00a6da689f
fix fixmes for portal includes for libsdl
2016-07-31 16:08:02 -07:00
dd780e096e
enabling projectm-test, trying to get it to build
2016-07-31 16:08:02 -07:00
f5da440517
some presets have too long names
2016-07-30 15:50:14 -07:00
305d44d126
sourceforge wiki appears to be gone lol
2016-07-30 14:51:14 -07:00
c661285d27
formatting
2016-07-30 14:50:46 -07:00
7788248431
readme
2016-07-30 14:50:04 -07:00
c3a2d88a94
needed for CMAKE_DEPENDENT_OPTION
2016-07-30 14:40:37 -07:00
d943c84f90
disable FBO by default if using GLES
2016-07-30 14:35:35 -07:00
5d5218e3af
USE_NATIVE_GLEW was really misleadingly named. have options take on OS-specific defaults for libprojectm
2016-07-30 14:32:07 -07:00
04b9c0a7b4
clearer var name for presets samples
2016-07-30 14:23:16 -07:00
8b8a7ecd79
have option defaults based on OS, i have no idea if this is how one does this correctly in cmake
2016-07-30 14:19:10 -07:00
85bebd187d
first time configuration
2016-07-30 14:19:10 -07:00
f6e883679e
markdown readme
2016-07-30 14:19:10 -07:00
c1edd3f85b
findSDL thing for cmake
2016-07-30 14:18:55 -07:00
5caf5e0b7b
Merge pull request #1 from mrRay/master
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Assorte fixes from @mrRay
2016-05-17 09:49:17 -07:00
8dd0b68f69
fixes
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fixed a bug causing a crash with PerlinNoise/ShaderEngine.cpp :: calling projectM::projectM_resetGL() applies the new dimensions to the window width/height in the settings :: modified the parser to return an error rather than abort and terminate the process to prevent a crash with the provided sample presets
2016-05-17 07:23:52 -04:00
bed0101ac5
updated build config
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updated build instructions for os x :: added FindSDL2 cmake module
2016-05-17 07:22:17 -04:00
2ec496b244
notes on building for OSX
2015-11-08 18:43:55 -08:00
c2a3f87daa
ignore presets
2015-11-08 18:42:28 -08:00
3b4f5ce79c
blah
2015-11-01 11:07:40 -08:00
69b059102a
at least the SDL app runs now
2015-11-01 00:33:06 -07:00
ab410a1785
SDL2 cmake stuff
2015-11-01 00:29:26 -07:00
0aecf4c741
FTGL for OSX
2015-11-01 00:20:25 -07:00
ce40941389
SDL project for OSX
2015-11-01 00:19:57 -07:00
07594f7a89
need to deal with coreaudio
2015-11-01 00:19:37 -07:00
44a3b8766e
search /usr/local/include
2015-11-01 00:11:55 -07:00
a0587fe3a4
start of SDL standalone version
2015-11-01 00:11:55 -07:00
4ce609269c
compiling on arm? relocation is gonna fail unless position-independent
2015-10-31 19:11:45 -07:00
8fc719f1d7
remove debugging
2015-10-31 18:56:39 -07:00
3646f9468d
OSX #define fixes, start of standalone SDL version
2015-06-02 21:28:28 -07:00
8a92db65e4
was about to do audio input via libsdl2.. turns out it isn't implemented\! lol\!
2015-06-02 21:15:02 -07:00
a95bcf0d90
got it compiling on OSX again, looking into enumeration of audio input capture sources, dropping 'for itunes' from name
2015-05-30 17:50:29 -07:00
3e84e4d3eb
compile on OSX with glew in /usr/include/GL
2015-05-30 08:04:13 -07:00
d572576de1
notes on converting to glES
2015-04-19 20:23:45 -07:00
9a2d9a6578
apple requested a name change for itunes plugin
2015-01-04 17:30:11 -08:00
0e771cfba7
auto-launch installer
2014-08-25 00:47:20 -07:00
8a2f0ee6c9
packaging and renaming things nicely in order to receive apple's blessing
2014-08-22 22:59:33 -07:00
c77f874d26
merging ftgl/xcode updates
2014-06-22 21:55:16 -07:00
7812dfcc4e
i'm putting all of the presets in a directory. i'm sorry if this breaks some build. actually i'm not sorry.
2014-06-22 21:48:51 -07:00
a36cf56b66
experimenting with osx/Cg
2014-06-22 12:48:59 -07:00
bdb7a09d71
xcode stop adding libraries to git please
2014-06-22 11:47:13 -07:00
54daca63f3
adding in upgraded GLEW for OSX. major rendering improvement over 'native' GLEW
2014-06-22 11:46:42 -07:00
8ba1fe8d50
delete some silly-looking old files
2014-06-22 01:27:37 -07:00
f4c592170d
why are these static libs in git? i blame xcode.
2014-06-22 01:24:47 -07:00
39270658dd
why are these static libs in git? i blame xcode.
2014-06-22 01:23:46 -07:00
e343f1c80e
emscripten version actually kind of runs in a browser now. pretty messed up looking, but it's a start.
2014-06-22 01:22:41 -07:00
e00f338a29
OSX demo with SDL working better
2014-06-22 00:10:37 -07:00
d857741e96
emscripten compiles and runs now. doesn't produce any visual output, not sure why not
2014-06-21 23:57:34 -07:00
20d3b612e9
hardcoding settings for emscripten instead of using config file
2014-06-21 22:57:45 -07:00
05b30ea66d
cleanup... SDL/emscripten is throwing an exception but i have no clue what
2014-06-21 21:21:19 -07:00