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Glew and FTGL cleanup
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@ -22,8 +22,6 @@ If you don't want native presets, and you probably don't, don't bother with them
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* libglm for matrix math is required, just the headers though. We are considering "vendoring" them.
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* A modified version of hlslparser is included in Renderer and used to transpile HLSL shaders to GLSL
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* OpenGL 3+ or OpenGLES is required
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* libftgl was used for drawing text. It is optional and may or may not be dropped
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* libglew was used. not sure if it's still used.
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* libsdl >= 2.0.5 is required for the SDL and emscripten apps. src/projectM-sdl is the current reference application implementation. maybe try getting that to build and run as your testbench.
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