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https://github.com/projectM-visualizer/projectm.git
synced 2026-02-05 08:25:44 +00:00
sigmoid interpolation attempted, but for some confusing reason didnt look as good at linear interpolation
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/dev-1.0@341 6778bc44-b910-0410-a7a0-be141de4315d
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@ -73,7 +73,8 @@ projectM *projectM::currentEngine = NULL;
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RenderTarget * projectM::renderTarget = NULL;
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Renderer * projectM::renderer = NULL;
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float smoothTime = 5;
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double presetDuration = 15;
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double smoothDuration = 5;
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//int smoothFrame = 0;
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int oldFrame = 0;
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@ -146,7 +147,7 @@ DLLEXPORT void projectM::renderFrame()
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assert(m_activePreset2.get());
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nohard=(int)(presetInputs.fps*3.5);
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smoothFrame = (int)(presetInputs.fps * smoothTime);
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smoothFrame = (int)(presetInputs.fps * smoothDuration);
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printf("SOFT CUT - Smooth started\n");
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}
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@ -182,8 +183,10 @@ DLLEXPORT void projectM::renderFrame()
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renderer->PerPixelMath(&m_activePreset2->presetOutputs(), &presetInputs);
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renderer->WaveformMath(&m_activePreset2->presetOutputs(), &presetInputs, true);
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double ratio = smoothFrame / (presetInputs.fps * smoothTime);
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//double pos = -((smoothFrame / (presetInputs.fps * smoothDuration))-1);
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//double ratio = 1/(1 + exp((pos-0.5)*4*M_PI));
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double ratio = smoothFrame / (presetInputs.fps * smoothDuration);
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// printf("f(%f)=%f\n",pos, ratio);
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PresetMerger::MergePresets(m_activePreset->presetOutputs(),m_activePreset2->presetOutputs(),ratio,presetInputs.gx, presetInputs.gy);
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//printf("Smooth:%d\n",smoothFrame);
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@ -448,7 +451,7 @@ DLLEXPORT void projectM::projectM_init ( int gx, int gy, int fps, int texsize, i
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DWRITE ( "post PCM init\n" );
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#endif
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this->avgtime=this->presetInputs.fps*10;
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this->avgtime=this->presetInputs.fps*presetDuration;
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this->hasInit = 1;
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