Commit Graph

1681 Commits

Author SHA1 Message Date
06466acfac merge 2018-08-01 16:26:37 +03:00
74dcbfad40 Merge pull request #91 from axe312ger/glsl-emscripten
[WIP] GLSL via emscripten
2018-08-01 13:27:09 +03:00
647048fff8 fixup! fixup! fix makefile and add more context to readme 2018-08-01 12:18:18 +02:00
71d5d9ebb3 fixup! fix makefile and add more context to readme 2018-08-01 11:56:09 +02:00
856b72c8c2 fix makefile and add more context to readme 2018-08-01 11:53:27 +02:00
cc852488e7 bundle SDL for osx WIP 2018-07-31 12:07:28 +03:00
2002f93a09 Merge branch 'master' into glsl 2018-07-28 20:06:25 +02:00
8717520016 Downgrade glsl required version to 3.3 supported by OGL 3.3.
It's for old hardware compatiblity since OGL 4.x features are not used.
2018-07-28 19:56:46 +02:00
f8287d9e7c Fix borders issue 2018-07-28 19:50:57 +02:00
23cd9c591e GLES and SSE2 fix stuff 2018-07-28 16:30:30 +00:00
3d4fe805ca readme 2018-07-28 13:24:03 +03:00
d8682ff85b some emscripten support returns 2018-07-28 00:20:46 +03:00
dbc923ba24 Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl 2018-07-26 00:04:38 +03:00
5ea4dc4d35 read FPS from config file for SDL version 2018-07-26 00:04:34 +03:00
5612dcb851 Re-enabling PerPixelMath_sse (issue #84) 2018-07-25 21:09:58 +02:00
4a4490221a Fix for travis 2018-07-25 20:17:08 +02:00
990c99d105 - Fix for travis
- Convert glProgramUniform* for OGL 3.x compatibility
2018-07-25 19:38:17 +02:00
a6484e08d7 Revert commit ae242a5 2018-07-25 19:32:44 +02:00
17eea198d1 Merge pull request #89 from mbellew/perpixelmathtest
fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/is…
2018-07-24 09:29:21 +03:00
a94f7109b5 how do you mess up a one character patch? 2018-07-23 16:41:46 -07:00
52483cd4cb fix _mm_pow(), see https://github.com/projectM-visualizer/projectm/issues/84 2018-07-23 15:24:37 -07:00
185aadcca9 GL_LUMINANCE is deprecated, replacement by GL_RGB 2018-07-23 20:31:09 +02:00
ae242a51c8 Fix border issue 2018-07-23 19:31:43 +02:00
92f3fb4e2d some cleanups. fixed dylib loader path for SDL2 so we can bundle it together. fix some minor syntax things. remove cg code. 2018-07-23 14:29:08 +03:00
201a92fa53 Merge branch 'glsl' of github.com:projectM-visualizer/projectm into glsl 2018-07-23 12:57:03 +03:00
15cf62b33f bleh 2018-07-23 12:53:04 +03:00
b0d11fa652 Fix travis building 2018-07-23 08:18:36 +02:00
99dccdf101 Blur shaders ported to GLSL
All presets unifoms corrected
Shader rendering fixed
2018-07-23 08:07:14 +02:00
542900a9c3 Texture manager rewrite to add sampler support (used by shaders)
Renderer target rewrite to remove FBO support (better fps)
Render to texture support restored
2018-07-22 09:16:06 +02:00
56830d87b1 Add testing switches:
- fake audio
- unlock FPS (linux only)
2018-07-18 21:46:01 +02:00
d9d3ba8427 Removing Cg leftovers 2018-07-18 21:41:47 +02:00
3ed82ca079 Disabling PerPixelMath_sse (issue #84) 2018-07-18 20:50:53 +02:00
fb53ca9e17 Merge pull request #83 from luigino/plugins
Delete backup file otherwise it will get installed along with everything else
2018-06-24 12:52:39 -07:00
1e137ec2d1 Delete backup file otherwise it will get installed 2018-06-24 10:27:37 +02:00
2444e595a6 Merge pull request #77 from luigino/icon
Also install icon file mentioned in the .desktop
2018-06-23 14:56:21 -07:00
a30840d09b Merge pull request #80 from luigino/rpath
Add --disable-rpath switch to avoid hardcoded path
2018-06-23 14:55:58 -07:00
023640f51d Merge pull request #82 from luigino/ppc64
Fix build on ppc64
2018-06-23 14:55:34 -07:00
e3536c9f5a Merge pull request #79 from luigino/plugins
Plugins should be unversioned shared objects
2018-06-23 09:19:00 -07:00
426e643f10 Fix build on ppc64 2018-06-23 16:58:03 +02:00
f29541962e Add --disable-rpath switch to avoid hardcoded path 2018-06-23 15:00:14 +02:00
be512da176 Plugins should be unversioned shared objects 2018-06-23 11:25:56 +02:00
1c613dd28a Also install icon file mentioned in the .desktop 2018-06-23 10:05:48 +02:00
02ad1f7ba7 Merge pull request #75 from luigino/minor
Minor fixes
2018-06-22 11:58:47 -07:00
cc60a7a8e9 WIP: now some presets shaders are compiled
- HLSL: Lots of HLSLparser fixes
- HLSL: Add Preprocessor macro support
- HLSL: Add functions: modf, tan
- HLSL: Add while loops support
- Shader static code fixes
- Add define DUMP_SHADERS_ON_ERROR
- ShaderEngine.hpp cleanup
- Restore current preset message
- Remove useless messages
2018-06-22 19:38:54 +02:00
194201bb22 Use correct SOVERSION for libprojectM.so 2018-06-21 17:57:04 +02:00
e9d267b0b4 Also search for rcc-qt5 2018-06-21 17:56:10 +02:00
c87f208c47 Add return value to non-void function template 2018-06-21 17:55:21 +02:00
c925d092e4 add libprojectM xcode project 2018-06-17 14:02:41 +02:00
78702bed97 merge master 2018-06-17 14:00:27 +02:00
aeb3f4523d this doesn't belong in this branch 2018-06-17 13:57:46 +02:00