per_point11=xq=xp*sin(ang) + zp*cos(ang);
wave_0_per_point12=yq=yp;
wave_0_per_point13=zq=xp*cos(ang) - zp*sin(ang);
wave_0_per_point14=
wave_0_per_point15=//rotate on x;
wave_0_per_point16=xp=xq;
wave_0_per_point17=yp=yq*sin(q2) + zq*cos(q2);
wave_0_per_point18=zp=yq*cos(q2) - zq*sin(q2);
wave_0_per_point19=
wave_0_per_point20=//rotate on z;
wave_0_per_point21=xq=xp*sin(q2) + yp*cos(q2);
wave_0_per_point22=yq=xp*cos(q2) - yp*sin(q2);
wave_0_per_point23=zq=zp;
wave_0_per_point24=
wave_0_per_point25=
wave_0_per_point26=xp=xq;
wave_0_per_point27=yp=yq;
wave_0_per_point28=zp=zq;
wave_0_per_point29=
wave_0_per_point30=zp=zp+8;
wave_0_per_point31=xs=xp/zp;
wave_0_per_point32=ys=yp/zp;
wave_0_per_point33=
wave_0_per_point34=x=xs+0.5;
wave_0_per_point35=y=ys*1.3+0.5;
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=1
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=0.500000
wavecode_1_b=0.200000
wavecode_1_a=1.000000
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=ang=int(sample*12)/12 * 6.283;
wave_1_per_point3=ps=time*0.1;
wave_1_per_point4=
wave_1_per_point5=//circle;
wave_1_per_point6=xp=sin(n*12+ps)*0.5;
wave_1_per_point7=yp=cos(n*12+ps)*0.5;
wave_1_per_point8=zp=2 + q1*0.03;
wave_1_per_point9=
wave_1_per_point10=//positions on x axis
wave_1_per_point11=xq=xp;
wave_1_per_point12=yq=yp*sin(ang) + zp*cos(ang);
wave_1_per_point13=zq=yp*cos(ang) - zp*sin(ang);
wave_1_per_point14=
wave_1_per_point15=//rotate on x;
wave_1_per_point16=xp=xq;
wave_1_per_point17=yp=yq*sin(q2) + zq*cos(q2);
wave_1_per_point18=zp=yq*cos(q2) - zq*sin(q2);
wave_1_per_point19=
wave_1_per_point20=//rotate on z;
wave_1_per_point21=xq=xp*sin(q2) + yp*cos(q2);
wave_1_per_point22=yq=xp*cos(q2) - yp*sin(q2);
wave_1_per_point23=zq=zp;
wave_1_per_point24=
wave_1_per_point25=
wave_1_per_point26=xp=xq;
wave_1_per_point27=yp=yq;
wave_1_per_point28=zp=zq;
wave_1_per_point29=
wave_1_per_point30=zp=zp+8;
wave_1_per_point31=xs=xp/zp;
wave_1_per_point32=ys=yp/zp;
wave_1_per_point33=
wave_1_per_point34=x=xs+0.5;
wave_1_per_point35=y=ys*1.3+0.5;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=flip=flip+1;
wave_3_per_point4=flip=flip*below(flip,2);
wave_3_per_point5=
wave_3_per_point6=phase=sin(n*3)*sin(n*7.9)*sin(n*16.7)*sin(n*63.5)*6;
wave_3_per_point7=
wave_3_per_point8=xp=sin(n+phase)*flip;
wave_3_per_point9=yp=cos(n+phase)*flip;
wave_3_per_point10=zp=0;
wave_3_per_point11=
wave_3_per_point12=//rotate on y during draw
wave_3_per_point13=ang=n*2+phase*0.2;
wave_3_per_point14=xq=xp*sin(ang) + zp*cos(ang);
wave_3_per_point15=yq=yp;
wave_3_per_point16=zq=xp*cos(ang) - zp*sin(ang);
wave_3_per_point17=
wave_3_per_point18=r1=0.1;g1=0.6;b1=1;
wave_3_per_point19=r2=1.0;g2=0.7;b2=0.1;
wave_3_per_point20=fade=xq*0.5 + 0.5;
wave_3_per_point21=r=r1*fade + r2*(1-fade);
wave_3_per_point22=g=g1*fade + g2*(1-fade);
wave_3_per_point23=b=b1*fade + b2*(1-fade);
wave_3_per_point24=
wave_3_per_point25=//rotation;
wave_3_per_point26=ang=time*0.1;
wave_3_per_point27=xp=xq*sin(ang) + zq*cos(ang);
wave_3_per_point28=yp=yq;
wave_3_per_point29=zp=xq*cos(ang) - zq*sin(ang);
wave_3_per_point30=
wave_3_per_point31=ang=time*0.17;
wave_3_per_point32=xq=xp;
wave_3_per_point33=yq=yp*sin(ang) + zp*cos(ang);
wave_3_per_point34=zq=yp*cos(ang) - zp*sin(ang);
wave_3_per_point35=
wave_3_per_point36=
wave_3_per_point37=//push into viewspace
wave_3_per_point38=zq=zq+3.1;
wave_3_per_point39=
wave_3_per_point40=
wave_3_per_point41=//project into screenspace
wave_3_per_point42=xs=xq/zq;
wave_3_per_point43=ys=yq/zq;
wave_3_per_point44=
wave_3_per_point45=
wave_3_per_point46=x=xs+0.5;
wave_3_per_point47=y=ys*1.3+0.5;
wave_3_per_point48=a=(1-flip)*0.03*q1;
wave_3_per_point49=
wave_3_per_point50=
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.986086
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.030301
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=1
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.986086
shapecode_1_ang=0.000000
shapecode_1_tex_ang=1.884956
shapecode_1_tex_zoom=1.030296
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=0.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=0.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=0.98;
per_frame_2=zoom=-1.01;
per_frame_3=vol=(bass+mid+treb)*0.25;
per_frame_4=vol=vol*vol;
per_frame_5=q1=vol;
per_frame_6=
per_frame_7=mtime=mtime+vol*0.01*(53/fps);
per_frame_8=q2=mtime*0.25;
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=

View File

@ -0,0 +1,362 @@
[preset00]
fRating=3.000000
fGammaAdj=1.980001
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_point1=repeats=10;
wave_0_per_point2=samplerepeat=sample*repeats;
wave_0_per_point3=cycle=int(samplerepeat);
wave_0_per_point4=sampcyc=samplerepeat - cycle;
wave_0_per_point5=cycleto1=cycle/repeats;
wave_0_per_point6=
wave_0_per_point7=n=sampcyc*6.283;
wave_0_per_point8=phs=sampcyc;
wave_0_per_point9=tm=q1+phs+(cycleto1)*0.1;
wave_0_per_point10=tmm=time;
wave_0_per_point11=rsample=(1-sampcyc*0.9)*2.2*(cycleto1+1);
wave_0_per_point12=a=sampcyc * below(sampcyc,0.95);
wave_0_per_point13=a=a*a;
wave_0_per_point14=
wave_0_per_point15=//waving
wave_0_per_point16=tmc=tm+cycle-phs*0.2;
wave_0_per_point17=variation=sin(cycleto1*6.283)*9;
wave_0_per_point18=swap=above(sample,0.5)*2-1;
wave_0_per_point19=wavex=sin(tmc*(19+variation)*swap)*rsample*0.04;
wave_0_per_point20=wavey=cos(tmc*(19+variation)*swap)*rsample*0.04;
wave_0_per_point21=
wave_0_per_point22=xp=sin(tm)*0.4 ;
wave_0_per_point23=yp=cos(tm)*0.4 ;
wave_0_per_point24=
wave_0_per_point25=xp=xp*sin(tm*3);
wave_0_per_point26=yp=yp*cos(tm*2.6);
wave_0_per_point27=
wave_0_per_point28=xp=xp*sin(tm*0.43);
wave_0_per_point29=yp=yp*(cos(tm*1.79)*0.5+0.5);
wave_0_per_point30=
wave_0_per_point31=xp=xp+wavex;
wave_0_per_point32=yp=yp+wavey;
wave_0_per_point33=
wave_0_per_point34=x=xp+0.5;
wave_0_per_point35=y=yp*1.333 + 0.5;
wave_0_per_point36=
wave_0_per_point37=
wave_0_per_point38=trailsize=0.85;
wave_0_per_point39=head=above(a,trailsize);
wave_0_per_point40=tail=1-head;
wave_0_per_point41=r=1*head + 0.5*tail;
wave_0_per_point42=g=0.8*head + 0.3*tail;
wave_0_per_point43=b=0.5*head;
wave_0_per_point44=
wave_0_per_point45=a=a*0.25
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=repeats=8;
wave_1_per_point2=samplerepeat=sample*repeats;
wave_1_per_point3=cycle=int(samplerepeat);
wave_1_per_point4=sampcyc=samplerepeat - cycle;
wave_1_per_point5=cycleto1=cycle/repeats;
wave_1_per_point6=
wave_1_per_point7=n=sampcyc*6.283;
wave_1_per_point8=phs=sampcyc+0.15;
wave_1_per_point9=tm=q1+phs+(cycleto1)*0.1;
wave_1_per_point10=tmm=time;
wave_1_per_point11=rsample=(1-sampcyc*0.9)*1.5*(cycleto1+1);
wave_1_per_point12=a=sampcyc * below(sampcyc,0.95);
wave_1_per_point13=a=a*a;
wave_1_per_point14=
wave_1_per_point15=//waving
wave_1_per_point16=tmc=tm+cycle-phs*0.2;
wave_1_per_point17=variation=sin(cycleto1*6.283)*9;
wave_1_per_point18=swap=above(sample,0.5)*2-1;
wave_1_per_point19=wavex=sin(tmc*(19+variation)*swap)*rsample*0.04;
wave_1_per_point20=wavey=cos(tmc*(19+variation)*swap)*rsample*0.04;
wave_1_per_point21=
wave_1_per_point22=xp=sin(tm)*0.4 ;
wave_1_per_point23=yp=cos(tm)*0.4 ;
wave_1_per_point24=
wave_1_per_point25=xp=xp*sin(tm*3);
wave_1_per_point26=yp=yp*cos(tm*2.6);
wave_1_per_point27=
wave_1_per_point28=xp=xp*sin(tm*0.43);
wave_1_per_point29=yp=yp*(cos(tm*1.79)*0.5+0.5);
wave_1_per_point30=
wave_1_per_point31=xp=xp+wavex;
wave_1_per_point32=yp=yp+wavey;
wave_1_per_point33=
wave_1_per_point34=x=xp+0.5;
wave_1_per_point35=y=yp*1.333 + 0.5;
wave_1_per_point36=
wave_1_per_point37=
wave_1_per_point38=trailsize=0.85;
wave_1_per_point39=head=above(a,trailsize);
wave_1_per_point40=tail=1-head;
wave_1_per_point41=r=1*head + 0.5*tail;
wave_1_per_point42=g=0.8*head + 0.3*tail;
wave_1_per_point43=b=0.5*head;
wave_1_per_point44=
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_point1=repeats=6;
wave_2_per_point2=samplerepeat=sample*repeats;
wave_2_per_point3=cycle=int(samplerepeat);
wave_2_per_point4=sampcyc=samplerepeat - cycle;
wave_2_per_point5=cycleto1=cycle/repeats;
wave_2_per_point6=
wave_2_per_point7=n=sampcyc*6.283;
wave_2_per_point8=phs=sampcyc+0.25;
wave_2_per_point9=tm=q1+phs+(cycleto1)*0.1;
wave_2_per_point10=tmm=time;
wave_2_per_point11=rsample=(1-sampcyc*0.9)*1.5*(cycleto1+1);
wave_2_per_point12=a=sampcyc * below(sampcyc,0.95);
wave_2_per_point13=a=a*a;
wave_2_per_point14=
wave_2_per_point15=//waving
wave_2_per_point16=tmc=tm+cycle-phs*0.2;
wave_2_per_point17=variation=sin(cycleto1*6.283)*9;
wave_2_per_point18=swap=above(sample,0.5)*2-1;
wave_2_per_point19=wavex=sin(tmc*(19+variation)*swap)*rsample*0.04;
wave_2_per_point20=wavey=cos(tmc*(19+variation)*swap)*rsample*0.04;
wave_2_per_point21=
wave_2_per_point22=xp=sin(tm)*0.4 ;
wave_2_per_point23=yp=cos(tm)*0.4 ;
wave_2_per_point24=
wave_2_per_point25=xp=xp*sin(tm*3);
wave_2_per_point26=yp=yp*cos(tm*2.6);
wave_2_per_point27=
wave_2_per_point28=xp=xp*sin(tm*0.43);
wave_2_per_point29=yp=yp*(cos(tm*1.79)*0.5+0.5);
wave_2_per_point30=
wave_2_per_point31=xp=xp+wavex;
wave_2_per_point32=yp=yp+wavey;
wave_2_per_point33=
wave_2_per_point34=x=xp+0.5;
wave_2_per_point35=y=yp*1.333 + 0.5;
wave_2_per_point36=
wave_2_per_point37=
wave_2_per_point38=trailsize=0.85;
wave_2_per_point39=head=above(a,trailsize);
wave_2_per_point40=tail=1-head;
wave_2_per_point41=r=1*head + 0.5*tail;
wave_2_per_point42=g=0.8*head + 0.3*tail;
wave_2_per_point43=b=0.5*head;
wave_2_per_point44=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=6
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.680000
shapecode_0_rad=0.808142
shapecode_0_ang=0.000000
shapecode_0_tex_ang=1.193805
shapecode_0_tex_zoom=1.040604
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.600000
shapecode_0_g2=0.700000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang=time*0.1
shapecode_1_enabled=1
shapecode_1_sides=6
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.210000
shapecode_1_rad=0.564831
shapecode_1_ang=0.000000
shapecode_1_tex_ang=1.193805
shapecode_1_tex_zoom=1.040604
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.150000
shapecode_1_r2=0.600000
shapecode_1_g2=0.700000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=ang=-time*0.13;
shape_1_per_frame2=x=sin(time*0.29)*0.2 + 0.5
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.600000
shapecode_2_g2=0.700000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.500000
shapecode_3_g2=0.700000
shapecode_3_b2=1.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=0.98;
per_frame_2=zoom=1.000;
per_frame_3=
per_frame_4=q1=time*0.4;
per_frame_5=
per_frame_6=
per_frame_7=
per_frame_8=
per_pixel_1=dx=sin(y*14)*sin(y*34+time)*0.002;
per_pixel_2=dy=cos(x*19+time)*cos(x*34)*0.002;
per_pixel_3=dy=dy

View File

@ -0,0 +1,382 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.005000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.850000
mv_r=0.499900
mv_g=0.499900
mv_b=0.499900
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=advance=advance+ bass_att*bass_att*0.004;
wave_0_per_frame2=advance=if( above(advance,2) , advance-2, advance);
wave_0_per_frame3=t1=advance
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=
wave_0_per_point3=//plot random x position via function of sample pos;
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3)+sin(s*13.8);
wave_0_per_point5=xp=xp*0.20;
wave_0_per_point6=
wave_0_per_point7=//plot random y position via function of sample pos;
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4)+sin(s*17.7);
wave_0_per_point9=yp=yp*0.20;
wave_0_per_point10=
wave_0_per_point11=//plot random z position via function of sample pos;
wave_0_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*14.4)+cos(s*2.7);
wave_0_per_point13=zp=zp*0.25;
wave_0_per_point14=
wave_0_per_point15=//pull stars toward screen
wave_0_per_point16=zp=zp + 1 - t1;
wave_0_per_point17=
wave_0_per_point18=//correct when below 0
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point20=
wave_0_per_point21=//darken far stars
wave_0_per_point22=a=(1 - zp*0.5);
wave_0_per_point23=
wave_0_per_point24=zp=zp*0.7;
wave_0_per_point25=
wave_0_per_point26=x_screen=xp/zp + 0.5;
wave_0_per_point27=y_screen=yp/zp + 0.5;
wave_0_per_point28=
wave_0_per_point29=x=x_screen;
wave_0_per_point30=y=y_screen;
wave_0_per_point31=
wave_0_per_point32=r=1;
wave_0_per_point33=g=0.7;
wave_0_per_point34=b=0.2;
wave_0_per_point35=
wave_0_per_point36=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=0.700000
wavecode_1_b=0.020000
wavecode_1_a=1.000000
wave_1_per_frame1=advance=advance+mid_att*mid_att*0.003;
wave_1_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_1_per_frame3=t1=advance
wave_1_per_point1=s=sample*6.28;
wave_1_per_point2=
wave_1_per_point3=//plot random x position via function of sample pos;
wave_1_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*5.3)+sin(s*13.8);
wave_1_per_point5=xp=xp*0.20;
wave_1_per_point6=
wave_1_per_point7=//plot random y position via function of sample pos;
wave_1_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*7.4)+sin(s*17.7);
wave_1_per_point9=yp=yp*0.20;
wave_1_per_point10=
wave_1_per_point11=//plot random z position via function of sample pos;
wave_1_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*14.4)+cos(s*1.7);
wave_1_per_point13=zp=zp*0.25;
wave_1_per_point14=
wave_1_per_point15=//pull stars toward screen
wave_1_per_point16=zp=zp + 1 - t1;
wave_1_per_point17=
wave_1_per_point18=//correct when below 0
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_1_per_point20=
wave_1_per_point21=//darken far stars
wave_1_per_point22=a=(1 - zp*0.5);
wave_1_per_point23=
wave_1_per_point24=zp=zp*0.7;
wave_1_per_point25=
wave_1_per_point26=x_screen=-xp/zp + 0.5;
wave_1_per_point27=y_screen=-yp/zp + 0.5;
wave_1_per_point28=
wave_1_per_point29=x=x_screen;
wave_1_per_point30=y=y_screen;
wave_1_per_point31=
wave_1_per_point32=//r=0.6;
wave_1_per_point33=//g=1.0;
wave_1_per_point34=//b=0.2;
wave_1_per_point35=
wave_1_per_point36=
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=advance=advance+ 0.005;
wave_2_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_2_per_frame3=t1=advance
wave_2_per_point1=s=sample*6.28;
wave_2_per_point2=
wave_2_per_point3=//plot random x position via function of sample pos;
wave_2_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
wave_2_per_point5=xp=xp*0.20;
wave_2_per_point6=
wave_2_per_point7=//plot random y position via function of sample pos;
wave_2_per_point8=yp=cos(s)+sin(s*0.14)+cos(s*13.4)+sin(s*37.7);
wave_2_per_point9=yp=yp*0.20;
wave_2_per_point10=
wave_2_per_point11=//plot random z position via function of sample pos;
wave_2_per_point12=zp=cos(s)+cos(s*2.24)+cos(s*37.4)+cos(s*15.7);
wave_2_per_point13=zp=zp*0.25;
wave_2_per_point14=
wave_2_per_point15=//pull stars toward screen
wave_2_per_point16=zp=zp + 1 - t1;
wave_2_per_point17=
wave_2_per_point18=//correct when below 0
wave_2_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_2_per_point20=
wave_2_per_point21=//darken far stars
wave_2_per_point22=a=(1 - zp*0.5);
wave_2_per_point23=
wave_2_per_point24=zp=zp*0.7;
wave_2_per_point25=
wave_2_per_point26=x_screen=xp/zp + 0.5;
wave_2_per_point27=y_screen=yp/zp + 0.5;
wave_2_per_point28=
wave_2_per_point29=x=x_screen;
wave_2_per_point30=y=y_screen;
wave_2_per_point31=
wave_2_per_point32=r=1;
wave_2_per_point33=g=1;
wave_2_per_point34=b=1;
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=advance=advance+ 0.005;
wave_3_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_3_per_frame3=t1=advance
wave_3_per_point1=s=sample*6.28;
wave_3_per_point2=
wave_3_per_point3=//plot random x position via function of sample pos;
wave_3_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*14.3)+sin(s*19.8);
wave_3_per_point5=xp=xp*0.20;
wave_3_per_point6=
wave_3_per_point7=//plot random y position via function of sample pos;
wave_3_per_point8=yp=cos(s)+sin(s*0.34)+cos(s*17.4)+sin(s*37.7);
wave_3_per_point9=yp=yp*0.20;
wave_3_per_point10=
wave_3_per_point11=//plot random z position via function of sample pos;
wave_3_per_point12=zp=cos(s)+cos(s*5.24)+cos(s*27.4)+cos(s*14.7);
wave_3_per_point13=zp=zp*0.25;
wave_3_per_point14=
wave_3_per_point15=//pull stars toward screen
wave_3_per_point16=zp=zp + 1 - t1;
wave_3_per_point17=
wave_3_per_point18=//correct when below 0
wave_3_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_3_per_point20=
wave_3_per_point21=//darken far stars
wave_3_per_point22=a=(1 - zp*0.5);
wave_3_per_point23=
wave_3_per_point24=zp=zp*0.7;
wave_3_per_point25=
wave_3_per_point26=x_screen=xp/zp + 0.5;
wave_3_per_point27=y_screen=yp/zp + 0.5;
wave_3_per_point28=
wave_3_per_point29=x=x_screen;
wave_3_per_point30=y=y_screen;
wave_3_per_point31=
wave_3_per_point32=r=1;
wave_3_per_point33=g=1;
wave_3_per_point34=b=1;
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.611630
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.734577
shapecode_0_r=1.000000
shapecode_0_g=0.900000
shapecode_0_b=0.840000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang=sin(time*0.5)*0.004
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=.99;
per_frame_2=zoom=1.000;
per_frame_3=
per_frame_4=q1=time;
per_frame_5=q2=time;
per_frame_6=q3=time;
per_frame_7=
per_frame_8=
per_frame_9=
per_frame_10=
per_pixel_1=rot=((ang/200)*ang)*(bass*0.5);
per_pixel_2=warp=(rad/6)+treb;
per_pixel_3=cx=bass*rad;
per_pixel_4=cy=treb*rad;

View File

@ -0,0 +1,429 @@
[preset00]
fRating=3.000000
fGammaAdj=1.210000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.000000
mv_g=0.000000
mv_b=0.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_init1=advance=0;
wave_0_init2=advance2=0;
wave_0_per_frame1=advance=advance+ bass_att*bass_att*0.002;
wave_0_per_frame2=advance=if( above(advance,2) , advance-2, advance);
wave_0_per_frame3=t1=advance;
wave_0_per_frame4=
wave_0_per_frame5=
wave_0_per_frame6=advance2=advance2+ mid_att*mid_att*0.001;
wave_0_per_frame7=t2=advance2
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=
wave_0_per_point3=//plot random x position via function of sample pos;
wave_0_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
wave_0_per_point5=xp=xp*0.15;
wave_0_per_point6=
wave_0_per_point7=//plot random y position via function of sample pos;
wave_0_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
wave_0_per_point9=yp=yp*0.15;
wave_0_per_point10=
wave_0_per_point11=//plot random z position via function of sample pos;
wave_0_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
wave_0_per_point13=zp=zp*0.25;
wave_0_per_point14=
wave_0_per_point15=//pull stars toward screen
wave_0_per_point16=zp=zp + 1 - t1;
wave_0_per_point17=
wave_0_per_point18=//correct when below 0
wave_0_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point20=
wave_0_per_point21=//darken far stars
wave_0_per_point22=a=(1 - zp*0.5)*2;
wave_0_per_point23=
wave_0_per_point24=zp=zp*0.7;
wave_0_per_point25=
wave_0_per_point26=x_screen=xp/zp + 0.5;
wave_0_per_point27=y_screen=yp/zp + 0.5;
wave_0_per_point28=
wave_0_per_point29=x=x_screen;
wave_0_per_point30=y=y_screen;
wave_0_per_point31=
wave_0_per_point32=r=1;
wave_0_per_point33=g=0.5;
wave_0_per_point34=b=0.1;
wave_0_per_point35=a=a*0.7;
wave_0_per_point36=
wave_0_per_point37=a=a* above( sin(time+s*9) , -0.5 );
wave_0_per_point38=
wave_0_per_point39=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_init1=advance=0;
wave_1_init2=advance2=0
wave_1_per_frame1=advance=advance+ bass_att*bass_att*0.002;
wave_1_per_frame2=advance=if( above(advance,2) , advance-2, advance);
wave_1_per_frame3=t1=advance;
wave_1_per_frame4=
wave_1_per_frame5=
wave_1_per_frame6=advance2=advance2+ mid_att*mid_att*0.001;
wave_1_per_frame7=t2=advance2
wave_1_per_point1=s=sample*6.28;
wave_1_per_point2=
wave_1_per_point3=//plot random x position via function of sample pos;
wave_1_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
wave_1_per_point5=xp=xp*0.15;
wave_1_per_point6=
wave_1_per_point7=//plot random y position via function of sample pos;
wave_1_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
wave_1_per_point9=yp=yp*0.15;
wave_1_per_point10=
wave_1_per_point11=//plot random z position via function of sample pos;
wave_1_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
wave_1_per_point13=zp=zp*0.25;
wave_1_per_point14=
wave_1_per_point15=//pull stars toward screen
wave_1_per_point16=zp=zp + 1 - t1;
wave_1_per_point17=
wave_1_per_point18=//correct when below 0
wave_1_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_1_per_point20=
wave_1_per_point21=//darken far stars
wave_1_per_point22=a=(1 - zp*0.5) * 0.3;
wave_1_per_point23=a=if( below(a,0), 0 , a);
wave_1_per_point24=
wave_1_per_point25=zp=zp*0.7;
wave_1_per_point26=
wave_1_per_point27=x_screen=xp/zp + 0.5;
wave_1_per_point28=y_screen=yp/zp + 0.5;
wave_1_per_point29=
wave_1_per_point30=x=x_screen;
wave_1_per_point31=y=y_screen;
wave_1_per_point32=
wave_1_per_point33=r=0.2;
wave_1_per_point34=g=0.7;
wave_1_per_point35=b=1.0;
wave_1_per_point36=a=a*0.5
wave_1_per_point37=
wavecode_2_enabled=1
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_init1=advance=0;
wave_2_init2=advance2=0
wave_2_per_frame1=advance=advance+ bass_att*bass_att*0.002;
wave_2_per_frame2=advance=if( above(advance,2) , advance-2, advance);
wave_2_per_frame3=t1=advance;
wave_2_per_frame4=
wave_2_per_frame5=advance2=advance2+ mid_att*mid_att*0.001;
wave_2_per_frame6=t2=advance2;
wave_2_per_point1=s=sample*6.28;
wave_2_per_point2=
wave_2_per_point3=//plot random x position via function of sample pos;
wave_2_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
wave_2_per_point5=xp=xp*0.15;
wave_2_per_point6=
wave_2_per_point7=//plot random y position via function of sample pos;
wave_2_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
wave_2_per_point9=yp=yp*0.15;
wave_2_per_point10=
wave_2_per_point11=//plot random z position via function of sample pos;
wave_2_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
wave_2_per_point13=zp=zp*0.25;
wave_2_per_point14=
wave_2_per_point15=//pull stars toward screen
wave_2_per_point16=zp=zp + 1 - t1;
wave_2_per_point17=
wave_2_per_point18=//correct when below 0
wave_2_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_2_per_point20=
wave_2_per_point21=//darken far stars
wave_2_per_point22=a=(1 - zp*0.5)*2;
wave_2_per_point23=
wave_2_per_point24=zp=zp*0.7;
wave_2_per_point25=
wave_2_per_point26=x_screen=-xp/zp + 0.5;
wave_2_per_point27=y_screen=yp/zp + 0.5;
wave_2_per_point28=
wave_2_per_point29=x=x_screen;
wave_2_per_point30=y=y_screen;
wave_2_per_point31=
wave_2_per_point32=r=1;
wave_2_per_point33=g=0.5;
wave_2_per_point34=b=0.1;
wave_2_per_point35=a=a*0.7;
wave_2_per_point36=
wave_2_per_point37=
wave_2_per_point38=a=a* above( sin(time+s*9) , -0.5 );
wave_2_per_point39=
wave_2_per_point40=
wavecode_3_enabled=1
wavecode_3_samples=402
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_init1=advance=0;
wave_3_init2=advance2=0
wave_3_per_frame1=advance=advance+ bass_att*bass_att*0.002;
wave_3_per_frame2=advance=if( above(advance,2) , advance-2, advance);
wave_3_per_frame3=t1=advance;
wave_3_per_frame4=
wave_3_per_frame5=advance2=advance2+ mid_att*mid_att*0.001;
wave_3_per_frame6=t2=advance2;
wave_3_per_point1=s=sample*6.28;
wave_3_per_point2=
wave_3_per_point3=//plot random x position via function of sample pos;
wave_3_per_point4=xp=sin(s)+sin(s*0.34)+sin(s*7.3+t2)+sin(s*13.8);
wave_3_per_point5=xp=xp*0.15;
wave_3_per_point6=
wave_3_per_point7=//plot random y position via function of sample pos;
wave_3_per_point8=yp=cos(s)+sin(s*0.24)+cos(s*5.4+t2)+sin(s*17.7);
wave_3_per_point9=yp=yp*0.15;
wave_3_per_point10=
wave_3_per_point11=//plot random z position via function of sample pos;
wave_3_per_point12=zp=cos(s)+cos(s*5.24 )+cos(s*14.4)+cos(s*2.7);
wave_3_per_point13=zp=zp*0.25;
wave_3_per_point14=
wave_3_per_point15=//pull stars toward screen
wave_3_per_point16=zp=zp + 1 - t1;
wave_3_per_point17=
wave_3_per_point18=//correct when below 0
wave_3_per_point19=zp=if( below(zp,0) , zp+2 , zp );
wave_3_per_point20=
wave_3_per_point21=//darken far stars
wave_3_per_point22=a=(1 - zp*0.5) * 0.3;
wave_3_per_point23=a=if( below(a,0), 0 , a);
wave_3_per_point24=
wave_3_per_point25=zp=zp*0.7;
wave_3_per_point26=
wave_3_per_point27=x_screen=-xp/zp + 0.5;
wave_3_per_point28=y_screen=yp/zp + 0.5;
wave_3_per_point29=
wave_3_per_point30=x=x_screen;
wave_3_per_point31=y=y_screen;
wave_3_per_point32=
wave_3_per_point33=r=0.2;
wave_3_per_point34=g=0.7;
wave_3_per_point35=b=1.0;
wave_3_per_point36=a=a*0.5
wave_3_per_point37=
wave_3_per_point38=
shapecode_0_enabled=1
shapecode_0_sides=3
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.208824
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.734577
shapecode_0_r=0.610000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=0.060000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=ang=time*0.3
shapecode_1_enabled=1
shapecode_1_sides=5
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.600000
shapecode_1_b=0.900000
shapecode_1_a=0.110000
shapecode_1_r2=0.600000
shapecode_1_g2=0.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=xp = 1 - abs( sin(time*100) );
shape_1_per_frame2=xsign = rand(2)*2 - 1;
shape_1_per_frame3=
shape_1_per_frame4=a=a * (1-xp);
shape_1_per_frame5=
shape_1_per_frame6=xp=xp* (bass+mid+treb)*0.23;
shape_1_per_frame7=
shape_1_per_frame8=x = xp*xsign*0.5 + 0.5;
shape_1_per_frame9=
shape_1_per_frame10=
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=zoom=1.01;
per_frame_3=
per_frame_4=q1=time;
per_frame_5=q2=time;
per_frame_6=q3=time;
per_frame_7=
per_frame_8=
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=flash=flash + min(mid*mid*mid*0.1,0.5);
per_frame_13=flash=if( above(flash,1) , flash-1 , flash);
per_frame_14=gamma=1.0+ flash*0.5 + min(bass_att*bass_att*0.3,0.49);
per_frame_15=invert=0

View File

@ -0,0 +1,253 @@
[preset00]
fRating=3.000000
fGammaAdj=2.0
fDecay=0.960000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.0
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.019788
fWaveScale=0.011726
fWaveSmoothing=0.9
fWaveParam=0.0
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.0
fShader=1.0
zoom=1.0
rot=0.0
cx=0.5
cy=0.5
dx=0.0
dy=0.0
warp=0.010000
sx=1.0
sy=1.0
wave_r=0.5
wave_g=0.4
wave_b=0.3
wave_x=0.5
wave_y=0.5
ob_size=0.0
ob_r=0.110000
ob_g=0.0
ob_b=0.1
ob_a=0.0
ib_size=0.005000
ib_r=0.0
ib_g=0.0
ib_b=0.0
ib_a=1.0
nMotionVectorsX=31.999994
nMotionVectorsY=24.000004
mv_dx=0.020000
mv_dy=-0.020000
mv_l=1.0
mv_r=0.490000
mv_g=0.480000
mv_b=0.300001
mv_a=0.0
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.0
wavecode_0_smoothing=0.5
wavecode_0_r=1.0
wavecode_0_g=1.0
wavecode_0_b=1.0
wavecode_0_a=1.0
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.0
wavecode_1_smoothing=0.5
wavecode_1_r=1.0
wavecode_1_g=1.0
wavecode_1_b=1.0
wavecode_1_a=1.0
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.0
wavecode_2_smoothing=0.5
wavecode_2_r=1.0
wavecode_2_g=1.0
wavecode_2_b=1.0
wavecode_2_a=1.0
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.0
wavecode_3_smoothing=0.5
wavecode_3_r=1.0
wavecode_3_g=1.0
wavecode_3_b=1.0
wavecode_3_a=1.0
shapecode_0_enabled=1
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.5
shapecode_0_y=0.5
shapecode_0_rad=1.670888
shapecode_0_ang=0.0
shapecode_0_tex_ang=0.942478
shapecode_0_tex_zoom=0.534261
shapecode_0_r=1.0
shapecode_0_g=1.0
shapecode_0_b=1.0
shapecode_0_a=1.0
shapecode_0_r2=1.0
shapecode_0_g2=1.0
shapecode_0_b2=1.0
shapecode_0_a2=1.0
shapecode_0_border_r=1.0
shapecode_0_border_g=1.0
shapecode_0_border_b=1.0
shapecode_0_border_a=0.170000
shape_0_per_frame1=flux=q5*9;
shape_0_per_frame2=fluxs=max(flux,0);
shape_0_per_frame3=fluxs=min(fluxs,1);
shape_0_per_frame4=advflux=(q3*fluxs) + (-q3 * (1-fluxs));
shape_0_per_frame5=adv=adv+advflux;
shape_0_per_frame6=advs=adv/256;
shape_0_per_frame7=
shape_0_per_frame8=
shape_0_per_frame9=ang=advs;
shape_0_per_frame10=rad=1.671 + q3/25
shapecode_1_enabled=0
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.350000
shapecode_1_y=0.5
shapecode_1_rad=0.1
shapecode_1_ang=0.0
shapecode_1_tex_ang=0.0
shapecode_1_tex_zoom=1.0
shapecode_1_r=1.0
shapecode_1_g=1.0
shapecode_1_b=1.0
shapecode_1_a=1.0
shapecode_1_r2=0.0
shapecode_1_g2=0.0
shapecode_1_b2=0.1
shapecode_1_a2=0.0
shapecode_1_border_r=1.0
shapecode_1_border_g=1.0
shapecode_1_border_b=1.0
shapecode_1_border_a=0.0
shape_1_per_frame1=y=0.1 + q2*0.4;
shape_1_per_frame2=rad=q2/2;
shape_1_per_frame3=ang=-q2*2
shapecode_2_enabled=0
shapecode_2_sides=3
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.590000
shapecode_2_y=0.5
shapecode_2_rad=0.1
shapecode_2_ang=0.0
shapecode_2_tex_ang=0.0
shapecode_2_tex_zoom=1.0
shapecode_2_r=1.0
shapecode_2_g=0.970000
shapecode_2_b=0.960000
shapecode_2_a=1.0
shapecode_2_r2=0.1
shapecode_2_g2=0.050000
shapecode_2_b2=0.0
shapecode_2_a2=0.0
shapecode_2_border_r=1.0
shapecode_2_border_g=1.0
shapecode_2_border_b=1.0
shapecode_2_border_a=0.0
shape_2_per_frame1=y=0.1 + q3*0.4;
shape_2_per_frame2=rad=q3/2;
shape_2_per_frame3=ang=q3*5
shapecode_3_enabled=1
shapecode_3_sides=3
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.840000
shapecode_3_y=0.5
shapecode_3_rad=0.1
shapecode_3_ang=0.0
shapecode_3_tex_ang=0.0
shapecode_3_tex_zoom=1.0
shapecode_3_r=0.980000
shapecode_3_g=1.0
shapecode_3_b=0.980000
shapecode_3_a=0.3
shapecode_3_r2=0.0
shapecode_3_g2=0.090000
shapecode_3_b2=0.0
shapecode_3_a2=0.0
shapecode_3_border_r=1.0
shapecode_3_border_g=1.0
shapecode_3_border_b=1.0
shapecode_3_border_a=0.0
shape_3_per_frame1=x=sin(time/2)*0.4 + 0.5;
shape_3_per_frame2=y=sin(time)*0.4+0.5;
shape_3_per_frame3=rad=(q1*q1)/2;;
shape_3_per_frame4=ang=q1*4;
shape_3_per_frame5=
shape_3_per_frame6=r=0.70 + (sin(time/2))*0.50;
shape_3_per_frame7=g=0.70 + (sin(time/2 + 2)) * 0.50;
shape_3_per_frame8=b=0.70 + (sin(time/2 + 4)) * 0.5
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=q1=0;q2=0;q3=0
per_frame_1=decay=0.99;
per_frame_2=zoom=1.000;
per_frame_3=speed=0.80;
per_frame_4=speedinv=1-speed;
per_frame_5=q1=(qa*speed + bass*speedinv);
per_frame_6=q2=(qb*speed + mid *speedinv);
per_frame_7=q3=(qc*speed + treb*speedinv);
per_frame_8=qa=q1;
per_frame_9=qb=q2;
per_frame_10=qc=q3;
per_frame_11=flux=sin(time/2);
per_frame_12=q4=flux * 0.5 + 0.5;
per_frame_13=q5=flux
per_frame_14=

View File

@ -0,0 +1,481 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.960000
fVideoEchoZoom=0.996630
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=2
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.010000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.030000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=30.080032
nMotionVectorsY=35.040012
mv_dx=0.000000
mv_dy=0.000000
mv_l=3.399997
mv_r=0.080001
mv_g=0.710000
mv_b=0.050000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=0.600000
wavecode_0_b=0.200000
wavecode_0_a=1.000000
wave_0_init1=mtime=0
wave_0_per_frame1=t1=q6
wave_0_per_point1=n=sample*6.283;
wave_0_per_point2=
wave_0_per_point3=//cycle initial shape
wave_0_per_point4=sc=sample*32;
wave_0_per_point5=s=sc - int(sc);
wave_0_per_point6=
wave_0_per_point7=xp= if( below(s,0.25) , s , 0.25);
wave_0_per_point8=xp= if( above(s,0.75) , 1-s, xp );
wave_0_per_point9=yp= if( below(s,0.25) , 0.25, s );
wave_0_per_point10=yp= if( above(s,0.75) , 0.75, yp);
wave_0_per_point11=zp=0;
wave_0_per_point12=
wave_0_per_point13=yp=yp-0.475;
wave_0_per_point14=
wave_0_per_point15=//rotate on y axis during fram
wave_0_per_point16=ang=n*2;
wave_0_per_point17=xq=xp*sin(ang) + zp*cos(ang);
wave_0_per_point18=yq=yp;
wave_0_per_point19=zq=xp*cos(ang) - zp*sin(ang);
wave_0_per_point20=
wave_0_per_point21=//rotate on x axis
wave_0_per_point22=ang=t1*0.9;
wave_0_per_point23=xp=xq;
wave_0_per_point24=yp=yq*sin(ang) + zq*cos(ang);
wave_0_per_point25=zp=yq*cos(ang) - zq*sin(ang);
wave_0_per_point26=
wave_0_per_point27=xq=xp;
wave_0_per_point28=yq=yp;
wave_0_per_point29=zq=zp;
wave_0_per_point30=ang=t1*0.2;
wave_0_per_point31=xq=xp*sin(ang) + yp*cos(ang);
wave_0_per_point32=yq=xp*cos(ang) - yp*sin(ang);
wave_0_per_point33=zq=zp;
wave_0_per_point34=
wave_0_per_point35=mirror=if(above(sample,0.5) , -1 , 1);
wave_0_per_point36=
wave_0_per_point37=xp=xq + sin(t1)*0.6;
wave_0_per_point38=xp=xp*mirror;
wave_0_per_point39=yp=yq + sin(t1*0.9)*0.6;
wave_0_per_point40=zp=zq + sin(t1*0.7)*0.6;
wave_0_per_point41=
wave_0_per_point42=zp=zp+1.1;
wave_0_per_point43=
wave_0_per_point44=
wave_0_per_point45=x=(xp/zp)*0.3 + 0.5;
wave_0_per_point46=y=(yp/zp)*1.3*0.3 + 0.5;
wave_0_per_point47=
wave_0_per_point48=zero= above(sample,0.49) * below(sample,0.51);
wave_0_per_point49=a=min(bass*bass,1)*0.6 * (1-zero);
wavecode_1_enabled=1
wavecode_1_samples=252
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=0.500000
wavecode_1_g=0.000000
wavecode_1_b=0.700000
wavecode_1_a=1.000000
wave_1_init1=mtime=0
wave_1_per_frame1=t1=q7
wave_1_per_point1=n=sample*6.283;
wave_1_per_point2=
wave_1_per_point3=//cycle initial shape
wave_1_per_point4=sc=sample*32;
wave_1_per_point5=s=sc - int(sc);
wave_1_per_point6=
wave_1_per_point7=xp= if( below(s,0.25) , s , 0.25);
wave_1_per_point8=xp= if( above(s,0.75) , 1-s, xp );
wave_1_per_point9=yp= if( below(s,0.25) , 0.25, s );
wave_1_per_point10=yp= if( above(s,0.75) , 0.75, yp);
wave_1_per_point11=zp=0;
wave_1_per_point12=
wave_1_per_point13=yp=yp-0.475;
wave_1_per_point14=
wave_1_per_point15=//rotate on y axis during fram
wave_1_per_point16=ang=n*2;
wave_1_per_point17=xq=xp*sin(ang) + zp*cos(ang);
wave_1_per_point18=yq=yp;
wave_1_per_point19=zq=xp*cos(ang) - zp*sin(ang);
wave_1_per_point20=
wave_1_per_point21=//rotate on x axis
wave_1_per_point22=ang=t1;
wave_1_per_point23=xp=xq;
wave_1_per_point24=yp=yq*sin(ang) + zq*cos(ang);
wave_1_per_point25=zp=yq*cos(ang) - zq*sin(ang);
wave_1_per_point26=
wave_1_per_point27=xq=xp;
wave_1_per_point28=yq=yp;
wave_1_per_point29=zq=zp;
wave_1_per_point30=ang=t1;
wave_1_per_point31=xq=xp*sin(ang) + yp*cos(ang);
wave_1_per_point32=yq=xp*cos(ang) - yp*sin(ang);
wave_1_per_point33=zq=zp;
wave_1_per_point34=
wave_1_per_point35=
wave_1_per_point36=mirror=if(above(sample,0.5) , -1 , 1);
wave_1_per_point37=
wave_1_per_point38=xp=xq + sin(t1)*0.6;
wave_1_per_point39=xp=xp*mirror;
wave_1_per_point40=yp=yq + sin(t1*0.9)*0.6;
wave_1_per_point41=zp=zq + sin(t1*0.7)*0.6;
wave_1_per_point42=
wave_1_per_point43=zp=zp+1.1;
wave_1_per_point44=
wave_1_per_point45=
wave_1_per_point46=x=(xp/zp)*0.3 + 0.5;
wave_1_per_point47=y=(yp/zp)*1.3*0.3 + 0.5;
wave_1_per_point48=
wave_1_per_point49=zero= above(sample,0.49) * below(sample,0.51);
wave_1_per_point50=a=min(mid*mid,1)*0.6 * (1-zero);
wavecode_2_enabled=1
wavecode_2_samples=252
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=0.300000
wavecode_2_g=0.600000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_init1=mtime=0
wave_2_per_frame1=t1=q8
wave_2_per_point1=n=sample*6.283;
wave_2_per_point2=
wave_2_per_point3=//cycle initial shape
wave_2_per_point4=sc=sample*32;
wave_2_per_point5=s=sc - int(sc);
wave_2_per_point6=
wave_2_per_point7=xp= if( below(s,0.25) , s , 0.25);
wave_2_per_point8=xp= if( above(s,0.75) , 1-s, xp );
wave_2_per_point9=yp= if( below(s,0.25) , 0.25, s );
wave_2_per_point10=yp= if( above(s,0.75) , 0.75, yp);
wave_2_per_point11=zp=0;
wave_2_per_point12=
wave_2_per_point13=yp=yp-0.475;
wave_2_per_point14=
wave_2_per_point15=//rotate on y axis during fram
wave_2_per_point16=ang=n*2;
wave_2_per_point17=xq=xp*sin(ang) + zp*cos(ang);
wave_2_per_point18=yq=yp;
wave_2_per_point19=zq=xp*cos(ang) - zp*sin(ang);
wave_2_per_point20=
wave_2_per_point21=//rotate on x axis
wave_2_per_point22=ang=t1*0.9;
wave_2_per_point23=xp=xq;
wave_2_per_point24=yp=yq*sin(ang) + zq*cos(ang);
wave_2_per_point25=zp=yq*cos(ang) - zq*sin(ang);
wave_2_per_point26=
wave_2_per_point27=xq=xp;
wave_2_per_point28=yq=yp;
wave_2_per_point29=zq=zp;
wave_2_per_point30=ang=t1*0.2;
wave_2_per_point31=xq=xp*sin(ang) + yp*cos(ang);
wave_2_per_point32=yq=xp*cos(ang) - yp*sin(ang);
wave_2_per_point33=zq=zp;
wave_2_per_point34=
wave_2_per_point35=
wave_2_per_point36=mirror=if(above(sample,0.5) , -1 , 1);
wave_2_per_point37=
wave_2_per_point38=xp=xq + sin(t1)*0.6;
wave_2_per_point39=xp=xp*mirror;
wave_2_per_point40=yp=yq + sin(t1*0.9)*0.6;
wave_2_per_point41=zp=zq + sin(t1*0.7)*0.6;
wave_2_per_point42=
wave_2_per_point43=zp=zp+1.1;
wave_2_per_point44=
wave_2_per_point45=
wave_2_per_point46=x=(xp/zp)*0.3 + 0.5;
wave_2_per_point47=y=(yp/zp)*1.3*0.3 + 0.5;
wave_2_per_point48=
wave_2_per_point49=zero= above(sample,0.49) * below(sample,0.51);
wave_2_per_point50=a=min(treb*treb,1)*0.6 * (1-zero);
wavecode_3_enabled=1
wavecode_3_samples=252
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=//average location of cylinders
wave_3_per_frame2=x1=sin(q6)*0.6;
wave_3_per_frame3=y1=sin(q6*0.9)*0.6;
wave_3_per_frame4=z1=sin(q6*0.7)*0.6;
wave_3_per_frame5=
wave_3_per_frame6=x2=sin(q7)*0.6;
wave_3_per_frame7=y2=sin(q7*0.9)*0.6;
wave_3_per_frame8=z2=sin(q7*0.7)*0.6;
wave_3_per_frame9=
wave_3_per_frame10=x3=sin(q8)*0.6;
wave_3_per_frame11=y3=sin(q8*0.9)*0.6;
wave_3_per_frame12=z3=sin(q8*0.7)*0.6;
wave_3_per_frame13=
wave_3_per_frame14=xa=(x1+x2+x3)/3;
wave_3_per_frame15=ya=(y1+y2+y3)/3;
wave_3_per_frame16=za=(z1+z2+z3)/3;
wave_3_per_frame17=
wave_3_per_frame18=t1=xa;
wave_3_per_frame19=t2=ya;
wave_3_per_frame20=t3=za;
wave_3_per_frame21=
wave_3_per_frame22=mtime=(q6+q7+q8)/3;
wave_3_per_frame23=t8=mtime
wave_3_per_point1=n=sample*6.283;
wave_3_per_point2=
wave_3_per_point3=//cycle initial shape
wave_3_per_point4=sc=sample*32;
wave_3_per_point5=s=sc - int(sc);
wave_3_per_point6=
wave_3_per_point7=xp= if( below(s,0.25) , s , 0.25);
wave_3_per_point8=xp= if( above(s,0.75) , 1-s, xp )*0.3;
wave_3_per_point9=yp= if( below(s,0.25) , 0.25, s );
wave_3_per_point10=yp= if( above(s,0.75) , 0.75, yp)*0.3;
wave_3_per_point11=zp=0;
wave_3_per_point12=
wave_3_per_point13=yp=yp-0.475;
wave_3_per_point14=
wave_3_per_point15=//rotate on y axis during fram
wave_3_per_point16=ang=n*2;
wave_3_per_point17=xq=xp*sin(ang) + zp*cos(ang);
wave_3_per_point18=yq=yp;
wave_3_per_point19=zq=xp*cos(ang) - zp*sin(ang);
wave_3_per_point20=
wave_3_per_point21=//rotate on x axis
wave_3_per_point22=ang=t8*0.9;
wave_3_per_point23=xp=xq;
wave_3_per_point24=yp=yq*sin(ang) + zq*cos(ang);
wave_3_per_point25=zp=yq*cos(ang) - zq*sin(ang);
wave_3_per_point26=
wave_3_per_point27=xq=xp;
wave_3_per_point28=yq=yp;
wave_3_per_point29=zq=zp;
wave_3_per_point30=ang=t8*0.2;
wave_3_per_point31=xq=xp*sin(ang) + yp*cos(ang);
wave_3_per_point32=yq=xp*cos(ang) - yp*sin(ang);
wave_3_per_point33=zq=zp;
wave_3_per_point34=
wave_3_per_point35=mirror=if(above(sample,0.5) , -1 , 1);
wave_3_per_point36=
wave_3_per_point37=xp=xq +t1;
wave_3_per_point38=xp=xp*mirror;
wave_3_per_point39=yp=yq +t2;
wave_3_per_point40=zp=zq +t3;
wave_3_per_point41=
wave_3_per_point42=zp=zp+1.1;
wave_3_per_point43=
wave_3_per_point44=
wave_3_per_point45=x=(xp/zp)*0.3 + 0.5;
wave_3_per_point46=y=(yp/zp)*1.3*0.3 + 0.5;
wave_3_per_point47=
wave_3_per_point48=zero= above(sample,0.49) * below(sample,0.51);
wave_3_per_point49=a=min(pow((bass+mid+treb)*0.15,2) , 1)*0.3*(1-zero)
shapecode_0_enabled=1
shapecode_0_sides=3
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.995947
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.980295
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.300000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=y=0.498;
shape_0_per_frame2=x=0.4997
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=1.791419
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=100.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=0.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.040000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shape_1_per_frame1=b2=sin(time);
shape_1_per_frame2=bdom=above(bass_att,mid_att ) * above(bass_att,treb_att);
shape_1_per_frame3=mdom=above(mid_att ,bass_att) * above(mid_att, treb_att);
shape_1_per_frame4=tdom=above(treb_att ,mid_att ) * above(treb_att,bass_att);
shape_1_per_frame5=
shape_1_per_frame6=r=bdom;
shape_1_per_frame7=r2=r;
shape_1_per_frame8=g=mdom;
shape_1_per_frame9=g2=g;
shape_1_per_frame10=b=tdom;
shape_1_per_frame11=b2=b
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0;
per_frame_init_8=btime=0;mtime=0;ttime=0
per_frame_init_9=
per_frame_1=decay=0.95;
per_frame_2=zoom=-1;
per_frame_3=warp=0;
per_frame_4=
per_frame_5=btime=btime + (bass*bass*bass)*0.005;
per_frame_6=mtime=mtime + (mid*mid*mid)*0.005;
per_frame_7=ttime=ttime + (treb*treb*treb)*0.005;
per_frame_8=q6=btime;
per_frame_9=q7=mtime;
per_frame_10=q8=ttime;
per_frame_11=
per_frame_12=
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=dy=0.001;
per_frame_17=
per_frame_18=//fuck vidio echo!
per_pixel_1=zm=sin(ang*3 )*0.01;
per_pixel_2=zm=0;
per_pixel_3=// + sin(rad*rad*9+time)*0.1;
per_pixel_4=
per_pixel_5=
per_pixel_6=sx=1+zm;
per_pixel_7=sy=1-zm

View File

@ -0,0 +1,455 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.500000
fVideoEchoZoom=2.695696
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.049138
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.069609
sx=0.999999
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.010000
ib_r=0.800000
ib_g=1.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=24.159897
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.050000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=
wave_0_per_frame2=
wave_0_per_frame3=basstime=basstime+bass;
wave_0_per_frame4=t1=basstime;
wave_0_per_point1=masterspeed=604*q1;
wave_0_per_point2=masterspeed=3;
wave_0_per_point3=rotation1=time*0.01;
wave_0_per_point4=
wave_0_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_0_per_point6=perspective=0.7;
wave_0_per_point7=
wave_0_per_point8=//error bump
wave_0_per_point9=error = sin(time*128.5)*8 - 7;
wave_0_per_point10=error = error * above(error,0);
wave_0_per_point11=error=error+1;
wave_0_per_point12=error=1;
wave_0_per_point13=
wave_0_per_point14=//plot x,y,z to point on sphere
wave_0_per_point15=flx=sin(tm*14);
wave_0_per_point16=fly=cos(tm*14);
wave_0_per_point17=smp=sample*6.283;
wave_0_per_point18=xp=sin(smp*masterspeed )*0.25 * error;
wave_0_per_point19=yp=cos(smp*masterspeed )*0.25 * error;
wave_0_per_point20=zp=0;
wave_0_per_point21=
wave_0_per_point22=
wave_0_per_point23=
wave_0_per_point24=//rotate on y axis;
wave_0_per_point25=angy=time*43;
wave_0_per_point26=angy=q1*1;
wave_0_per_point27=xq=xp*cos(angy) - zp*sin(angy);
wave_0_per_point28=zq=xp*sin(angy) + zp*cos(angy);
wave_0_per_point29=xp=xq;
wave_0_per_point30=zp=zq;
wave_0_per_point31=
wave_0_per_point32=t2=xp;
wave_0_per_point33=t3=yp;
wave_0_per_point34=t4=zp;
wave_0_per_point35=
wave_0_per_point36=//rotate on x axis
wave_0_per_point37=axs1 = sin(time) + 1.6;
wave_0_per_point38=yq= yp*cos(axs1) - zp*sin(axs1);
wave_0_per_point39=zq= yp*sin(axs1) + zp*cos(axs1);
wave_0_per_point40=yp=yq;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//rotate on y axis again
wave_0_per_point44=axs2 = sin(time*0.4)*3.3;
wave_0_per_point45=xq=xp*cos(axs2) - zp*sin(axs2);
wave_0_per_point46=zq=xp*sin(axs2) + zp*cos(axs2);
wave_0_per_point47=xp=xq;
wave_0_per_point48=zp=zq;
wave_0_per_point49=
wave_0_per_point50=//stretch y axis to compensate for aspect ratio
wave_0_per_point51=yp=yp*1.2;
wave_0_per_point52=
wave_0_per_point53=//push forward into viewpace
wave_0_per_point54=zp=zp+2.1;
wave_0_per_point55=
wave_0_per_point56=//project x,y,z into screenspace
wave_0_per_point57=xs=xp/zp;
wave_0_per_point58=ys=yp/zp;
wave_0_per_point59=
wave_0_per_point60=//center 0,0 in middle of screen
wave_0_per_point61=x=xs+0.5;
wave_0_per_point62=y=ys+0.5;
wave_0_per_point63=
wave_0_per_point64=r=(value1+0.5)*0.11;
wave_0_per_point65=g=(value1+0.5)*0.4;
wave_0_per_point66=b=(value1+0.5)*0.09;
wave_0_per_point67=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=tm=tm+bass*0.02;
wave_1_per_frame2=t2=sin(tm*1) * 0.4;
wave_1_per_frame3=t3=cos(tm*1) * 0.4;
wave_1_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_1_per_point1=masterspeed=604*q1;
wave_1_per_point2=rotation1=time*0.01;
wave_1_per_point3=
wave_1_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_1_per_point5=perspective=0.7;
wave_1_per_point6=
wave_1_per_point7=//generate rotation point
wave_1_per_point8=rptime=time*0.2;
wave_1_per_point9=rp_fltime=time;
wave_1_per_point10=rp_flx=sin(rp_fltime);
wave_1_per_point11=rp_fly=cos(rp_fltime);
wave_1_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_1_per_point13=yr=cos(rptime)*0.33 ;
wave_1_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_1_per_point15=
wave_1_per_point16=//plot x,y,z to point on sphere
wave_1_per_point17=flx=sin(tm*14);
wave_1_per_point18=fly=cos(tm*14);
wave_1_per_point19=smp=sample*6.283;
wave_1_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_1_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_1_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_1_per_point23=xp=xp*0.3;
wave_1_per_point24=yp=yp*0.3;
wave_1_per_point25=zp=zp*0.3;
wave_1_per_point26=
wave_1_per_point27=//add orbit value
wave_1_per_point28=xp=xp+t2;
wave_1_per_point29=zp=zp+t3;
wave_1_per_point30=yp=yp+t4;
wave_1_per_point31=
wave_1_per_point32=//push forward into viewpace
wave_1_per_point33=zp=zp+2.1;
wave_1_per_point34=
wave_1_per_point35=//project x,y,z into screenspace
wave_1_per_point36=xs=xp/zp;
wave_1_per_point37=ys=yp/zp;
wave_1_per_point38=
wave_1_per_point39=//center 0,0 in middle of screen
wave_1_per_point40=x=xs+0.5;
wave_1_per_point41=y=ys+0.5;
wave_1_per_point42=
wave_1_per_point43=r=(value1+0.5)*1.0;
wave_1_per_point44=g=(value1+0.5)*0.2;
wave_1_per_point45=b=(value1+0.5)*0.1;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=tm=tm+mid*0.02;
wave_2_per_frame2=t2=sin(tm*1) * 0.5;
wave_2_per_frame3=t3=cos(tm*1) * 0.5;
wave_2_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_2_per_point1=masterspeed=604*q1;
wave_2_per_point2=rotation1=time*0.01;
wave_2_per_point3=
wave_2_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_2_per_point5=perspective=0.7;
wave_2_per_point6=
wave_2_per_point7=//generate rotation point
wave_2_per_point8=rptime=time*0.2;
wave_2_per_point9=rp_fltime=time;
wave_2_per_point10=rp_flx=sin(rp_fltime);
wave_2_per_point11=rp_fly=cos(rp_fltime);
wave_2_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_2_per_point13=yr=cos(rptime)*0.33 ;
wave_2_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_2_per_point15=
wave_2_per_point16=//plot x,y,z to point on sphere
wave_2_per_point17=flx=sin(tm*14);
wave_2_per_point18=fly=cos(tm*14);
wave_2_per_point19=smp=sample*6.283;
wave_2_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_2_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_2_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_2_per_point23=xp=xp*0.3;
wave_2_per_point24=yp=yp*0.3;
wave_2_per_point25=zp=zp*0.3;
wave_2_per_point26=
wave_2_per_point27=//add orbit value
wave_2_per_point28=xp=xp+t2;
wave_2_per_point29=zp=zp+t3;
wave_2_per_point30=yp=yp+t4;
wave_2_per_point31=
wave_2_per_point32=//push forward into viewpace
wave_2_per_point33=zp=zp+2.1;
wave_2_per_point34=
wave_2_per_point35=//project x,y,z into screenspace
wave_2_per_point36=xs=xp/zp;
wave_2_per_point37=ys=yp/zp;
wave_2_per_point38=
wave_2_per_point39=//center 0,0 in middle of screen
wave_2_per_point40=x=xs+0.5;
wave_2_per_point41=y=ys+0.5;
wave_2_per_point42=
wave_2_per_point43=
wave_2_per_point44=r=(value1+0.5)*1.0;
wave_2_per_point45=g=(value1+0.5)*0.1;
wave_2_per_point46=b=(value1+0.5)*0.8;
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=tm=tm+treb*0.02;
wave_3_per_frame2=t2=sin(tm*1) * 0.6;
wave_3_per_frame3=t3=cos(tm*1) * 0.6;
wave_3_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_3_per_point1=masterspeed=604*q1;
wave_3_per_point2=rotation1=time*0.01;
wave_3_per_point3=
wave_3_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_3_per_point5=perspective=0.7;
wave_3_per_point6=
wave_3_per_point7=//generate rotation point
wave_3_per_point8=rptime=time*0.2;
wave_3_per_point9=rp_fltime=time;
wave_3_per_point10=rp_flx=sin(rp_fltime);
wave_3_per_point11=rp_fly=cos(rp_fltime);
wave_3_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_3_per_point13=yr=cos(rptime)*0.33 ;
wave_3_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_3_per_point15=
wave_3_per_point16=//plot x,y,z to point on sphere
wave_3_per_point17=flx=sin(tm*14);
wave_3_per_point18=fly=cos(tm*14);
wave_3_per_point19=smp=sample*6.283;
wave_3_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_3_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_3_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_3_per_point23=xp=xp*0.3;
wave_3_per_point24=yp=yp*0.3;
wave_3_per_point25=zp=zp*0.3;
wave_3_per_point26=
wave_3_per_point27=//add orbit value
wave_3_per_point28=xp=xp+t2;
wave_3_per_point29=zp=zp+t3;
wave_3_per_point30=yp=yp+t4;
wave_3_per_point31=
wave_3_per_point32=//push forward into viewpace
wave_3_per_point33=zp=zp+2.1;
wave_3_per_point34=
wave_3_per_point35=//project x,y,z into screenspace
wave_3_per_point36=xs=xp/zp;
wave_3_per_point37=ys=yp/zp;
wave_3_per_point38=
wave_3_per_point39=//center 0,0 in middle of screen
wave_3_per_point40=x=xs+0.5;
wave_3_per_point41=y=ys+0.5;
wave_3_per_point42=
wave_3_per_point43=
wave_3_per_point44=r=(value1+0.5)*0.1;
wave_3_per_point45=g=(value1+0.5)*0.2;
wave_3_per_point46=b=(value1+0.5)*1.0;
shapecode_0_enabled=0
shapecode_0_sides=13
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.611623
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.218587
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=1.000000
shapecode_1_enabled=1
shapecode_1_sides=14
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.330037
shapecode_1_ang=1.005310
shapecode_1_tex_ang=0.628319
shapecode_1_tex_zoom=0.305464
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shape_1_per_frame1=ang=cos(time/2)*0.4+0.5;
shapecode_2_enabled=1
shapecode_2_sides=13
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=1.015965
shapecode_2_ang=0.000000
shapecode_2_tex_ang=2.199116
shapecode_2_tex_zoom=0.912662
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.800000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=ang=(sin(time/2)*.5+.5)*.188;
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.530000
shapecode_3_y=0.750000
shapecode_3_rad=0.453783
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.628319
shapecode_3_tex_zoom=2.216702
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shape_3_per_frame1=x=(sin(time)*0.3+0.5);
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=//zoom=1.003;
per_frame_3=ms=sin(time*0.6);
per_frame_4=mss=mss+ms*0.1;
per_frame_5=q1=ms;
per_frame_6=
per_frame_7=
per_frame_8=//rot=sin(time)*0.01;
per_frame_9=
per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3;
per_frame_11=//echo_zoom=1;
per_frame_12=//dx=sin(time*0.5)*0.001;
per_frame_13=//dy=cos(time*0.5)*0.001;
per_frame_14=
per_frame_15=
per_frame_16=
per_pixel_1=zoom=-1*rad;

View File

@ -0,0 +1,455 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.500000
fVideoEchoZoom=2.695696
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=0
bInvert=1
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010284
fWarpScale=0.049138
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.069609
sx=0.999999
sy=1.000000
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.110000
ob_g=0.000000
ob_b=0.100000
ob_a=0.000000
ib_size=0.010000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.190000
nMotionVectorsX=24.159897
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.050000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=
wave_0_per_frame2=
wave_0_per_frame3=basstime=basstime+bass;
wave_0_per_frame4=t1=basstime;
wave_0_per_point1=masterspeed=604*q1;
wave_0_per_point2=masterspeed=3;
wave_0_per_point3=rotation1=time*0.01;
wave_0_per_point4=
wave_0_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_0_per_point6=perspective=0.7;
wave_0_per_point7=
wave_0_per_point8=//error bump
wave_0_per_point9=error = sin(time*128.5)*8 - 7;
wave_0_per_point10=error = error * above(error,0);
wave_0_per_point11=error=error+1;
wave_0_per_point12=error=1;
wave_0_per_point13=
wave_0_per_point14=//plot x,y,z to point on sphere
wave_0_per_point15=flx=sin(tm*14);
wave_0_per_point16=fly=cos(tm*14);
wave_0_per_point17=smp=sample*6.283;
wave_0_per_point18=xp=sin(smp*masterspeed )*0.25 * error;
wave_0_per_point19=yp=cos(smp*masterspeed )*0.25 * error;
wave_0_per_point20=zp=0;
wave_0_per_point21=
wave_0_per_point22=
wave_0_per_point23=
wave_0_per_point24=//rotate on y axis;
wave_0_per_point25=angy=time*43;
wave_0_per_point26=angy=q1*1;
wave_0_per_point27=xq=xp*cos(angy) - zp*sin(angy);
wave_0_per_point28=zq=xp*sin(angy) + zp*cos(angy);
wave_0_per_point29=xp=xq;
wave_0_per_point30=zp=zq;
wave_0_per_point31=
wave_0_per_point32=t2=xp;
wave_0_per_point33=t3=yp;
wave_0_per_point34=t4=zp;
wave_0_per_point35=
wave_0_per_point36=//rotate on x axis
wave_0_per_point37=axs1 = sin(time) + 1.6;
wave_0_per_point38=yq= yp*cos(axs1) - zp*sin(axs1);
wave_0_per_point39=zq= yp*sin(axs1) + zp*cos(axs1);
wave_0_per_point40=yp=yq;
wave_0_per_point41=zp=zq;
wave_0_per_point42=
wave_0_per_point43=//rotate on y axis again
wave_0_per_point44=axs2 = sin(time*0.4)*3.3;
wave_0_per_point45=xq=xp*cos(axs2) - zp*sin(axs2);
wave_0_per_point46=zq=xp*sin(axs2) + zp*cos(axs2);
wave_0_per_point47=xp=xq;
wave_0_per_point48=zp=zq;
wave_0_per_point49=
wave_0_per_point50=//stretch y axis to compensate for aspect ratio
wave_0_per_point51=yp=yp*1.2;
wave_0_per_point52=
wave_0_per_point53=//push forward into viewpace
wave_0_per_point54=zp=zp+2.1;
wave_0_per_point55=
wave_0_per_point56=//project x,y,z into screenspace
wave_0_per_point57=xs=xp/zp;
wave_0_per_point58=ys=yp/zp;
wave_0_per_point59=
wave_0_per_point60=//center 0,0 in middle of screen
wave_0_per_point61=x=xs+0.5;
wave_0_per_point62=y=ys+0.5;
wave_0_per_point63=
wave_0_per_point64=r=(value1+0.5)*0.11;
wave_0_per_point65=g=(value1+0.5)*0.4;
wave_0_per_point66=b=(value1+0.5)*0.09;
wave_0_per_point67=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_frame1=tm=tm+bass*0.02;
wave_1_per_frame2=t2=sin(tm*1) * 0.4;
wave_1_per_frame3=t3=cos(tm*1) * 0.4;
wave_1_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_1_per_point1=masterspeed=604*q1;
wave_1_per_point2=rotation1=time*0.01;
wave_1_per_point3=
wave_1_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_1_per_point5=perspective=0.7;
wave_1_per_point6=
wave_1_per_point7=//generate rotation point
wave_1_per_point8=rptime=time*0.2;
wave_1_per_point9=rp_fltime=time;
wave_1_per_point10=rp_flx=sin(rp_fltime);
wave_1_per_point11=rp_fly=cos(rp_fltime);
wave_1_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_1_per_point13=yr=cos(rptime)*0.33 ;
wave_1_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_1_per_point15=
wave_1_per_point16=//plot x,y,z to point on sphere
wave_1_per_point17=flx=sin(tm*14);
wave_1_per_point18=fly=cos(tm*14);
wave_1_per_point19=smp=sample*6.283;
wave_1_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_1_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_1_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_1_per_point23=xp=xp*0.3;
wave_1_per_point24=yp=yp*0.3;
wave_1_per_point25=zp=zp*0.3;
wave_1_per_point26=
wave_1_per_point27=//add orbit value
wave_1_per_point28=xp=xp+t2;
wave_1_per_point29=zp=zp+t3;
wave_1_per_point30=yp=yp+t4;
wave_1_per_point31=
wave_1_per_point32=//push forward into viewpace
wave_1_per_point33=zp=zp+2.1;
wave_1_per_point34=
wave_1_per_point35=//project x,y,z into screenspace
wave_1_per_point36=xs=xp/zp;
wave_1_per_point37=ys=yp/zp;
wave_1_per_point38=
wave_1_per_point39=//center 0,0 in middle of screen
wave_1_per_point40=x=xs+0.5;
wave_1_per_point41=y=ys+0.5;
wave_1_per_point42=
wave_1_per_point43=r=(value1+0.5)*1.0;
wave_1_per_point44=g=(value1+0.5)*0.2;
wave_1_per_point45=b=(value1+0.5)*0.1;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=tm=tm+mid*0.02;
wave_2_per_frame2=t2=sin(tm*1) * 0.5;
wave_2_per_frame3=t3=cos(tm*1) * 0.5;
wave_2_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_2_per_point1=masterspeed=604*q1;
wave_2_per_point2=rotation1=time*0.01;
wave_2_per_point3=
wave_2_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_2_per_point5=perspective=0.7;
wave_2_per_point6=
wave_2_per_point7=//generate rotation point
wave_2_per_point8=rptime=time*0.2;
wave_2_per_point9=rp_fltime=time;
wave_2_per_point10=rp_flx=sin(rp_fltime);
wave_2_per_point11=rp_fly=cos(rp_fltime);
wave_2_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_2_per_point13=yr=cos(rptime)*0.33 ;
wave_2_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_2_per_point15=
wave_2_per_point16=//plot x,y,z to point on sphere
wave_2_per_point17=flx=sin(tm*14);
wave_2_per_point18=fly=cos(tm*14);
wave_2_per_point19=smp=sample*6.283;
wave_2_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_2_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_2_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_2_per_point23=xp=xp*0.3;
wave_2_per_point24=yp=yp*0.3;
wave_2_per_point25=zp=zp*0.3;
wave_2_per_point26=
wave_2_per_point27=//add orbit value
wave_2_per_point28=xp=xp+t2;
wave_2_per_point29=zp=zp+t3;
wave_2_per_point30=yp=yp+t4;
wave_2_per_point31=
wave_2_per_point32=//push forward into viewpace
wave_2_per_point33=zp=zp+2.1;
wave_2_per_point34=
wave_2_per_point35=//project x,y,z into screenspace
wave_2_per_point36=xs=xp/zp;
wave_2_per_point37=ys=yp/zp;
wave_2_per_point38=
wave_2_per_point39=//center 0,0 in middle of screen
wave_2_per_point40=x=xs+0.5;
wave_2_per_point41=y=ys+0.5;
wave_2_per_point42=
wave_2_per_point43=
wave_2_per_point44=r=(value1+0.5)*1.0;
wave_2_per_point45=g=(value1+0.5)*0.1;
wave_2_per_point46=b=(value1+0.5)*0.8;
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=1
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=tm=tm+treb*0.02;
wave_3_per_frame2=t2=sin(tm*1) * 0.6;
wave_3_per_frame3=t3=cos(tm*1) * 0.6;
wave_3_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2;
wave_3_per_point1=masterspeed=604*q1;
wave_3_per_point2=rotation1=time*0.01;
wave_3_per_point3=
wave_3_per_point4=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_3_per_point5=perspective=0.7;
wave_3_per_point6=
wave_3_per_point7=//generate rotation point
wave_3_per_point8=rptime=time*0.2;
wave_3_per_point9=rp_fltime=time;
wave_3_per_point10=rp_flx=sin(rp_fltime);
wave_3_per_point11=rp_fly=cos(rp_fltime);
wave_3_per_point12=xr=sin(rptime )*0.25*rp_fly ;
wave_3_per_point13=yr=cos(rptime)*0.33 ;
wave_3_per_point14=zr=sin(rptime)*perspective*rp_flx;
wave_3_per_point15=
wave_3_per_point16=//plot x,y,z to point on sphere
wave_3_per_point17=flx=sin(tm*14);
wave_3_per_point18=fly=cos(tm*14);
wave_3_per_point19=smp=sample*6.283;
wave_3_per_point20=xp=sin(smp*masterspeed )*0.25*fly ;
wave_3_per_point21=yp=cos(smp*masterspeed )*0.33 ;
wave_3_per_point22=zp=sin(smp*masterspeed )*perspective*flx;
wave_3_per_point23=xp=xp*0.3;
wave_3_per_point24=yp=yp*0.3;
wave_3_per_point25=zp=zp*0.3;
wave_3_per_point26=
wave_3_per_point27=//add orbit value
wave_3_per_point28=xp=xp+t2;
wave_3_per_point29=zp=zp+t3;
wave_3_per_point30=yp=yp+t4;
wave_3_per_point31=
wave_3_per_point32=//push forward into viewpace
wave_3_per_point33=zp=zp+2.1;
wave_3_per_point34=
wave_3_per_point35=//project x,y,z into screenspace
wave_3_per_point36=xs=xp/zp;
wave_3_per_point37=ys=yp/zp;
wave_3_per_point38=
wave_3_per_point39=//center 0,0 in middle of screen
wave_3_per_point40=x=xs+0.5;
wave_3_per_point41=y=ys+0.5;
wave_3_per_point42=
wave_3_per_point43=
wave_3_per_point44=r=(value1+0.5)*0.1;
wave_3_per_point45=g=(value1+0.5)*0.2;
wave_3_per_point46=b=(value1+0.5)*1.0;
shapecode_0_enabled=0
shapecode_0_sides=13
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.611623
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.218587
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=1.000000
shapecode_1_enabled=1
shapecode_1_sides=14
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.330037
shapecode_1_ang=1.005310
shapecode_1_tex_ang=0.628319
shapecode_1_tex_zoom=0.305464
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shape_1_per_frame1=ang=cos(time/2)*0.4+0.5;
shapecode_2_enabled=1
shapecode_2_sides=13
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=1.015965
shapecode_2_ang=0.000000
shapecode_2_tex_ang=2.199116
shapecode_2_tex_zoom=0.912662
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.800000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=ang=(sin(time/2)*.5+.5)*.188;
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.530000
shapecode_3_y=0.750000
shapecode_3_rad=0.453783
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.628319
shapecode_3_tex_zoom=2.216702
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shape_3_per_frame1=x=(sin(time)*0.3+0.5);
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=1;
per_frame_2=//zoom=1.003;
per_frame_3=ms=sin(time*0.6);
per_frame_4=mss=mss+ms*0.1;
per_frame_5=q1=ms;
per_frame_6=
per_frame_7=
per_frame_8=//rot=sin(time)*0.01;
per_frame_9=
per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3;
per_frame_11=//echo_zoom=1;
per_frame_12=//dx=sin(time*0.5)*0.001;
per_frame_13=//dy=cos(time*0.5)*0.001;
per_frame_14=
per_frame_15=
per_frame_16=
per_pixel_1=zoom=-1;

View File

@ -0,0 +1,271 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=1.008147
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.008151
sy=1.104621
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=1.000000
ob_g=0.500000
ob_b=0.000000
ob_a=0.200000
ib_size=0.170000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.050000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shape_0_per_frame2=r=sin(time*0.7)*3*(bass*0.2);
shape_0_per_frame3=g=sin(time*0.5)*4*(treb*2);
shape_0_per_frame4=
shape_0_per_frame5=vol=(bass_att+mid_att+treb_att)*0.25;
shape_0_per_frame6=vol=vol*vol;
shape_0_per_frame7=vol=min(vol,1);
shape_0_per_frame8=vol=max(vol,0);
shape_0_per_frame9=
shape_0_per_frame10=a=a*vol;
shape_0_per_frame11=a2=a2*vol
shapecode_1_enabled=0
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.018423
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=1
shapecode_2_sides=24
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.221671
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=2.987774
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=
shape_2_per_frame2=vol=(bass+mid+treb)*0.45;
shape_2_per_frame3=vol=vol*vol;
shape_2_per_frame4=vol=min(vol,1);
shape_2_per_frame5=vol=max(vol,0);
shape_2_per_frame6=
shape_2_per_frame7=a=a*vol;
shape_2_per_frame8=a2=a2*vol
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.35;
per_frame_4=vol=vol*vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=//ib_r=bass;
per_frame_12=//ib_g=treb;
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=
per_frame_17=q4=0;
per_frame_18=q5=0;
per_frame_19=//q4=sin(musictime*0.02)*0.1;
per_frame_20=//q5=sin(musictime*0.01)*0.1;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.5;
per_frame_23=//dy=cos(musictime*0.069)*0.3;
per_frame_24=dy=pow( (bass+mid+treb)*0.25, 2)*0.01;
per_frame_25=
per_frame_26=sx=-1;
per_frame_27=
per_frame_28=monitor=rot;
per_frame_29=
per_frame_30=ob_r=tan(time);
per_frame_31=ob_r=max(ob_r,0);
per_frame_32=ob_r=min(ob_r,1);
per_frame_33=ob_g=tan(time+2.1);
per_frame_34=ob_g=max(ob_g,0);
per_frame_35=ob_g=min(ob_g,1);
per_frame_36=ob_b=tan(time+4.2);
per_frame_37=ob_b=max(ob_b,0);
per_frame_38=ob_b=min(ob_b,1);

View File

@ -0,0 +1,254 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.498313
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=q4=sin(musictime*0.02)*0.3;
per_frame_17=q5=sin(musictime*0.01)*0.3;
per_frame_18=
per_frame_19=dx=sin(musictime*0.1)*0.01;
per_frame_20=dy=cos(musictime*0.069)*0.01;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=
per_pixel_8=//adjust x,y values based on musictime
per_pixel_9=nx=(x-0.5-q4)*2;
per_pixel_10=ny=(y-0.5+q5)*1.5;
per_pixel_11=
per_pixel_12=//radians based on adjusted x,y
per_pixel_13=rd=sqrt( sqr(nx) + sqr(ny) );
per_pixel_14=
per_pixel_15=//ang based on adjusted x,y
per_pixel_16=ag=atan( ny/nx );

View File

@ -0,0 +1,238 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999995
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=q4=sin(musictime*0.02)*0.3;
per_frame_17=q5=sin(musictime*0.01)*0.3;
per_frame_18=
per_frame_19=dx=sin(musictime*0.1)*0.07;
per_frame_20=dy=cos(musictime*0.069)*0.07;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=monitor=rot;

View File

@ -0,0 +1,246 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.015000
ib_r=0.010000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=35.200005
nMotionVectorsY=29.760006
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.500000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=24
shapecode_1_additive=1
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.018423
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=1.000000
shapecode_2_y=0.000000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=1
shapecode_3_sides=4
shapecode_3_additive=1
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.000000
shapecode_3_y=1.000000
shapecode_3_rad=0.662308
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=.7;
per_frame_14=
per_frame_15=musictime=(musictime+vol*1.5)-1;
per_frame_16=q4=0.5;
per_frame_17=q5=0.5;
per_frame_18=
per_frame_19=dx=sin(musictime*0.1)*0.05;
per_frame_20=dy=cos(musictime*0.069)*0.04;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=zoom=(rd/rd)-.05;
per_pixel_6=rot=(rd/rd)+sin(time/5);

View File

@ -0,0 +1,255 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.597148
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shape_0_per_frame2=a=bass_att+mid_att+treb_att;
shape_0_per_frame3=a=a*0.25;
shape_0_per_frame4=a=a*a*1.5;
shapecode_1_enabled=0
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.018423
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=1;
per_frame_14=
per_frame_15=musictime=musictime+vol*(75/fps);
per_frame_16=
per_frame_17=//=sin(musictime*0.02)*0.3;
per_frame_18=//q5=sin(musictime*0.01)*0.3;
per_frame_19=
per_frame_20=dx=sin(musictime*0.1)*0.07;
per_frame_21=dy=cos(musictime*0.069)*0.07;
per_frame_22=
per_frame_23=q8=musictime;
per_frame_24=
per_frame_25=
per_frame_26=q4=sin(musictime*0.03*0.5)*0.1;
per_frame_27=q5=cos(musictime*0.03*2)*0.1;
per_frame_28=
per_frame_29=monitor=rot;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) )+0.001;
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=zm=pow(rd,sin(q8*0.02)+2.5)*2;
per_pixel_6=zm=max(zm,0.5);
per_pixel_7=sx=zm;
per_pixel_8=sy=zm

View File

@ -0,0 +1,248 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=1.615172
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=0.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.050000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.018423
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=1
shapecode_2_sides=24
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.221671
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=
per_frame_init_2=zoom=1;
per_frame_init_3=xpos=0;
per_frame_init_4=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=//ib_r=bass;
per_frame_12=//ib_g=treb;
per_frame_13=zoom=.9;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=
per_frame_17=q4=0;
per_frame_18=q5=0;
per_frame_19=//q4=sin(musictime*0.02)*0.1;
per_frame_20=//q5=sin(musictime*0.01)*0.1;
per_frame_21=
per_frame_22=dx=sin(musictime*0.1)*0.07;
per_frame_23=dy=cos(musictime*0.069)*0.07;
per_frame_24=
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=monitor=rot;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*3) + sqr( (y-0.5+q5)*2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=zoom=(rd*rd)*1.4;

View File

@ -0,0 +1,255 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.498313
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=0.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shape_0_per_frame2=a=above(treb_att,0.5);
shape_0_per_frame3=r2=sin(time*1.23);
shape_0_per_frame4=g2=cos(time*2.34);
shape_0_per_frame5=b2=sin(time*2.34);
shapecode_1_enabled=1
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.444842
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5+q4;y=.5+q5;
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.45;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*3.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=mv_b = 0.5+0.4*sin(2.332*time);
per_frame_10=mv_a = vol*0.2;
per_frame_11=//ib_r = 0.5 + 0.25*sin(time*1.424);
per_frame_12=//ib_g = 0.25 + 0.25*cos(time*1.871);
per_frame_13=//ib_b = 1-ob_b;
per_frame_14=
per_frame_15=
per_frame_16=
per_frame_17=zoom=.9;
per_frame_18=
per_frame_19=musictime=musictime+vol;
per_frame_20=q4=sin(musictime*0.02)*0.3;
per_frame_21=q5=sin(musictime*0.01)*0.3;
per_frame_22=
per_frame_23=dx=sin(musictime*0.1)*0.01;
per_frame_24=dy=cos(musictime*0.069)*0.01;
per_frame_25=
per_frame_26=
per_frame_27=
per_frame_28=
per_frame_29=monitor=rot;
per_pixel_1=
per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_3=cx=0.5+q4;
per_pixel_4=cy=0.5-q5;
per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
per_pixel_7=sx=zm;sy=zm;
per_pixel_8=rd=((rd)/time);
per_pixel_9=rot=(rd/2)*bass_att;

View File

@ -0,0 +1,248 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.030000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799995
nMotionVectorsY=9.600006
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491382
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=1
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.011202
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=0.819541
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=0
shapecode_2_sides=34
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.027430
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shape_2_per_frame1=tex_ang=0.01;
shape_2_per_frame2=x=.4-q4;
shape_2_per_frame3=y=.5-q5;
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*1.55;
per_frame_4=
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=1;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=q4=sin(musictime*0.02)*0.3;
per_frame_17=q5=sin(musictime*0.01)*0.3;
per_frame_18=
per_frame_19=dx=sin(musictime*0.1)*0.01;
per_frame_20=dy=cos(musictime*0.069)*0.01;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=monitor=rot;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=//zoom=rd*((rad*0.5)+(0.2))*1.01;
per_pixel_6=zoom=sin(rd/3+0.1)+cos(rad/10+0.1)/(rd*10);

View File

@ -0,0 +1,247 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.940000
fVideoEchoZoom=0.999996
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.999998
fShader=1.000000
zoom=13.290894
rot=0.000000
cx=0.500000
cy=0.500000
dx=-0.280000
dy=-0.320000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.050000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.542790
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=0.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=x=.5+q4;y=.5+q5;
shapecode_1_enabled=0
shapecode_1_sides=24
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.024831
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.220184
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=tex_ang=0.01;
shape_1_per_frame2=x=.5-q4;
shape_1_per_frame3=y=.5-q5;
shapecode_2_enabled=0
shapecode_2_sides=34
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.027430
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shape_2_per_frame1=tex_ang=0.01;
shape_2_per_frame2=x=.4-q4;
shape_2_per_frame3=y=.5-q5;
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=zoom=1;
per_frame_init_2=xpos=0;
per_frame_init_3=ypos=0;
per_frame_1=decay=1;
per_frame_2=
per_frame_3=vol= (bass+mid+treb)*0.55;
per_frame_4=vol=vol;
per_frame_5=
per_frame_6=
per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
per_frame_9=
per_frame_10=
per_frame_11=
per_frame_12=
per_frame_13=zoom=1;
per_frame_14=
per_frame_15=musictime=musictime+vol;
per_frame_16=q4=cos(musictime*0.02)*0.45;
per_frame_17=q5=cos(musictime*0.01)*0.45;
per_frame_18=
per_frame_19=dx=sin(musictime*0.1)*0.01;
per_frame_20=dy=cos(musictime*0.069)*0.01;
per_frame_21=
per_frame_22=
per_frame_23=
per_frame_24=
per_frame_25=monitor=rot;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=
per_pixel_5=zoom=rd*(((rad*rd)*0.5)+(0.2))*1.01;

View File

@ -0,0 +1,484 @@
[preset00]
fRating=3.000000
fGammaAdj=1.910000
fDecay=1.000000
fVideoEchoZoom=0.996628
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=1
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=1
bInvert=0
fWaveAlpha=0.001000
fWaveScale=0.011726
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=0.010000
fWarpScale=0.120321
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.080814
sx=1.020100
sy=1.020100
wave_r=0.500000
wave_g=0.400000
wave_b=0.300000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=1.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=6.400000
nMotionVectorsY=43.199997
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=0.910000
mv_b=0.710000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=1
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=q8=1.5
wave_0_per_point1=masterspeed=30;
wave_0_per_point2=
wave_0_per_point3=tm=time*masterspeed*0.1;
wave_0_per_point4=perspective=0.7;
wave_0_per_point5=
wave_0_per_point6=
wave_0_per_point7=//plot x,y shape at z=0
wave_0_per_point8=smp=sample*6.283;
wave_0_per_point9=
wave_0_per_point10=pinch=atan(smp*6 + 1.5)*0.3 + 0.7;
wave_0_per_point11=
wave_0_per_point12=xp=sin(smp )*0.65;
wave_0_per_point13=xp=xp*pinch;
wave_0_per_point14=yp=cos(smp )*0.65;
wave_0_per_point15=yp=yp*pinch;
wave_0_per_point16=zp=0;
wave_0_per_point17=
wave_0_per_point18=
wave_0_per_point19=//rotate on y axis;
wave_0_per_point20=angy=q1*10 + sample*0;
wave_0_per_point21=xq=xp*cos(angy) - zp*sin(angy);
wave_0_per_point22=zq=xp*sin(angy) + zp*cos(angy);
wave_0_per_point23=xp=xq;
wave_0_per_point24=zp=zq;
wave_0_per_point25=
wave_0_per_point26=//rotate on x axis
wave_0_per_point27=axs1 = sin(time*0.9) + 1.6;
wave_0_per_point28=yq= yp*cos(axs1) - zp*sin(axs1);
wave_0_per_point29=zq= yp*sin(axs1) + zp*cos(axs1);
wave_0_per_point30=yp=yq;
wave_0_per_point31=zp=zq;
wave_0_per_point32=
wave_0_per_point33=//rotate on y axis again
wave_0_per_point34=axs2 = sin(time*0.45)*3.3;
wave_0_per_point35=xq=xp*cos(axs2) - zp*sin(axs2);
wave_0_per_point36=zq=xp*sin(axs2) + zp*cos(axs2);
wave_0_per_point37=xp=xq;
wave_0_per_point38=zp=zq;
wave_0_per_point39=
wave_0_per_point40=//stretch y axis to compensate for aspect ratio
wave_0_per_point41=yp=yp*1.2;
wave_0_per_point42=
wave_0_per_point43=//push forward into viewpace
wave_0_per_point44=zp=zp+2.1;
wave_0_per_point45=
wave_0_per_point46=//project x,y,z into screenspace
wave_0_per_point47=xs=xp/zp;
wave_0_per_point48=ys=yp/zp;
wave_0_per_point49=
wave_0_per_point50=//center 0,0 in middle of screen
wave_0_per_point51=x=(-xs)+0.5;
wave_0_per_point52=y=ys+0.5;
wave_0_per_point53=
wave_0_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5);
wave_0_per_point55=r=1.00*dark;
wave_0_per_point56=g=0.32*dark;
wave_0_per_point57=b=0.36*dark;
wave_0_per_point58=
wave_0_per_point59=
wavecode_1_enabled=1
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=1
wavecode_1_bAdditive=1
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=masterspeed=30;
wave_1_per_point2=
wave_1_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_1_per_point4=perspective=0.7;
wave_1_per_point5=
wave_1_per_point6=//plot x,y,z to point on sphere
wave_1_per_point7=smp=sample*6.283;
wave_1_per_point8=
wave_1_per_point9=pinch=atan(smp*6 + 0)*0.3 + 0.7;
wave_1_per_point10=
wave_1_per_point11=xp=sin(smp )*0.65;
wave_1_per_point12=xp=xp*pinch;
wave_1_per_point13=yp=cos(smp )*0.65;
wave_1_per_point14=yp=yp*pinch;
wave_1_per_point15=zp=0;
wave_1_per_point16=
wave_1_per_point17=
wave_1_per_point18=
wave_1_per_point19=//rotate on y axis;
wave_1_per_point20=angy=time*33;
wave_1_per_point21=angy=q1*10 + sample*0;
wave_1_per_point22=angy=angy+1.5;
wave_1_per_point23=xq=xp*cos(angy) - zp*sin(angy);
wave_1_per_point24=zq=xp*sin(angy) + zp*cos(angy);
wave_1_per_point25=xp=xq;
wave_1_per_point26=zp=zq;
wave_1_per_point27=
wave_1_per_point28=//rotate on x axis
wave_1_per_point29=axs1 = sin(time*0.9) + 1.6;
wave_1_per_point30=yq= yp*cos(axs1) - zp*sin(axs1);
wave_1_per_point31=zq= yp*sin(axs1) + zp*cos(axs1);
wave_1_per_point32=yp=yq;
wave_1_per_point33=zp=zq;
wave_1_per_point34=
wave_1_per_point35=//rotate on y axis again
wave_1_per_point36=axs2 = sin(time*0.45)*3.3;
wave_1_per_point37=xq=xp*cos(axs2) - zp*sin(axs2);
wave_1_per_point38=zq=xp*sin(axs2) + zp*cos(axs2);
wave_1_per_point39=xp=xq;
wave_1_per_point40=zp=zq;
wave_1_per_point41=
wave_1_per_point42=//stretch y axis to compensate for aspect ratio
wave_1_per_point43=yp=yp*1.2;
wave_1_per_point44=
wave_1_per_point45=//push forward into viewpace
wave_1_per_point46=zp=zp+2.1;
wave_1_per_point47=
wave_1_per_point48=//project x,y,z into screenspace
wave_1_per_point49=xs=xp/zp;
wave_1_per_point50=ys=yp/zp;
wave_1_per_point51=
wave_1_per_point52=//center 0,0 in middle of screen
wave_1_per_point53=x=-xs+0.5;
wave_1_per_point54=y=ys+0.5;
wave_1_per_point55=
wave_1_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5);
wave_1_per_point57=r=0.82*dark;
wave_1_per_point58=g=0.02*dark;
wave_1_per_point59=b=0.26*dark;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=1
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=q8=1.5
wave_2_per_point1=masterspeed=30;
wave_2_per_point2=
wave_2_per_point3=tm=time*masterspeed*0.1;
wave_2_per_point4=perspective=0.7;
wave_2_per_point5=
wave_2_per_point6=
wave_2_per_point7=//plot x,y shape at z=0
wave_2_per_point8=smp=sample*6.283;
wave_2_per_point9=
wave_2_per_point10=pinch=atan(smp*6 + 1.5)*0.3 + 0.7;
wave_2_per_point11=
wave_2_per_point12=xp=sin(smp )*0.65;
wave_2_per_point13=xp=xp*pinch;
wave_2_per_point14=yp=cos(smp )*0.65;
wave_2_per_point15=yp=yp*pinch;
wave_2_per_point16=zp=0;
wave_2_per_point17=
wave_2_per_point18=
wave_2_per_point19=//rotate on y axis;
wave_2_per_point20=angy=q1*10 + sample*0;
wave_2_per_point21=xq=xp*cos(angy) - zp*sin(angy);
wave_2_per_point22=zq=xp*sin(angy) + zp*cos(angy);
wave_2_per_point23=xp=xq;
wave_2_per_point24=zp=zq;
wave_2_per_point25=
wave_2_per_point26=//rotate on x axis
wave_2_per_point27=axs1 = sin(time*0.9) + 1.6;
wave_2_per_point28=yq= yp*cos(axs1) - zp*sin(axs1);
wave_2_per_point29=zq= yp*sin(axs1) + zp*cos(axs1);
wave_2_per_point30=yp=yq;
wave_2_per_point31=zp=zq;
wave_2_per_point32=
wave_2_per_point33=//rotate on y axis again
wave_2_per_point34=axs2 = sin(time*0.45)*3.3;
wave_2_per_point35=xq=xp*cos(axs2) - zp*sin(axs2);
wave_2_per_point36=zq=xp*sin(axs2) + zp*cos(axs2);
wave_2_per_point37=xp=xq;
wave_2_per_point38=zp=zq;
wave_2_per_point39=
wave_2_per_point40=//stretch y axis to compensate for aspect ratio
wave_2_per_point41=yp=yp*1.2;
wave_2_per_point42=
wave_2_per_point43=//push forward into viewpace
wave_2_per_point44=zp=zp+2.1;
wave_2_per_point45=
wave_2_per_point46=//project x,y,z into screenspace
wave_2_per_point47=xs=xp/zp;
wave_2_per_point48=ys=yp/zp;
wave_2_per_point49=
wave_2_per_point50=//center 0,0 in middle of screen
wave_2_per_point51=x=(-1*xs)+0.5;
wave_2_per_point52=y=ys+0.5;
wave_2_per_point53=
wave_2_per_point54=dark=1 - (cos(smp*6 + 1.5)*0.5 + 0.5);
wave_2_per_point55=r=1.00*dark;
wave_2_per_point56=g=0.32*dark;
wave_2_per_point57=b=0.36*dark;
wave_2_per_point58=
wavecode_3_enabled=1
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_point1=masterspeed=30;
wave_3_per_point2=
wave_3_per_point3=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed;
wave_3_per_point4=perspective=0.7;
wave_3_per_point5=
wave_3_per_point6=//plot x,y,z to point on sphere
wave_3_per_point7=smp=sample*6.283;
wave_3_per_point8=
wave_3_per_point9=pinch=atan(smp*6 + 0)*0.3 + 0.7;
wave_3_per_point10=
wave_3_per_point11=xp=sin(smp )*0.65;
wave_3_per_point12=xp=xp*pinch;
wave_3_per_point13=yp=cos(smp )*0.65;
wave_3_per_point14=yp=yp*pinch;
wave_3_per_point15=zp=0;
wave_3_per_point16=
wave_3_per_point17=
wave_3_per_point18=
wave_3_per_point19=//rotate on y axis;
wave_3_per_point20=angy=time*33;
wave_3_per_point21=angy=q1*10 + sample*0;
wave_3_per_point22=angy=angy+1.5;
wave_3_per_point23=xq=xp*cos(angy) - zp*sin(angy);
wave_3_per_point24=zq=xp*sin(angy) + zp*cos(angy);
wave_3_per_point25=xp=xq;
wave_3_per_point26=zp=zq;
wave_3_per_point27=
wave_3_per_point28=//rotate on x axis
wave_3_per_point29=axs1 = sin(time*0.9) + 1.6;
wave_3_per_point30=yq= yp*cos(axs1) - zp*sin(axs1);
wave_3_per_point31=zq= yp*sin(axs1) + zp*cos(axs1);
wave_3_per_point32=yp=yq;
wave_3_per_point33=zp=zq;
wave_3_per_point34=
wave_3_per_point35=//rotate on y axis again
wave_3_per_point36=axs2 = sin(time*0.45)*3.3;
wave_3_per_point37=xq=xp*cos(axs2) - zp*sin(axs2);
wave_3_per_point38=zq=xp*sin(axs2) + zp*cos(axs2);
wave_3_per_point39=xp=xq;
wave_3_per_point40=zp=zq;
wave_3_per_point41=
wave_3_per_point42=//stretch y axis to compensate for aspect ratio
wave_3_per_point43=yp=yp*1.2;
wave_3_per_point44=
wave_3_per_point45=//push forward into viewpace
wave_3_per_point46=zp=zp+2.1;
wave_3_per_point47=
wave_3_per_point48=//project x,y,z into screenspace
wave_3_per_point49=xs=xp/zp;
wave_3_per_point50=ys=yp/zp;
wave_3_per_point51=
wave_3_per_point52=//center 0,0 in middle of screen
wave_3_per_point53=x=-xs+0.5;
wave_3_per_point54=y=ys+0.5;
wave_3_per_point55=
wave_3_per_point56=dark=1 - (cos(smp*6 + q8)*0.5 + 0.5);
wave_3_per_point57=r=0.82*dark;
wave_3_per_point58=g=0.02*dark;
wave_3_per_point59=b=0.26*dark;
shapecode_0_enabled=0
shapecode_0_sides=24
shapecode_0_additive=1
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.244863
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=100.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.600000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.100000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=mv_x=64;mv_y=48;
per_frame_init_2=nut=0;
per_frame_init_3=stp=0;stq=0;
per_frame_init_4=rtp=0;rtq=0;
per_frame_init_5=wvr=0;
per_frame_init_6=decay=0;
per_frame_init_7=dcsp=0
per_frame_init_8=
per_frame_1=decay=0.99;
per_frame_2=//zoom=1.008;
per_frame_3=ms=sin(time*0.6)*0.15;
per_frame_4=mss=mss+ms*0.001;
per_frame_5=q1=ms;
per_frame_6=
per_frame_7=
per_frame_8=//rot=sin(time)*0.01;
per_frame_9=
per_frame_10=//echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3;
per_frame_11=
per_frame_12=vol= (bass+mid+treb)*0.65;
per_frame_13=
per_frame_14=
per_frame_15=
per_frame_16=musictime=musictime+vol;
per_frame_17=q4=sin(musictime*0.02)*0.2;
per_frame_18=q5=sin(musictime*0.01)*0.2;
per_frame_19=
per_frame_20=dx=sin(musictime*0.1)*0.01;
per_frame_21=dy=cos(musictime*0.069)*0.01;
per_pixel_1=rd=sqrt( sqr( (x-0.5-q4)*0.7) + sqr( (y-0.5+q5)*1.2 ) );
per_pixel_2=cx=0.5+q4;
per_pixel_3=cy=0.5-q5;
per_pixel_4=tm=time*rad;
per_pixel_5=it = 0.3*sin(tm*0.2);
per_pixel_6=radm = rad*0.5;
per_pixel_7=//rot = 0.02*sin((radm+it)*30)/((rad+0.1)*((sin(time)*0.4+0.5)*20));
per_pixel_8=mod = sin(ang/rd);
per_pixel_9=mod = mod*mod;
per_pixel_10=//ring=pow(tan(rd*3+time),3)*0.01;
per_pixel_11=zoom = 1- (1-rd)*0.15 + ring;

View File

@ -0,0 +1,554 @@
[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.500000
fVideoEchoZoom=3.012146
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=0.010000
fWaveSmoothing=0.630000
fWaveParam=-1.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999514
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.005000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.010000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=1.000000
nMotionVectorsX=12.799999
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=1
wavecode_0_bDrawThick=1
wavecode_0_bAdditive=1
wavecode_0_scaling=13.668633
wavecode_0_smoothing=0.000000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wave_0_per_frame1=advance=advance+ (abs(bass+treb+mid)*.01);
wave_0_per_frame2=advance=if( above(advance,2) , 0, advance);
wave_0_per_frame3=t1=advance;
wave_0_per_point1=s=sample*6.28;
wave_0_per_point2=//plot random x position via function of sample pos;
wave_0_per_point3=xp=sin(s)+sin(s*0.34)+sin(s*24.3)+sin(s*13.8);
wave_0_per_point4=xp=xp*.20;
wave_0_per_point5=//plot random y position via function of sample pos;
wave_0_per_point6=yp=cos(s)+sin(s*0.24)+cos(s*17.4)+sin(s*37.7);
wave_0_per_point7=yp=yp*.20;
wave_0_per_point8=//plot random z position via function of sample pos;
wave_0_per_point9=zp=cos(s)+cos(s*5.24)+cos(s*47.4)+cos(s*27.7);
wave_0_per_point10=zp=zp*0.25;
wave_0_per_point11=
wave_0_per_point12=//pull stars toward screen
wave_0_per_point13=zp=zp + 1 - t1;
wave_0_per_point14=
wave_0_per_point15=//correct when below 0
wave_0_per_point16=zp=if( below(zp,0) , zp+2 , zp );
wave_0_per_point17=
wave_0_per_point18=//darken far stars
wave_0_per_point19=//a=(1 - zp*0.5);
wave_0_per_point20=
wave_0_per_point21=zp=zp*0.7;
wave_0_per_point22=
wave_0_per_point23=x=xp/zp + 0.5;
wave_0_per_point24=y=yp/zp + 0.5;
wave_0_per_point25=
wave_0_per_point26=h=sin(sample*6.28)*.5+.5;
wave_0_per_point27=//s=sin(zp)*.5+.5;
wave_0_per_point28=s=min(abs(zp*.9),1);
wave_0_per_point29=l=min(abs(bass_att*.7),1);
wave_0_per_point30=//l=1;
wave_0_per_point31=//////////////////////////////////////////////////////////////////////////////
wave_0_per_point32=//
wave_0_per_point33=// HSL to RGB by PieturP
wave_0_per_point34=//
wave_0_per_point35=// hue h ( 0 - 1 ) rr ( 0 - 1 )
wave_0_per_point36=// saturation s ( 0 - 1 ) - > gg ( 0 - 1 )
wave_0_per_point37=// luminance l ( 0 - 1 ) bb ( 0 - 1 )
wave_0_per_point38=//
wave_0_per_point39=cc=(6*h);
wave_0_per_point40=cc=if(below(cc,1),0,if(below(cc,2),1,if(below(cc,3),2,if(below(cc,4),3,if(below(cc,5),4,5)))));
wave_0_per_point41=zf=(6*h)-cc;
wave_0_per_point42=zm=l;
wave_0_per_point43=zp=l*(1-s);
wave_0_per_point44=zq=l*(1-s*zf);
wave_0_per_point45=zt=l*(1-s*(1-zf));
wave_0_per_point46=rr=if(equal(cc,0),zm,if(equal(cc,1),zq,if(equal(cc,2),zp,if(equal(cc,3),zp,if(equal(cc,4),zt,zm)))));
wave_0_per_point47=gg=if(equal(cc,0),zt,if(equal(cc,1),zm,if(equal(cc,2),zm,if(equal(cc,3),zq,if(equal(cc,4),zp,zp)))));
wave_0_per_point48=bb=if(equal(cc,0),zp,if(equal(cc,1),zp,if(equal(cc,2),zt,if(equal(cc,3),zm,if(equal(cc,4),zm,zq)))));
wave_0_per_point49=rr=if(equal(s,0),l,rr);
wave_0_per_point50=gg=if(equal(s,0),l,gg);
wave_0_per_point51=bb=if(equal(s,0),l,bb);
wave_0_per_point52=
wave_0_per_point53=//////////////////////////////////////////////////////////////////////////////
wave_0_per_point54=
wave_0_per_point55=r=rr;
wave_0_per_point56=g=gg;
wave_0_per_point57=b=bb;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=15.098679
wavecode_1_smoothing=0.000000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wave_1_per_point1=
wave_1_per_point2=//y=value1-value2+.5;
wave_1_per_point3=//qz=time;
wave_1_per_point4=//vol=max(bass,1.5)+max(mid,1.5);
wave_1_per_point5=
wave_1_per_point6=//qz=314;//314;
wave_1_per_point7=qz=314;
wave_1_per_point8=s=sin(time)*.2+.3;
wave_1_per_point9=//x=cos(value1+sample*qz)*.4+.5;
wave_1_per_point10=x=sample;
wave_1_per_point11=//y=sin(sample*qz)*.4+.5;
wave_1_per_point12=y=.103+value1;
wave_1_per_point13=r=0;
wave_1_per_point14=g=0;
wave_1_per_point15=b=0;
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=1
wavecode_2_bUseDots=1
wavecode_2_bDrawThick=1
wavecode_2_bAdditive=0
wavecode_2_scaling=0.999996
wavecode_2_smoothing=0.000000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wave_2_per_frame1=vol = (bass_att + mid_att + treb_att)*.333333;
wave_2_per_frame2=vol_avg = .1*(vol_avg*9 + vol);
wave_2_per_frame3=vg = vol_avg*.1;
wave_2_per_frame4=//t1 = if(above(vg,1.8),1.8,vg);
wave_2_per_frame5=t1=time*.3;
wave_2_per_frame6=//t2=sin(time)*1.5+2;
wave_2_per_frame7=//t3=.25;
wave_2_per_frame8=//t2=sin(time*.071)*1.2+4.1;
wave_2_per_frame9=t2=2;
wave_2_per_frame10=t3=0;
wave_2_per_frame11=t4=0;
wave_2_per_point1=tm=if(above(yp,0.98),t1,tm);
wave_2_per_point2=ex=if(above(yp,0.98),t2,ex);
wave_2_per_point3=//ex=2;
wave_2_per_point4=sp=.01;
wave_2_per_point5=yp=if(above(xp,0.9998),yp+sp,yp);
wave_2_per_point6=xp=if(above(xp,0.9998),0,xp+sp);
wave_2_per_point7=yp=if(above(yp,0.9998),0,yp);
wave_2_per_point8=x=((xp*ex)*.1+.5)-(.05*ex)-t3;
wave_2_per_point9=y=((yp*ex)*.1+.5)-(.05*ex)-t4;
wave_2_per_point10=
wave_2_per_point11=//g=sin(xp*yp*1.506+tm);
wave_2_per_point12=//b=sin(xp*yp*3.142+tm);
wave_2_per_point13=//r=cos(xp*yp*1.506+tm);
wave_2_per_point14=
wave_2_per_point15=r=sin(xp*3.14+tm)*sin(yp*3.14+tm);
wave_2_per_point16=g=sin(xp*6.28+tm)*sin(yp*6.28+tm);
wave_2_per_point17=b=.4;
wave_2_per_point18=
wave_2_per_point19=
wave_2_per_point20=
wave_2_per_point21=
wave_2_per_point22=
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=1
wavecode_3_bUseDots=1
wavecode_3_bDrawThick=1
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.000000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
wave_3_per_frame1=vol = (bass_att + mid_att + treb_att)*.333333;
wave_3_per_frame2=vol_avg = .1*(vol_avg*9 + vol);
wave_3_per_frame3=vg = vol_avg*.1;
wave_3_per_frame4=t1 = if(above(vg,1.8),1.8,vg);
wave_3_per_point1=tm = q1;
wave_3_per_point2=sp = sample*6.28*8*6;
wave_3_per_point3=
wave_3_per_point4=vol = (value1+value2)*.5;
wave_3_per_point5=it = it*above(sample,0);
wave_3_per_point6=it = it + 1;
wave_3_per_point7=rad = .5 + vol;
wave_3_per_point8=ra = rad*sin(sample*3.14);
wave_3_per_point9=ox = ra*sin(sp);
wave_3_per_point10=oy = sin(sample*3.14-1.57)*rad;
wave_3_per_point11=oz = ra*cos(sp);
wave_3_per_point12=
wave_3_per_point13=xang = tm*.132;
wave_3_per_point14=sxang = 0;
wave_3_per_point15=yang = tm*.153;
wave_3_per_point16=ayang = 0;
wave_3_per_point17=zang = tm*.110;
wave_3_per_point18=azang = 0;
wave_3_per_point19=fov = 0.6 + 0.2*sin(tm);
wave_3_per_point20=fov = .5;
wave_3_per_point21=
wave_3_per_point22=mx = ox*cos(zang) - oy*sin(zang);
wave_3_per_point23=my = ox*sin(zang) + oy*cos(zang);
wave_3_per_point24=ox = mx;
wave_3_per_point25=oy = my;
wave_3_per_point26=mx = ox*cos(yang) + oz*sin(yang);
wave_3_per_point27=mz = - ox*sin(yang) + oz*cos(yang);
wave_3_per_point28=ox = mx;
wave_3_per_point29=oz = mz;
wave_3_per_point30=my = oy*cos(xang) - oz*sin(xang);
wave_3_per_point31=mz = oy*sin(xang) + oz*cos(xang);
wave_3_per_point32=oy = my;
wave_3_per_point33=oz = mz;
wave_3_per_point34=
wave_3_per_point35=oz = oz - 2;
wave_3_per_point36=x = ox*fov/oz + 0.5;
wave_3_per_point37=x = (x-.5)*0.75 + 0.5;
wave_3_per_point38=y = oy*fov/oz + 0.5;
wave_3_per_point39=
wave_3_per_point40=r = 1;
wave_3_per_point41=g = .25+.25*sin(sp);
wave_3_per_point42=b = 0;
wave_3_per_point43=a = .5 + (oz+2)*.5;
wave_3_per_point44=a = a*below(z,2);
wave_3_per_point45=minrgb = min(r,min(g,b));
wave_3_per_point46=maxrgb = max(r,max(g,b));
wave_3_per_point47=l = (maxrgb-minrgb)*.5;
wave_3_per_point48=diff = maxrgb-minrgb;
wave_3_per_point49=sum = maxrgb+minrgb;
wave_3_per_point50=s = if(above(l,0.5),diff/(2-sum),diff/sum)*(1-equal(l,0));
wave_3_per_point51=h = if(equal(r,maxrgb),(g-b)/diff,if(equal(g,maxrgb),2+(b-r)/diff,4+(r-g)/diff));
wave_3_per_point52=h = h*0.1666666;
wave_3_per_point53=h = if(below(h,0),0,if(above(h,1),1,h));
wave_3_per_point54=
wave_3_per_point55=h = h + time*0.05*1.324;
wave_3_per_point56=h = h - int(h);
wave_3_per_point57=
wave_3_per_point58=tmpb = if(below(l,0.5),l*(1+s),(l+s)-(s*l));
wave_3_per_point59=tmpa = 2*l - tmpb;
wave_3_per_point60=hvr = h + .333333;
wave_3_per_point61=hvr = if(below(hvr,0),hvr+1,if(above(hvr,1),hvr-1,hvr));
wave_3_per_point62=hvg = h;
wave_3_per_point63=hvg = if(below(hvg,0),hvg+1,if(above(hvg,1),hvg-1,hvg));
wave_3_per_point64=hvb = h - .333333;
wave_3_per_point65=hvb = if(below(hvb,0),hvb+1,if(above(hvb,1),hvb-1,hvb));
wave_3_per_point66=
wave_3_per_point67=r = if(below(6*hvr,1),tmpa+(tmpb-tmpa)*6*hvr, if(below(2*hvr,1),tmpb, if(below(hvr*3,2),tmpa+(tmpb-tmpa)*(.666666-hvr)*6,tmpa)));
wave_3_per_point68=g = if(below(6*hvg,1),tmpa+(tmpb-tmpa)*6*hvg, if(below(2*hvg,1),tmpb, if(below(hvg*3,2),tmpa+(tmpb-tmpa)*(.666666-hvg)*6,tmpa)));
wave_3_per_point69=b = if(below(6*hvb,1),tmpa+(tmpb-tmpa)*6*hvb, if(below(2*hvb,1),tmpb, if(below(hvb*3,2),tmpa+(tmpb-tmpa)*(.666666-hvb)*6,tmpa)));
shapecode_0_enabled=0
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=1
shapecode_0_x=0.140000
shapecode_0_y=0.170000
shapecode_0_rad=2.207644
shapecode_0_ang=3.141593
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.255374
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=0.000000
shapecode_0_border_g=0.000000
shapecode_0_border_b=0.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=0
shapecode_1_sides=100
shapecode_1_additive=0
shapecode_1_thickOutline=1
shapecode_1_textured=1
shapecode_1_x=0.140000
shapecode_1_y=0.500000
shapecode_1_rad=0.100996
shapecode_1_ang=3.141593
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=3.241264
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=0.600000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=0.000000
shapecode_1_border_g=0.000000
shapecode_1_border_b=0.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=
shape_1_per_frame2=p=p+.62;
shape_1_per_frame3=slowp=slowp+.062;
shape_1_per_frame4=p=below(p,6.283)*p;
shape_1_per_frame5=slowp=below(slowp,6.283)*slowp;
shape_1_per_frame6=x=sin(p)*.35+.5;
shape_1_per_frame7=y=cos(p)*.35+.5;
shape_1_per_frame8=h=sin(slowp)*.5+.5;
shape_1_per_frame9=s=1;
shape_1_per_frame10=l=1;
shape_1_per_frame11=///////////////////////////////////////////////////////////////////////////////////////////////
shape_1_per_frame12=//
shape_1_per_frame13=// HSL to RGB by PieturP
shape_1_per_frame14=//
shape_1_per_frame15=// hue h ( 0 - 0.9 ) rr ( 0 - 1 )
shape_1_per_frame16=// saturation s ( 0 - 1 ) - > gg ( 0 - 1 )
shape_1_per_frame17=// luminance l ( 0 - 1 ) bb ( 0 - 1 )
shape_1_per_frame18=//
shape_1_per_frame19=cc=(6*h);
shape_1_per_frame20=cc=if(below(cc,1),0,if(below(cc,2),1,if(below(cc,3),2,if(below(cc,4),3,if(below(cc,5),4,5)))));
shape_1_per_frame21=zf=(6*h)-cc;
shape_1_per_frame22=zm=l;
shape_1_per_frame23=zp=l*(1-s);
shape_1_per_frame24=zq=l*(1-s*zf);
shape_1_per_frame25=zt=l*(1-s*(1-zf));
shape_1_per_frame26=monitor=zq;
shape_1_per_frame27=rr=if(equal(cc,0),zm,if(equal(cc,1),zq,if(equal(cc,2),zp,if(equal(cc,3),zp,if(equal(cc,4),zt,zm)))));
shape_1_per_frame28=gg=if(equal(cc,0),zt,if(equal(cc,1),zm,if(equal(cc,2),zm,if(equal(cc,3),zq,if(equal(cc,4),zp,zp)))));
shape_1_per_frame29=bb=if(equal(cc,0),zp,if(equal(cc,1),zp,if(equal(cc,2),zt,if(equal(cc,3),zm,if(equal(cc,4),zm,zq)))));
shape_1_per_frame30=rr=if(equal(s,0),l,rr);
shape_1_per_frame31=gg=if(equal(s,0),l,gg);
shape_1_per_frame32=bb=if(equal(s,0),l,bb);
shape_1_per_frame33=
shape_1_per_frame34=///////////////////////////////////////////////////////////////////////////////////////////////
shape_1_per_frame35=r=rr;
shape_1_per_frame36=g=gg;
shape_1_per_frame37=b=bb;
shape_1_per_frame38=
shape_1_per_frame39=h=sin(slowp)*.5+.5;
shape_1_per_frame40=l=.5;
shape_1_per_frame41=s=.55;
shape_1_per_frame42=///////////////////////////////////////////////////////////////////////////////////////////////
shape_1_per_frame43=//
shape_1_per_frame44=// HSL to RGB by PieturP
shape_1_per_frame45=//
shape_1_per_frame46=// hue h ( 0 - 0.9 ) rr ( 0 - 1 )
shape_1_per_frame47=// saturation s ( 0 - 1 ) - > gg ( 0 - 1 )
shape_1_per_frame48=// luminance l ( 0 - 1 ) bb ( 0 - 1 )
shape_1_per_frame49=//
shape_1_per_frame50=cc=(6*h);
shape_1_per_frame51=cc=if(below(cc,1),0,if(below(cc,2),1,if(below(cc,3),2,if(below(cc,4),3,if(below(cc,5),4,5)))));
shape_1_per_frame52=zf=(6*h)-cc;
shape_1_per_frame53=zm=l;
shape_1_per_frame54=zp=l*(1-s);
shape_1_per_frame55=zq=l*(1-s*zf);
shape_1_per_frame56=zt=l*(1-s*(1-zf));
shape_1_per_frame57=monitor=zq;
shape_1_per_frame58=rr=if(equal(cc,0),zm,if(equal(cc,1),zq,if(equal(cc,2),zp,if(equal(cc,3),zp,if(equal(cc,4),zt,zm)))));
shape_1_per_frame59=gg=if(equal(cc,0),zt,if(equal(cc,1),zm,if(equal(cc,2),zm,if(equal(cc,3),zq,if(equal(cc,4),zp,zp)))));
shape_1_per_frame60=bb=if(equal(cc,0),zp,if(equal(cc,1),zp,if(equal(cc,2),zt,if(equal(cc,3),zm,if(equal(cc,4),zm,zq)))));
shape_1_per_frame61=rr=if(equal(s,0),l,rr);
shape_1_per_frame62=gg=if(equal(s,0),l,gg);
shape_1_per_frame63=bb=if(equal(s,0),l,bb);
shape_1_per_frame64=
shape_1_per_frame65=///////////////////////////////////////////////////////////////////////////////////////////////
shape_1_per_frame66=r2=rr;
shape_1_per_frame67=g2=gg;
shape_1_per_frame68=b2=bb;
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=1
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=1.621745
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=0.451118
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=0.200000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shapecode_3_enabled=1
shapecode_3_sides=100
shapecode_3_additive=0
shapecode_3_thickOutline=1
shapecode_3_textured=0
shapecode_3_x=0.140000
shapecode_3_y=0.500000
shapecode_3_rad=0.123235
shapecode_3_ang=3.141593
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=3.241264
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=0.000000
shapecode_3_border_g=0.000000
shapecode_3_border_b=0.000000
shapecode_3_border_a=1.000000
shape_3_per_frame1=
shape_3_per_frame2=p=p+.314;
shape_3_per_frame3=slowp=slowp+.00628;
shape_3_per_frame4=p=below(p,6.283)*p;
shape_3_per_frame5=slowp=below(slowp,6.283)*slowp;
shape_3_per_frame6=my=my+(mid*mid*mid)*.02;
shape_3_per_frame7=turn=below(sin(my)*.5+.5,.5);
shape_3_per_frame8=x=if(equal(turn,1),sin(p)*.3+.5,sin(628-p)*.3+.5);
shape_3_per_frame9=y=if(equal(turn,1),cos(p)*.3+.5,cos(628-p)*.3+.5);
shape_3_per_frame10=h=sin(slowp)*.5+.5;
shape_3_per_frame11=s=min(abs(bass*.6),1);
shape_3_per_frame12=l=1;
shape_3_per_frame13=///////////////////////////////////////////////////////////////////////////////////////////////
shape_3_per_frame14=//
shape_3_per_frame15=// HSL to RGB by PieturP
shape_3_per_frame16=//
shape_3_per_frame17=// hue h ( 0 - 0.9 ) rr ( 0 - 1 )
shape_3_per_frame18=// saturation s ( 0 - 1 ) - > gg ( 0 - 1 )
shape_3_per_frame19=// luminance l ( 0 - 1 ) bb ( 0 - 1 )
shape_3_per_frame20=//
shape_3_per_frame21=cc=(6*h);
shape_3_per_frame22=cc=if(below(cc,1),0,if(below(cc,2),1,if(below(cc,3),2,if(below(cc,4),3,if(below(cc,5),4,5)))));
shape_3_per_frame23=zf=(6*h)-cc;
shape_3_per_frame24=zm=l;
shape_3_per_frame25=zp=l*(1-s);
shape_3_per_frame26=zq=l*(1-s*zf);
shape_3_per_frame27=zt=l*(1-s*(1-zf));
shape_3_per_frame28=monitor=zq;
shape_3_per_frame29=rr=if(equal(cc,0),zm,if(equal(cc,1),zq,if(equal(cc,2),zp,if(equal(cc,3),zp,if(equal(cc,4),zt,zm)))));
shape_3_per_frame30=gg=if(equal(cc,0),zt,if(equal(cc,1),zm,if(equal(cc,2),zm,if(equal(cc,3),zq,if(equal(cc,4),zp,zp)))));
shape_3_per_frame31=bb=if(equal(cc,0),zp,if(equal(cc,1),zp,if(equal(cc,2),zt,if(equal(cc,3),zm,if(equal(cc,4),zm,zq)))));
shape_3_per_frame32=rr=if(equal(s,0),l,rr);
shape_3_per_frame33=gg=if(equal(s,0),l,gg);
shape_3_per_frame34=bb=if(equal(s,0),l,bb);
shape_3_per_frame35=
shape_3_per_frame36=///////////////////////////////////////////////////////////////////////////////////////////////
shape_3_per_frame37=r=rr;
shape_3_per_frame38=g=gg;
shape_3_per_frame39=b=bb;
shape_3_per_frame40=
shape_3_per_frame41=h=sin(slowp)*.5+.5;
shape_3_per_frame42=l=min(abs(bass*.6),1);
shape_3_per_frame43=s=1;
shape_3_per_frame44=///////////////////////////////////////////////////////////////////////////////////////////////
shape_3_per_frame45=//
shape_3_per_frame46=// HSL to RGB by PieturP
shape_3_per_frame47=//
shape_3_per_frame48=// hue h ( 0 - 0.9 ) rr ( 0 - 1 )
shape_3_per_frame49=// saturation s ( 0 - 1 ) - > gg ( 0 - 1 )
shape_3_per_frame50=// luminance l ( 0 - 1 ) bb ( 0 - 1 )
shape_3_per_frame51=//
shape_3_per_frame52=cc=(6*h);
shape_3_per_frame53=cc=if(below(cc,1),0,if(below(cc,2),1,if(below(cc,3),2,if(below(cc,4),3,if(below(cc,5),4,5)))));
shape_3_per_frame54=zf=(6*h)-cc;
shape_3_per_frame55=zm=l;
shape_3_per_frame56=zp=l*(1-s);
shape_3_per_frame57=zq=l*(1-s*zf);
shape_3_per_frame58=zt=l*(1-s*(1-zf));
shape_3_per_frame59=monitor=zq;
shape_3_per_frame60=rr=if(equal(cc,0),zm,if(equal(cc,1),zq,if(equal(cc,2),zp,if(equal(cc,3),zp,if(equal(cc,4),zt,zm)))));
shape_3_per_frame61=gg=if(equal(cc,0),zt,if(equal(cc,1),zm,if(equal(cc,2),zm,if(equal(cc,3),zq,if(equal(cc,4),zp,zp)))));
shape_3_per_frame62=bb=if(equal(cc,0),zp,if(equal(cc,1),zp,if(equal(cc,2),zt,if(equal(cc,3),zm,if(equal(cc,4),zm,zq)))));
shape_3_per_frame63=rr=if(equal(s,0),l,rr);
shape_3_per_frame64=gg=if(equal(s,0),l,gg);
shape_3_per_frame65=bb=if(equal(s,0),l,bb);
shape_3_per_frame66=
shape_3_per_frame67=///////////////////////////////////////////////////////////////////////////////////////////////
shape_3_per_frame68=r2=rr;
shape_3_per_frame69=g2=gg;
shape_3_per_frame70=b2=bb;
shape_3_per_frame71=border_r=rr;
shape_3_per_frame72=border_g=gg;
shape_3_per_frame73=border_b=bb;
per_frame_1=wave_a=0;
per_frame_2=decay=1;
per_frame_3=warp=0;
per_frame_4=
per_frame_5=dx=0;
per_frame_6=dy=0;
per_frame_7=sx=1;
per_frame_8=sy=1;
per_frame_9=
per_frame_10=when=0;
per_frame_11=
per_frame_12=mm=mm+(mid*mid*mid)*.02;
per_frame_13=mm=below(mm,628)*mm;
per_frame_14=mt=mt+(bass*bass*bass)*.02;
per_frame_15=mt=below(mt,628)*mt;
per_frame_16=
per_frame_17=rot=if(equal(when,0),sin(mt*.1)*2+2,0)-2;
per_frame_18=
per_frame_19=//q1=.5;sin(time)*2+2;
per_frame_20=//q2=cos(time+(bs*.8))*12.56+12.56;
per_frame_21=
per_frame_22=zoom=if(equal(when,0),1-(sin(mm)*.2+.2),1);
per_frame_23=monitor=mt;
per_frame_24=cx=sin(time)*.035+.5;
per_frame_25=cy=cos(time)*.035+.5;

View File

@ -0,0 +1,274 @@
[preset00]
fRating=3.000000
fGammaAdj=1.940001
fDecay=0.900000
fVideoEchoZoom=1.000747
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.002906
fWaveScale=0.262110
fWaveSmoothing=0.900000
fWaveParam=0.173490
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.350000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.939900
rot=-6.139995
cx=0.500000
cy=0.500000
dx=0.001000
dy=0.005000
warp=1.508800
sx=0.999900
sy=0.999900
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.448434
wave_y=0.121660
ob_size=0.008955
ob_r=0.600000
ob_g=0.000000
ob_b=1.000000
ob_a=0.149900
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=1.000000
ib_a=1.000000
nMotionVectorsX=1.280000
nMotionVectorsY=1.000000
mv_dx=0.086780
mv_dy=0.343261
mv_l=1.663280
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=192
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.000000
wavecode_0_b=0.000000
wavecode_0_a=1.000000
wave_0_init1=t3 = acos(-1)*128;
wave_0_init2=t4 = 4/3;
wave_0_per_frame1=spin = spin + .01;
wave_0_per_frame2=t2 = spin;
wave_0_per_frame3=red = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time))));
wave_0_per_frame4=green = abs(sin(time)) ;
wave_0_per_frame5=blue = cos(time) + abs(cos(time));
wave_0_per_frame6=r = if(above(red,1),1,if(above(red,0), abs(red),0));
wave_0_per_frame7=g = if(above(green,1),1,if(above(green,0), abs(green),0));
wave_0_per_frame8=b = if(above(blue,1),1,if(above(blue,0), abs(blue),0));
wave_0_per_point1=rad = sample*t3+t2;
wave_0_per_point2=x = .5 + cos(rad/64)*0.65 + sin(rad)*0.35;
wave_0_per_point3=y = .5 + sin(rad/64)*t4*0.65 + cos(rad)*t4*0.35;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=24
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.716463
shapecode_0_ang=6.283100
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.999995
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13);
shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23);
shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33);
shape_0_per_frame4=//ang = 1+sin(q1);
shape_0_per_frame5=x = 0.5 + (.4 * sin(time));
shape_0_per_frame6=y = 0.5 - (.4 * cos(time));
shapecode_1_enabled=1
shapecode_1_sides=40
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.724356
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x = 0.5 - (.1 * sin(time + (bass * 0.01)));
shape_1_per_frame2=y = 0.5 + (.1 * cos(time + (bass * 0.01)));
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_init_1=my_rot = 0.01;
per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom));
per_frame_2=wave_y = bnot(wave_y + mv_b);
per_frame_3=zoomexp = -1*abs(2.4*log10(wave_b * wave_mode));
per_frame_4=mv_b = zoom * cx;
per_frame_5=crest = .47+.5*abs(sin(slowtime));
per_frame_6=dy = if(below(sy * crest, mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x);
per_frame_7=mv_l = mv_l * warp;
per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g);
per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r);
per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l);
per_frame_11=ob_g = max(0,abs(sin(slowtime))-.3) + .7;
per_frame_12=ob_b = max(-1.81535745*log10(ob_b * ib_a) , crest * wave_b) + 0.6;
per_frame_13=ob_r = .3*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_r * warp) , wave_x * sy)) + 0.6;
per_frame_14=ib_r = 1.0 - ob_r;
per_frame_15=ib_g = 1.0 - ob_g;
per_frame_16=ib_b = 1.0 - ob_b;
per_frame_17=zoomexp=if(below(zoomexp,0.5), 0.5, zoomexp);
per_frame_18=zoomexp=if(above(zoomexp,500.0), 500.0, zoomexp);
per_frame_19=dy=if(below(dy,-1), -6, dy);
per_frame_20=dy=if(above(dy,1.0), 6.0, dy);
per_frame_21=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_22=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_frame_23=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid);
per_frame_24=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now));
per_frame_25=beat = if(above(vol_now,1.15 * vol_mean),1,0);
per_frame_26=slowtime = slowtime + beat*time;
per_frame_27=q2=sin(slowtime);
per_frame_28=q3=slowtime;
per_frame_29=my_beat = my_beat + (1.0 * beat);
per_frame_30=my_beat = if(above(my_beat, 4), 1, my_beat);
per_frame_31=my_rot = if(above(my_rot, 0),my_rot + (0.005 * vol_mean),my_rot - (0.02 * vol_mean));
per_frame_32=my_rot = if(above(my_rot, 0.230), .1, my_rot);
per_frame_33=my_rot = if(below(my_rot, -.6), 0.01, my_rot);
per_frame_34=rot = my_rot;
per_frame_35=zoom_target = (0.8 + (q2 * 0.1));
per_frame_36=//move slowly towards zoom target?
per_frame_37=zoom = zoom + ((zoom_target - zoom) * .2);
per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1);
per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x);
per_pixel_3=cx = -0.51261795*sqrt(q3 * q1);
per_pixel_4=warp=if(below(warp,0.01), 0.01, warp);
per_pixel_5=warp=if(above(warp,100.0), 500.0, warp);
per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx);
per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);
per_pixel_8=rot = ang * 0.5;

View File

@ -0,0 +1,283 @@
[preset00]
fRating=3.000000
fGammaAdj=1.940001
fDecay=0.900000
fVideoEchoZoom=1.000747
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.002906
fWaveScale=0.262110
fWaveSmoothing=0.900000
fWaveParam=0.173490
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.350000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.939900
rot=-6.139995
cx=0.500000
cy=0.500000
dx=0.001000
dy=0.005000
warp=1.508800
sx=0.999900
sy=0.999900
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.448434
wave_y=0.121660
ob_size=0.008955
ob_r=0.600000
ob_g=0.000000
ob_b=1.000000
ob_a=0.149900
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=1.000000
ib_a=0.000000
nMotionVectorsX=1.280000
nMotionVectorsY=1.000000
mv_dx=0.086780
mv_dy=0.343261
mv_l=1.663280
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=192
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.000000
wavecode_0_b=0.000000
wavecode_0_a=1.000000
wave_0_init1=t3 = acos(-1)*128;
wave_0_init2=t4 = 4/3;
wave_0_per_frame1=spin = spin + .01;
wave_0_per_frame2=t2 = spin;
wave_0_per_frame3=red = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time))));
wave_0_per_frame4=green = abs(sin(time)) ;
wave_0_per_frame5=blue = cos(time) + abs(cos(time));
wave_0_per_frame6=r = if(above(red,1),1,if(above(red,0), abs(red),0));
wave_0_per_frame7=g = if(above(green,1),1,if(above(green,0), abs(green),0));
wave_0_per_frame8=b = if(above(blue,1),1,if(above(blue,0), abs(blue),0));
wave_0_per_point1=rad = sample*t3+t2;
wave_0_per_point2=x = .5 + cos(rad/64)*0.65 + sin(rad)*0.35;
wave_0_per_point3=y = .5 + sin(rad/64)*t4*0.65 + cos(rad)*t4*0.35;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=24
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.547667
shapecode_0_ang=6.283100
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.999995
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13);
shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23);
shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33);
shape_0_per_frame4=//ang = 1+sin(q1);
shape_0_per_frame5=x = 0.5 + (.4 * sin(time * 0.2));
shape_0_per_frame6=y = 0.5 - (.4 * cos(time * 0.2));
shapecode_1_enabled=1
shapecode_1_sides=40
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.724300
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x = 0.5 - (.1 * sin(time + (bass * 0.1)));
shape_1_per_frame2=y = 0.5 + (.1 * cos(time + (bass * 0.1)));
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.249785
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=0.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=a = bass;
shape_2_per_frame2=r = mid;
shape_2_per_frame3=b = treb;
shape_2_per_frame4=r2 = 1.0 - r;
shape_2_per_frame5=b2 = 1.0 - b;
shape_2_per_frame6=rad = (bass * 0.5);
shapecode_3_enabled=1
shapecode_3_sides=31
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.761306
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
shape_3_per_frame1=//x = 0.5 + (.4 * sin(time * 0.2));
shape_3_per_frame2=x = 0.15;
shape_3_per_frame3=y = 0.5 + (.4 * cos(time * 0.2));
per_frame_init_1=my_rot = 0.01;
per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom));
per_frame_2=wave_y = bnot(wave_y + mv_b);
per_frame_3=zoomexp = -1*abs(2.4*log10(wave_b * wave_mode));
per_frame_4=mv_b = zoom * cx;
per_frame_5=crest = .47+.5*abs(sin(slowtime));
per_frame_6=dy = if(below(sy * crest, mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x);
per_frame_7=mv_l = mv_l * warp;
per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g);
per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r);
per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l);
per_frame_11=ob_g = max(0,abs(sin(slowtime))-.3) + .7;
per_frame_12=ob_b = max(-1.81535745*log10(ob_b * ib_a) , crest * wave_b) + 0.6;
per_frame_13=ob_r = .3*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_r * warp) , wave_x * sy)) + 0.6;
per_frame_14=ib_r = 1.0 - ob_r;
per_frame_15=ib_g = 1.0 - ob_g;
per_frame_16=ib_b = 1.0 - ob_b;
per_frame_17=zoomexp=if(below(zoomexp,0.5), 0.5, zoomexp);
per_frame_18=zoomexp=if(above(zoomexp,500.0), 500.0, zoomexp);
per_frame_19=dy=if(below(dy,-1), -6, dy);
per_frame_20=dy=if(above(dy,1.0), 6.0, dy);
per_frame_21=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_22=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_frame_23=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid);
per_frame_24=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now));
per_frame_25=beat = if(above(vol_now,1.15 * vol_mean),1,0);
per_frame_26=slowtime = slowtime + beat*time;
per_frame_27=q2=sin(slowtime);
per_frame_28=q3=slowtime;
per_frame_29=my_beat = my_beat + (1.0 * beat);
per_frame_30=my_beat = if(above(my_beat, 4), 1, my_beat);
per_frame_31=my_rot = if(above(my_rot, 0),my_rot + (0.005 * vol_mean),my_rot - (0.02 * vol_mean));
per_frame_32=my_rot = if(above(my_rot, 0.230), .1, my_rot);
per_frame_33=my_rot = if(below(my_rot, -.6), 0.01, my_rot);
per_frame_34=rot = my_rot;
per_frame_35=zoom_target = (0.8 + (q2 * 0.1));
per_frame_36=//move slowly towards zoom target?
per_frame_37=zoom = zoom + ((zoom_target - zoom) * .2);
per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1);
per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x);
per_pixel_3=cx = -0.51261795*sqrt(q3 * q1);
per_pixel_4=warp=if(below(warp,0.01), 0.01, warp);
per_pixel_5=warp=if(above(warp,100.0), 500.0, warp);
per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx);
per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);
per_pixel_8=rot = ang * 0.5;

View File

@ -0,0 +1,285 @@
[preset00]
fRating=3.000000
fGammaAdj=1.940001
fDecay=0.900000
fVideoEchoZoom=1.000747
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=6
bAdditiveWaves=0
bWaveDots=1
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.002906
fWaveScale=0.262110
fWaveSmoothing=0.900000
fWaveParam=0.173490
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.350000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.939900
rot=-6.139995
cx=0.500000
cy=0.500000
dx=0.001000
dy=0.005000
warp=1.508800
sx=0.999900
sy=0.999900
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.448434
wave_y=0.121660
ob_size=0.008955
ob_r=0.600000
ob_g=0.000000
ob_b=1.000000
ob_a=0.149900
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=1.000000
ib_a=0.000000
nMotionVectorsX=1.280000
nMotionVectorsY=1.000000
mv_dx=0.086780
mv_dy=0.343261
mv_l=1.663280
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=1.000000
wavecode_0_enabled=0
wavecode_0_samples=192
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=0.000000
wavecode_0_g=0.000000
wavecode_0_b=0.000000
wavecode_0_a=1.000000
wave_0_init1=t3 = acos(-1)*128;
wave_0_init2=t4 = 4/3;
wave_0_per_frame1=spin = spin + .01;
wave_0_per_frame2=t2 = spin;
wave_0_per_frame3=red = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time))));
wave_0_per_frame4=green = abs(sin(time)) ;
wave_0_per_frame5=blue = cos(time) + abs(cos(time));
wave_0_per_frame6=r = if(above(red,1),1,if(above(red,0), abs(red),0));
wave_0_per_frame7=g = if(above(green,1),1,if(above(green,0), abs(green),0));
wave_0_per_frame8=b = if(above(blue,1),1,if(above(blue,0), abs(blue),0));
wave_0_per_point1=rad = sample*t3+t2;
wave_0_per_point2=x = .5 + cos(rad/64)*0.65 + sin(rad)*0.35;
wave_0_per_point3=y = .5 + sin(rad/64)*t4*0.65 + cos(rad)*t4*0.35;
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=24
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.547667
shapecode_0_ang=6.283100
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.999995
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13);
shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23);
shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33);
shape_0_per_frame4=//ang = 1+sin(q1);
shape_0_per_frame5=x = 0.5 + (.4 * sin(time * 0.2));
shape_0_per_frame6=y = 0.5 - (.4 * cos(time * 0.2));
shapecode_1_enabled=1
shapecode_1_sides=40
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=1
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.724300
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=q9 = 4.5;
shape_1_per_frame2=x = 0.5 - (.1 * sin(q9));
shape_1_per_frame3=y = 0.5 + (.1 * cos(q9));
shapecode_2_enabled=1
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.249785
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=0.000000
shapecode_2_b2=1.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=a = bass;
shape_2_per_frame2=r = mid;
shape_2_per_frame3=b = treb;
shape_2_per_frame4=r2 = 1.0 - r;
shape_2_per_frame5=b2 = 1.0 - b;
shape_2_per_frame6=rad = (bass * 0.5);
shapecode_3_enabled=1
shapecode_3_sides=31
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=1
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.976322
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=1.000000
shapecode_3_b=1.000000
shapecode_3_a=1.000000
shapecode_3_r2=1.000000
shapecode_3_g2=1.000000
shapecode_3_b2=1.000000
shapecode_3_a2=1.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_per_frame1=//x = 0.5 + (.4 * sin(time * 0.2));
shape_3_per_frame2=x = 0.15;
shape_3_per_frame3=//y = 0.5 + (.4 * cos(time * 0.2));
shape_3_per_frame4=y = 0.49+ (bass * 0.02);
per_frame_init_1=my_rot = 0.01;
per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom));
per_frame_2=wave_y = bnot(wave_y + mv_b);
per_frame_3=zoomexp = -1*abs(2.4*log10(wave_b * wave_mode));
per_frame_4=mv_b = zoom * cx;
per_frame_5=crest = .47+.5*abs(sin(slowtime));
per_frame_6=dy = if(below(sy * crest, mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x);
per_frame_7=mv_l = mv_l * warp;
per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g);
per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r);
per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l);
per_frame_11=ob_g = max(0,abs(sin(slowtime))-.3) + .7;
per_frame_12=ob_b = max(-1.81535745*log10(ob_b * ib_a) , crest * wave_b) + 0.6;
per_frame_13=ob_r = .3*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_r * warp) , wave_x * sy)) + 0.6;
per_frame_14=ib_r = 1.0 - ob_r;
per_frame_15=ib_g = 1.0 - ob_g;
per_frame_16=ib_b = 1.0 - ob_b;
per_frame_17=zoomexp=if(below(zoomexp,0.5), 0.5, zoomexp);
per_frame_18=zoomexp=if(above(zoomexp,500.0), 500.0, zoomexp);
per_frame_19=dy=if(below(dy,-1), -6, dy);
per_frame_20=dy=if(above(dy,1.0), 6.0, dy);
per_frame_21=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_22=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_frame_23=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid);
per_frame_24=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now));
per_frame_25=beat = if(above(vol_now,1.15 * vol_mean),1,0);
per_frame_26=slowtime = slowtime + beat*time;
per_frame_27=q2=sin(slowtime);
per_frame_28=q3=slowtime;
per_frame_29=my_beat = my_beat + (1.0 * beat);
per_frame_30=my_beat = if(above(my_beat, 4), 1, my_beat);
per_frame_31=my_rot = if(above(my_rot, 0),my_rot + (0.005 * vol_mean),my_rot - (0.02 * vol_mean));
per_frame_32=my_rot = if(above(my_rot, 0.230), .1, my_rot);
per_frame_33=my_rot = if(below(my_rot, -.6), 0.01, my_rot);
per_frame_34=rot = my_rot;
per_frame_35=zoom_target = (0.8 + (q2 * 0.1));
per_frame_36=//move slowly towards zoom target?
per_frame_37=zoom = zoom + ((zoom_target - zoom) * .2);
per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1);
per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x);
per_pixel_3=cx = -0.51261795*sqrt(q3 * q1);
per_pixel_4=warp=if(below(warp,0.01), 0.01, warp);
per_pixel_5=warp=if(above(warp,100.0), 500.0, warp);
per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx);
per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);
per_pixel_8=rot = ang * 0.5;

View File

@ -0,0 +1,254 @@
[preset00]
fRating=3.000000
fGammaAdj=3.679999
fDecay=0.900000
fVideoEchoZoom=1.000747
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.999974
fWaveScale=0.000009
fWaveSmoothing=0.900000
fWaveParam=0.173490
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.350000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.989900
rot=0.180000
cx=0.500000
cy=0.500000
dx=-0.059000
dy=0.000000
warp=1.508800
sx=0.999900
sy=0.999900
wave_r=1.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.448434
wave_y=0.121660
ob_size=0.008955
ob_r=1.000000
ob_g=0.000000
ob_b=1.000000
ob_a=0.045734
ib_size=0.003418
ib_r=1.000000
ib_g=1.000000
ib_b=0.000000
ib_a=0.732955
nMotionVectorsX=1.000000
nMotionVectorsY=1.000000
mv_dx=0.086780
mv_dy=0.343261
mv_l=1.663280
mv_r=0.889621
mv_g=0.029971
mv_b=0.881077
mv_a=0.198792
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=5
shapecode_0_additive=0
shapecode_0_thickOutline=1
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=1.110021
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=0.504218
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=0.000000
shapecode_0_b2=1.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13);
shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23);
shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33);
shape_0_per_frame4=//ang = 0.503 + (bass_att * 0.04);
shape_0_per_frame5=my_ang = my_ang + (0.03 * bass);
shape_0_per_frame6=ang = my_ang;
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.100000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom));
per_frame_2=wave_y = bnot(wave_y + mv_b);
per_frame_3=zoomexp = -1.9620862*abs(1.40700197*log10(wave_b * wave_mode));
per_frame_4=mv_b = zoom * cx;
per_frame_5=ob_g = 1.96492791*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_g * warp) , wave_x * sy));
per_frame_6=dy = if(below(sy * ob_r , mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x);
per_frame_7=mv_l = mv_l * warp;
per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g);
per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r);
per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l);
per_frame_11=ob_b = max(-1.81535745*log10(ob_b * ib_a) , ob_r * wave_b);
per_frame_12=zoomexp=if(below(zoomexp,0.01), 0.01, zoomexp);
per_frame_13=zoomexp=if(above(zoomexp,100.0), 100.0, zoomexp);
per_frame_14=dy=if(below(dy,-1), -1, dy);
per_frame_15=dy=if(above(dy,1.0), 1.0, dy);
per_frame_16=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
per_frame_17=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
per_frame_18=ob_g=if(below(ob_g,0.0), 0.0, ob_g);
per_frame_19=ob_g=if(above(ob_g,1.0), 1.0, ob_g);
per_frame_20=ob_b=if(below(ob_b,0.0), 0.0, ob_b);
per_frame_21=ob_b=if(above(ob_b,1.0), 1.0, ob_b);
per_frame_22=ib_b=if(below(ib_b,0.0), 0.0, ib_b);
per_frame_23=ib_b=if(above(ib_b,1.0), 1.0, ib_b);
per_frame_24=mv_b=if(below(mv_b,0.0), 0.0, mv_b);
per_frame_25=mv_b=if(above(mv_b,1.0), 1.0, mv_b);
per_frame_26=mv_x=if(below(mv_x,0.0), 0.0, mv_x);
per_frame_27=mv_x=if(above(mv_x,64.0), 64.0, mv_x);
per_frame_28=mv_l=if(below(mv_l,0.0), 0.0, mv_l);
per_frame_29=mv_l=if(above(mv_l,5.0), 5.0, mv_l);
per_frame_30=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid);
per_frame_31=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now));
per_frame_32=beat = if(above(vol_now,1.15 * vol_mean),1,0);
per_frame_33=slowtime = slowtime + beat*time;
per_frame_34=q2=sin(slowtime);
per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1);
per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x);
per_pixel_3=cx = -0.51261795*sqrt(q3 * q1);
per_pixel_4=warp=if(below(warp,0.01), 0.01, warp);
per_pixel_5=warp=if(above(warp,100.0), 100.0, warp);
per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx);
per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);

Some files were not shown because too many files have changed in this diff Show More