Commit Graph

865 Commits

Author SHA1 Message Date
2cc2285eb1 Blur implemented (mostly) properly
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1101 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-16 01:14:53 +00:00
8deb8c624b blur3
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1100 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 03:22:22 +00:00
9b1bdf37b4 blur bugfix, very naive blur
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1099 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 03:19:24 +00:00
50d287172a roaming trigonometric values
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1098 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 02:10:14 +00:00
99222e1714 new Q Variables 9-32, integration with Shaders, and proper shader aspect correction
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1097 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 01:40:49 +00:00
9b940ddff2 Serious progress, althoug some string manipulations are necessary :(
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1096 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 00:33:31 +00:00
d78ab38675 starting to make progress again
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1095 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:41:21 +00:00
5a39cd324f Wasted 4 hours
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1094 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:38:48 +00:00
a88c26522b disable 3d perlin
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1093 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:34:56 +00:00
4c6a6947cb more nosie
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1092 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 19:30:57 +00:00
4e3ff3e6d7 load projectM.cg from CMAKE_INSTALL_PREFIX
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1091 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 17:52:34 +00:00
70391ca3b5 Perlin Noise is now acceptable
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1090 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 06:07:24 +00:00
351ce26f54 more noise
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1089 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 05:53:36 +00:00
7832dc3cde more noise
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1088 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 05:48:00 +00:00
9a33ef48da just in case
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1087 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 04:52:46 +00:00
1a5cc55576 More noise, less verbosity, and projectM.cg installation
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1086 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 01:00:52 +00:00
25e6b2a350 Perlin Noise generator for pixel shader noise textures and some waveform bugfixes
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1085 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 00:05:42 +00:00
e033ed347d I do not see any harm in comitting these files
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1084 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-11 06:07:37 +00:00
8c029ea6b0 projectM 2.0 has become an eventuality
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1083 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-11 06:06:03 +00:00
dd1e97f17e changed tooltip in projectm config dialog.
removed ' from parsing in shade/warp blocks.
allow newlines in parsed string of shade/warp blocks.


git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1082 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-08 19:03:45 +00:00
aacce03d33 formatting and small improvements
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1081 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-03 01:42:13 +00:00
b00d31cd04 took out phantom prototype. yinz.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1080 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-03 01:41:09 +00:00
2f6d4777d3 added warp and comp parameters
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1079 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:58:35 +00:00
9958117733 Video Echo Classes
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1078 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:04:41 +00:00
0bf963dc91 Refactored VideoEcho into its own class
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1077 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:00:28 +00:00
b36aa731ca oops
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1076 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:32:31 +00:00
bce3ec3f41 set up builtins
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1075 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:16:07 +00:00
6305c79bde set up builtins
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1074 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:07:58 +00:00
917e87c7f5 Pixel Shader encapsulation
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1073 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 01:54:48 +00:00
339ae363ef Milkdrop 2.0 presets added so we can test for compatability
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1072 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 01:09:26 +00:00
139757214e CustomWave now inherits from Waveform. There is some weirdness, but overall everything is GRRRRRRRRRRRRRREAT!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1071 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 22:44:06 +00:00
9a4b6f011e Renderer Unification Continues
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1070 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 21:48:10 +00:00
38e7f70a30 Renderer Unification
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1069 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 21:28:57 +00:00
5842f8129b PresetOutputs is now a Pipeline
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1068 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 20:38:37 +00:00
bb1bcd3277 PresetOutputs is now a Pipeline
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1067 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 20:37:47 +00:00
1df7c1ea14 CustomShape inherits from Shape. Needs to be renamed MilkdropShape
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1066 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:55:09 +00:00
cc2a4d67f9 common naming convention
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1065 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:30:28 +00:00
f756c5dd01 So much for branching. Fuck you trunk! Actually, this will work just fine, but you just lost waveform transitions during smooth preset merging. It will be back soon enough.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1064 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:17:19 +00:00
b1daf72bff Textures verified
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1063 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-27 23:43:09 +00:00
8ca158dd53 Custom Waves
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1062 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-27 02:50:36 +00:00
d69cc40c3e DarkenCenter added
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1061 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-26 03:49:29 +00:00
e871c0057e MilkdropWaveform added and tested as little as possible
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1060 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-26 03:43:28 +00:00
9e76be3db5 Composite Fragment Shader working nicely.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1059 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-25 00:07:01 +00:00
565c7ad096 bugfix weightedRandomNormalized
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1058 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 15:23:58 +00:00
030dfc6c75 Cross-Platform Pixel Shaders via NVIDIA Cg technology. projectM 2.0 is shaping up nicely, although I should have branched about 24 revisions ago rather than basically putting a moratorium on trunk being releasable.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1057 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 05:18:15 +00:00
a85acaf777 readded PipelineContext to CMakeLists.txt
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1056 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:37:56 +00:00
b8ff481746 thanks fatray!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1055 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:17:39 +00:00
bd59f71271 Thanks fatray!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1054 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:17:22 +00:00
b8c98a98c1 STATmaIC typo, and removed nonexistant PipelineContext
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1053 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 00:32:45 +00:00
64d18b7e30 Parralellize mesh reset
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1052 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-22 20:28:57 +00:00