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44bcae39b8
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GL 1.3 stuff
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2018-06-09 15:08:34 +03:00 |
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0054ddbe09
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SDL GL
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2018-06-09 14:09:58 +03:00 |
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dbceb48a65
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SDL GL
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2018-06-09 14:08:29 +03:00 |
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d89114c168
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C++11 nullptr to NULL
C++11 lambda conversion
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2018-06-08 16:25:07 +02:00 |
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fdbfb1e7ba
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Merge pull request #69 from deltaoscarmike/gles3
OpenGL ES 3.0 support
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2018-06-08 08:34:55 +03:00 |
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717eb35749
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Move optional gl32.h which is only used for GL debug
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2018-06-08 07:07:33 +02:00 |
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b301cd8b0c
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fixing up GL bits and pieces
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2018-06-07 10:38:10 +03:00 |
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1a01c7fd0c
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OpenGL ES 3.0 support
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2018-06-06 20:25:31 +02:00 |
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b91078e311
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copying this into master to make diffing easier
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2018-06-03 15:08:15 +02:00 |
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d2d2007366
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fix for issue 64
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2018-05-29 07:14:13 -07:00 |
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5c66e08123
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Merge pull request #62 from mbellew/sse
SSE version of PresetOutputs::PerPixelMath
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2018-05-23 10:11:22 +03:00 |
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58722d1fc5
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fix signature for _mm_sincosf(), thanks Mischa
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2018-05-22 12:45:07 -07:00 |
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9b8a9a4f06
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AC_CHECK_FUNCS_ONCE
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2018-05-22 12:03:26 -07:00 |
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8b84c0f911
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__APPLE__
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2018-05-21 22:22:39 -07:00 |
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108b6b013f
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TARGET_OS_MAC
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2018-05-21 21:00:57 -07:00 |
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7fee1b6632
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some comments
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2018-05-20 16:34:52 -07:00 |
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845cb86e02
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alloc mesh as one memory block
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2018-05-20 16:25:20 -07:00 |
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a9874619a6
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move matrix_flag check back to eval time
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2018-05-17 14:49:45 -07:00 |
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0650aa11d2
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fix responsiveness of SDL app
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2018-05-17 14:34:48 -07:00 |
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5c38e9c5ec
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cleanup
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2018-05-16 09:32:55 -07:00 |
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2bb6da1dd4
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unused member pcmBuffer
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2018-05-16 09:31:45 -07:00 |
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456ef6e2f5
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SSE version of PresetOutputs::PerPixelMath()
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2018-05-15 22:34:32 -07:00 |
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595bb28b6c
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Merge pull request #60 from mbellew/sdl_crash_on_quit
fix segfault on app close
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2018-05-14 18:35:29 +03:00 |
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9b8215386b
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fix segfault on app close
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2018-05-13 23:22:37 -07:00 |
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e2bce59bfc
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Merge pull request #59 from mbellew/eval_perf
Expression evaluation performance
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2018-05-12 08:55:41 +03:00 |
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66db7ade78
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NULL check
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2018-05-10 21:40:37 -07:00 |
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439a4f161a
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typo
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2018-05-10 20:06:02 -07:00 |
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10b0a4d9a4
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TreeExprMult
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2018-05-10 19:30:28 -07:00 |
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f4a29d54fe
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PrefunExprOne
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2018-05-10 18:47:15 -07:00 |
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f5e83537f7
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ExprClass and some warning cleanup
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2018-05-10 14:50:37 -07:00 |
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96a76ad1ed
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optimize()
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2018-05-09 22:39:02 -07:00 |
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2f8c3b6b7c
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kill GenExpr
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2018-05-09 08:43:05 -07:00 |
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6e4363d146
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virtual Expr::eval()
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2018-05-08 21:56:22 -07:00 |
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d98efea27a
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remove bogus readme
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2018-04-27 02:53:07 -07:00 |
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5c13056d31
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Merge pull request #54 from schnitzeltony/master
Autotools pkgconfig
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2018-04-27 12:12:55 +03:00 |
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85c799c60c
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Fix typo
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2018-04-26 22:34:23 +02:00 |
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f0ce9c7269
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Install headers to /usr/include/libprojectM
That is where the were before switching to autotools and where projects expect
them.
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
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2018-04-15 01:01:07 +02:00 |
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85f6d954b2
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Re-add pkg-config support
Give others - e.g qmmp the chance to find projectM
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
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2018-04-14 23:53:28 +02:00 |
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1b30a59075
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do not install config.h. Remove config.h from Common.hpp
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2018-04-10 18:54:12 -04:00 |
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02d8e0e377
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install additional headers needed to compile against libprojectm
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2018-04-09 19:37:26 -04:00 |
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55cf2f24d7
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use version macro
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2018-04-08 13:04:52 -07:00 |
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a4ead567fa
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deal with old sdl that doesn't have SDL_GetDisplayUsableBounds(0, &initialWindowBounds);
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2018-04-08 13:04:21 -07:00 |
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c799f7915b
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multithreading, bump up mesh size in config
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2018-04-08 12:55:10 -07:00 |
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b68aa8085e
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make DATADIR_PATH accessible from our CFLAGS
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2018-04-08 12:04:13 -07:00 |
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fc5451076c
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fix shadowing width/height on resize
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2018-04-08 12:04:00 -07:00 |
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4b5f671775
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track shader filenames so we know where the shader compilation errors come from
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2018-04-08 11:43:26 -07:00 |
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820e40053f
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fixing cg/shaders for dev run of SDL app
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2018-04-08 10:56:48 -07:00 |
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1c3f72f2c1
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shader load path for debug
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2018-04-08 10:45:22 -07:00 |
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420c939369
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SDL include, remove my copyrights that xcode added :/
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2018-04-08 10:28:48 -07:00 |
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f683733f67
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building under xcode
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2018-04-08 10:17:14 -07:00 |
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