409 lines
14 KiB
C

/*
* MIT License
*
* Copyright (c) 2024 Joseph Bryant
* Copyright (c) 2023 Konrad Rieck
* Copyright (c) 2022 Wesley Ellis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "countdown_face.h"
#include "watch.h"
#include "watch_utility.h"
#define CD_SELECTIONS 3
#define DEFAULT_MINUTES 3
#define TAP_DETECTION_SECONDS 5
static bool quick_ticks_running;
static void abort_quick_ticks(countdown_state_t *state) {
if (quick_ticks_running) {
quick_ticks_running = false;
if (state->mode == cd_setting)
movement_request_tick_frequency(4);
else
movement_request_tick_frequency(1);
}
}
static void abort_tap_detection(countdown_state_t *state) {
state->tap_detection_ticks = 0;
movement_disable_tap_detection_if_available();
}
static inline void store_countdown(countdown_state_t *state) {
/* Store set countdown time */
state->set_hours = state->hours;
state->set_minutes = state->minutes;
state->set_seconds = state->seconds;
}
static inline void load_countdown(countdown_state_t *state) {
/* Load set countdown time */
state->hours = state->set_hours;
state->minutes = state->set_minutes;
state->seconds = state->set_seconds;
}
static inline void button_beep() {
// play a beep as confirmation for a button press (if applicable)
if (movement_button_should_sound()) watch_buzzer_play_note_with_volume(BUZZER_NOTE_C7, 50, movement_button_volume());
}
static void schedule_countdown(countdown_state_t *state) {
// Calculate the new state->now_ts but don't update it until we've updated the target -
// avoid possible race where the old target is compared to the new time and immediately triggers
uint32_t new_now = watch_utility_date_time_to_unix_time(movement_get_utc_date_time(), movement_get_current_timezone_offset());
state->target_ts = watch_utility_offset_timestamp(new_now, state->hours, state->minutes, state->seconds);
state->now_ts = new_now;
watch_date_time_t target_dt = watch_utility_date_time_from_unix_time(state->target_ts, movement_get_current_timezone_offset());
movement_schedule_background_task_for_face(state->watch_face_index, target_dt);
}
static void auto_repeat(countdown_state_t *state) {
movement_play_alarm();
load_countdown(state);
schedule_countdown(state);
}
static void start(countdown_state_t *state) {
state->mode = cd_running;
schedule_countdown(state);
}
static void draw(countdown_state_t *state, uint8_t subsecond) {
char buf[16];
uint32_t delta;
div_t result;
switch (state->mode) {
case cd_running:
if (state->target_ts <= state->now_ts)
delta = 0;
else
delta = state->target_ts - state->now_ts;
result = div(delta, 60);
state->seconds = result.rem;
result = div(result.quot, 60);
state->hours = result.quot;
state->minutes = result.rem;
sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
break;
case cd_reset:
case cd_paused:
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
break;
case cd_setting:
sprintf(buf, "%2d%02d%02d", state->hours, state->minutes, state->seconds);
if (!quick_ticks_running && subsecond % 2) {
switch(state->selection) {
case 0:
buf[0] = buf[1] = ' ';
break;
case 1:
buf[2] = buf[3] = ' ';
break;
case 2:
buf[4] = buf[5] = ' ';
break;
default:
break;
}
}
break;
}
watch_display_text(WATCH_POSITION_BOTTOM, buf);
if (state->tap_detection_ticks) {
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
} else {
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
}
static void pause(countdown_state_t *state) {
state->mode = cd_paused;
movement_cancel_background_task_for_face(state->watch_face_index);
watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
}
static void reset(countdown_state_t *state) {
state->mode = cd_reset;
movement_cancel_background_task_for_face(state->watch_face_index);
load_countdown(state);
}
static void ring(countdown_state_t *state) {
movement_play_alarm();
reset(state);
}
static void times_up(countdown_state_t *state) {
if(state->repeat) {
auto_repeat(state);
}
else {
ring(state);
}
}
static void settings_increment(countdown_state_t *state) {
switch(state->selection) {
case 0:
state->hours = (state->hours + 1) % 24;
break;
case 1:
state->minutes = (state->minutes + 1) % 60;
break;
case 2:
state->seconds = (state->seconds + 1) % 60;
break;
default:
// should never happen
break;
}
return;
}
void countdown_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(countdown_state_t));
countdown_state_t *state = (countdown_state_t *)*context_ptr;
memset(*context_ptr, 0, sizeof(countdown_state_t));
state->minutes = DEFAULT_MINUTES;
state->mode = cd_reset;
state->watch_face_index = watch_face_index;
store_countdown(state);
}
}
void countdown_face_activate(void *context) {
countdown_state_t *state = (countdown_state_t *)context;
if(state->mode == cd_running) {
watch_date_time_t now = movement_get_utc_date_time();
state->now_ts = watch_utility_date_time_to_unix_time(now, movement_get_current_timezone_offset());
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
}
watch_set_colon();
if(state->repeat)
watch_set_indicator(WATCH_INDICATOR_BELL);
movement_request_tick_frequency(1);
quick_ticks_running = false;
if (state->mode != cd_running && movement_enable_tap_detection_if_available()) {
state->tap_detection_ticks = TAP_DETECTION_SECONDS;
state->has_tapped_once = false;
}
}
bool countdown_face_loop(movement_event_t event, void *context) {
countdown_state_t *state = (countdown_state_t *)context;
switch (event.event_type) {
case EVENT_ACTIVATE:
if (watch_sleep_animation_is_running()) watch_stop_sleep_animation();
watch_display_text_with_fallback(WATCH_POSITION_TOP, "TIMER", "CD");
draw(state, event.subsecond);
break;
case EVENT_TICK:
if (quick_ticks_running) {
if (HAL_GPIO_BTN_ALARM_read())
settings_increment(state);
else
abort_quick_ticks(state);
}
if (state->mode == cd_running) {
state->now_ts++;
}
if (state->tap_detection_ticks > 0) {
state->tap_detection_ticks--;
if (state->tap_detection_ticks == 0) movement_disable_tap_detection_if_available();
}
draw(state, event.subsecond);
break;
case EVENT_MODE_BUTTON_UP:
abort_quick_ticks(state);
movement_move_to_next_face();
break;
case EVENT_LIGHT_BUTTON_UP:
switch(state->mode) {
case cd_running:
case cd_reset:
movement_illuminate_led();
break;
case cd_paused:
reset(state);
button_beep();
break;
case cd_setting:
state->selection++;
if(state->selection >= CD_SELECTIONS) {
state->selection = 0;
state->mode = cd_reset;
store_countdown(state);
movement_request_tick_frequency(1);
button_beep();
}
break;
}
draw(state, event.subsecond);
break;
case EVENT_ALARM_BUTTON_UP:
switch(state->mode) {
case cd_running:
pause(state);
button_beep();
break;
case cd_reset:
case cd_paused:
// Only start the timer if we have a valid time.
if (!(state->hours == 0 && state->minutes == 0 && state->seconds == 0)) {
abort_tap_detection(state);
start(state);
button_beep();
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
}
break;
case cd_setting:
settings_increment(state);
break;
}
draw(state, event.subsecond);
break;
case EVENT_ALARM_LONG_PRESS:
switch(state->mode) {
case cd_reset:
// long press in reset mode enters settings
abort_tap_detection(state);
state->mode = cd_setting;
movement_request_tick_frequency(4);
button_beep();
break;
case cd_setting:
// long press in settings mode starts quick ticks for adjusting the time
quick_ticks_running = true;
movement_request_tick_frequency(8);
break;
case cd_running:
case cd_paused:
// do nothing
break;
}
break;
case EVENT_LIGHT_LONG_PRESS:
if (state->mode == cd_setting) {
switch (state->selection) {
case 0:
state->hours = 0;
// intentional fallthrough
case 1:
state->minutes = 0;
// intentional fallthrough
case 2:
state->seconds = 0;
break;
}
} else {
// Toggle auto-repeat
button_beep();
state->repeat = !state->repeat;
if(state->repeat)
watch_set_indicator(WATCH_INDICATOR_BELL);
else
watch_clear_indicator(WATCH_INDICATOR_BELL);
}
break;
case EVENT_ALARM_LONG_UP:
abort_quick_ticks(state);
break;
case EVENT_BACKGROUND_TASK:
times_up(state);
break;
case EVENT_TIMEOUT:
if (state->mode == cd_setting) {
state->selection = 0;
state->mode = cd_reset;
store_countdown(state);
movement_request_tick_frequency(1);
}
if (state->mode != cd_running) {
movement_move_to_face(0);
}
break;
case EVENT_LOW_ENERGY_UPDATE:
// we will only get this if the timer is stopped.
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
// clear out the last two digits and replace them with the sleep mode indicator
watch_display_text(WATCH_POSITION_SECONDS, " ");
}
if (!watch_sleep_animation_is_running()) watch_start_sleep_animation(1000);
break;
case EVENT_LIGHT_BUTTON_DOWN:
// intentionally squelch the light default event; we only show the light when cd is running or reset
break;
case EVENT_SINGLE_TAP:
if (state->has_tapped_once == false) {
// on first tap, set the countdown to 1 minute
state->has_tapped_once = true;
state->hours = 0;
state->minutes = 1;
state->seconds = 0;
} else {
// on subsequent taps, increment the countdown by 1 minute, up to 59 taps
state->minutes = state->minutes < 59 ? state->minutes + 1 : state->minutes;
}
// reset the tap detection timer
state->tap_detection_ticks = TAP_DETECTION_SECONDS;
draw(state, event.subsecond);
break;
default:
movement_default_loop_handler(event);
break;
}
return true;
}
void countdown_face_resign(void *context) {
countdown_state_t *state = (countdown_state_t *)context;
if (state->mode == cd_setting) {
state->selection = 0;
state->mode = cd_reset;
store_countdown(state);
}
// return accelerometer to the state it was in before
abort_tap_detection(state);
}