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nv2a: Update various copyright headers
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mborgerson
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH GLSL Shader Generator
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,6 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2013 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* Based on:
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* Cxbx, PixelShader.cpp
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@ -3,27 +3,20 @@
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*
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* Copyright (c) 2013 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* Based on:
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* Cxbx, PixelShader.cpp
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* Copyright (c) 2004 Aaron Robinson <caustik@caustik.com>
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* Kingofc <kingofc@freenet.de>
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* Xeon, XBD3DPixelShader.cpp
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* Copyright (c) 2003 _SF_
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 or
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* (at your option) version 3 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef HW_XBOX_NV2A_PGRAPH_GLSL_PSH_H
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,6 +3,7 @@
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*
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* Copyright (c) 2014 Jannik Vogel
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* Copyright (c) 2012 espes
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* Copyright (c) 2025 Matt Borgerson
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*
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* Based on:
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* Cxbx, VertexShader.cpp
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@ -3,6 +3,7 @@
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*
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* Copyright (c) 2014 Jannik Vogel
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* Copyright (c) 2012 espes
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* Copyright (c) 2025 Matt Borgerson
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*
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* Based on:
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* Cxbx, VertexShader.cpp
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -3,7 +3,7 @@
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*
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* Copyright (c) 2015 espes
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* Copyright (c) 2015 Jannik Vogel
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* Copyright (c) 2020-2024 Matt Borgerson
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* Copyright (c) 2020-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH Vulkan Renderer
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH Vulkan Renderer
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH Vulkan Renderer
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH Vulkan Renderer
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1,7 +1,7 @@
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/*
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* Geforce NV2A PGRAPH Vulkan Renderer
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*
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* Copyright (c) 2024 Matt Borgerson
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* Copyright (c) 2024-2025 Matt Borgerson
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*
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* Based on GL implementation:
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*
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