Moved frame bookkeeping into TimeKeeper

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@841 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
psperl
2008-02-27 05:04:06 +00:00
parent 4c67970f1a
commit 7a7541b96f
5 changed files with 30 additions and 16 deletions

View File

@ -178,8 +178,7 @@ void projectM::default_key_handler( projectMEvent event, projectMKeycode keycode
}
m_activePreset = m_presetPos->allocate(this->presetInputs, this->presetOutputs);
renderer->setPresetName(m_activePreset->presetName());
presetInputs.frame = 0;
renderer->setPresetName(m_activePreset->presetName());
timeKeeper->StartPreset();
break;
@ -195,7 +194,7 @@ void projectM::default_key_handler( projectMEvent event, projectMKeycode keycode
assert(m_activePreset.get());
renderer->setPresetName(m_activePreset->presetName());
presetInputs.frame = 0;
timeKeeper->StartPreset();
break;
case PROJECTM_K_p:
@ -219,7 +218,7 @@ void projectM::default_key_handler( projectMEvent event, projectMKeycode keycode
m_activePreset = m_presetPos->allocate(this->presetInputs, this->presetOutputs);
renderer->setPresetName(m_activePreset->presetName());
presetInputs.frame = 0;
timeKeeper->StartPreset();
break;
case PROJECTM_K_l:

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@ -29,22 +29,28 @@ TimeKeeper::TimeKeeper(double presetDuration, double smoothDuration)
_currentTime = getTicks ( startTime ) * 0.001;
#endif /** !WIN32 */
_presetFrameA++;
_presetFrameB++;
}
void TimeKeeper::StartPreset()
{
_isSmoothing = false;
_presetTimeA = _currentTime;
_presetFrameA = 1;
}
void TimeKeeper::StartSmoothing()
{
_isSmoothing = true;
_presetTimeB = _currentTime;
_presetFrameB = 1;
}
void TimeKeeper::EndSmoothing()
{
_isSmoothing = false;
_presetTimeA = _presetTimeB;
_presetFrameA = _presetFrameB;
}
bool TimeKeeper::CanHardCut()
@ -76,4 +82,12 @@ TimeKeeper::TimeKeeper(double presetDuration, double smoothDuration)
return (_currentTime - _presetTimeB) / _presetDuration;
}
int TimeKeeper::PresetFrameB()
{
return _presetFrameB;
}
int TimeKeeper::PresetFrameA()
{
return _presetFrameA;
}

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@ -31,6 +31,8 @@ public:
double PresetProgressA();
double PresetProgressB();
int PresetFrameA();
int PresetFrameB();
#ifndef WIN32
@ -48,6 +50,8 @@ private:
double _currentTime;
double _presetTimeA;
double _presetTimeB;
int _presetFrameA;
int _presetFrameB;
bool _isSmoothing;

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@ -100,7 +100,7 @@ DLLEXPORT void projectM::projectM_resetTextures()
}
DLLEXPORT projectM::projectM ( std::string config_file ) :
beatDetect ( 0 ), renderer ( 0 ), m_presetQueuePos(0), oldFrame(1), _pcm(0)
beatDetect ( 0 ), renderer ( 0 ), m_presetQueuePos(0), _pcm(0)
{
readConfig ( config_file );
projectM_reset();
@ -212,8 +212,7 @@ DLLEXPORT void projectM::renderFrame()
{
if ( presetInputs.progress>=1.0 )
{
oldFrame = presetInputs.frame;
timeKeeper->StartSmoothing();
///printf("Start Smooth\n");
// if(timeKeeper->IsSmoothing())printf("Confirmed\n");
@ -230,7 +229,7 @@ DLLEXPORT void projectM::renderFrame()
timeKeeper->StartPreset();
presetInputs.progress=timeKeeper->PresetProgressA();
presetInputs.frame = 1;
presetInputs.frame = timeKeeper->PresetFrameA();
presetSwitchedEvent(true, **m_presetPos);
}
}
@ -239,16 +238,15 @@ DLLEXPORT void projectM::renderFrame()
if ( timeKeeper->IsSmoothing() && timeKeeper->SmoothRatio() <= 1.0 && !m_presetChooser->empty() )
{
// printf("Smooth: \n", timeKeeper->SmoothRatio());
int frame = ++presetInputs.frame;
presetInputs.frame = ++oldFrame;
// printf("Smooth: \n", timeKeeper->SmoothRatio());
presetInputs.frame = timeKeeper->PresetFrameA();
presetInputs.progress= timeKeeper->PresetProgressA();
assert ( m_activePreset.get() );
m_activePreset->evaluateFrame();
renderer->PerPixelMath ( &m_activePreset->presetOutputs(), &presetInputs );
renderer->WaveformMath ( &m_activePreset->presetOutputs(), &presetInputs, true );
presetInputs.frame = frame;
presetInputs.frame = timeKeeper->PresetFrameB();
presetInputs.progress= timeKeeper->PresetProgressB();
assert ( m_activePreset2.get() );
m_activePreset2->evaluateFrame();
@ -271,7 +269,7 @@ DLLEXPORT void projectM::renderFrame()
timeKeeper->EndSmoothing();
}
//printf("Normal\n");
presetInputs.frame++; //number of frames for current preset
presetInputs.frame = timeKeeper->PresetFrameA(); //number of frames for current preset
presetInputs.progress= timeKeeper->PresetProgressA();
m_activePreset->evaluateFrame();
@ -761,8 +759,7 @@ void projectM::selectPreset ( unsigned int index )
renderer->setPresetName ( m_activePreset->presetName() );
presetInputs.frame = 0;
timeKeeper->StartPreset();
timeKeeper->StartPreset();
}
void projectM::switchPreset(std::auto_ptr<Preset> & targetPreset, const PresetInputs & inputs, PresetOutputs & outputs) {

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@ -277,7 +277,7 @@ private:
PCM * _pcm;
int oldFrame;// = 1;
};
#endif