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c0ff137cb4
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Fix texture management
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2018-08-22 20:07:11 +02:00 |
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7d2e16b75f
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Complete HLSLTranslator matrix support
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2018-08-21 21:54:34 +02:00 |
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85bb5f9fd8
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Several HLSLTranslator fixes
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2018-08-21 21:44:02 +02:00 |
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6157c58a54
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Fixing HLSLTranslator:
- miising keywords
- rsqrt function
- modulo support
- preprocessor if/else/endif support
- several small fixes
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2018-08-21 20:01:39 +02:00 |
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4d16f3f1e4
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Fix composite rendering glitches
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2018-08-21 19:43:53 +02:00 |
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7a683cf450
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Remove useless files
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2018-08-21 19:36:38 +02:00 |
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0c62095977
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Add a fast preset switching test flag to check for shader compilation issues
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2018-08-21 19:27:40 +02:00 |
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06466acfac
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merge
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2018-08-01 16:26:37 +03:00 |
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cc852488e7
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bundle SDL for osx WIP
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2018-07-31 12:07:28 +03:00 |
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2002f93a09
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Merge branch 'master' into glsl
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2018-07-28 20:06:25 +02:00 |
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8717520016
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Downgrade glsl required version to 3.3 supported by OGL 3.3.
It's for old hardware compatiblity since OGL 4.x features are not used.
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2018-07-28 19:56:46 +02:00 |
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f8287d9e7c
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Fix borders issue
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2018-07-28 19:50:57 +02:00 |
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23cd9c591e
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GLES and SSE2 fix stuff
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2018-07-28 16:30:30 +00:00 |
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d8682ff85b
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some emscripten support returns
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2018-07-28 00:20:46 +03:00 |
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5612dcb851
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Re-enabling PerPixelMath_sse (issue #84)
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2018-07-25 21:09:58 +02:00 |
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990c99d105
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- Fix for travis
- Convert glProgramUniform* for OGL 3.x compatibility
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2018-07-25 19:38:17 +02:00 |
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a6484e08d7
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Revert commit ae242a5
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2018-07-25 19:32:44 +02:00 |
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a94f7109b5
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how do you mess up a one character patch?
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2018-07-23 16:41:46 -07:00 |
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52483cd4cb
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fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/issues/84
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2018-07-23 15:24:37 -07:00 |
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185aadcca9
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GL_LUMINANCE is deprecated, replacement by GL_RGB
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2018-07-23 20:31:09 +02:00 |
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ae242a51c8
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Fix border issue
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2018-07-23 19:31:43 +02:00 |
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92f3fb4e2d
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some cleanups. fixed dylib loader path for SDL2 so we can bundle it together. fix some minor syntax things. remove cg code.
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2018-07-23 14:29:08 +03:00 |
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201a92fa53
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Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl
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2018-07-23 12:57:03 +03:00 |
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15cf62b33f
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bleh
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2018-07-23 12:53:04 +03:00 |
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b0d11fa652
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Fix travis building
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2018-07-23 08:18:36 +02:00 |
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99dccdf101
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Blur shaders ported to GLSL
All presets unifoms corrected
Shader rendering fixed
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2018-07-23 08:07:14 +02:00 |
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542900a9c3
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Texture manager rewrite to add sampler support (used by shaders)
Renderer target rewrite to remove FBO support (better fps)
Render to texture support restored
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2018-07-22 09:16:06 +02:00 |
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d9d3ba8427
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Removing Cg leftovers
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2018-07-18 21:41:47 +02:00 |
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3ed82ca079
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Disabling PerPixelMath_sse (issue #84)
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2018-07-18 20:50:53 +02:00 |
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426e643f10
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Fix build on ppc64
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2018-06-23 16:58:03 +02:00 |
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cc60a7a8e9
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WIP: now some presets shaders are compiled
- HLSL: Lots of HLSLparser fixes
- HLSL: Add Preprocessor macro support
- HLSL: Add functions: modf, tan
- HLSL: Add while loops support
- Shader static code fixes
- Add define DUMP_SHADERS_ON_ERROR
- ShaderEngine.hpp cleanup
- Restore current preset message
- Remove useless messages
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2018-06-22 19:38:54 +02:00 |
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194201bb22
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Use correct SOVERSION for libprojectM.so
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2018-06-21 17:57:04 +02:00 |
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c925d092e4
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add libprojectM xcode project
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2018-06-17 14:02:41 +02:00 |
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78702bed97
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merge master
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2018-06-17 14:00:27 +02:00 |
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ba97dfcc5f
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FTGL/Cg flags gone
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2018-06-17 13:56:13 +02:00 |
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f2188e6ec2
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Merge pull request #71 from deltaoscarmike/memleaks_fixes
memleaks fixes
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2018-06-17 13:50:24 +02:00 |
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ba4adecf97
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WIP: shader code update (extract from milkdrop sources)
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2018-06-12 22:12:06 +02:00 |
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0c9a8d3bfb
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WIP: several fixes
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2018-06-12 21:45:32 +02:00 |
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b0b22ac302
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sort of progress w/ comp/warp shader programs
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2018-06-12 09:35:08 +03:00 |
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42c583bd8d
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load warp and comp shaders from preset into programs
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2018-06-11 22:30:11 +03:00 |
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40a54802f1
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memleaks fixes
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2018-06-10 22:02:06 +02:00 |
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e9cfc89224
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Fix build errors (again)
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2018-06-10 20:08:20 +02:00 |
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6055a00790
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Fix build errors
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2018-06-10 20:01:00 +02:00 |
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bbc9bd51c0
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WIP: making preset shader program
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2018-06-10 20:25:52 +03:00 |
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444759fad6
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switching glsl version depends of --enable-gles configure flag
fix vao memleak
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2018-06-10 19:23:41 +02:00 |
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f1635797ab
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WIP
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2018-06-10 20:00:05 +03:00 |
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c4c45b50db
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cleanup
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2018-06-10 18:06:41 +03:00 |
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36babd1427
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cleanup
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2018-06-10 18:04:33 +03:00 |
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3cad9c3b85
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WIP preset shader loading
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2018-06-10 18:00:54 +03:00 |
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dacf7582b8
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checkpoint
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2018-06-10 17:27:02 +03:00 |
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