Restore vertex layout location

This commit is contained in:
deltaoscarmike
2018-06-09 22:50:29 +02:00
parent 269181d9d9
commit b650e2323d

View File

@ -16,8 +16,8 @@ std::string v2f_c4f_vert(
GLSL_VERSION
"\n"
""
"in vec2 vertex_position;\n"
"in vec4 vertex_color;\n"
"layout(location = 0) in vec2 vertex_position;\n"
"layout(location = 1) in vec4 vertex_color;\n"
""
"uniform mat4 vertex_transformation;\n"
"uniform float vertex_point_size;\n"
@ -48,9 +48,9 @@ std::string v2f_c4f_t2f_vert(
"#version "
GLSL_VERSION
"\n"
"in vec2 vertex_position;\n"
"in vec4 vertex_color;\n"
"in vec2 vertex_texture;\n"
"layout(location = 0) in vec2 vertex_position;\n"
"layout(location = 1) in vec4 vertex_color;\n"
"layout(location = 2) in vec2 vertex_texture;\n"
""
"uniform mat4 vertex_transformation;\n"
""