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* add glm lib in vendor folder * fix makefile * add more help and context to emscripten readme * add correct output parameter to emcc * add how to restart the process to the readme * simplify emscripten compilation * apply patch * fix blur shaders to work with WebGL
9 lines
113 B
C++
Executable File
9 lines
113 B
C++
Executable File
/// @ref core
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/// @file glm/vec4.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_vec4.hpp"
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