43239c2e5d
OSX #define fixes, start of standalone SDL version
2015-06-02 21:28:28 -07:00
f354263764
was about to do audio input via libsdl2.. turns out it isn't implemented\! lol\!
2015-06-02 21:15:02 -07:00
9de5276d7a
got it compiling on OSX again, looking into enumeration of audio input capture sources, dropping 'for itunes' from name
2015-05-30 17:50:29 -07:00
07d2ddb84b
compile on OSX with glew in /usr/include/GL
2015-05-30 08:04:13 -07:00
443c1b83ac
notes on converting to glES
2015-04-19 20:23:45 -07:00
7dee9371c7
apple requested a name change for itunes plugin
2015-01-04 17:30:11 -08:00
c6b58cc2e4
auto-launch installer
v0.9-beta
2014-08-25 00:47:20 -07:00
d6c788160d
packaging and renaming things nicely in order to receive apple's blessing
2014-08-22 22:59:33 -07:00
5685703dd9
merging ftgl/xcode updates
2014-06-22 21:55:16 -07:00
4da52b28dc
i'm putting all of the presets in a directory. i'm sorry if this breaks some build. actually i'm not sorry.
2014-06-22 21:48:51 -07:00
ba26684545
experimenting with osx/Cg
0.8-beta
2014-06-22 12:48:59 -07:00
5543db12a3
xcode stop adding libraries to git please
2014-06-22 11:47:13 -07:00
bf5d4eb96d
adding in upgraded GLEW for OSX. major rendering improvement over 'native' GLEW
2014-06-22 11:46:42 -07:00
480ba591ca
delete some silly-looking old files
2014-06-22 01:27:37 -07:00
78a28370f3
why are these static libs in git? i blame xcode.
2014-06-22 01:24:47 -07:00
16dacd73b0
why are these static libs in git? i blame xcode.
2014-06-22 01:23:46 -07:00
5d6a228e9a
emscripten version actually kind of runs in a browser now. pretty messed up looking, but it's a start.
2014-06-22 01:22:41 -07:00
c88c808b87
OSX demo with SDL working better
2014-06-22 00:10:37 -07:00
89c8ba94e5
emscripten compiles and runs now. doesn't produce any visual output, not sure why not
2014-06-21 23:57:34 -07:00
48587f131c
hardcoding settings for emscripten instead of using config file
2014-06-21 22:57:45 -07:00
222649afbe
cleanup... SDL/emscripten is throwing an exception but i have no clue what
2014-06-21 21:21:19 -07:00
0fb15f4644
update itunes readme
2014-06-21 21:21:05 -07:00
756466fe4f
trying to make SDLv1 opengl flipping work
2014-06-21 21:12:38 -07:00
0a8ae91e62
slightly-almost-kinda-working emscripten build
2014-06-21 21:04:39 -07:00
a09cfa4236
actual working osx SDL2 version with dummy PCM data
2014-06-21 20:57:39 -07:00
12b0aef888
these don't belong in version control
2014-06-21 20:27:05 -07:00
a4a285bd96
start of emscripten/OSX SDL test project
2014-06-21 20:25:43 -07:00
f41115d83e
copying SDL project for emscripten, needs serious modification
2014-06-19 00:48:37 -07:00
bff9e037af
fix GL and dirent header inclusion on emscripten, define it
2014-06-19 00:47:57 -07:00
b43c00d472
update for xcode 5
2014-06-18 23:51:52 -07:00
ea2822a22e
bump version, map H to F1 for help
2014-06-18 23:51:52 -07:00
9c3441bcb0
fix compiler warning
2014-06-18 23:51:52 -07:00
608974978f
A web service to remotely control the presets over HTTP from e.g. a smartphone. Screenshot:
...
http://sven.killig.de/projectM/HTTPRemoteControl.png
Usage:
[HTTP_PORT=<HTTP port> [HTTP_NAME=<HTML title>]] ./projectM-jack
Requires LibQxt. Unfortunately, cmake doesn't come with a FindQxt.cmake yet. I modified the one available at
http://dev.libqxt.org/libqxt/src
in the folder "features" to work with Ubuntu 12.10:
http://sven.killig.de/projectM/FindQxt.cmake
Put it to /usr/share/cmake-2.8/Modules
I first tried to start my web service in projectM-qt, but somehow it didn't work, so for now it's only available in projectM-jack. Perhaps someone more experienced with Q[x]t can fix this.
2014-06-18 23:51:52 -07:00
d1faa015cc
some emscripten setting overrides
2014-06-18 02:43:57 -07:00
03be9657ea
bump version, map H to F1 for help
2013-08-16 11:59:51 -07:00
c56631c381
OSX keyboard input support working now
2013-08-16 11:59:51 -07:00
6bf562613f
FTGL and dependencies static libraries bundle for OSX
2013-08-16 11:59:50 -07:00
7695af6e5d
bump version
2013-08-16 11:59:50 -07:00
f5a83a3e72
cleanup
2013-08-16 11:59:49 -07:00
252ff7023f
reverting accidental addition of build files (you suck, xcode)
2013-08-16 11:59:49 -07:00
70a411d69e
removing Cg and native renderer deps for distribution
2013-08-16 11:59:48 -07:00
78aaa6e9b6
set osx deployment target to 10.6 instead of 10.8
2013-08-16 11:59:48 -07:00
2d21ca819d
no worky
2013-08-16 11:59:48 -07:00
4ece719f8e
built package should not be in source tree
2013-08-16 11:59:48 -07:00
99b56975e2
OSX keyboard input support working now
v0.7-beta
2013-08-12 22:39:09 -07:00
067171503b
FTGL and dependencies static libraries bundle for OSX
2013-08-12 22:13:20 -07:00
fa3a11d3ec
bump version
2013-08-12 21:26:01 -07:00
55c5a03953
cleanup
v0.6-beta
2013-08-12 21:21:35 -07:00
a4e7665f2b
reverting accidental addition of build files (you suck, xcode)
2013-08-12 21:19:25 -07:00
625343c832
removing Cg and native renderer deps for distribution
2013-08-12 21:16:10 -07:00