mirror of
https://github.com/joeycastillo/second-movement.git
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409 lines
14 KiB
C
409 lines
14 KiB
C
/*
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* MIT License
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*
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* Copyright (c) 2024 Joseph Bryant
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* Copyright (c) 2023 Konrad Rieck
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* Copyright (c) 2022 Wesley Ellis
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "countdown_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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#define CD_SELECTIONS 3
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#define DEFAULT_MINUTES 3
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#define TAP_DETECTION_SECONDS 5
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static bool quick_ticks_running;
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static void abort_quick_ticks(countdown_state_t *state) {
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if (quick_ticks_running) {
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quick_ticks_running = false;
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if (state->mode == cd_setting)
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movement_request_tick_frequency(4);
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else
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movement_request_tick_frequency(1);
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}
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}
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static void abort_tap_detection(countdown_state_t *state) {
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state->tap_detection_ticks = 0;
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movement_disable_tap_detection_if_available();
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}
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static inline void store_countdown(countdown_state_t *state) {
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/* Store set countdown time */
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state->set_hours = state->hours;
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state->set_minutes = state->minutes;
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state->set_seconds = state->seconds;
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}
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static inline void load_countdown(countdown_state_t *state) {
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/* Load set countdown time */
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state->hours = state->set_hours;
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state->minutes = state->set_minutes;
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state->seconds = state->set_seconds;
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}
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static inline void button_beep() {
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// play a beep as confirmation for a button press (if applicable)
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if (movement_button_should_sound()) watch_buzzer_play_note_with_volume(BUZZER_NOTE_C7, 50, movement_button_volume());
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}
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static void schedule_countdown(countdown_state_t *state) {
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// Calculate the new state->now_ts but don't update it until we've updated the target -
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// avoid possible race where the old target is compared to the new time and immediately triggers
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uint32_t new_now = watch_utility_date_time_to_unix_time(movement_get_utc_date_time(), movement_get_current_timezone_offset());
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state->target_ts = watch_utility_offset_timestamp(new_now, state->hours, state->minutes, state->seconds);
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state->now_ts = new_now;
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watch_date_time_t target_dt = watch_utility_date_time_from_unix_time(state->target_ts, movement_get_current_timezone_offset());
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movement_schedule_background_task_for_face(state->watch_face_index, target_dt);
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}
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static void auto_repeat(countdown_state_t *state) {
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movement_play_alarm();
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load_countdown(state);
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schedule_countdown(state);
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}
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static void start(countdown_state_t *state) {
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state->mode = cd_running;
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schedule_countdown(state);
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}
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static void draw(countdown_state_t *state, uint8_t subsecond) {
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char buf[16];
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uint32_t delta;
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div_t result;
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switch (state->mode) {
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case cd_running:
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if (state->target_ts <= state->now_ts)
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delta = 0;
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else
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delta = state->target_ts - state->now_ts;
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result = div(delta, 60);
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state->seconds = result.rem;
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result = div(result.quot, 60);
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state->hours = result.quot;
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state->minutes = result.rem;
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sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_reset:
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case cd_paused:
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
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break;
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case cd_setting:
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sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
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if (!quick_ticks_running && subsecond % 2) {
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switch(state->selection) {
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case 0:
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buf[0] = buf[1] = ' ';
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break;
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case 1:
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buf[2] = buf[3] = ' ';
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break;
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case 2:
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buf[4] = buf[5] = ' ';
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break;
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default:
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break;
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}
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}
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break;
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}
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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if (state->tap_detection_ticks) {
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watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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} else {
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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}
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static void pause(countdown_state_t *state) {
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state->mode = cd_paused;
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movement_cancel_background_task_for_face(state->watch_face_index);
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watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
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}
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static void reset(countdown_state_t *state) {
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state->mode = cd_reset;
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movement_cancel_background_task_for_face(state->watch_face_index);
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load_countdown(state);
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}
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static void ring(countdown_state_t *state) {
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movement_play_alarm();
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reset(state);
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}
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static void times_up(countdown_state_t *state) {
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if(state->repeat) {
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auto_repeat(state);
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}
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else {
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ring(state);
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}
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}
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static void settings_increment(countdown_state_t *state) {
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switch(state->selection) {
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case 0:
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state->hours = (state->hours + 1) % 24;
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break;
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case 1:
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state->minutes = (state->minutes + 1) % 60;
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break;
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case 2:
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state->seconds = (state->seconds + 1) % 60;
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break;
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default:
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// should never happen
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break;
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}
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return;
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}
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void countdown_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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(void) watch_face_index;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(countdown_state_t));
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countdown_state_t *state = (countdown_state_t *)*context_ptr;
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memset(*context_ptr, 0, sizeof(countdown_state_t));
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state->minutes = DEFAULT_MINUTES;
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state->mode = cd_reset;
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state->watch_face_index = watch_face_index;
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store_countdown(state);
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}
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}
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void countdown_face_activate(void *context) {
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countdown_state_t *state = (countdown_state_t *)context;
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if(state->mode == cd_running) {
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watch_date_time_t now = movement_get_utc_date_time();
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state->now_ts = watch_utility_date_time_to_unix_time(now, movement_get_current_timezone_offset());
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watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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}
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watch_set_colon();
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if(state->repeat)
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watch_set_indicator(WATCH_INDICATOR_BELL);
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movement_request_tick_frequency(1);
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quick_ticks_running = false;
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if (state->mode != cd_running && movement_enable_tap_detection_if_available()) {
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state->tap_detection_ticks = TAP_DETECTION_SECONDS;
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state->has_tapped_once = false;
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}
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}
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bool countdown_face_loop(movement_event_t event, void *context) {
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countdown_state_t *state = (countdown_state_t *)context;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
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watch_display_text_with_fallback(WATCH_POSITION_TOP, "TIMER", "CD");
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draw(state, event.subsecond);
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break;
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case EVENT_TICK:
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if (quick_ticks_running) {
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if (HAL_GPIO_BTN_ALARM_read())
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settings_increment(state);
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else
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abort_quick_ticks(state);
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}
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if (state->mode == cd_running) {
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state->now_ts++;
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}
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if (state->tap_detection_ticks > 0) {
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state->tap_detection_ticks--;
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if (state->tap_detection_ticks == 0) movement_disable_tap_detection_if_available();
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}
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draw(state, event.subsecond);
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break;
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case EVENT_MODE_BUTTON_UP:
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abort_quick_ticks(state);
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movement_move_to_next_face();
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break;
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case EVENT_LIGHT_BUTTON_UP:
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switch(state->mode) {
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case cd_running:
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case cd_reset:
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movement_illuminate_led();
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break;
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case cd_paused:
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reset(state);
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button_beep();
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break;
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case cd_setting:
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state->selection++;
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if(state->selection >= CD_SELECTIONS) {
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state->selection = 0;
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state->mode = cd_reset;
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store_countdown(state);
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movement_request_tick_frequency(1);
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button_beep();
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}
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break;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_ALARM_BUTTON_UP:
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switch(state->mode) {
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case cd_running:
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pause(state);
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button_beep();
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break;
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case cd_reset:
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case cd_paused:
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// Only start the timer if we have a valid time.
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if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
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abort_tap_detection(state);
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start(state);
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button_beep();
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watch_set_indicator(WATCH_INDICATOR_SIGNAL);
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}
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break;
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case cd_setting:
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settings_increment(state);
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break;
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}
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draw(state, event.subsecond);
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break;
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case EVENT_ALARM_LONG_PRESS:
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switch(state->mode) {
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case cd_reset:
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// long press in reset mode enters settings
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abort_tap_detection(state);
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state->mode = cd_setting;
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movement_request_tick_frequency(4);
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button_beep();
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break;
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case cd_setting:
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// long press in settings mode starts quick ticks for adjusting the time
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quick_ticks_running = true;
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movement_request_tick_frequency(8);
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break;
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case cd_running:
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case cd_paused:
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// do nothing
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break;
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}
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break;
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case EVENT_LIGHT_LONG_PRESS:
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if (state->mode == cd_setting) {
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switch (state->selection) {
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case 0:
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state->hours = 0;
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// intentional fallthrough
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case 1:
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state->minutes = 0;
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// intentional fallthrough
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case 2:
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state->seconds = 0;
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break;
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}
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} else {
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// Toggle auto-repeat
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button_beep();
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state->repeat = !state->repeat;
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if(state->repeat)
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watch_set_indicator(WATCH_INDICATOR_BELL);
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else
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watch_clear_indicator(WATCH_INDICATOR_BELL);
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}
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break;
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case EVENT_ALARM_LONG_UP:
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abort_quick_ticks(state);
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break;
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case EVENT_BACKGROUND_TASK:
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times_up(state);
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break;
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case EVENT_TIMEOUT:
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if (state->mode == cd_setting) {
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state->selection = 0;
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state->mode = cd_reset;
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store_countdown(state);
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movement_request_tick_frequency(1);
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}
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if (state->mode != cd_running) {
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movement_move_to_face(0);
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}
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// we will only get this if the timer is stopped.
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if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
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// clear out the last two digits and replace them with the sleep mode indicator
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watch_display_text(WATCH_POSITION_SECONDS, " ");
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}
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if (!watch_sleep_animation_is_running()) watch_start_sleep_animation(1000);
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break;
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case EVENT_LIGHT_BUTTON_DOWN:
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// intentionally squelch the light default event; we only show the light when cd is running or reset
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break;
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case EVENT_SINGLE_TAP:
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if (state->has_tapped_once == false) {
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// on first tap, set the countdown to 1 minute
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state->has_tapped_once = true;
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state->hours = 0;
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state->minutes = 1;
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state->seconds = 0;
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} else {
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// on subsequent taps, increment the countdown by 1 minute, up to 59 taps
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state->minutes = state->minutes < 59 ? state->minutes + 1 : state->minutes;
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}
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// reset the tap detection timer
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state->tap_detection_ticks = TAP_DETECTION_SECONDS;
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draw(state, event.subsecond);
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break;
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default:
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movement_default_loop_handler(event);
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break;
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}
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return true;
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}
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void countdown_face_resign(void *context) {
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countdown_state_t *state = (countdown_state_t *)context;
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if (state->mode == cd_setting) {
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state->selection = 0;
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state->mode = cd_reset;
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store_countdown(state);
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}
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// return accelerometer to the state it was in before
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abort_tap_detection(state);
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}
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