d89114c168
C++11 nullptr to NULL
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C++11 lambda conversion
2018-06-08 16:25:07 +02:00
fdbfb1e7ba
Merge pull request #69 from deltaoscarmike/gles3
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OpenGL ES 3.0 support
2018-06-08 08:34:55 +03:00
717eb35749
Move optional gl32.h which is only used for GL debug
2018-06-08 07:07:33 +02:00
b301cd8b0c
fixing up GL bits and pieces
2018-06-07 10:38:10 +03:00
1a01c7fd0c
OpenGL ES 3.0 support
2018-06-06 20:25:31 +02:00
b91078e311
copying this into master to make diffing easier
2018-06-03 15:08:15 +02:00
d2d2007366
fix for issue 64
2018-05-29 07:14:13 -07:00
5c66e08123
Merge pull request #62 from mbellew/sse
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SSE version of PresetOutputs::PerPixelMath
2018-05-23 10:11:22 +03:00
58722d1fc5
fix signature for _mm_sincosf(), thanks Mischa
2018-05-22 12:45:07 -07:00
9b8a9a4f06
AC_CHECK_FUNCS_ONCE
2018-05-22 12:03:26 -07:00
8b84c0f911
__APPLE__
2018-05-21 22:22:39 -07:00
108b6b013f
TARGET_OS_MAC
2018-05-21 21:00:57 -07:00
7fee1b6632
some comments
2018-05-20 16:34:52 -07:00
845cb86e02
alloc mesh as one memory block
2018-05-20 16:25:20 -07:00
a9874619a6
move matrix_flag check back to eval time
2018-05-17 14:49:45 -07:00
5c38e9c5ec
cleanup
2018-05-16 09:32:55 -07:00
456ef6e2f5
SSE version of PresetOutputs::PerPixelMath()
2018-05-15 22:34:32 -07:00
e2bce59bfc
Merge pull request #59 from mbellew/eval_perf
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Expression evaluation performance
2018-05-12 08:55:41 +03:00
66db7ade78
NULL check
2018-05-10 21:40:37 -07:00
439a4f161a
typo
2018-05-10 20:06:02 -07:00
10b0a4d9a4
TreeExprMult
2018-05-10 19:30:28 -07:00
f4a29d54fe
PrefunExprOne
2018-05-10 18:47:15 -07:00
f5e83537f7
ExprClass and some warning cleanup
2018-05-10 14:50:37 -07:00
96a76ad1ed
optimize()
2018-05-09 22:39:02 -07:00
2f8c3b6b7c
kill GenExpr
2018-05-09 08:43:05 -07:00
6e4363d146
virtual Expr::eval()
2018-05-08 21:56:22 -07:00
5c13056d31
Merge pull request #54 from schnitzeltony/master
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Autotools pkgconfig
2018-04-27 12:12:55 +03:00
85c799c60c
Fix typo
2018-04-26 22:34:23 +02:00
f0ce9c7269
Install headers to /usr/include/libprojectM
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That is where the were before switching to autotools and where projects expect
them.
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com >
2018-04-15 01:01:07 +02:00
85f6d954b2
Re-add pkg-config support
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Give others - e.g qmmp the chance to find projectM
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com >
2018-04-14 23:53:28 +02:00
1b30a59075
do not install config.h. Remove config.h from Common.hpp
2018-04-10 18:54:12 -04:00
02d8e0e377
install additional headers needed to compile against libprojectm
2018-04-09 19:37:26 -04:00
c799f7915b
multithreading, bump up mesh size in config
2018-04-08 12:55:10 -07:00
b68aa8085e
make DATADIR_PATH accessible from our CFLAGS
2018-04-08 12:04:13 -07:00
4b5f671775
track shader filenames so we know where the shader compilation errors come from
2018-04-08 11:43:26 -07:00
820e40053f
fixing cg/shaders for dev run of SDL app
2018-04-08 10:56:48 -07:00
1c3f72f2c1
shader load path for debug
2018-04-08 10:45:22 -07:00
420c939369
SDL include, remove my copyrights that xcode added :/
2018-04-08 10:28:48 -07:00
f683733f67
building under xcode
2018-04-08 10:17:14 -07:00
2f002a4913
xcode
2018-04-08 09:11:33 -07:00
ce837ddac3
can build libprojectM with xcode now
2018-04-08 08:57:03 -07:00
c1ee4bd6dd
libprojectM xcode project
2018-04-08 08:17:38 -07:00
76aae4dbac
Cg support again
2018-04-06 13:58:56 -07:00
5ebf5183ad
Add FTGL configure flag
2018-04-05 20:41:44 +02:00
a8bb9846bf
build your config w/o fancy sed ( #43 )
2018-03-13 00:43:12 +02:00
b9d2ff1fee
support native presets with .dylib
2018-03-12 14:05:47 -07:00
2df0738cce
Cross-platform GL include ( #41 )
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* qt autoconf
* WIP: Qt5 makefile
* go away cmake
* testing bsd define
* readme
* replacing __linux__ with __unix__
* sdl/libGLU
* Revert "WIP: Qt5 makefile"
This reverts commit aaa44566b9 .
* Revert "qt autoconf"
This reverts commit a82dae3c54 .
* Revert "go away cmake"
This reverts commit 1392d5e658 .
* fix amflags for m4 dir
* opengl header
* opengl header
* use one header for dealing with cross-platform GL includes
* include opengl header in dist
* fix _WIN32 (maybe?)
2018-03-12 22:20:19 +02:00
54cb43e25f
cmake gone
2018-03-12 13:04:18 -07:00
c06e3b6b80
Install presets/fonts/shaders/config ( #35 )
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* install wip
* fix data dir
* test install in travis
* install presets
* fix local install path
* adding header files to SOURCES for dist
* ignore dist pkg
* dist headers, test dist build
* travis test stuff
* include test
* build status
* formatting
* tar fix for long file names from @abramhindle
2018-03-05 14:48:02 +02:00
9f4d359713
working on installation of presets/shaders/fonts
2018-03-04 04:43:04 -08:00