restoring normal option functionality

This commit is contained in:
Mischa Spiegelmock
2016-07-31 20:21:42 -07:00
parent 681ce7cf9e
commit 9070bec773
2 changed files with 20 additions and 31 deletions

View File

@ -7,51 +7,40 @@ INCLUDE(CMakeDependentOption)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# projectM version block
set(PROJECTM_VERSION 2.1.0)
set(PROJECTM_VERSION 2.2.0)
set(PROJECTM_ABI_LEVEL 2)
#
SET(USE_THREADS_DEF ON)
SET(USE_FTGL_DEF ON)
SET(USE_FBO_DEF ON)
if (EMSCRIPTEN)
SET(USE_THREADS-DEF OFF)
SET(USE_FTGL_DEF ON)
SET(USE_FBO_DEF OFF)
SET(USE_GLES1 ON)
SET(USE_INCLUDED_GLEW OFF)
SET(USE_THREADS OFF)
SET(USE_OPENMP OFF)
SET(USE_FTGL OFF)
SET(USE_FBO OFF)
SET(BUILD_PROJECTM_STATIC ON)
SET(DISABLE_NATIVE_PRESETS ON)
SET(USE_CG OFF)
SET(APPLE )
SET(LINUX )
SET(OPENGL_gl_LIBRARY "fake_gl_lib.a")
SET(GLEW_LIBRARY "gl.symbols")
ADD_DEFINITIONS(-DDISABLE_NATIVE_PRESETS)
endif (EMSCRIPTEN)
if (APPLE)
SET(USE_INCLUDED_GLEW OFF)
SET(USE_FTGL ON)
SET(USE_OPENMP OFF)
SET(BUILD_PROJECTM_STATIC ON)
SET(USE_FBO ON)
SET(USE_CG ON)
SET(USE_GLES1 OFF)
else (APPLE)
# other OS defaults
SET(USE_FTGL ON)
SET(BUILD_PROJECTM_STATIC ON)
endif(APPLE)
OPTION (USE_GLES1 "Use OpenGL ES" ${USE_GLES1})
OPTION (USE_GLES1 "Use OpenGL ES" OFF)
CMAKE_DEPENDENT_OPTION (USE_FBO "Use Framebuffer Objects for increased rendering quality. Disable this if you are experiencing problems on older or poorly supported hardware." ON "${USE_GLES1}" OFF) # disabled by default for GLES
OPTION(USE_FTGL "Use FTGL for on-screen fonts (found on your system)" ${USE_FTGL})
OPTION (USE_THREADS "Use threads for parallelization" ${USE_THREADS})
OPTION (USE_OPENMP "Use OpenMP and OMPTL for multi-core parallelization" ${USE_OPENMP})
OPTION (USE_INCLUDED_GLEW "Use projectM's included implemention of GLEW" ${USE_INCLUDED_GLEW})
OPTION (USE_CG "Use Cg for Pixel Shader support" ${USE_CG})
OPTION (USE_DEVIL "Use devIL for image loading rather than the builtin SOIL library" ${USE_DEVIL})
OPTION (BUILD_PROJECTM_STATIC "Build the projectM target library in the platform's native static (NOT shared) format." ${BUILD_PROJECTM_STATIC})
OPTION(USE_FTGL "Use FTGL for on-screen fonts" ${USE_FTGL_DEF})
OPTION (USE_THREADS "Use threads for parallelization" ${USE_THREADS_DEF})
OPTION (USE_OPENMP "Use OpenMP and OMPTL for multi-core parallelization" OFF)
OPTION (USE_INCLUDED_GLEW "Use projectM's included implemention of GLEW" OFF)
OPTION (USE_CG "Use Cg for Pixel Shader support" OFF)
OPTION (USE_DEVIL "Use devIL for image loading rather than the builtin SOIL library" OFF)
OPTION (BUILD_PROJECTM_STATIC "Build the projectM target library in the platform's native static (NOT shared) format." ON)
OPTION (DISABLE_NATIVE_PRESETS "Turn off support for native (C++ style) presets" ${DISABLE_NATIVE_PRESETS})
OPTION (DISABLE_MILKDROP_PRESETS "Turn off support for Milkdrop (.milk / .prjm) presets" ${DISABLE_MILKDROP_PRESETS})

View File

@ -152,7 +152,7 @@ int main( int argc, char *argv[] ) {
app.settings.easterEgg = 0; // ???
app.settings.shuffleEnabled = 1;
app.settings.softCutRatingsEnabled = 1; // ???
app.settings.presetURL = "presets_tryptonaut";
app.settings.presetURL = "../../presets/presets_tryptonaut";
app.settings.menuFontURL = "fonts/Vera.ttf";
app.settings.titleFontURL = "fonts/Vera.ttf";