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M projectM-engine/projectM.cpp git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/dev-1.0@346 6778bc44-b910-0410-a7a0-be141de4315d
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@ -73,7 +73,8 @@ projectM *projectM::currentEngine = NULL;
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RenderTarget * projectM::renderTarget = NULL;
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Renderer * projectM::renderer = NULL;
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float smoothTime = 5;
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double presetDuration = 15;
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double smoothDuration = 5;
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//int smoothFrame = 0;
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int oldFrame = 0;
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@ -144,10 +145,10 @@ DLLEXPORT void projectM::renderFrame()
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m_activePreset2 = m_presetChooser->weightedRandom<PresetChooser::UniformRandomFunctor>
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(presetInputs, &m_activePreset->presetOutputs() == &presetOutputs ? presetOutputs2 : presetOutputs);
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assert(m_activePreset2.get());
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renderer->setPresetName(m_activePreset2->absoluteFilePath());
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renderer->setPresetName(m_activePreset2->absoluteFilePath());
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nohard=(int)(presetInputs.fps*3.5);
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smoothFrame = (int)(presetInputs.fps * smoothTime);
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smoothFrame = (int)(presetInputs.fps * smoothDuration);
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printf("SOFT CUT - Smooth started\n");
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}
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@ -179,12 +180,14 @@ DLLEXPORT void projectM::renderFrame()
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presetInputs.frame = frame;
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presetInputs.progress= frame /(float) avgtime;
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assert(m_activePreset2.get());
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m_activePreset2->evaluateFrame();
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m_activePreset2->evaluateFrame();
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renderer->PerPixelMath(&m_activePreset2->presetOutputs(), &presetInputs);
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renderer->WaveformMath(&m_activePreset2->presetOutputs(), &presetInputs, true);
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double ratio = smoothFrame / (presetInputs.fps * smoothTime);
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//double pos = -((smoothFrame / (presetInputs.fps * smoothDuration))-1);
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//double ratio = 1/(1 + exp((pos-0.5)*4*M_PI));
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double ratio = smoothFrame / (presetInputs.fps * smoothDuration);
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// printf("f(%f)=%f\n",pos, ratio);
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PresetMerger::MergePresets(m_activePreset->presetOutputs(),m_activePreset2->presetOutputs(),ratio,presetInputs.gx, presetInputs.gy);
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//printf("Smooth:%d\n",smoothFrame);
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@ -196,7 +199,7 @@ DLLEXPORT void projectM::renderFrame()
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{
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if (smoothFrame == 1)
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{
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m_activePreset = m_activePreset2;
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m_activePreset = m_activePreset2;
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smoothFrame=0;
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printf("Smooth Finished\n");
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}
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@ -449,7 +452,7 @@ DLLEXPORT void projectM::projectM_init ( int gx, int gy, int fps, int texsize, i
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DWRITE ( "post PCM init\n" );
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#endif
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this->avgtime=this->presetInputs.fps*10;
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this->avgtime=(int)(this->presetInputs.fps*presetDuration);
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this->hasInit = 1;
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