removed printfs

git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/dev-1.0@317 6778bc44-b910-0410-a7a0-be141de4315d
This commit is contained in:
psperl
2007-08-11 00:06:14 +00:00
parent 215450273f
commit dfeab67539
2 changed files with 4 additions and 5 deletions

View File

@ -4,7 +4,7 @@ ADD_LIBRARY(projectM SHARED projectM.cpp projectM.hpp PBuffer.cpp PBuffer.hpp In
Param.cpp CustomWave.cpp CustomShape.hpp CustomShape.cpp Param.hpp CustomWave.hpp BeatDetect.hpp console_interface.h
Func.hpp Func.cpp Eval.cpp wipemalloc.h browser.cpp PerFrameEqn.cpp PerPointEqn.cpp editor.cpp fftsg.cpp glConsole.cpp console_interface.cpp
CValue.hpp Expr.hpp timer.cpp wipemalloc.cpp PerFrameEqn.hpp PerPixelEqn.hpp PerPointEqn.hpp browser.h BuiltinFuncs.hpp
BuiltinFuncs.cpp compare.h editor.h event.h fatal.h fftsg.h glConsole.h timer.h SplayNode.hpp BuiltinParams.hpp BuiltinParams.cpp Preset.hpp Renderer.cpp Renderer.hpp ParamUtils.hpp PresetLoader.cpp PresetLoader.hpp PresetChooser.hpp PresetChooser.cpp PresetFrameIO.cpp PresetFrameIO.hpp)
BuiltinFuncs.cpp compare.h editor.h event.h fatal.h fftsg.h glConsole.h timer.h SplayNode.hpp BuiltinParams.hpp BuiltinParams.cpp Preset.hpp Renderer.cpp Renderer.hpp ParamUtils.hpp PresetLoader.cpp PresetLoader.hpp PresetChooser.hpp PresetChooser.cpp PresetFrameIO.cpp PresetFrameIO.hpp PresetMerge.cpp PresetMerge.hpp)
OPTION(USE_FTGL "Use FTGL for on-screen fonts" ON)

View File

@ -56,7 +56,6 @@ this->origy2=(float **)wipemalloc(gx * sizeof(float *));
this->origy2[x] = (float *)wipemalloc(gy * sizeof(float));
}
printf("[%d, %d, tex:%d]",gx,gy, renderTarget->texsize);
//initialize reference grid values
for (x=0;x<gx;x++)
{
@ -65,11 +64,11 @@ this->origy2=(float **)wipemalloc(gx * sizeof(float *));
float origx=x/(float)(gx-1);
float origy=-((y/(float)(gy-1))-1);
this->gridx[x][y]=origx ;
this->gridy[x][y]=origy ;
this->gridx[x][y]=origx;
this->gridy[x][y]=origy;
this->origx2[x][y]=( origx-.5)*2;
this->origy2[x][y]=( origy-.5)*2;
printf("(%f,%f:%f,%f)",origx,origy,this->gridx[x][y],this->gridy[x][y]);
}}
this->renderTarget = renderTarget;