Fix #if USE_GLES to #ifdef in SDL test UI

This commit is contained in:
Kai Blaschke
2024-03-06 16:47:02 +01:00
parent fa3a15c4cb
commit bc9937f34e

View File

@ -35,7 +35,7 @@
#include "GL/glew.h"
#include "GL/wglew.h"
#else /* linux/unix/other */
# if USE_GLES
# ifdef USE_GLES
# include <GLES3/gl3.h>
# else
# if !defined(GL_GLEXT_PROTOTYPES)