Commit Graph

869 Commits

Author SHA1 Message Date
da85ef60f1 I misspoke last commit. NOW blur is proper
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1102 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-16 03:53:47 +00:00
a4a24927cf Blur implemented (mostly) properly
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1101 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-16 01:14:53 +00:00
1601f9f5e7 blur3
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1100 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 03:22:22 +00:00
ef18012c53 blur bugfix, very naive blur
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1099 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 03:19:24 +00:00
5a3bc5baf1 roaming trigonometric values
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1098 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 02:10:14 +00:00
eea0bc07a3 new Q Variables 9-32, integration with Shaders, and proper shader aspect correction
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1097 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 01:40:49 +00:00
def54b48c6 Serious progress, althoug some string manipulations are necessary :(
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1096 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-13 00:33:31 +00:00
be66f3290e starting to make progress again
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1095 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:41:21 +00:00
892c280413 Wasted 4 hours
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1094 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:38:48 +00:00
e352bcee9d disable 3d perlin
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1093 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 23:34:56 +00:00
7b221dc8d6 more nosie
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1092 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 19:30:57 +00:00
5966d48170 load projectM.cg from CMAKE_INSTALL_PREFIX
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1091 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 17:52:34 +00:00
fc64566634 Perlin Noise is now acceptable
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1090 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 06:07:24 +00:00
80173c2622 more noise
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1089 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 05:53:36 +00:00
6b13b910ff more noise
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1088 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 05:48:00 +00:00
bdeb776b82 just in case
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1087 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 04:52:46 +00:00
7a5a0d9504 More noise, less verbosity, and projectM.cg installation
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1086 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 01:00:52 +00:00
ed078124bb Perlin Noise generator for pixel shader noise textures and some waveform bugfixes
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1085 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-12 00:05:42 +00:00
715679f1c7 I do not see any harm in comitting these files
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1084 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-11 06:07:37 +00:00
44762b35a4 projectM 2.0 has become an eventuality
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1083 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-11 06:06:03 +00:00
49102ef0c6 changed tooltip in projectm config dialog.
removed ' from parsing in shade/warp blocks.
allow newlines in parsed string of shade/warp blocks.


git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1082 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-08 19:03:45 +00:00
8370de50f6 formatting and small improvements
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1081 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-03 01:42:13 +00:00
c8634cf5ff took out phantom prototype. yinz.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1080 6778bc44-b910-0410-a7a0-be141de4315d
2008-07-03 01:41:09 +00:00
ca82cd628b added warp and comp parameters
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1079 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:58:35 +00:00
18dbb1576a Video Echo Classes
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1078 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:04:41 +00:00
61355e1386 Refactored VideoEcho into its own class
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1077 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 03:00:28 +00:00
463dc08988 oops
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1076 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:32:31 +00:00
2f9ba6258e set up builtins
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1075 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:16:07 +00:00
158ccd8c2d set up builtins
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1074 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 02:07:58 +00:00
662c117279 Pixel Shader encapsulation
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1073 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 01:54:48 +00:00
e8276aed4a Milkdrop 2.0 presets added so we can test for compatability
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1072 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-30 01:09:26 +00:00
556b5193e3 CustomWave now inherits from Waveform. There is some weirdness, but overall everything is GRRRRRRRRRRRRRREAT!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1071 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 22:44:06 +00:00
782e13b247 Renderer Unification Continues
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1070 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 21:48:10 +00:00
ce2f8e330e Renderer Unification
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1069 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 21:28:57 +00:00
d7b9cab187 PresetOutputs is now a Pipeline
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1068 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 20:38:37 +00:00
958c1414d9 PresetOutputs is now a Pipeline
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1067 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 20:37:47 +00:00
b1972fc55f CustomShape inherits from Shape. Needs to be renamed MilkdropShape
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1066 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:55:09 +00:00
5ac94a1f7b common naming convention
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1065 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:30:28 +00:00
0f6ae1830f So much for branching. Fuck you trunk! Actually, this will work just fine, but you just lost waveform transitions during smooth preset merging. It will be back soon enough.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1064 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-28 19:17:19 +00:00
0d7ca272a9 Textures verified
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1063 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-27 23:43:09 +00:00
d6425d901b Custom Waves
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1062 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-27 02:50:36 +00:00
836267ee37 DarkenCenter added
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1061 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-26 03:49:29 +00:00
64dfc352d7 MilkdropWaveform added and tested as little as possible
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1060 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-26 03:43:28 +00:00
c65f9c854e Composite Fragment Shader working nicely.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1059 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-25 00:07:01 +00:00
ac4799f83f bugfix weightedRandomNormalized
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1058 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 15:23:58 +00:00
3f7cde544c Cross-Platform Pixel Shaders via NVIDIA Cg technology. projectM 2.0 is shaping up nicely, although I should have branched about 24 revisions ago rather than basically putting a moratorium on trunk being releasable.
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1057 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 05:18:15 +00:00
d7f05e1450 readded PipelineContext to CMakeLists.txt
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1056 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:37:56 +00:00
326e72f8bb thanks fatray!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1055 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:17:39 +00:00
55cfa20652 Thanks fatray!
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1054 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 01:17:22 +00:00
32d0c74cbc STATmaIC typo, and removed nonexistant PipelineContext
git-svn-id: https://projectm.svn.sourceforge.net/svnroot/projectm/trunk@1053 6778bc44-b910-0410-a7a0-be141de4315d
2008-06-24 00:32:45 +00:00