d5f81cd9bb
checkpoint
2018-06-10 17:27:02 +03:00
82e2ffe521
cleanups
2018-06-10 17:07:36 +03:00
2fb79ca42b
restoring
2018-06-10 17:04:34 +03:00
13fe1c5e00
makefile indentation
2018-06-10 17:01:06 +03:00
c2c00a1e1a
Merging GLES3 changes in
2018-06-10 16:59:12 +03:00
1cacdd6799
Merge pull request #70 from projectM-visualizer/gles3
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GLES3
2018-06-10 16:32:01 +03:00
6cdba2c68e
gles not enabled by default
2018-06-09 23:11:10 +02:00
ec7d5188a8
Merge branch 'gles3' of https://github.com/projectM-visualizer/projectm into gles3
2018-06-09 22:52:49 +02:00
b650e2323d
Restore vertex layout location
2018-06-09 22:50:29 +02:00
47084821da
fix undefined VAO error
2018-06-09 23:28:16 +03:00
269181d9d9
progress - glsl 410
2018-06-09 21:54:13 +03:00
0e60b1d6cb
Merge branch 'gles3' of github.com:projectM-visualizer/projectm into gles3
2018-06-09 21:43:18 +03:00
c9fef28a89
Downgrade shaders to glsl 1.3
2018-06-09 14:19:46 +02:00
e529008e11
Merge branch 'gles3' of github.com:projectM-visualizer/projectm into gles3
2018-06-09 15:08:49 +03:00
44bcae39b8
GL 1.3 stuff
2018-06-09 15:08:34 +03:00
0054ddbe09
SDL GL
2018-06-09 14:09:58 +03:00
dbceb48a65
SDL GL
2018-06-09 14:08:29 +03:00
18b0efce7a
Disabling FTGL and Cg
2018-06-09 12:42:29 +02:00
caf71b3ab4
Merge branch 'gles3' of github.com:projectM-visualizer/projectm into gles3
2018-06-09 00:22:36 +03:00
d89114c168
C++11 nullptr to NULL
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C++11 lambda conversion
2018-06-08 16:25:07 +02:00
fdbfb1e7ba
Merge pull request #69 from deltaoscarmike/gles3
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OpenGL ES 3.0 support
2018-06-08 08:34:55 +03:00
d3128c2c63
FTGL doesn't support modern OpenGL: disabling
2018-06-08 07:18:07 +02:00
717eb35749
Move optional gl32.h which is only used for GL debug
2018-06-08 07:07:33 +02:00
c2b70915dd
Forgot to add libglm...again
2018-06-07 19:46:24 +02:00
88665e7495
Fix glm presence checking by autotools
2018-06-07 19:19:13 +02:00
46e92f41ed
Merge pull request #68 from deltaoscarmike/master
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FIX: crash if preset directory is empty.
2018-06-07 12:16:48 +03:00
b301cd8b0c
fixing up GL bits and pieces
2018-06-07 10:38:10 +03:00
95f603b7f8
render/shader context
2018-06-07 09:38:52 +03:00
1a01c7fd0c
OpenGL ES 3.0 support
2018-06-06 20:25:31 +02:00
76601c6ff4
FIX: crash if preset directory is empty.
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The crash happens in QProjectM_MainWindow::refreshHeaders which is dependent of columns count.
Columns headers doesn't need to be hidden if preset folder is empty.
2018-06-06 19:13:33 +02:00
b4279c24f7
Merge pull request #67 from schnitzeltony/master
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Makefile.am: Fix installation with DESTDIR set
2018-06-05 08:21:05 +02:00
7d414b93a9
Makefile.am: Fix installation with DESTDIR set
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Signed-off-by: Andreas Müller <schnitzeltony@gmail.com >
2018-06-04 22:35:38 +02:00
4eb2852af8
Merge branch 'master' into gl-modernize
2018-06-03 15:11:24 +02:00
b91078e311
copying this into master to make diffing easier
2018-06-03 15:08:15 +02:00
863fe4c364
WIP I don't know what I'm doing lol help
2018-06-03 15:05:59 +02:00
9a6d4db43f
lot more modernization work I have no idea if it's correct lol
2018-06-02 21:24:11 +02:00
b91100782a
cleanup
2018-06-02 17:10:22 +02:00
a9ca405b72
(basic) shaders compiling
2018-06-02 16:52:15 +02:00
dc06f9a7d7
start of GL3/GLES modernization
2018-06-02 16:09:01 +02:00
c4d4410045
Merge pull request #65 from mbellew/issue_64
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fix for issue 64
2018-06-02 15:01:28 +02:00
4b2ba9513b
WIP
2018-06-02 14:54:46 +02:00
d2d2007366
fix for issue 64
2018-05-29 07:14:13 -07:00
b03fb81711
not quite working HLSL->GLSL translation... has some issues
2018-05-28 00:41:52 +03:00
7ced2f3ce7
files I did not mean to commit
2018-05-27 22:22:58 +03:00
c320816ec9
files I did not mean to commit
2018-05-27 22:22:24 +03:00
b12522cabb
remove this
2018-05-27 22:21:52 +03:00
501598deec
files I did not mean to commit
2018-05-27 22:21:13 +03:00
376699dfc4
Merge branch 'master' into glsl
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Merge master + work on HLSL->GLSL transpilation
2018-05-27 22:17:07 +03:00
5c66e08123
Merge pull request #62 from mbellew/sse
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SSE version of PresetOutputs::PerPixelMath
2018-05-23 10:11:22 +03:00
58722d1fc5
fix signature for _mm_sincosf(), thanks Mischa
2018-05-22 12:45:07 -07:00