Commit Graph

14 Commits

Author SHA1 Message Date
ad2acbf21b Downgrade shaders to glsl 1.3 2018-06-09 14:19:46 +02:00
0b662c87f4 GL 1.3 stuff 2018-06-09 15:08:34 +03:00
630a92ab53 SDL GL 2018-06-09 14:09:58 +03:00
7614c28368 OpenGL ES 3.0 support 2018-06-06 20:25:31 +02:00
88d8c3174c track shader filenames so we know where the shader compilation errors come from 2018-04-08 11:43:26 -07:00
4ce4a14155 fixing cg/shaders for dev run of SDL app 2018-04-08 10:56:48 -07:00
2f155d28b8 shader load path for debug 2018-04-08 10:45:22 -07:00
a00facf3d2 can build libprojectM with xcode now 2018-04-08 08:57:03 -07:00
0bdecc03e0 Cg support again 2018-04-06 13:58:56 -07:00
668f9935aa fixes
fixed a bug causing a crash with PerlinNoise/ShaderEngine.cpp :: calling projectM::projectM_resetGL() applies the new dimensions to the window width/height in the settings :: modified the parser to return an error rather than abort and terminate the process to prevent a crash with the provided sample presets
2016-05-17 07:23:52 -04:00
d35e6d33c4 don't set optimal settings on the cg profile (resolves issues with buggy new ati drivers)
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1335 6778bc44-b910-0410-a7a0-be141de4315d
2010-07-26 23:46:19 +00:00
2562e6d5f7 supressed some printouts
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1260 6778bc44-b910-0410-a7a0-be141de4315d
2009-08-04 02:27:16 +00:00
3b987daaac fixes to represet
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/represet@1196 6778bc44-b910-0410-a7a0-be141de4315d
2008-10-25 08:08:27 +00:00
c9ea485f51 am I done moving files around?
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/personal/carm/represet@1175 6778bc44-b910-0410-a7a0-be141de4315d
2008-09-19 23:14:42 +00:00