mirror of
https://github.com/mborgerson/xemu.git
synced 2026-08-18 10:21:04 +00:00
ui: Account for pixel density and display scaling
This commit is contained in:
@ -279,7 +279,7 @@ display:
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values: [native, auto, 4x3, 16x9]
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default: auto
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scale:
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type: integer
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type: float
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default: 1
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auto_scale:
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type: bool
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@ -29,90 +29,86 @@ FontManager g_font_mgr;
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FontManager::FontManager()
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{
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m_last_viewport_scale = 1;
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m_font_scale = 1;
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m_last_pixel_density = 1;
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}
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void FontManager::Rebuild()
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{
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ImGuiIO &io = ImGui::GetIO();
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// FIXME: Trim FA to only glyphs in use
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io.Fonts->Clear();
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float scale = g_viewport_mgr.m_scale;
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float pixel_density = g_viewport_mgr.m_pixel_density;
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{
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ImFontConfig config;
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config.FontDataOwnedByAtlas = false;
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config.RasterizerDensity = pixel_density;
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m_default_font = io.Fonts->AddFontFromMemoryTTF(
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(void *)Roboto_Medium_data, Roboto_Medium_size,
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16.0f * g_viewport_mgr.m_scale * m_font_scale, &config);
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16.0f * scale, &config);
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m_menu_font_small = io.Fonts->AddFontFromMemoryTTF(
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(void *)RobotoCondensed_Regular_data, RobotoCondensed_Regular_size,
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22.0f * g_viewport_mgr.m_scale * m_font_scale, &config);
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22.0f * scale, &config);
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}
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{
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ImFontConfig config;
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config.FontDataOwnedByAtlas = false;
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config.RasterizerDensity = pixel_density;
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config.MergeMode = true;
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config.GlyphOffset =
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ImVec2(0, 13 * g_viewport_mgr.m_scale * m_font_scale);
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config.GlyphMaxAdvanceX = 24.0f * g_viewport_mgr.m_scale * m_font_scale;
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ImVec2(0, 13 * scale);
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config.GlyphMaxAdvanceX = 24.0f * scale;
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static const ImWchar icon_ranges[] = { 0xf900, 0xf903, 0 };
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io.Fonts->AddFontFromMemoryTTF((void *)abxy_data, abxy_size,
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40.0f * g_viewport_mgr.m_scale *
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m_font_scale,
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40.0f * scale,
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&config, icon_ranges);
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}
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{
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ImFontConfig config;
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config.FontDataOwnedByAtlas = false;
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config.RasterizerDensity = pixel_density;
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m_menu_font_medium = io.Fonts->AddFontFromMemoryTTF(
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(void *)RobotoCondensed_Regular_data, RobotoCondensed_Regular_size,
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26.0f * g_viewport_mgr.m_scale * m_font_scale, &config);
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26.0f * scale, &config);
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m_menu_font = io.Fonts->AddFontFromMemoryTTF(
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(void *)RobotoCondensed_Regular_data, RobotoCondensed_Regular_size,
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34.0f * g_viewport_mgr.m_scale * m_font_scale, &config);
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34.0f * scale, &config);
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}
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{
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ImFontConfig config;
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config.FontDataOwnedByAtlas = false;
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config.RasterizerDensity = pixel_density;
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config.MergeMode = true;
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config.GlyphOffset =
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ImVec2(0, -3 * g_viewport_mgr.m_scale * m_font_scale);
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config.GlyphMinAdvanceX = 32.0f * g_viewport_mgr.m_scale * m_font_scale;
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ImVec2(0, -3 * scale);
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config.GlyphMinAdvanceX = 32.0f * scale;
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static const ImWchar icon_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
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io.Fonts->AddFontFromMemoryTTF((void *)font_awesome_6_1_1_solid_min_data,
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font_awesome_6_1_1_solid_min_size,
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18.0f * g_viewport_mgr.m_scale *
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m_font_scale,
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18.0f * scale,
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&config, icon_ranges);
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}
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// {
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// ImFontConfig config;
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// config.FontDataOwnedByAtlas = false;
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// static const ImWchar icon_ranges[] = { 0xf04c, 0xf04c, 0 };
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// m_big_state_icon_font = io.Fonts->AddFontFromMemoryTTF(
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// (void *)font_awesome_6_1_1_solid_data,
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// font_awesome_6_1_1_solid_size,
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// 64.0f * g_viewport_mgr.m_scale * m_font_scale, &config,
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// icon_ranges);
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// }
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{
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ImFontConfig config = ImFontConfig();
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config.OversampleH = config.OversampleV = 1;
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config.PixelSnapH = true;
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config.SizePixels = 13.0f*g_viewport_mgr.m_scale;
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config.RasterizerDensity = pixel_density;
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config.SizePixels = 13.0f * scale;
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m_fixed_width_font = io.Fonts->AddFontDefault(&config);
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}
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ImGui_ImplOpenGL3_DestroyFontsTexture();
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ImGui_ImplOpenGL3_CreateFontsTexture();
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}
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void FontManager::Update()
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{
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if (g_viewport_mgr.m_scale != m_last_viewport_scale) {
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if (g_viewport_mgr.m_scale != m_last_viewport_scale ||
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g_viewport_mgr.m_pixel_density != m_last_pixel_density) {
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Rebuild();
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m_last_viewport_scale = g_viewport_mgr.m_scale;
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m_last_pixel_density = g_viewport_mgr.m_pixel_density;
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}
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}
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@ -35,7 +35,7 @@ public:
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ImFont *m_menu_font_medium;
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// ImFont *m_big_state_icon_font;
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float m_last_viewport_scale;
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float m_font_scale;
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float m_last_pixel_density;
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FontManager();
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void Rebuild();
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@ -805,7 +805,7 @@ void MainMenuDisplayView::Draw()
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ui_scale_idx = 0;
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} else {
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ui_scale_idx = g_config.display.ui.scale;
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if (ui_scale_idx < 0) ui_scale_idx = 0;
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if (ui_scale_idx < 1) ui_scale_idx = 1;
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else if (ui_scale_idx > 2) ui_scale_idx = 2;
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}
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if (ChevronCombo("UI scale", &ui_scale_idx,
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@ -160,7 +160,7 @@ void ShowMainMenu()
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ui_scale_idx = 0;
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} else {
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ui_scale_idx = g_config.display.ui.scale;
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if (ui_scale_idx < 0) ui_scale_idx = 0;
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if (ui_scale_idx < 1) ui_scale_idx = 1;
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else if (ui_scale_idx > 2) ui_scale_idx = 2;
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}
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if (ImGui::Combo("UI Scale", &ui_scale_idx,
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@ -17,11 +17,13 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#include "viewport-manager.hh"
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#include "xemu-hud.h"
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ViewportManager g_viewport_mgr;
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ViewportManager::ViewportManager() {
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m_scale = 1;
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m_pixel_density = 1;
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m_extents.x = 25 * m_scale; // Distance from Left
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m_extents.y = 25 * m_scale; // '' Top
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m_extents.z = 25 * m_scale; // '' Right
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@ -62,21 +64,17 @@ void ViewportManager::Update()
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{
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ImGuiIO &io = ImGui::GetIO();
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SDL_Window *window = xemu_get_window();
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m_pixel_density = fmaxf(SDL_GetWindowPixelDensity(window), 1.0f);
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if (g_config.display.ui.auto_scale) {
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if (io.DisplaySize.x > 1920) {
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g_config.display.ui.scale = 2;
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} else {
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g_config.display.ui.scale = 1;
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}
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float window_display_scale = fmaxf(SDL_GetWindowDisplayScale(window), 1.0f);
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m_scale = window_display_scale / m_pixel_density;
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} else {
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m_scale = g_config.display.ui.scale;
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}
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m_scale = g_config.display.ui.scale;
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if (m_scale < 1) {
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m_scale = 1;
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} else if (m_scale > 2) {
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m_scale = 2;
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}
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m_scale = fmaxf(m_scale, 1.0);
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if (io.DisplaySize.x > 640*m_scale) {
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m_extents.x = 25 * m_scale; // Distance from Left
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@ -26,6 +26,7 @@ protected:
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public:
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float m_scale;
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float m_pixel_density;
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ViewportManager();
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ImVec4 GetExtents();
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void DrawExtents();
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