C++11 nullptr to NULL

C++11 lambda conversion
This commit is contained in:
deltaoscarmike
2018-06-08 16:25:07 +02:00
parent fdbfb1e7ba
commit d89114c168
5 changed files with 13 additions and 15 deletions

View File

@ -38,11 +38,11 @@ void MilkdropWaveform::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, wavearray, GL_DYNAMIC_DRAW);
if (two_waves) {
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * samples * 2, wavearray2, GL_DYNAMIC_DRAW);
}

View File

@ -215,7 +215,7 @@ void Shape::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID_texture);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), buffer_data, GL_DYNAMIC_DRAW);
glUseProgram(context.programID_v2f_c4f_t2f);
@ -255,7 +255,7 @@ void Shape::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID_not_texture);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(struct_data)*(sides+2), buffer_data, GL_DYNAMIC_DRAW);
glUseProgram(context.programID_v2f_c4f);
@ -279,7 +279,7 @@ void Shape::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair)*(sides), nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair)*(sides), NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair)*(sides), points, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
@ -336,7 +336,7 @@ void MotionVectors::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair) * size, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair) * size, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(floatPair) * size, points, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
@ -398,7 +398,7 @@ void Border::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 40, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 40, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 40, points, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);

View File

@ -394,7 +394,7 @@ void Renderer::Interpolation(const Pipeline &pipeline)
glBindBuffer(GL_ARRAY_BUFFER, m_vbo_Interpolation);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * size, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * size, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * size, p, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);

View File

@ -79,7 +79,7 @@ void VideoEcho::Draw(RenderContext &context)
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, buffer_data, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);

View File

@ -66,16 +66,14 @@ void Waveform::Draw(RenderContext &context)
std::vector<ColoredPoint> points_transf = points;
std::for_each(points_transf.begin(), points_transf.end(),
[this](ColoredPoint &point){
point.y = -(point.y-1);
point.a *= masterAlpha;
for (std::vector<ColoredPoint>::iterator iter = points_transf.begin(); iter != points_transf.end(); ++iter) {
(*iter).y = -( (*iter).y-1);
(*iter).a *= masterAlpha;
}
);
glBindBuffer(GL_ARRAY_BUFFER, m_vboID);
glBufferData(GL_ARRAY_BUFFER, sizeof(ColoredPoint) * samples, nullptr, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(ColoredPoint) * samples, NULL, GL_DYNAMIC_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(ColoredPoint) * samples, &points_transf[0], GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);