for a Debug build, glerror() prints any gl errors that have occurred

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@734 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
fatray
2007-12-16 17:40:43 +00:00
parent f90d1af761
commit aca6c44aa9

View File

@ -0,0 +1,31 @@
//
// File: glError.h
// Author: fatray
//
// Created on 02 December 2007, 16:08
//
#ifndef _GLERROR_H
#define _GLERROR_H
// no need to include GL in here,
// if someone wants GL errors they probably already included it.
/*
* if we are debugging, print all glErrors to stderr.
* Remeber that glErrors are buffered, this just prints any in the buffer.
*/
#ifdef NDEBUG
#define glError()
#else
#define glError() { \
GLenum err; \
while ((err = glGetError()) != GL_NO_ERROR) \
fprintf(stderr, "glError: %s at %s:%u\n", \
(char *)gluErrorString(err), __FILE__, __LINE__); \
}
#endif /* glError */
#endif /* _GLERROR_H */