Files
projectm/vendor/glm/simd/exponential.h
Benedikt Rötsch d9fb429abd GLSL and emscripten - JavaScript and WebGL support (#92)
* add glm lib in vendor folder

* fix makefile

* add more help and context to emscripten readme

* add correct output parameter to emcc

* add how to restart the process to the readme

* simplify emscripten compilation

* apply patch

* fix blur shaders to work with WebGL
2019-05-11 19:07:49 +03:00

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/// @ref simd
/// @file glm/simd/experimental.h
#pragma once
#include "platform.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
GLM_FUNC_QUALIFIER glm_vec4 glm_vec1_sqrt_lowp(glm_vec4 x)
{
return _mm_mul_ss(_mm_rsqrt_ss(x), x);
}
GLM_FUNC_QUALIFIER glm_vec4 glm_vec4_sqrt_lowp(glm_vec4 x)
{
return _mm_mul_ps(_mm_rsqrt_ps(x), x);
}
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT