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projectM -- Milkdrop-esque visualisation SDK
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Copyright (C)2003-2007 projectM Team
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See 'LICENSE.txt' included within this release
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Installation of projectM iTunes plugin for MacOS X
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==================================================
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Simply drag the projectM.bundle folder from the mounted disk image
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to the folder called "Library/iTunes/iTunes Plug-ins" in your home
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folder in Finder.
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Restart iTunes
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In the "Visualizer" menu, you should now see an entry called "projectM".
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Select this option.
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Now, turn the visualiser on and enjoy the visuals!
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Special Keys
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============
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' ': Pauses/unpauses music
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F1: Show help screen
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F3: Toggle preset name rendering
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F5: Toggle frame rate rendering
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F8: Toggle between screen and studio modes. Useful for debugging per-pixel
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equations
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R: Jump to a new random preset
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N: Go to the next alphanumeric preset
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P: Go to the previous alphanumeric preset
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Presets
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=======
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A selection of presets are installed in
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Library/iTunes/iTunes Plug-ins/projectM.bundle/Contents/Resources/presets
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Feel free to remove files from this folder or copy different presets in
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place. After altering the contents of this folder, you must restart projectM
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by turning off, then on, the visualiser in iTunes to refresh the preset
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list.
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Caveats
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=======
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ATI 3D accelerator cards are known to *NOT WORK* with this plugin currently.
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We are investigating the reasons behind this and a fix will be released
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as soon as the problem is sorted.
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Fullscreen resolution is fixed at 1280x1024. Future releases will enable you
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to change this on-the-fly
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Mesh size is fixed at 48x36. This generates an acceptable tradeoff between
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visual quality and frame rate. Again, this will be selectable in a
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configuration dialog in the near future.
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Returning from Fullscreen mode can shift windows around
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Press "r" to change to a random preset.
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Press "h" to bring up a help menu.
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The projectM-iTunes directory contains an XCode 5 project that emits an installer bundle. Use that to install it.
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