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06466acfac
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merge
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2018-08-01 16:26:37 +03:00 |
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74dcbfad40
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Merge pull request #91 from axe312ger/glsl-emscripten
[WIP] GLSL via emscripten
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2018-08-01 13:27:09 +03:00 |
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647048fff8
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fixup! fixup! fix makefile and add more context to readme
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2018-08-01 12:18:18 +02:00 |
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71d5d9ebb3
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fixup! fix makefile and add more context to readme
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2018-08-01 11:56:09 +02:00 |
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856b72c8c2
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fix makefile and add more context to readme
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2018-08-01 11:53:27 +02:00 |
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cc852488e7
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bundle SDL for osx WIP
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2018-07-31 12:07:28 +03:00 |
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2002f93a09
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Merge branch 'master' into glsl
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2018-07-28 20:06:25 +02:00 |
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8717520016
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Downgrade glsl required version to 3.3 supported by OGL 3.3.
It's for old hardware compatiblity since OGL 4.x features are not used.
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2018-07-28 19:56:46 +02:00 |
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f8287d9e7c
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Fix borders issue
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2018-07-28 19:50:57 +02:00 |
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23cd9c591e
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GLES and SSE2 fix stuff
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2018-07-28 16:30:30 +00:00 |
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3d4fe805ca
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readme
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2018-07-28 13:24:03 +03:00 |
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d8682ff85b
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some emscripten support returns
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2018-07-28 00:20:46 +03:00 |
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dbc923ba24
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Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl
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2018-07-26 00:04:38 +03:00 |
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5ea4dc4d35
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read FPS from config file for SDL version
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2018-07-26 00:04:34 +03:00 |
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5612dcb851
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Re-enabling PerPixelMath_sse (issue #84)
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2018-07-25 21:09:58 +02:00 |
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4a4490221a
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Fix for travis
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2018-07-25 20:17:08 +02:00 |
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990c99d105
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- Fix for travis
- Convert glProgramUniform* for OGL 3.x compatibility
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2018-07-25 19:38:17 +02:00 |
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a6484e08d7
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Revert commit ae242a5
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2018-07-25 19:32:44 +02:00 |
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17eea198d1
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Merge pull request #89 from mbellew/perpixelmathtest
fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/is…
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2018-07-24 09:29:21 +03:00 |
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a94f7109b5
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how do you mess up a one character patch?
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2018-07-23 16:41:46 -07:00 |
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52483cd4cb
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fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/issues/84
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2018-07-23 15:24:37 -07:00 |
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185aadcca9
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GL_LUMINANCE is deprecated, replacement by GL_RGB
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2018-07-23 20:31:09 +02:00 |
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ae242a51c8
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Fix border issue
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2018-07-23 19:31:43 +02:00 |
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92f3fb4e2d
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some cleanups. fixed dylib loader path for SDL2 so we can bundle it together. fix some minor syntax things. remove cg code.
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2018-07-23 14:29:08 +03:00 |
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201a92fa53
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Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl
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2018-07-23 12:57:03 +03:00 |
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15cf62b33f
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bleh
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2018-07-23 12:53:04 +03:00 |
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b0d11fa652
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Fix travis building
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2018-07-23 08:18:36 +02:00 |
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99dccdf101
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Blur shaders ported to GLSL
All presets unifoms corrected
Shader rendering fixed
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2018-07-23 08:07:14 +02:00 |
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542900a9c3
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Texture manager rewrite to add sampler support (used by shaders)
Renderer target rewrite to remove FBO support (better fps)
Render to texture support restored
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2018-07-22 09:16:06 +02:00 |
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56830d87b1
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Add testing switches:
- fake audio
- unlock FPS (linux only)
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2018-07-18 21:46:01 +02:00 |
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d9d3ba8427
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Removing Cg leftovers
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2018-07-18 21:41:47 +02:00 |
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3ed82ca079
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Disabling PerPixelMath_sse (issue #84)
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2018-07-18 20:50:53 +02:00 |
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fb53ca9e17
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Merge pull request #83 from luigino/plugins
Delete backup file otherwise it will get installed along with everything else
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2018-06-24 12:52:39 -07:00 |
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1e137ec2d1
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Delete backup file otherwise it will get installed
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2018-06-24 10:27:37 +02:00 |
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2444e595a6
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Merge pull request #77 from luigino/icon
Also install icon file mentioned in the .desktop
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2018-06-23 14:56:21 -07:00 |
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a30840d09b
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Merge pull request #80 from luigino/rpath
Add --disable-rpath switch to avoid hardcoded path
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2018-06-23 14:55:58 -07:00 |
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023640f51d
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Merge pull request #82 from luigino/ppc64
Fix build on ppc64
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2018-06-23 14:55:34 -07:00 |
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e3536c9f5a
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Merge pull request #79 from luigino/plugins
Plugins should be unversioned shared objects
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2018-06-23 09:19:00 -07:00 |
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426e643f10
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Fix build on ppc64
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2018-06-23 16:58:03 +02:00 |
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f29541962e
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Add --disable-rpath switch to avoid hardcoded path
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2018-06-23 15:00:14 +02:00 |
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be512da176
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Plugins should be unversioned shared objects
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2018-06-23 11:25:56 +02:00 |
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1c613dd28a
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Also install icon file mentioned in the .desktop
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2018-06-23 10:05:48 +02:00 |
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02ad1f7ba7
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Merge pull request #75 from luigino/minor
Minor fixes
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2018-06-22 11:58:47 -07:00 |
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cc60a7a8e9
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WIP: now some presets shaders are compiled
- HLSL: Lots of HLSLparser fixes
- HLSL: Add Preprocessor macro support
- HLSL: Add functions: modf, tan
- HLSL: Add while loops support
- Shader static code fixes
- Add define DUMP_SHADERS_ON_ERROR
- ShaderEngine.hpp cleanup
- Restore current preset message
- Remove useless messages
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2018-06-22 19:38:54 +02:00 |
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194201bb22
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Use correct SOVERSION for libprojectM.so
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2018-06-21 17:57:04 +02:00 |
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e9d267b0b4
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Also search for rcc-qt5
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2018-06-21 17:56:10 +02:00 |
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c87f208c47
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Add return value to non-void function template
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2018-06-21 17:55:21 +02:00 |
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c925d092e4
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add libprojectM xcode project
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2018-06-17 14:02:41 +02:00 |
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78702bed97
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merge master
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2018-06-17 14:00:27 +02:00 |
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aeb3f4523d
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this doesn't belong in this branch
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2018-06-17 13:57:46 +02:00 |
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