3d64545dc8
merge sourceforge repo
2016-08-02 19:32:39 -07:00
ca0966f9a5
Mcleaning up library linking
2016-07-31 20:49:23 -07:00
9070bec773
restoring normal option functionality
2016-07-31 20:21:42 -07:00
681ce7cf9e
building native presets working on linux basically w00t
2016-07-31 19:59:56 -07:00
a2f54cc59b
default ftgl on
2016-07-30 16:15:19 -07:00
987a1d3f0b
linux build instructions
2016-07-30 16:13:04 -07:00
4e51a45e94
needed for CMAKE_DEPENDENT_OPTION
2016-07-30 16:00:14 -07:00
0b44269809
disable FBO by default if using GLES
2016-07-30 16:00:14 -07:00
53f8c621bc
USE_NATIVE_GLEW was really misleadingly named. have options take on OS-specific defaults for libprojectm
2016-07-30 16:00:14 -07:00
e74bf22ccb
fixes
...
fixed a bug causing a crash with PerlinNoise/ShaderEngine.cpp :: calling projectM::projectM_resetGL() applies the new dimensions to the window width/height in the settings :: modified the parser to return an error rather than abort and terminate the process to prevent a crash with the provided sample presets
2016-07-30 16:00:14 -07:00
a4aa8ea7fd
search /usr/local/include
2016-07-30 16:00:14 -07:00
fbc578d775
compiling on arm? relocation is gonna fail unless position-independent
2016-07-30 16:00:14 -07:00
f408517502
remove debugging
2016-07-30 16:00:14 -07:00
c69051eb7d
OSX #define fixes, start of standalone SDL version
2016-07-30 16:00:14 -07:00
81c522ce93
was about to do audio input via libsdl2.. turns out it isn't implemented\! lol\!
2016-07-30 16:00:14 -07:00
6195911949
compile on OSX with glew in /usr/include/GL
2016-07-30 16:00:14 -07:00
ec243eaa5a
GCC-6 only makes 'isnan' available in 'std' namespace, and iostream classes are no longer implicitly convertible to void* so use the equivalent '(fs.fail())' instead of '(fs == NULL)'
2016-05-12 19:25:46 -04:00
5e6917b2fe
FTGL for OSX
2015-11-01 00:11:04 -07:00
7476a76d85
compiling on arm? relocation is gonna fail unless position-independent
2015-10-31 19:18:59 -07:00
3abe77a5a5
remove debugging
2015-10-31 19:18:59 -07:00
5505801cac
OSX #define fixes, start of standalone SDL version
2015-10-31 19:18:59 -07:00
589eabdadd
was about to do audio input via libsdl2.. turns out it isn't implemented\! lol\!
2015-10-31 19:18:59 -07:00
91802f0892
compile on OSX with glew in /usr/include/GL
2015-10-31 19:18:58 -07:00
01d2e16e38
notes on converting to glES
2015-10-31 19:18:58 -07:00
c3e9c73b94
packaging and renaming things nicely in order to receive apple's blessing
2015-10-31 19:18:58 -07:00
d572576de1
notes on converting to glES
2015-04-19 20:23:45 -07:00
8a2f0ee6c9
packaging and renaming things nicely in order to receive apple's blessing
2014-08-22 22:59:33 -07:00
a36cf56b66
experimenting with osx/Cg
2014-06-22 12:48:59 -07:00
bdb7a09d71
xcode stop adding libraries to git please
2014-06-22 11:47:13 -07:00
54daca63f3
adding in upgraded GLEW for OSX. major rendering improvement over 'native' GLEW
2014-06-22 11:46:42 -07:00
f4c592170d
why are these static libs in git? i blame xcode.
2014-06-22 01:24:47 -07:00
39270658dd
why are these static libs in git? i blame xcode.
2014-06-22 01:23:46 -07:00
e343f1c80e
emscripten version actually kind of runs in a browser now. pretty messed up looking, but it's a start.
2014-06-22 01:22:41 -07:00
e00f338a29
OSX demo with SDL working better
2014-06-22 00:10:37 -07:00
d857741e96
emscripten compiles and runs now. doesn't produce any visual output, not sure why not
2014-06-21 23:57:34 -07:00
20d3b612e9
hardcoding settings for emscripten instead of using config file
2014-06-21 22:57:45 -07:00
e439c751eb
slightly-almost-kinda-working emscripten build
2014-06-21 21:04:39 -07:00
3e89eccb08
actual working osx SDL2 version with dummy PCM data
2014-06-21 20:57:39 -07:00
ead1e73646
these don't belong in version control
2014-06-21 20:27:05 -07:00
11036a80ea
start of emscripten/OSX SDL test project
2014-06-21 20:25:43 -07:00
135f298579
fix GL and dirent header inclusion on emscripten, define it
2014-06-19 00:47:57 -07:00
ae332d09df
bump version, map H to F1 for help
2014-06-18 23:51:52 -07:00
5eeff32529
some emscripten setting overrides
2014-06-18 02:43:57 -07:00
7749f8def5
OSX keyboard input support working now
2013-08-12 22:39:09 -07:00
de67720594
reverting accidental addition of build files (you suck, xcode)
2013-08-12 21:19:25 -07:00
d7847628a9
native preset linking, Cg linking on OSX
2013-08-12 18:00:09 -07:00
4658eb9abb
pass through keydown/keyup events (not quite working)
2013-08-12 00:15:21 -07:00
a10ee1db81
Fix Cg linking on OSX
2013-08-12 00:14:45 -07:00
279c365c98
setting up presets/shaders/config/fonts for osx package install
2013-08-11 22:23:13 -07:00
f837dcded6
Renderer needs CoreFoundation, libprojectM needs openGL
2013-08-11 20:16:58 -07:00