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Remove PROJECTM_EXPORT from PCM class methods
PCM is an internal class with the C API (projectm_pcm_*) providing the public interface. Exporting these methods caused symbols to leak into the shared library even when ENABLE_CXX_INTERFACE was off. Fixes #937
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@ -13,8 +13,6 @@
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#include "Audio/MilkdropFFT.hpp"
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#include "Audio/WaveformAligner.hpp"
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#include <projectM-4/projectM_export.h>
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#include <atomic>
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#include <cstdint>
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#include <cstdlib>
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@ -33,7 +31,7 @@ public:
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* @param channels The number of channels in the input data.
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* @param count The amount of samples in the buffer
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*/
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PROJECTM_EXPORT void Add(const float* samples, uint32_t channels, size_t count);
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void Add(const float* samples, uint32_t channels, size_t count);
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/**
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* @brief Adds new mono unsigned 8-bit PCM data to the storage
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@ -42,7 +40,7 @@ public:
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* @param channels The number of channels in the input data.
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* @param count The amount of samples in the buffer
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*/
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PROJECTM_EXPORT void Add(const uint8_t* samples, uint32_t channels, size_t count);
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void Add(const uint8_t* samples, uint32_t channels, size_t count);
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/**
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* @brief Adds new mono signed 16-bit PCM data to the storage
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@ -51,7 +49,7 @@ public:
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* @param channels The number of channels in the input data.
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* @param count The amount of samples in the buffer
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*/
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PROJECTM_EXPORT void Add(const int16_t* samples, uint32_t channels, size_t count);
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void Add(const int16_t* samples, uint32_t channels, size_t count);
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/**
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* @brief Updates the internal audio data values for rendering the next frame.
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@ -64,13 +62,13 @@ public:
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* @param secondsSinceLastFrame Time passed since rendering the last frame. Basically 1.0/FPS.
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* @param frame Frames rendered since projectM was started.
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*/
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PROJECTM_EXPORT void UpdateFrameAudioData(double secondsSinceLastFrame, uint32_t frame);
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void UpdateFrameAudioData(double secondsSinceLastFrame, uint32_t frame);
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/**
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* @brief Returns a class holding a copy of the current frame audio data.
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* @return A FrameAudioData class with waveform, spectrum and other derived values.
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*/
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PROJECTM_EXPORT auto GetFrameAudioData() const -> FrameAudioData;
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auto GetFrameAudioData() const -> FrameAudioData;
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private:
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template<
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