second-movement/watch-faces/clock/ke_decimal_time_face.c
2025-07-08 17:54:43 -04:00

143 lines
6.3 KiB
C

/*
* MIT License
*
* Copyright (c) 2025 Joey Castillo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include "ke_decimal_time_face.h"
#include "watch_utility.h"
static void _display_date(watch_date_time_t date_time) {
char buf[3];
watch_display_text_with_fallback(WATCH_POSITION_TOP_LEFT, watch_utility_get_long_weekday(date_time), watch_utility_get_weekday(date_time));
snprintf(buf, sizeof(buf), "%2d", date_time.unit.day);
watch_display_text(WATCH_POSITION_TOP_RIGHT, buf);
}
static void _display_time(ke_decimal_time_state_t *state, watch_date_time_t date_time, bool low_energy) {
char buf[7];
uint32_t value = date_time.unit.hour * 3600 + date_time.unit.minute * 60 + date_time.unit.second;
if (value == state->previous_time) return;
value = value * 100;
value = value / 864;
snprintf(buf, sizeof(buf), "%04d#o", value);
// if under 10%, display 0.00 instead of 00.00
if (value < 1000) buf[0] = ' ';
// if low energy, truncate at the tens place
if (low_energy) buf[3] = 0;
watch_display_text(WATCH_POSITION_BOTTOM, buf);
state->previous_time = value;
}
void ke_decimal_time_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index;
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(ke_decimal_time_state_t));
memset(*context_ptr, 0, sizeof(ke_decimal_time_state_t));
// Do any one-time tasks in here; the inside of this conditional happens only at boot.
}
// Do any pin or peripheral setup here; this will be called whenever the watch wakes from deep sleep.
}
void ke_decimal_time_face_activate(void *context) {
ke_decimal_time_state_t *state = (ke_decimal_time_state_t *)context;
// force re-display of date and time in EVENT_ACTIVATE
state->previous_day = 0xFF;
state->previous_time = 0xFFFFFFFF;
}
bool ke_decimal_time_face_loop(movement_event_t event, void *context) {
ke_decimal_time_state_t *state = (ke_decimal_time_state_t *)context;
watch_date_time_t date_time = movement_get_local_date_time();
switch (event.event_type) {
case EVENT_ACTIVATE:
watch_set_decimal_if_available();
if (movement_alarm_enabled()) {
watch_set_indicator(WATCH_INDICATOR_SIGNAL);
}
// fall through
case EVENT_TICK:
_display_time(state, date_time, false);
if (state->previous_day != date_time.unit.day) {
_display_date(date_time);
state->previous_day = date_time.unit.day;
}
break;
case EVENT_LIGHT_BUTTON_UP:
// You can use the Light button for your own purposes. Note that by default, Movement will also
// illuminate the LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
// empty case for EVENT_LIGHT_BUTTON_DOWN.
break;
case EVENT_ALARM_BUTTON_UP:
// Just in case you have need for another button.
break;
case EVENT_TIMEOUT:
// Your watch face will receive this event after a period of inactivity. If it makes sense to resign,
// you may uncomment this line to move back to the first watch face in the list:
// movement_move_to_face(0);
break;
case EVENT_LOW_ENERGY_UPDATE:
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
if (!watch_sleep_animation_is_running()) {
watch_start_sleep_animation(500);
watch_display_text(WATCH_POSITION_SECONDS, " ");
watch_display_text(WATCH_POSITION_MINUTES, " ");
}
_display_time(state, date_time, true);
break;
default:
// Movement's default loop handler will step in for any cases you don't handle above:
// * EVENT_LIGHT_BUTTON_DOWN lights the LED
// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
// You can override any of these behaviors by adding a case for these events to this switch statement.
return movement_default_loop_handler(event);
}
// return true if the watch can enter standby mode. Generally speaking, you should always return true.
// Exceptions:
// * If you are displaying a color using the low-level watch_set_led_color function, you should return false.
// * If you are sounding the buzzer using the low-level watch_set_buzzer_on function, you should return false.
// Note that if you are driving the LED or buzzer using Movement functions like movement_illuminate_led or
// movement_play_alarm, you can still return true. This guidance only applies to the low-level watch_ functions.
return true;
}
void ke_decimal_time_face_resign(void *context) {
(void) context;
// handle any cleanup before your watch face goes off-screen.
}