Commit Graph

294 Commits

Author SHA1 Message Date
cb2a38df56 Replaced libdl library path with the standard CMAKE_DL_LIBS. 2017-11-19 14:32:57 -08:00
b6e7beaea0 refactoring SDL app into a projectM subclass 2017-09-18 11:48:54 -07:00
f96873902b upgrading SDL->projectM keydown handler updated for SDL2 2017-09-17 09:47:39 -07:00
2a22314dc1 fix SDL2 framework link 2017-09-17 09:24:30 -07:00
53b10478b0 readme sample usage info 2017-07-09 08:34:30 -07:00
eafa3251c3 optimizing PrefunExpr::eval_prefun_expr with stack allocation and local array ptr indexing by @splbio 2016-08-10 19:11:09 -07:00
95de7d38ec disabling projectM logo idle preset 2016-08-08 22:26:40 -07:00
f99526b662 profiling note 2016-08-06 11:00:05 -07:00
ba26314af1 Merge master 2016-08-06 10:49:22 -07:00
9ac6539940 updating osx build 2016-08-06 10:44:01 -07:00
0ebd5800e0 merge sourceforge repo 2016-08-02 19:32:39 -07:00
cbd6295d72 Mcleaning up library linking 2016-07-31 20:49:23 -07:00
ac91bdbe89 Merge master 2016-07-31 20:48:33 -07:00
882ad268e2 use openGLES instead of openGL 2016-07-31 20:42:06 -07:00
31eddc4577 ignore glxew/glew files for gles porting 2016-07-31 20:28:50 -07:00
8ca2d5ccfb merge 2016-07-31 20:22:27 -07:00
226e4df6b4 restoring normal option functionality 2016-07-31 20:21:42 -07:00
9b3d0f93c9 Merge branch 'master' into gles 2016-07-31 20:00:08 -07:00
42885b0543 building native presets working on linux basically w00t 2016-07-31 19:59:56 -07:00
3ceba0134a fix message thing 2016-07-31 19:42:01 -07:00
3d3beb3e8b fix message thing 2016-07-31 19:41:38 -07:00
056af5c866 Merge branch 'gles' of github.com:revmischa/projectM into gles 2016-07-31 16:12:19 -07:00
0a59697783 gles gl.h support 2016-07-31 16:11:48 -07:00
cfaaa73eda typo, message if building static or dynamic 2016-07-31 16:11:36 -07:00
91f777ec56 enabling projectm-test, trying to get it to build 2016-07-31 15:59:33 -07:00
1112d8e397 script to look for issues in porting to gles 2016-07-31 15:21:21 -07:00
4974739cd0 merge in master 2016-07-30 16:41:05 -07:00
bec76d2cec default ftgl on 2016-07-30 16:15:19 -07:00
b8b4d569a0 linux build instructions 2016-07-30 16:13:04 -07:00
d1b8601478 needed for CMAKE_DEPENDENT_OPTION 2016-07-30 16:00:14 -07:00
b3c77afa93 disable FBO by default if using GLES 2016-07-30 16:00:14 -07:00
c013c4aecb USE_NATIVE_GLEW was really misleadingly named. have options take on OS-specific defaults for libprojectm 2016-07-30 16:00:14 -07:00
7cfbfd4412 fixes
fixed a bug causing a crash with PerlinNoise/ShaderEngine.cpp :: calling projectM::projectM_resetGL() applies the new dimensions to the window width/height in the settings :: modified the parser to return an error rather than abort and terminate the process to prevent a crash with the provided sample presets
2016-07-30 16:00:14 -07:00
2b25ee901f search /usr/local/include 2016-07-30 16:00:14 -07:00
1fc6908e04 compiling on arm? relocation is gonna fail unless position-independent 2016-07-30 16:00:14 -07:00
bed83721e0 remove debugging 2016-07-30 16:00:14 -07:00
6e6027984d OSX #define fixes, start of standalone SDL version 2016-07-30 16:00:14 -07:00
831838b474 was about to do audio input via libsdl2.. turns out it isn't implemented\! lol\! 2016-07-30 16:00:14 -07:00
72dce2d738 compile on OSX with glew in /usr/include/GL 2016-07-30 16:00:14 -07:00
cad0f2d851 merge master build changs 2016-07-30 15:22:20 -07:00
697012473e needed for CMAKE_DEPENDENT_OPTION 2016-07-30 14:40:37 -07:00
cf8bc7f416 disable FBO by default if using GLES 2016-07-30 14:35:35 -07:00
5b2ab02264 USE_NATIVE_GLEW was really misleadingly named. have options take on OS-specific defaults for libprojectm 2016-07-30 14:32:07 -07:00
668f9935aa fixes
fixed a bug causing a crash with PerlinNoise/ShaderEngine.cpp :: calling projectM::projectM_resetGL() applies the new dimensions to the window width/height in the settings :: modified the parser to return an error rather than abort and terminate the process to prevent a crash with the provided sample presets
2016-05-17 07:23:52 -04:00
92226e2519 GCC-6 only makes 'isnan' available in 'std' namespace, and iostream classes are no longer implicitly convertible to void* so use the equivalent '(fs.fail())' instead of '(fs == NULL)' 2016-05-12 19:25:46 -04:00
ebf22681f5 fix SOIL2, enable SDL on mac 2015-12-03 17:51:03 -08:00
90909567ba upgrading soil to soil2 2015-11-28 10:56:21 -08:00
cfd98bc9da SDL OSX 2015-11-08 16:55:50 -08:00
e470e81512 FTGL for OSX 2015-11-01 00:20:25 -07:00
0f29e6c0fa search /usr/local/include 2015-11-01 00:11:55 -07:00