bring wake_face into Second Movement (renamed alarm_face)

This commit is contained in:
Joey Castillo 2025-05-21 15:07:29 -04:00
parent 583fae0b30
commit bf44c0ae1e
5 changed files with 219 additions and 163 deletions

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@ -1,144 +0,0 @@
/*
* MIT License
*
* Copyright (c) 2022 Josh Berson, building on Wesley Ellis countdown_face.c
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "wake_face.h"
#include "watch.h"
#include "watch_utility.h"
//
// Private
//
static
void _wake_face_update_display(wake_face_state_t *state) {
uint8_t hour = state->hour;
watch_clear_display();
if ( movement_clock_mode_24h() )
watch_set_indicator(WATCH_INDICATOR_24H);
else {
if ( hour >= 12 )
watch_set_indicator(WATCH_INDICATOR_PM);
hour = hour % 12 ? hour % 12 : 12;
}
if ( state->mode )
watch_set_indicator(WATCH_INDICATOR_BELL);
static char lcdbuf[11];
sprintf(lcdbuf, "WA %2d%02d ", hour, state->minute);
watch_set_colon();
watch_display_string(lcdbuf, 0);
}
//
// Exported
//
void wake_face_setup(uint8_t watch_face_index, void **context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(wake_face_state_t));
wake_face_state_t *state = (wake_face_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(wake_face_state_t));
state->hour = 5;
state->minute = 0;
state->mode = 0;
}
}
void wake_face_activate(void *context) {
(void) context;
}
void wake_face_resign(void *context) {
(void) context;
}
movement_watch_face_advisory_t wake_face_advise(void *context) {
wake_face_state_t *state = (wake_face_state_t *)context;
movement_watch_face_advisory_t retval = { 0 };
if ( state->mode ) {
watch_date_time_t now = watch_rtc_get_date_time();
retval.wants_background_task = state->hour==now.unit.hour && state->minute==now.unit.minute;
// Were at the mercy of the advise handler
// In Safari, the emulator triggers at the end of the minute
// Converting to Unix timestamps and taking a difference between now and wake
// is not an easy win — because the timestamp for wake has to rely on now
// for its date. So first wed have to see if the TOD of wake is after that
// of now. If it is, take tomorrows date, calculating month and year rollover
// if need be.
}
return retval;
}
bool wake_face_loop(movement_event_t event, void *context) {
wake_face_state_t *state = (wake_face_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
case EVENT_TICK:
_wake_face_update_display(state);
break;
case EVENT_LIGHT_BUTTON_UP:
state->hour = (state->hour + 1) % 24;
_wake_face_update_display(state);
break;
case EVENT_LIGHT_LONG_PRESS:
state->hour = (state->hour + 6) % 24;
_wake_face_update_display(state);
break;
case EVENT_ALARM_BUTTON_UP:
state->minute = (state->minute + 10) % 60;
_wake_face_update_display(state);
break;
case EVENT_ALARM_LONG_PRESS:
state->mode ^= 1;
_wake_face_update_display(state);
break;
case EVENT_BACKGROUND_TASK:
movement_play_alarm();
// 2022-07-23: Thx @joeycastillo for the dedicated “alarm” signal
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
break;
case EVENT_LIGHT_BUTTON_DOWN:
// don't light up every time light is hit
break;
default:
movement_default_loop_handler(event);
break;
}
return true;
}

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@ -27,6 +27,7 @@
#include "clock_face.h"
#include "beats_face.h"
#include "world_clock_face.h"
#include "alarm_face.h"
#include "advanced_alarm_face.h"
#include "countdown_face.h"
#include "stopwatch_face.h"

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@ -2,6 +2,7 @@ SRCS += \
./watch-faces/clock/clock_face.c \
./watch-faces/clock/beats_face.c \
./watch-faces/clock/world_clock_face.c \
./watch-faces/complication/alarm_face.c \
./watch-faces/complication/advanced_alarm_face.c \
./watch-faces/complication/countdown_face.c \
./watch-faces/complication/stopwatch_face.c \

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@ -0,0 +1,193 @@
/*
* MIT License
*
* Copyright (c) 2022 Josh Berson, building on Wesley Ellis countdown_face.c
* Copyright (c) 2025 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "alarm_face.h"
#include "watch.h"
#include "watch_utility.h"
//
// Private
//
static void _alarm_face_display_alarm_time(alarm_face_state_t *state) {
uint8_t hour = state->hour;
if ( movement_clock_mode_24h() )
watch_set_indicator(WATCH_INDICATOR_24H);
else {
if ( hour >= 12 ) watch_set_indicator(WATCH_INDICATOR_PM);
else watch_clear_indicator(WATCH_INDICATOR_PM);
hour = hour % 12 ? hour % 12 : 12;
}
static char lcdbuf[7];
sprintf(lcdbuf, "%2d%02d ", hour, state->minute);
watch_display_text(WATCH_POSITION_BOTTOM, lcdbuf);
}
static inline void button_beep() {
// play a beep as confirmation for a button press (if applicable)
if (movement_button_should_sound()) watch_buzzer_play_note_with_volume(BUZZER_NOTE_C7, 50, movement_button_volume());
}
//
// Exported
//
void alarm_face_setup(uint8_t watch_face_index, void **context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(alarm_face_state_t));
alarm_face_state_t *state = (alarm_face_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(alarm_face_state_t));
// default to an 8:00 AM alarm time.
state->hour = 8;
}
}
void alarm_face_activate(void *context) {
alarm_face_state_t *state = (alarm_face_state_t *)context;
state->setting_mode = ALARM_FACE_SETTING_MODE_NONE;
}
void alarm_face_resign(void *context) {
(void) context;
}
bool alarm_face_loop(movement_event_t event, void *context) {
alarm_face_state_t *state = (alarm_face_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
watch_display_text_with_fallback(WATCH_POSITION_TOP_LEFT, "ALM", "AL");
if (state->alarm_is_on) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
watch_set_colon();
_alarm_face_display_alarm_time(state);
break;
case EVENT_TICK:
// No action needed for tick events in normal mode; we displayed our stuff in EVENT_ACTIVATE.
if (state->setting_mode == ALARM_FACE_SETTING_MODE_NONE)
break;
// but in settings mode, we need to blink up the parameter we're setting.
_alarm_face_display_alarm_time(state);
if (event.subsecond % 2 == 0)
watch_display_text((state->setting_mode == ALARM_FACE_SETTING_MODE_SETTING_HOUR) ? WATCH_POSITION_HOURS : WATCH_POSITION_MINUTES, " ");
break;
case EVENT_LIGHT_BUTTON_DOWN:
switch (state->setting_mode) {
case ALARM_FACE_SETTING_MODE_NONE:
// If we're not in a setting mode, turn on the LED like normal.
movement_illuminate_led();
break;
case ALARM_FACE_SETTING_MODE_SETTING_HOUR:
// If we're setting the hour, advance to minute set mode.
state->setting_mode = ALARM_FACE_SETTING_MODE_SETTING_MINUTE;
break;
case ALARM_FACE_SETTING_MODE_SETTING_MINUTE:
// If we're setting the minute, advance back to normal mode and cancel fast tick.
state->setting_mode = ALARM_FACE_SETTING_MODE_NONE;
movement_request_tick_frequency(1);
// beep to confirm setting.
button_beep();
// also turn the alarm on since they just set it.
state->alarm_is_on = 1;
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
_alarm_face_display_alarm_time(state);
break;
}
break;
case EVENT_ALARM_BUTTON_UP:
if (state->setting_mode == ALARM_FACE_SETTING_MODE_NONE) {
// in normal mode, toggle alarm on/off.
state->alarm_is_on ^= 1;
if ( state->alarm_is_on ) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
break;
case EVENT_ALARM_BUTTON_DOWN:
switch (state->setting_mode) {
case ALARM_FACE_SETTING_MODE_NONE:
// nothing to do here, alarm toggle is handled in EVENT_ALARM_BUTTON_UP.
break;
case ALARM_FACE_SETTING_MODE_SETTING_HOUR:
// increment hour, wrap around to 0 at 23.
state->hour = (state->hour + 1) % 24;
break;
case ALARM_FACE_SETTING_MODE_SETTING_MINUTE:
// increment minute, wrap around to 0 at 59.
state->minute = (state->minute + 1) % 60;
break;
}
_alarm_face_display_alarm_time(state);
break;
case EVENT_ALARM_LONG_PRESS:
if (state->setting_mode == ALARM_FACE_SETTING_MODE_NONE) {
// long press in normal mode: move to hour setting mode, request fast tick.
state->setting_mode = ALARM_FACE_SETTING_MODE_SETTING_HOUR;
movement_request_tick_frequency(4);
button_beep();
}
break;
case EVENT_BACKGROUND_TASK:
movement_play_alarm();
// 2022-07-23: Thx @joeycastillo for the dedicated “alarm” signal
break;
case EVENT_TIMEOUT:
movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
break;
default:
movement_default_loop_handler(event);
break;
}
return true;
}
movement_watch_face_advisory_t alarm_face_advise(void *context) {
alarm_face_state_t *state = (alarm_face_state_t *)context;
movement_watch_face_advisory_t retval = { 0 };
if ( state->alarm_is_on ) {
retval.has_active_alarm = true;
watch_date_time_t now = movement_get_local_date_time();
retval.wants_background_task = (state->hour==now.unit.hour && state->minute==now.unit.minute);
// Were at the mercy of the advise handler
// In Safari, the emulator triggers at the end of the minute
// Converting to Unix timestamps and taking a difference between now and wake
// is not an easy win — because the timestamp for wake has to rely on now
// for its date. So first wed have to see if the TOD of wake is after that
// of now. If it is, take tomorrows date, calculating month and year rollover
// if need be.
}
return retval;
}

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@ -2,6 +2,7 @@
* MIT License
*
* Copyright (c) 2022 Josh Berson
* Copyright (c) 2025 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -22,11 +23,10 @@
* SOFTWARE.
*/
#ifndef WAKE_FACE_H_
#define WAKE_FACE_H_
#pragma once
/*
* WAKE daily alarm face
* Daily ALARM face (formerly WAKE Face)
*
* Basic daily alarm clock face. Seems useful if nothing else in the interest
* of feature parity with the F-91Ws OEM module, 593.
@ -42,25 +42,30 @@
#include "movement.h"
// enum for setting alarm time
typedef enum {
ALARM_FACE_SETTING_MODE_NONE = 0,
ALARM_FACE_SETTING_MODE_SETTING_HOUR,
ALARM_FACE_SETTING_MODE_SETTING_MINUTE
} alarm_face_setting_mode_t;
typedef struct {
uint32_t hour : 5;
uint32_t minute : 6;
uint32_t mode : 1;
} wake_face_state_t;
uint32_t alarm_is_on : 1;
alarm_face_setting_mode_t setting_mode : 2;
} alarm_face_state_t;
void wake_face_setup(uint8_t watch_face_index, void **context_ptr);
void wake_face_activate(void *context);
bool wake_face_loop(movement_event_t event, void *context);
void wake_face_resign(void *context);
movement_watch_face_advisory_t wake_face_advise(void *context);
void alarm_face_setup(uint8_t watch_face_index, void **context_ptr);
void alarm_face_activate(void *context);
bool alarm_face_loop(movement_event_t event, void *context);
void alarm_face_resign(void *context);
movement_watch_face_advisory_t alarm_face_advise(void *context);
#define wake_face ((const watch_face_t){ \
wake_face_setup, \
wake_face_activate, \
wake_face_loop, \
wake_face_resign, \
wake_face_advise \
#define alarm_face ((const watch_face_t){ \
alarm_face_setup, \
alarm_face_activate, \
alarm_face_loop, \
alarm_face_resign, \
alarm_face_advise \
})
#endif // WAKE_FACE_H_